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t,r;this.bind=function(i){t||(t=ie.createCanvas(),t.width=t.height=1,t.getContext("2d"));var n=i.gl,a=!r;a&&(r=n.createTexture()),n.bindTexture(n.TEXTURE_2D,r),a&&n.texImage2D(n.TEXTURE_2D,0,n.RGBA,n.RGBA,n.UNSIGNED_BYTE,t)},this.unbind=function(i){i.gl.bindTexture(i.gl.TEXTURE_2D,null)},this.isRenderable=function(){return!0}}var at=He.extend(function(){return{canvas:null,_width:100,_height:100,devicePixelRatio:typeof window<"u"&&window.devicePixelRatio||1,clearColor:[0,0,0,0],clearBit:17664,alpha:!0,depth:!0,stencil:!1,antialias:!0,premultipliedAlpha:!0,preserveDrawingBuffer:!1,throwError:!0,gl:null,viewport:{},maxJointNumber:20,__currentFrameBuffer:null,_viewportStack:[],_clearStack:[],_sceneRendering:null}},function(){this.canvas||(this.canvas=ie.createCanvas());var e=this.canvas;try{var t={alpha:this.alpha,depth:this.depth,stencil:this.stencil,antialias:this.antialias,premultipliedAlpha:this.premultipliedAlpha,preserveDrawingBuffer:this.preserveDrawingBuffer};if(this.gl=e.getContext("webgl",t)||e.getContext("experimental-webgl",t),!this.gl)throw new Error;this._glinfo=new Rl(this.gl),this.gl.targetRenderer&&console.error("Already created a renderer"),this.gl.targetRenderer=this,this.resize()}catch(r){throw"Error creating WebGL Context "+r}this._programMgr=new Ho(this),this._placeholderTexture=new th},{resize:function(e,t){var r=this.canvas,i=this.devicePixelRatio;e!=null?(r.style&&(r.style.width=e+"px",r.style.height=t+"px"),r.width=e*i,r.height=t*i,this._width=e,this._height=t):(this._width=r.width/i,this._height=r.height/i),this.setViewport(0,0,this._width,this._height)},getWidth:function(){return this._width},getHeight:function(){return this._height},getViewportAspect:function(){var e=this.viewport;return e.width/e.height},setDevicePixelRatio:function(e){this.devicePixelRatio=e,this.resize(this._width,this._height)},getDevicePixelRatio:function(){return this.devicePixelRatio},getGLExtension:function(e){return this._glinfo.getExtension(e)},getGLParameter:function(e){return this._glinfo.getParameter(e)},setViewport:function(e,t,r,i,n){if(typeof e=="object"){var a=e;e=a.x,t=a.y,r=a.width,i=a.height,n=a.devicePixelRatio}n=n||this.devicePixelRatio,this.gl.viewport(e*n,t*n,r*n,i*n),this.viewport={x:e,y:t,width:r,height:i,devicePixelRatio:n}},saveViewport:function(){this._viewportStack.push(this.viewport)},restoreViewport:function(){this._viewportStack.length>0&&this.setViewport(this._viewportStack.pop())},saveClear:function(){this._clearStack.push({clearBit:this.clearBit,clearColor:this.clearColor})},restoreClear:function(){if(this._clearStack.length>0){var e=this._clearStack.pop();this.clearColor=e.clearColor,this.clearBit=e.clearBit}},bindSceneRendering:function(e){this._sceneRendering=e},render:function(e,t,r,i){var n=this.gl,a=this.clearColor;if(this.clearBit){n.colorMask(!0,!0,!0,!0),n.depthMask(!0);var o=this.viewport,s=!1,l=o.devicePixelRatio;(o.width!==this._width||o.height!==this._height||l&&l!==this.devicePixelRatio||o.x||o.y)&&(s=!0,n.enable(n.SCISSOR_TEST),n.scissor(o.x*l,o.y*l,o.width*l,o.height*l)),n.clearColor(a[0],a[1],a[2],a[3]),n.clear(this.clearBit),s&&n.disable(n.SCISSOR_TEST)}if(r||e.update(!1),e.updateLights(),t=t||e.getMainCamera(),!t){console.error("Can't find camera in the scene.");return}t.update();var h=e.updateRenderList(t,!0);this._sceneRendering=e;var u=h.opaque,f=h.transparent,d=e.material;e.trigger("beforerender",this,e,t,h),i?(this.renderPreZ(u,e,t),n.depthFunc(n.LEQUAL)):n.depthFunc(n.LESS);for(var c=pe(),v=w.create(),p=0;p0){var s=e[n-1],l=s.joints?s.joints.length:0,h=a.joints?a.joints.length:0;if(h===l&&a.material===s.material&&a.lightGroup===s.lightGroup){a.__program=s.__program;continue}}var u=this._programMgr.getProgram(a,o,t);this.validateProgram(u),a.__program=u}},renderPass:function(e,t,r){this.trigger("beforerenderpass",this,e,t,r),r=r||{},r.getMaterial=r.getMaterial||Ga,r.getUniform=r.getUniform||$l,r.isMaterialChanged=r.isMaterialChanged||Ql,r.beforeRender=r.beforeRender||Ua,r.afterRender=r.afterRender||Ua;var i=r.ifRender||Jl;this.updatePrograms(e,this._sceneRendering,r),r.sortCompare&&e.sort(r.sortCompare);var n=this.viewport,a=n.devicePixelRatio,o=[n.x*a,n.y*a,n.width*a,n.height*a],s=this.devicePixelRatio,l=this.__currentFrameBuffer?[this.__currentFrameBuffer.getTextureWidth(),this.__currentFrameBuffer.getTextureHeight()]:[this._width*s,this._height*s],h=[o[2],o[3]],u=Date.now();t?(N.copy(ve.VIEW,t.viewMatrix.array),N.copy(ve.PROJECTION,t.projectionMatrix.array),N.copy(ve.VIEWINVERSE,t.worldTransform.array)):(N.identity(ve.VIEW),N.identity(ve.PROJECTION),N.identity(ve.VIEWINVERSE)),N.multiply(ve.VIEWPROJECTION,ve.PROJECTION,ve.VIEW),N.invert(ve.PROJECTIONINVERSE,ve.PROJECTION),N.invert(ve.VIEWPROJECTIONINVERSE,ve.VIEWPROJECTION);for(var f=this.gl,d=this._sceneRendering,c,v,p,m,g,T,x,_,S,b,A,E,M=null,O=0;Othis.getMaxJointNumber()){var a=n.getSubSkinMatricesTexture(e.__uid__,e.joints);t.useTextureSlot(this,a,r),t.setUniform(i,"1i","skinMatricesTexture",r),t.setUniform(i,"1f","skinMatricesTextureSize",a.width)}else{var o=n.getSubSkinMatrices(e.__uid__,e.joints);t.setUniformOfSemantic(i,"SKIN_MATRIX",o)}},_renderObject:function(e,t,r){var i=this.gl,n=e.geometry,a=e.mode;a==null&&(a=4);var o=null,s=e.isInstancedMesh&&e.isInstancedMesh();if(s&&(o=this.getGLExtension("ANGLE_instanced_arrays"),!o)){console.warn("Device not support ANGLE_instanced_arrays extension");return}var l;if(s&&(l=this._bindInstancedAttributes(e,r,o)),t.indicesBuffer){var h=this.getGLExtension("OES_element_index_uint"),u=h&&n.indices instanceof Uint32Array,f=u?i.UNSIGNED_INT:i.UNSIGNED_SHORT;s?o.drawElementsInstancedANGLE(a,t.indicesBuffer.count,f,0,e.getInstanceCount()):i.drawElements(a,t.indicesBuffer.count,f,0)}else s?o.drawArraysInstancedANGLE(a,0,n.vertexCount,e.getInstanceCount()):i.drawArrays(a,0,n.vertexCount);if(s)for(var d=0;dr?r:e}var ue=Math.atan2,it=Math.asin,lr=Math.abs;L.eulerFromQuat=function(e,t,d){e._dirty=!0,t=t.array;var i=e.array,n=t[0],a=t[1],o=t[2],s=t[3],l=n*n,h=a*a,u=o*o,f=s*s,d=(d||"XYZ").toUpperCase();switch(d){case"XYZ":i[0]=ue(2*(n*s-a*o),f-l-h+u),i[1]=it(rt(2*(n*o+a*s),-1,1)),i[2]=ue(2*(o*s-n*a),f+l-h-u);break;case"YXZ":i[0]=it(rt(2*(n*s-a*o),-1,1)),i[1]=ue(2*(n*o+a*s),f-l-h+u),i[2]=ue(2*(n*a+o*s),f-l+h-u);break;case"ZXY":i[0]=it(rt(2*(n*s+a*o),-1,1)),i[1]=ue(2*(a*s-o*n),f-l-h+u),i[2]=ue(2*(o*s-n*a),f-l+h-u);break;case"ZYX":i[0]=ue(2*(n*s+o*a),f-l-h+u),i[1]=it(rt(2*(a*s-n*o),-1,1)),i[2]=ue(2*(n*a+o*s),f+l-h-u);break;case"YZX":i[0]=ue(2*(n*s-o*a),f-l+h-u),i[1]=ue(2*(a*s-n*o),f+l-h-u),i[2]=it(rt(2*(n*a+o*s),-1,1));break;case"XZY":i[0]=ue(2*(n*s+a*o),f-l+h-u),i[1]=ue(2*(n*o+a*s),f+l-h-u),i[2]=it(rt(2*(o*s-n*a),-1,1));break;default:console.warn("Unkown order: "+d)}return e};L.eulerFromMat3=function(e,t,v){var i=t.array,n=i[0],a=i[3],o=i[6],s=i[1],l=i[4],h=i[7],u=i[2],f=i[5],d=i[8],c=e.array,v=(v||"XYZ").toUpperCase();switch(v){case"XYZ":c[1]=it(rt(o,-1,1)),lr(o)<.99999?(c[0]=ue(-h,d),c[2]=ue(-a,n)):(c[0]=ue(f,l),c[2]=0);break;case"YXZ":c[0]=it(-rt(h,-1,1)),lr(h)<.99999?(c[1]=ue(o,d),c[2]=ue(s,l)):(c[1]=ue(-u,n),c[2]=0);break;case"ZXY":c[0]=it(rt(f,-1,1)),lr(f)<.99999?(c[1]=ue(-u,d),c[2]=ue(-a,l)):(c[1]=0,c[2]=ue(s,n));break;case"ZYX":c[1]=it(-rt(u,-1,1)),lr(u)<.99999?(c[0]=ue(f,d),c[2]=ue(s,n)):(c[0]=0,c[2]=ue(-a,l));break;case"YZX":c[2]=it(rt(s,-1,1)),lr(s)<.99999?(c[0]=ue(-h,l),c[1]=ue(-u,n)):(c[0]=0,c[1]=ue(o,d));break;case"XZY":c[2]=it(-rt(a,-1,1)),lr(a)<.99999?(c[0]=ue(f,l),c[1]=ue(o,n)):(c[0]=ue(-h,d),c[1]=0);break;default:console.warn("Unkown order: "+v)}return e._dirty=!0,e};Object.defineProperties(L,{POSITIVE_X:{get:function(){return new L(1,0,0)}},NEGATIVE_X:{get:function(){return new L(-1,0,0)}},POSITIVE_Y:{get:function(){return new L(0,1,0)}},NEGATIVE_Y:{get:function(){return new L(0,-1,0)}},POSITIVE_Z:{get:function(){return new L(0,0,1)}},NEGATIVE_Z:{get:function(){return new L(0,0,-1)}},UP:{get:function(){return new L(0,1,0)}},ZERO:{get:function(){return new L}}});var dn=1e-5,er=function(e,t){this.origin=e||new L,this.direction=t||new L};er.prototype={constructor:er,intersectPlane:function(e,t){var r=e.normal.array,i=e.distance,n=this.origin.array,a=this.direction.array,o=w.dot(r,a);if(o===0)return null;t||(t=new L);var s=(w.dot(r,n)-i)/o;return w.scaleAndAdd(t.array,n,a,-s),t._dirty=!0,t},mirrorAgainstPlane:function(e){var t=w.dot(e.normal.array,this.direction.array);w.scaleAndAdd(this.direction.array,this.direction.array,e.normal.array,-t*2),this.direction._dirty=!0},distanceToPoint:(function(){var e=w.create();return function(t){w.sub(e,t,this.origin.array);var r=w.dot(e,this.direction.array);if(r<0)return w.distance(this.origin.array,t);var i=w.lenSquared(e);return Math.sqrt(i-r*r)}})(),intersectSphere:(function(){var e=w.create();return function(t,r,i){var n=this.origin.array,a=this.direction.array;t=t.array,w.sub(e,t,n);var o=w.dot(e,a),s=w.squaredLength(e),l=s-o*o,h=r*r;if(!(l>h)){var u=Math.sqrt(h-l),f=o-u,d=o+u;return i||(i=new L),f<0?d<0?null:(w.scaleAndAdd(i.array,n,a,d),i):(w.scaleAndAdd(i.array,n,a,f),i)}}})(),intersectBoundingBox:function(e,t){var r=this.direction.array,i=this.origin.array,n=e.min.array,a=e.max.array,o=1/r[0],s=1/r[1],l=1/r[2],h,u,f,d,c,v;if(o>=0?(h=(n[0]-i[0])*o,u=(a[0]-i[0])*o):(u=(n[0]-i[0])*o,h=(a[0]-i[0])*o),s>=0?(f=(n[1]-i[1])*s,d=(a[1]-i[1])*s):(d=(n[1]-i[1])*s,f=(a[1]-i[1])*s),h>d||f>u||((f>h||h!==h)&&(h=f),(d=0?(c=(n[2]-i[2])*l,v=(a[2]-i[2])*l):(v=(n[2]-i[2])*l,c=(a[2]-i[2])*l),h>v||c>u)||((c>h||h!==h)&&(h=c),(v=0?h:u;return t||(t=new L),w.scaleAndAdd(t.array,i,r,p),t},intersectTriangle:(function(){var e=w.create(),t=w.create(),r=w.create(),i=w.create();return function(n,a,o,s,l,h){var 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r=t[0]+t[4]+t[8],i;if(r>0)i=Math.sqrt(r+1),e[3]=.5*i,i=.5/i,e[0]=(t[5]-t[7])*i,e[1]=(t[6]-t[2])*i,e[2]=(t[1]-t[3])*i;else{var n=0;t[4]>t[0]&&(n=1),t[8]>t[n*3+n]&&(n=2);var a=(n+1)%3,o=(n+2)%3;i=Math.sqrt(t[n*3+n]-t[a*3+a]-t[o*3+o]+1),e[n]=.5*i,i=.5/i,e[3]=(t[a*3+o]-t[o*3+a])*i,e[a]=(t[a*3+n]+t[n*3+a])*i,e[o]=(t[o*3+n]+t[n*3+o])*i}return e};var U=function(){this._axisX=new L,this._axisY=new L,this._axisZ=new L,this.array=N.create(),this._dirty=!0};U.prototype={constructor:U,setArray:function(e){for(var t=0;t0){var t=this.min,r=this.max,i=t.array,n=r.array;_i(i,e[0]),_i(n,e[0]);for(var a=1;an[0]&&(n[0]=o[0]),o[1]>n[1]&&(n[1]=o[1]),o[2]>n[2]&&(n[2]=o[2])}t._dirty=!0,r._dirty=!0}},union:function(e){var t=this.min,r=this.max;return w.min(t.array,t.array,e.min.array),w.max(r.array,r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},intersection:function(e){var t=this.min,r=this.max;return w.max(t.array,t.array,e.min.array),w.min(r.array,r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},intersectBoundingBox:function(e){var t=this.min.array,r=this.max.array,i=e.min.array,n=e.max.array;return!(t[0]>n[0]||t[1]>n[1]||t[2]>n[2]||r[0]=n[0]&&r[1]>=n[1]&&r[2]>=n[2]},containPoint:function(e){var t=this.min.array,r=this.max.array,i=e.array;return t[0]<=i[0]&&t[1]<=i[1]&&t[2]<=i[2]&&r[0]>=i[0]&&r[1]>=i[1]&&r[2]>=i[2]},isFinite:function(){var e=this.min.array,t=this.max.array;return isFinite(e[0])&&isFinite(e[1])&&isFinite(e[2])&&isFinite(t[0])&&isFinite(t[1])&&isFinite(t[2])},applyTransform:function(e){this.transformFrom(this,e)},transformFrom:(function(){var e=w.create(),t=w.create(),r=w.create(),i=w.create(),n=w.create(),a=w.create();return function(o,s){var l=o.min.array,h=o.max.array,u=s.array;return e[0]=u[0]*l[0],e[1]=u[1]*l[0],e[2]=u[2]*l[0],t[0]=u[0]*h[0],t[1]=u[1]*h[0],t[2]=u[2]*h[0],r[0]=u[4]*l[1],r[1]=u[5]*l[1],r[2]=u[6]*l[1],i[0]=u[4]*h[1],i[1]=u[5]*h[1],i[2]=u[6]*h[1],n[0]=u[8]*l[2],n[1]=u[9]*l[2],n[2]=u[10]*l[2],a[0]=u[8]*h[2],a[1]=u[9]*h[2],a[2]=u[10]*h[2],l=this.min.array,h=this.max.array,l[0]=Math.min(e[0],t[0])+Math.min(r[0],i[0])+Math.min(n[0],a[0])+u[12],l[1]=Math.min(e[1],t[1])+Math.min(r[1],i[1])+Math.min(n[1],a[1])+u[13],l[2]=Math.min(e[2],t[2])+Math.min(r[2],i[2])+Math.min(n[2],a[2])+u[14],h[0]=Math.max(e[0],t[0])+Math.max(r[0],i[0])+Math.max(n[0],a[0])+u[12],h[1]=Math.max(e[1],t[1])+Math.max(r[1],i[1])+Math.max(n[1],a[1])+u[13],h[2]=Math.max(e[2],t[2])+Math.max(r[2],i[2])+Math.max(n[2],a[2])+u[14],this.min._dirty=!0,this.max._dirty=!0,this}})(),applyProjection:function(e){var t=this.min.array,r=this.max.array,i=e.array,n=t[0],a=t[1],o=t[2],s=r[0],l=r[1],h=t[2],u=r[0],f=r[1],d=r[2];if(i[15]===1)t[0]=i[0]*n+i[12],t[1]=i[5]*a+i[13],r[2]=i[10]*o+i[14],r[0]=i[0]*u+i[12],r[1]=i[5]*f+i[13],t[2]=i[10]*d+i[14];else{var c=-1/o;t[0]=i[0]*n*c,t[1]=i[5]*a*c,r[2]=(i[10]*o+i[14])*c,c=-1/h,r[0]=i[0]*s*c,r[1]=i[5]*l*c,c=-1/d,t[2]=(i[10]*d+i[14])*c}return this.min._dirty=!0,this.max._dirty=!0,this},updateVertices:function(){var e=this.vertices;if(!e){e=[];for(var t=0;t<8;t++)e[t]=w.fromValues(0,0,0);this.vertices=e}var r=this.min.array,i=this.max.array;return Dt(e[0],r[0],r[1],r[2]),Dt(e[1],r[0],i[1],r[2]),Dt(e[2],i[0],r[1],r[2]),Dt(e[3],i[0],i[1],r[2]),Dt(e[4],r[0],r[1],i[2]),Dt(e[5],r[0],i[1],i[2]),Dt(e[6],i[0],r[1],i[2]),Dt(e[7],i[0],i[1],i[2]),this},copy:function(e){var t=this.min,r=this.max;return _i(t.array,e.min.array),_i(r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},clone:function(){var e=new Ue;return e.copy(this),e}};var rh=0,mt=He.extend({name:"",position:null,rotation:null,scale:null,worldTransform:null,localTransform:null,autoUpdateLocalTransform:!0,_parent:null,_scene:null,_needsUpdateWorldTransform:!0,_inIterating:!1,__depth:0},function(){this.name||(this.name=(this.type||"NODE")+"_"+rh++),this.position||(this.position=new L),this.rotation||(this.rotation=new oe),this.scale||(this.scale=new L(1,1,1)),this.worldTransform=new U,this.localTransform=new U,this._children=[]},{target:null,invisible:!1,isSkinnedMesh:function(){return!1},isRenderable:function(){return!1},setName:function(e){var t=this._scene;if(t){var r=t._nodeRepository;delete r[this.name],r[e]=this}this.name=e},add:function(e){var t=e._parent;if(t!==this){t&&t.remove(e),e._parent=this,this._children.push(e);var r=this._scene;r&&r!==e.scene&&e.traverse(this._addSelfToScene,this),e._needsUpdateWorldTransform=!0}},remove:function(e){var t=this._children,r=t.indexOf(e);r<0||(t.splice(r,1),e._parent=null,this._scene&&e.traverse(this._removeSelfFromScene,this))},removeAll:function(){for(var e=this._children,t=0;t0},beforeRender:function(e){},afterRender:function(e,t){},getBoundingBox:function(e,t){return t=mt.prototype.getBoundingBox.call(this,e,t),this.geometry&&this.geometry.boundingBox&&t.union(this.geometry.boundingBox),t},clone:(function(){var e=["castShadow","receiveShadow","mode","culling","cullFace","frontFace","frustumCulling","renderOrder","lineWidth","ignorePicking","ignorePreZ","ignoreGBuffer"];return function(){var t=mt.prototype.clone.call(this);t.geometry=this.geometry,t.material=this.material;for(var r=0;r=0&&S[x]>1e-4&&(w.transformMat4(E,_,g[b[x]]),w.scaleAndAdd(A,A,E,S[x]));M.set(T,A)}}for(var T=0;T>t;return e+1},dispose:function(e){var t=this._cache;t.use(e.__uid__);var r=t.get("webgl_texture");r&&e.gl.deleteTexture(r),t.deleteContext(e.__uid__)},isRenderable:function(){},isPowerOfTwo:function(){}});Object.defineProperty(F.prototype,"width",{get:function(){return this._width},set:function(e){this._width=e}});Object.defineProperty(F.prototype,"height",{get:function(){return this._height},set:function(e){this._height=e}});F.BYTE=D.BYTE;F.UNSIGNED_BYTE=D.UNSIGNED_BYTE;F.SHORT=D.SHORT;F.UNSIGNED_SHORT=D.UNSIGNED_SHORT;F.INT=D.INT;F.UNSIGNED_INT=D.UNSIGNED_INT;F.FLOAT=D.FLOAT;F.HALF_FLOAT=36193;F.UNSIGNED_INT_24_8_WEBGL=34042;F.DEPTH_COMPONENT=D.DEPTH_COMPONENT;F.DEPTH_STENCIL=D.DEPTH_STENCIL;F.ALPHA=D.ALPHA;F.RGB=D.RGB;F.RGBA=D.RGBA;F.LUMINANCE=D.LUMINANCE;F.LUMINANCE_ALPHA=D.LUMINANCE_ALPHA;F.SRGB=35904;F.SRGB_ALPHA=35906;F.COMPRESSED_RGB_S3TC_DXT1_EXT=33776;F.COMPRESSED_RGBA_S3TC_DXT1_EXT=33777;F.COMPRESSED_RGBA_S3TC_DXT3_EXT=33778;F.COMPRESSED_RGBA_S3TC_DXT5_EXT=33779;F.NEAREST=D.NEAREST;F.LINEAR=D.LINEAR;F.NEAREST_MIPMAP_NEAREST=D.NEAREST_MIPMAP_NEAREST;F.LINEAR_MIPMAP_NEAREST=D.LINEAR_MIPMAP_NEAREST;F.NEAREST_MIPMAP_LINEAR=D.NEAREST_MIPMAP_LINEAR;F.LINEAR_MIPMAP_LINEAR=D.LINEAR_MIPMAP_LINEAR;F.REPEAT=D.REPEAT;F.CLAMP_TO_EDGE=D.CLAMP_TO_EDGE;F.MIRRORED_REPEAT=D.MIRRORED_REPEAT;var Oe=Ye.extend({skeleton:null,joints:null},function(){this.joints||(this.joints=[])},{offsetMatrix:null,isInstancedMesh:function(){return!1},isSkinnedMesh:function(){return!!(this.skeleton&&this.joints&&this.joints.length>0)},clone:function(){var e=Ye.prototype.clone.call(this);return e.skeleton=this.skeleton,this.joints&&(e.joints=this.joints.slice()),e}});Oe.POINTS=D.POINTS;Oe.LINES=D.LINES;Oe.LINE_LOOP=D.LINE_LOOP;Oe.LINE_STRIP=D.LINE_STRIP;Oe.TRIANGLES=D.TRIANGLES;Oe.TRIANGLE_STRIP=D.TRIANGLE_STRIP;Oe.TRIANGLE_FAN=D.TRIANGLE_FAN;Oe.BACK=D.BACK;Oe.FRONT=D.FRONT;Oe.FRONT_AND_BACK=D.FRONT_AND_BACK;Oe.CW=D.CW;Oe.CCW=D.CCW;var li={};li.isPowerOfTwo=function(e){return(e&e-1)===0};li.nextPowerOfTwo=function(e){return e--,e|=e>>1,e|=e>>2,e|=e>>4,e|=e>>8,e|=e>>16,e++,e};li.nearestPowerOfTwo=function(e){return Math.pow(2,Math.round(Math.log(e)/Math.LN2))};var Va=li.isPowerOfTwo;function ka(e){return Math.pow(2,Math.round(Math.log(e)/Math.LN2))}function ih(e,t){var r=ka(e.width),i=ka(e.height);t=t||document.createElement("canvas"),t.width=r,t.height=i;var n=t.getContext("2d");return n.drawImage(e.image,0,0,r,i),t}var Y=F.extend(function(){return{image:null,pixels:null,mipmaps:[],convertToPOT:!1}},{textureType:"texture2D",update:function(e){var t=e.gl;t.bindTexture(t.TEXTURE_2D,this._cache.get("webgl_texture")),this.updateCommon(e);var r=this.format,i=this.type,n=!!(this.convertToPOT&&!this.mipmaps.length&&this.image&&(this.wrapS===F.REPEAT||this.wrapT===F.REPEAT)&&this.NPOT);t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,n?this.wrapS:this.getAvailableWrapS()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,n?this.wrapT:this.getAvailableWrapT()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,n?this.magFilter:this.getAvailableMagFilter()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,n?this.minFilter:this.getAvailableMinFilter());var a=e.getGLExtension("EXT_texture_filter_anisotropic");if(a&&this.anisotropic>1&&t.texParameterf(t.TEXTURE_2D,a.TEXTURE_MAX_ANISOTROPY_EXT,this.anisotropic),i===36193){var o=e.getGLExtension("OES_texture_half_float");o||(i=D.FLOAT)}if(this.mipmaps.length)for(var s=this.width,l=this.height,h=0;h=F.COMPRESSED_RGB_S3TC_DXT1_EXT?e.compressedTexImage2D(e.TEXTURE_2D,r,a,i,n,0,t.pixels):e.texImage2D(e.TEXTURE_2D,r,a,i,n,0,a,o,t.pixels)},generateMipmap:function(e){var t=e.gl;this.useMipmap&&!this.NPOT&&(t.bindTexture(t.TEXTURE_2D,this._cache.get("webgl_texture")),t.generateMipmap(t.TEXTURE_2D))},isPowerOfTwo:function(){return Va(this.width)&&Va(this.height)},isRenderable:function(){return this.image?this.image.width>0&&this.image.height>0:!!(this.width&&this.height)},bind:function(e){e.gl.bindTexture(e.gl.TEXTURE_2D,this.getWebGLTexture(e))},unbind:function(e){e.gl.bindTexture(e.gl.TEXTURE_2D,null)},load:function(e,t){var r=ie.createImage();t&&(r.crossOrigin=t);var i=this;return r.onload=function(){i.dirty(),i.trigger("success",i)},r.onerror=function(){i.trigger("error",i)},r.src=e,this.image=r,this}});Object.defineProperty(Y.prototype,"width",{get:function(){return this.image?this.image.width:this._width},set:function(e){this.image?console.warn("Texture from image can't set width"):(this._width!==e&&this.dirty(),this._width=e)}});Object.defineProperty(Y.prototype,"height",{get:function(){return this.image?this.image.height:this._height},set:function(e){this.image?console.warn("Texture from image can't set height"):(this._height!==e&&this.dirty(),this._height=e)}});function jo(e){return{byte:ie.Int8Array,ubyte:ie.Uint8Array,short:ie.Int16Array,ushort:ie.Uint16Array}[e]||ie.Float32Array}function pn(e){return"attr_"+e}function Tr(e,t,r,i){switch(this.name=e,this.type=t,this.size=r,this.semantic=i||"",this.value=null,r){case 1:this.get=function(n){return this.value[n]},this.set=function(n,a){this.value[n]=a},this.copy=function(n,a){this.value[n]=this.value[n]};break;case 2:this.get=function(n,a){var o=this.value;return a[0]=o[n*2],a[1]=o[n*2+1],a},this.set=function(n,a){var o=this.value;o[n*2]=a[0],o[n*2+1]=a[1]},this.copy=function(n,a){var o=this.value;a*=2,n*=2,o[n]=o[a],o[n+1]=o[a+1]};break;case 3:this.get=function(n,a){var o=n*3,s=this.value;return a[0]=s[o],a[1]=s[o+1],a[2]=s[o+2],a},this.set=function(n,a){var o=n*3,s=this.value;s[o]=a[0],s[o+1]=a[1],s[o+2]=a[2]},this.copy=function(n,a){var o=this.value;a*=3,n*=3,o[n]=o[a],o[n+1]=o[a+1],o[n+2]=o[a+2]};break;case 4:this.get=function(n,a){var o=this.value,s=n*4;return a[0]=o[s],a[1]=o[s+1],a[2]=o[s+2],a[3]=o[s+3],a},this.set=function(n,a){var o=this.value,s=n*4;o[s]=a[0],o[s+1]=a[1],o[s+2]=a[2],o[s+3]=a[3]},this.copy=function(n,a){var o=this.value;a*=4,n*=4,o[n]=o[a],o[n+1]=o[a+1],o[n+2]=o[a+2],o[n+3]=o[a+3]}}}Tr.prototype.init=function(e){if(!this.value||this.value.length!==e*this.size){var t=jo(this.type);this.value=new t(e*this.size)}};Tr.prototype.fromArray=function(e){var t=jo(this.type),r;if(e[0]&&e[0].length){var i=0,n=this.size;r=new t(e.length*n);for(var a=0;a=0){t||(t=[]);var r=this.indices;return t[0]=r[e*3],t[1]=r[e*3+1],t[2]=r[e*3+2],t}},setTriangleIndices:function(e,t){var r=this.indices;r[e*3]=t[0],r[e*3+1]=t[1],r[e*3+2]=t[2]},isUseIndices:function(){return!!this.indices},initIndicesFromArray:function(e){var t,r=this.vertexCount>65535?ie.Uint32Array:ie.Uint16Array;if(e[0]&&e[0].length){var i=0,n=3;t=new r(e.length*n);for(var a=0;a=0?(t.splice(r,1),delete this.attributes[e],!0):!1},getAttribute:function(e){return this.attributes[e]},getEnabledAttributes:function(){var e=this._enabledAttributes,t=this._attributeList;if(e)return e;for(var r=[],i=this.vertexCount,n=0;na[0]&&(a[0]=s),l>a[1]&&(a[1]=l),h>a[2]&&(a[2]=h)}r._dirty=!0,i._dirty=!0}},generateVertexNormals:function(){if(this.vertexCount){var e=this.indices,t=this.attributes,r=t.position.value,i=t.normal.value;if(!i||i.length!==r.length)i=t.normal.value=new ie.Float32Array(r.length);else for(var n=0;n65535&&(this.indices=new ie.Uint32Array(this.indices));for(var e=this.attributes,t=this.indices,r=this.getEnabledAttributes(),i={},n=0;nthis.distance,n=1;n<8;n++)if(w.dot(t[n].array,r)>this.distance!=i)return!0},intersectLine:(function(){var e=w.create();return function(t,r,i){var n=this.distanceToPoint(t),a=this.distanceToPoint(r);if(n>0&&a>0||n<0&&a<0)return null;var o=this.normal.array,s=this.distance,l=t.array;w.sub(e,r.array,t.array),w.normalize(e,e);var h=w.dot(o,e);if(h===0)return null;i||(i=new L);var u=(w.dot(o,l)-s)/h;return w.scaleAndAdd(i.array,l,e,-u),i._dirty=!0,i}})(),applyTransform:(function(){var e=N.create(),t=P.create(),r=P.create();return r[3]=1,function(i){i=i.array,w.scale(r,this.normal.array,this.distance),P.transformMat4(r,r,i),this.distance=w.dot(r,this.normal.array),N.invert(e,i),N.transpose(e,e),t[3]=0,w.copy(t,this.normal.array),P.transformMat4(t,t,e),w.copy(this.normal.array,t)}})(),copy:function(e){w.copy(this.normal.array,e.normal.array),this.normal._dirty=!0,this.distance=e.distance},clone:function(){var e=new qr;return e.copy(this),e}};var Te=w.set,Wa=w.copy,Xa=w.transformMat4,mn=Math.min,gn=Math.max,Zi=function(){this.planes=[];for(var e=0;e<6;e++)this.planes.push(new qr);this.boundingBox=new Ue,this.vertices=[];for(var e=0;e<8;e++)this.vertices[e]=w.fromValues(0,0,0)};Zi.prototype={setFromProjection:function(e){var t=this.planes,r=e.array,i=r[0],n=r[1],a=r[2],o=r[3],s=r[4],l=r[5],h=r[6],u=r[7],f=r[8],d=r[9],c=r[10],v=r[11],p=r[12],m=r[13],g=r[14],T=r[15];Te(t[0].normal.array,o-i,u-s,v-f),t[0].distance=-(T-p),t[0].normalize(),Te(t[1].normal.array,o+i,u+s,v+f),t[1].distance=-(T+p),t[1].normalize(),Te(t[2].normal.array,o+n,u+l,v+d),t[2].distance=-(T+m),t[2].normalize(),Te(t[3].normal.array,o-n,u-l,v-d),t[3].distance=-(T-m),t[3].normalize(),Te(t[4].normal.array,o-a,u-h,v-c),t[4].distance=-(T-g),t[4].normalize(),Te(t[5].normal.array,o+a,u+h,v+c),t[5].distance=-(T+g),t[5].normalize();var x=this.boundingBox,_=this.vertices;if(T===0){var S=l/i,b=-g/(c-1),A=-g/(c+1),E=-A/l,M=-b/l;x.min.set(-E*S,-E,A),x.max.set(E*S,E,b),Te(_[0],-E*S,-E,A),Te(_[1],-E*S,E,A),Te(_[2],E*S,-E,A),Te(_[3],E*S,E,A),Te(_[4],-M*S,-M,b),Te(_[5],-M*S,M,b),Te(_[6],M*S,-M,b),Te(_[7],M*S,M,b)}else{var O=(-1-p)/i,C=(1-p)/i,B=(1-m)/l,G=(-1-m)/l,R=(-1-g)/c,H=(1-g)/c;x.min.set(Math.min(O,C),Math.min(G,B),Math.min(H,R)),x.max.set(Math.max(C,O),Math.max(B,G),Math.max(R,H));var W=x.min.array,j=x.max.array;Te(_[0],W[0],W[1],W[2]),Te(_[1],W[0],j[1],W[2]),Te(_[2],j[0],W[1],W[2]),Te(_[3],j[0],j[1],W[2]),Te(_[4],W[0],W[1],j[2]),Te(_[5],W[0],j[1],j[2]),Te(_[6],j[0],W[1],j[2]),Te(_[7],j[0],j[1],j[2])}},getTransformedBoundingBox:(function(){var e=w.create();return function(t,r){var i=this.vertices,n=r.array,a=t.min,o=t.max,s=a.array,l=o.array,h=i[0];Xa(e,h,n),Wa(s,e),Wa(l,e);for(var u=1;u<8;u++)h=i[u],Xa(e,h,n),s[0]=mn(e[0],s[0]),s[1]=mn(e[1],s[1]),s[2]=mn(e[2],s[2]),l[0]=gn(e[0],l[0]),l[1]=gn(e[1],l[1]),l[2]=gn(e[2],l[2]);return a._dirty=!0,o._dirty=!0,t}})()};var wr=mt.extend(function(){return{projectionMatrix:new U,invProjectionMatrix:new U,viewMatrix:new U,frustum:new Zi}},function(){this.update(!0)},{update:function(e){mt.prototype.update.call(this,e),U.invert(this.viewMatrix,this.worldTransform),this.updateProjectionMatrix(),U.invert(this.invProjectionMatrix,this.projectionMatrix),this.frustum.setFromProjection(this.projectionMatrix)},setViewMatrix:function(e){U.copy(this.viewMatrix,e),U.invert(this.worldTransform,e),this.decomposeWorldTransform()},decomposeProjectionMatrix:function(){},setProjectionMatrix:function(e){U.copy(this.projectionMatrix,e),U.invert(this.invProjectionMatrix,e),this.decomposeProjectionMatrix()},updateProjectionMatrix:function(){},castRay:(function(){var e=P.create();return function(t,r){var i=r!==void 0?r:new er,n=t.array[0],a=t.array[1];return P.set(e,n,a,-1,1),P.transformMat4(e,e,this.invProjectionMatrix.array),P.transformMat4(e,e,this.worldTransform.array),w.scale(i.origin.array,e,1/e[3]),P.set(e,n,a,1,1),P.transformMat4(e,e,this.invProjectionMatrix.array),P.transformMat4(e,e,this.worldTransform.array),w.scale(e,e,1/e[3]),w.sub(i.direction.array,e,i.origin.array),w.normalize(i.direction.array,i.direction.array),i.direction._dirty=!0,i.origin._dirty=!0,i}})()}),oh=N.create(),ja=N.create(),_n={};function sh(e){var t=[],r=Object.keys(e);r.sort();for(var i=0;i0&&console.warn("Found multiple camera in one scene. Use the fist one."),this._cameraList.push(e)):e instanceof ut&&this.lights.push(e),e.name&&(this._nodeRepository[e.name]=e)},removeFromScene:function(e){var t;e instanceof wr?(t=this._cameraList.indexOf(e),t>=0&&this._cameraList.splice(t,1)):e instanceof ut&&(t=this.lights.indexOf(e),t>=0&&this.lights.splice(t,1)),e.name&&delete this._nodeRepository[e.name]},getNode:function(e){return this._nodeRepository[e]},setMainCamera:function(e){var t=this._cameraList.indexOf(e);t>=0&&this._cameraList.splice(t,1),this._cameraList.unshift(e)},getMainCamera:function(){return this._cameraList[0]},getLights:function(){return this.lights},updateLights:function(){var e=this.lights;this._previousLightNumber=this._lightNumber;for(var t={},r=0;r0&&this._doUpdateRenderList(o,t,r,i,n)}},isFrustumCulled:(function(){var e=new Ue,t=new U;return function(r,i,n){var a=r.boundingBox;if(a||(r.skeleton&&r.skeleton.boundingBox?a=r.skeleton.boundingBox:a=r.geometry.boundingBox),!a)return!1;if(t.array=n,e.transformFrom(a,t),r.castShadow&&this.viewBoundingBoxLastFrame.union(e),r.frustumCulling){if(!e.intersectBoundingBox(i.frustum.boundingBox))return!0;t.array=i.projectionMatrix.array,e.max.array[2]>0&&e.min.array[2]<0&&(e.max.array[2]=-1e-20),e.applyProjection(t);var o=e.min.array,s=e.max.array;if(s[0]<-1||o[0]>1||s[1]<-1||o[1]>1||s[2]<-1||o[2]>1)return!0}return!1}})(),_updateLightUniforms:function(){var e=this.lights;e.sort(lh);var t=this._lightUniforms;for(var r in t)for(var i in t[r])t[r][i].value.length=0;for(var n=0;n1&&t.texParameterf(t.TEXTURE_CUBE_MAP,n.TEXTURE_MAX_ANISOTROPY_EXT,this.anisotropic),i===36193){var a=e.getGLExtension("OES_texture_half_float");a||(i=D.FLOAT)}if(this.mipmaps.length)for(var o=this.width,s=this.height,l=0;l0&&e.height>0}var Re=wr.extend({fov:50,aspect:1,near:.1,far:2e3},{updateProjectionMatrix:function(){var e=this.fov/180*Math.PI;this.projectionMatrix.perspective(e,this.aspect,this.near,this.far)},decomposeProjectionMatrix:function(){var e=this.projectionMatrix.array,t=Math.atan(1/e[5])*2;this.fov=t/Math.PI*180,this.aspect=e[5]/e[0],this.near=e[14]/(e[10]-1),this.far=e[14]/(e[10]+1)},clone:function(){var e=wr.prototype.clone.call(this);return e.fov=this.fov,e.aspect=this.aspect,e.near=this.near,e.far=this.far,e}}),xi="framebuffer",bt="renderbuffer",Za=bt+"_width",qa=bt+"_height",yn=bt+"_attached",xn="depthtexture_attached",Xt=D.FRAMEBUFFER,Gr=D.RENDERBUFFER,Wr=D.DEPTH_ATTACHMENT,Yo=D.COLOR_ATTACHMENT0,Se=He.extend({depthBuffer:!0,viewport:null,_width:0,_height:0,_textures:null,_boundRenderer:null},function(){this._cache=new xr,this._textures={}},{getTextureWidth:function(){return this._width},getTextureHeight:function(){return this._height},bind:function(e){if(e.__currentFrameBuffer){if(e.__currentFrameBuffer===this)return;console.warn("Renderer already bound with another framebuffer. Unbind it first")}e.__currentFrameBuffer=this;var t=e.gl;t.bindFramebuffer(Xt,this._getFrameBufferGL(e)),this._boundRenderer=e;var r=this._cache;r.put("viewport",e.viewport);var i=!1,n,a;for(var o in this._textures){i=!0;var s=this._textures[o];s&&(n=s.texture.width,a=s.texture.height,this._doAttach(e,s.texture,o,s.target))}this._width=n,this._height=a,!i&&this.depthBuffer&&console.error("Must attach texture before bind, or renderbuffer may have incorrect width and height."),this.viewport?e.setViewport(this.viewport):e.setViewport(0,0,n,a,1);var l=r.get("attached_textures");if(l){for(var o in l)if(!this._textures[o]){var h=l[o];this._doDetach(t,o,h)}}if(!r.get(xn)&&this.depthBuffer){r.miss(bt)&&r.put(bt,t.createRenderbuffer());var u=r.get(bt);(n!==r.get(Za)||a!==r.get(qa))&&(t.bindRenderbuffer(Gr,u),t.renderbufferStorage(Gr,t.DEPTH_COMPONENT16,n,a),r.put(Za,n),r.put(qa,a),t.bindRenderbuffer(Gr,null)),r.get(yn)||(t.framebufferRenderbuffer(Xt,Wr,Gr,u),r.put(yn,!0))}},unbind:function(e){e.__currentFrameBuffer=null;var t=e.gl;t.bindFramebuffer(Xt,null),this._boundRenderer=null,this._cache.use(e.__uid__);var r=this._cache.get("viewport");r&&e.setViewport(r),this.updateMipmap(e)},updateMipmap:function(e){var t=e.gl;for(var r in this._textures){var i=this._textures[r];if(i){var n=i.texture;if(!n.NPOT&&n.useMipmap&&n.minFilter===F.LINEAR_MIPMAP_LINEAR){var a=n.textureType==="textureCube"?D.TEXTURE_CUBE_MAP:D.TEXTURE_2D;t.bindTexture(a,n.getWebGLTexture(e)),t.generateMipmap(a),t.bindTexture(a,null)}}}},checkStatus:function(e){return e.checkFramebufferStatus(Xt)},_getFrameBufferGL:function(e){var t=this._cache;return t.use(e.__uid__),t.miss(xi)&&t.put(xi,e.gl.createFramebuffer()),t.get(xi)},attach:function(e,t,r){if(!e.width)throw new Error("The texture attached to color buffer is not a valid.");t=t||Yo,r=r||D.TEXTURE_2D;var i=this._boundRenderer,n=i&&i.gl,a;if(n){var o=this._cache;o.use(i.__uid__),a=o.get("attached_textures")}var s=this._textures[t];if(!(s&&s.target===r&&s.texture===e&&a&&a[t]!=null)){var l=!0;i&&(l=this._doAttach(i,e,t,r),this.viewport||i.setViewport(0,0,e.width,e.height,1)),l&&(this._textures[t]=this._textures[t]||{},this._textures[t].texture=e,this._textures[t].target=r)}},_doAttach:function(e,t,r,i){var n=e.gl,a=t.getWebGLTexture(e),o=this._cache.get("attached_textures");if(o&&o[r]){var s=o[r];if(s.texture===t&&s.target===i)return}r=+r;var l=!0;if(r===Wr||r===D.DEPTH_STENCIL_ATTACHMENT){var h=e.getGLExtension("WEBGL_depth_texture");if(h||(console.error("Depth texture is not supported by the browser"),l=!1),t.format!==D.DEPTH_COMPONENT&&t.format!==D.DEPTH_STENCIL&&(console.error("The texture attached to depth buffer is not a valid."),l=!1),l){var u=this._cache.get(bt);u&&(n.framebufferRenderbuffer(Xt,Wr,Gr,null),n.deleteRenderbuffer(u),this._cache.put(bt,!1)),this._cache.put(yn,!1),this._cache.put(xn,!0)}}return n.framebufferTexture2D(Xt,r,i,a,0),o||(o={},this._cache.put("attached_textures",o)),o[r]=o[r]||{},o[r].texture=t,o[r].target=i,l},_doDetach:function(e,t,r){e.framebufferTexture2D(Xt,t,r,null,0);var i=this._cache.get("attached_textures");i&&i[t]&&(i[t]=null),(t===Wr||t===D.DEPTH_STENCIL_ATTACHMENT)&&this._cache.put(xn,!1)},detach:function(e,t){if(this._textures[e]=null,this._boundRenderer){var r=this._cache;r.use(this._boundRenderer.__uid__),this._doDetach(this._boundRenderer.gl,e,t)}},dispose:function(e){var t=e.gl,r=this._cache;r.use(e.__uid__);var i=r.get(bt);i&&t.deleteRenderbuffer(i);var n=r.get(xi);n&&t.deleteFramebuffer(n),r.deleteContext(e.__uid__),this._textures={}}});Se.DEPTH_ATTACHMENT=Wr;Se.COLOR_ATTACHMENT0=Yo;Se.STENCIL_ATTACHMENT=D.STENCIL_ATTACHMENT;Se.DEPTH_STENCIL_ATTACHMENT=D.DEPTH_STENCIL_ATTACHMENT;var uh=["px","nx","py","ny","pz","nz"],Jn=He.extend(function(){var e={position:new L,far:1e3,near:.1,texture:null,shadowMapPass:null},t=e._cameras={px:new Re({fov:90}),nx:new Re({fov:90}),py:new Re({fov:90}),ny:new Re({fov:90}),pz:new Re({fov:90}),nz:new Re({fov:90})};return t.px.lookAt(L.POSITIVE_X,L.NEGATIVE_Y),t.nx.lookAt(L.NEGATIVE_X,L.NEGATIVE_Y),t.py.lookAt(L.POSITIVE_Y,L.POSITIVE_Z),t.ny.lookAt(L.NEGATIVE_Y,L.NEGATIVE_Z),t.pz.lookAt(L.POSITIVE_Z,L.NEGATIVE_Y),t.nz.lookAt(L.NEGATIVE_Z,L.NEGATIVE_Y),e._frameBuffer=new Se,e},{getCamera:function(e){return this._cameras[e]},render:function(e,t,r){var i=e.gl;r||t.update();for(var n=this.texture.width,a=2*Math.atan(n/(n-.5))/Math.PI*180,o=0;o<6;o++){var s=uh[o],l=this._cameras[s];if(L.copy(l.position,this.position),l.far=this.far,l.near=this.near,l.fov=a,this.shadowMapPass){l.update();var h=t.getBoundingBox();h.applyTransform(l.viewMatrix),t.viewBoundingBoxLastFrame.copy(h),this.shadowMapPass.render(e,t,l,!0)}this._frameBuffer.attach(this.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+o),this._frameBuffer.bind(e),e.render(t,l,!0),this._frameBuffer.unbind(e)}},dispose:function(e){this._frameBuffer.dispose(e)}}),Yi=$.extend({dynamic:!1,widthSegments:1,heightSegments:1},function(){this.build()},{build:function(){for(var e=this.heightSegments,t=this.widthSegments,r=this.attributes,i=[],n=[],a=[],o=[],s=0;s<=e;s++)for(var l=s/e,h=0;h<=t;h++){var u=h/t;if(i.push([2*u-1,2*l-1,0]),n&&n.push([u,l]),a&&a.push([0,0,1]),h0?this.material.define("fragment","LOD"):this.material.undefine("fragment","LOD"),e.renderPass([this],r)}}),ch=542327876,dh=131072,vh=512,ph=4;function ea(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}var mh=31,gh=ea("DXT1"),_h=ea("DXT3"),yh=ea("DXT5"),xh=0,Th=1,wh=2,Sh=3,bh=4,Eh=7,Ah=20,Lh=21,Mh=28,Ch={parse:function(e,t){var r=new Int32Array(e,0,mh);if(r[xh]!==ch||!r(Ah)&ph)return null;var i=r(Lh),n=r[bh],a=r[Sh],o=r[Mh]&vh,s=r[wh]&dh,l,h;switch(i){case gh:l=8,h=F.COMPRESSED_RGB_S3TC_DXT1_EXT;break;case _h:l=16,h=F.COMPRESSED_RGBA_S3TC_DXT3_EXT;break;case yh:l=16,h=F.COMPRESSED_RGBA_S3TC_DXT5_EXT;break;default:return null}var u=r[Th]+4,f=o?6:1,d=1;s&&(d=Math.max(1,r[Eh]));for(var c=[],v=0;v0){var n=Math.pow(2,e[3]-128-8+i);t[r+0]=e[0]*n,t[r+1]=e[1]*n,t[r+2]=e[2]*n}else t[r+0]=0,t[r+1]=0,t[r+2]=0;return t[r+3]=1,t}function Rh(e,t,r){for(var i="",n=t;n0;)if(e[a][0]=t[r++],e[a][1]=t[r++],e[a][2]=t[r++],e[a][3]=t[r++],e[a][0]===1&&e[a][1]===1&&e[a][2]===1){for(var s=e[a][3]<>>0;s>0;s--)Oh(e[a-1],e[a]),a++,o--;n+=8}else a++,o--,n=0;return r}function Ih(e,t,r,i){if(iPh)return Ya(e,t,r,i);var n=t[r++];if(n!=2)return Ya(e,t,r-1,i);if(e[0][1]=t[r++],e[0][2]=t[r++],n=t[r++],(e[0][2]<<8>>>0|n)>>>0!==i)return null;for(var n=0;n<4;n++)for(var a=0;a128){o=(o&127)>>>0;for(var s=t[r++];o--;)e[a++][n]=s}else for(;o--;)e[a++][n]=t[r++]}return r}var Bh={parseRGBE:function(e,t,r){r==null&&(r=0);var i=new Uint8Array(e),n=i.length;if(Rh(i,0,2)==="#?"){for(var a=2;a=n)){a+=2;for(var o="";a20)return console.warn("Given image is not a height map"),e}var c,v,p,m;l%(i*4)===0?(c=o.data[l],p=o.data[l+4]):l%(i*4)===(i-1)*4?(c=o.data[l-4],p=o.data[l]):(c=o.data[l-4],p=o.data[l+4]),li*(n-1)*4?(v=o.data[l-i*4],m=o.data[l]):(v=o.data[l-i*4],m=o.data[l+i*4]),s.data[l]=c-p+127,s.data[l+1]=v-m+127,s.data[l+2]=255,s.data[l+3]=255}return a.putImageData(s,0,0),r},isHeightImage:function(e,t,r){if(!e||!e.width||!e.height)return!1;var i=document.createElement("canvas"),n=i.getContext("2d"),a=t||32;r=r||20,i.width=i.height=a,n.drawImage(e,0,0,a,a);for(var o=n.getImageData(0,0,a,a),s=0;sr)return!1}return!0},_fetchTexture:function(e,t,r){ie.request.get({url:e,responseType:"arraybuffer",onload:t,onerror:r})},createChessboard:function(e,t,r,i){e=e||512,t=t||64,r=r||"black",i=i||"white";var n=Math.ceil(e/t),a=document.createElement("canvas");a.width=e,a.height=e;var o=a.getContext("2d");o.fillStyle=i,o.fillRect(0,0,e,e),o.fillStyle=r;for(var s=0;s=0||(zn.forEach(function(t){e.on(t,this[Gn(t)],this)},this),this._meshes.push(e))},detachFromMesh:function(e){var t=this._meshes.indexOf(e);t>=0&&this._meshes.splice(t,1),zn.forEach(function(r){e.off(r,this[Gn(r)])},this)},dispose:function(){this._meshes.forEach(function(e){this.detachFromMesh(e)},this)}};var Sr=wr.extend({left:-1,right:1,near:-1,far:1,top:1,bottom:-1},{updateProjectionMatrix:function(){this.projectionMatrix.ortho(this.left,this.right,this.bottom,this.top,this.near,this.far)},decomposeProjectionMatrix:function(){var e=this.projectionMatrix.array;this.left=(-1-e[12])/e[0],this.right=(1-e[12])/e[0],this.top=(1-e[13])/e[5],this.bottom=(-1-e[13])/e[5],this.near=-(-1-e[14])/e[10],this.far=-(1-e[14])/e[10]},clone:function(){var e=wr.prototype.clone.call(this);return e.left=this.left,e.right=this.right,e.near=this.near,e.far=this.far,e.top=this.top,e.bottom=this.bottom,e}});const Fh="\n@export clay.compositor.vertex\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nattribute vec3 position : POSITION;\nattribute vec2 texcoord : TEXCOORD_0;\nvarying vec2 v_Texcoord;\nvoid main()\n{\n v_Texcoord = texcoord;\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n@end";z.import(Fh);var zh=new Yi,Ka=new Oe({geometry:zh,frustumCulling:!1}),Gh=new Sr,Ee=He.extend(function(){return{fragment:"",outputs:null,material:null,blendWithPrevious:!1,clearColor:!1,clearDepth:!0}},function(){var e=new z(z.source("clay.compositor.vertex"),this.fragment),t=new nt({shader:e});t.enableTexturesAll(),this.material=t},{setUniform:function(e,t){this.material.setUniform(e,t)},getUniform:function(e){var t=this.material.uniforms[e];if(t)return t.value},attachOutput:function(e,t){this.outputs||(this.outputs={}),t=t||D.COLOR_ATTACHMENT0,this.outputs[t]=e},detachOutput:function(e){for(var t in this.outputs)this.outputs[t]===e&&(this.outputs[t]=null)},bind:function(e,t){if(this.outputs)for(var r in this.outputs){var i=this.outputs[r];i&&t.attach(i,r)}t&&t.bind(e)},unbind:function(e,t){t.unbind(e)},render:function(e,t){var r=e.gl;if(t){this.bind(e,t);var i=e.getGLExtension("EXT_draw_buffers");if(i&&this.outputs){var n=[];for(var a in this.outputs)a=+a,a>=r.COLOR_ATTACHMENT0&&a<=r.COLOR_ATTACHMENT0+8&&n.push(a);i.drawBuffersEXT(n)}}this.trigger("beforerender",this,e);var o=this.clearDepth?r.DEPTH_BUFFER_BIT:0;if(r.depthMask(!0),this.clearColor){o=o|r.COLOR_BUFFER_BIT,r.colorMask(!0,!0,!0,!0);var s=this.clearColor;Array.isArray(s)&&r.clearColor(s[0],s[1],s[2],s[3])}r.clear(o),this.blendWithPrevious?(r.enable(r.BLEND),this.material.transparent=!0):(r.disable(r.BLEND),this.material.transparent=!1),this.renderQuad(e),this.trigger("afterrender",this,e),t&&this.unbind(e,t)},renderQuad:function(e){Ka.material=this.material,e.renderPass([Ka],Gh)},dispose:function(e){}});const Uh="#define SAMPLE_NUMBER 1024\n#define PI 3.14159265358979\nuniform sampler2D normalDistribution;\nuniform vec2 viewportSize : [512, 256];\nconst vec3 N = vec3(0.0, 0.0, 1.0);\nconst float fSampleNumber = float(SAMPLE_NUMBER);\nvec3 importanceSampleNormal(float i, float roughness, vec3 N) {\n vec3 H = texture2D(normalDistribution, vec2(roughness, i)).rgb;\n vec3 upVector = abs(N.y) > 0.999 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);\n vec3 tangentX = normalize(cross(N, upVector));\n vec3 tangentZ = cross(N, tangentX);\n return normalize(tangentX * H.x + N * H.y + tangentZ * H.z);\n}\nfloat G_Smith(float roughness, float NoV, float NoL) {\n float k = roughness * roughness / 2.0;\n float G1V = NoV / (NoV * (1.0 - k) + k);\n float G1L = NoL / (NoL * (1.0 - k) + k);\n return G1L * G1V;\n}\nvoid main() {\n vec2 uv = gl_FragCoord.xy / viewportSize;\n float NoV = uv.x;\n float roughness = uv.y;\n vec3 V;\n V.x = sqrt(1.0 - NoV * NoV);\n V.y = 0.0;\n V.z = NoV;\n float A = 0.0;\n float B = 0.0;\n for (int i = 0; i < SAMPLE_NUMBER; i++) {\n vec3 H = importanceSampleNormal(float(i) / fSampleNumber, roughness, N);\n vec3 L = reflect(-V, H);\n float NoL = clamp(L.z, 0.0, 1.0);\n float NoH = clamp(H.z, 0.0, 1.0);\n float VoH = clamp(dot(V, H), 0.0, 1.0);\n if (NoL > 0.0) {\n float G = G_Smith(roughness, NoV, NoL);\n float G_Vis = G * VoH / (NoH * NoV);\n float Fc = pow(1.0 - VoH, 5.0);\n A += (1.0 - Fc) * G_Vis;\n B += Fc * G_Vis;\n }\n }\n gl_FragColor = vec4(vec2(A, B) / fSampleNumber, 0.0, 1.0);\n}\n",Hh="#define SHADER_NAME prefilter\n#define SAMPLE_NUMBER 1024\n#define PI 3.14159265358979\nuniform mat4 viewInverse : VIEWINVERSE;\nuniform samplerCube environmentMap;\nuniform sampler2D normalDistribution;\nuniform float roughness : 0.5;\nvarying vec2 v_Texcoord;\nvarying vec3 v_WorldPosition;\n@import clay.util.rgbm\nvec3 importanceSampleNormal(float i, float roughness, vec3 N) {\n vec3 H = texture2D(normalDistribution, vec2(roughness, i)).rgb;\n vec3 upVector = abs(N.y) > 0.999 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);\n vec3 tangentX = normalize(cross(N, upVector));\n vec3 tangentZ = cross(N, tangentX);\n return normalize(tangentX * H.x + N * H.y + tangentZ * H.z);\n}\nvoid main() {\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(v_WorldPosition - eyePos);\n vec3 N = V;\n vec3 prefilteredColor = vec3(0.0);\n float totalWeight = 0.0;\n float fMaxSampleNumber = float(SAMPLE_NUMBER);\n for (int i = 0; i < SAMPLE_NUMBER; i++) {\n vec3 H = importanceSampleNormal(float(i) / fMaxSampleNumber, roughness, N);\n vec3 L = reflect(-V, H);\n float NoL = clamp(dot(N, L), 0.0, 1.0);\n if (NoL > 0.0) {\n prefilteredColor += decodeHDR(textureCube(environmentMap, L)).rgb * NoL;\n totalWeight += NoL;\n }\n }\n gl_FragColor = encodeHDR(vec4(prefilteredColor / totalWeight, 1.0));\n}\n";var _t={},Tn=["px","nx","py","ny","pz","nz"];_t.prefilterEnvironmentMap=function(e,t,r,i,n){(!n||!i)&&(i=_t.generateNormalDistribution(),n=_t.integrateBRDF(e,i)),r=r||{};var a=r.width||64,o=r.height||64,s=r.type||t.type,l=new tr({width:a,height:o,type:s,flipY:!1,mipmaps:[]});l.isPowerOfTwo()||console.warn("Width and height must be power of two to enable mipmap.");var h=Math.min(a,o),u=Math.log(h)/Math.log(2)+1,f=new nt({shader:new z({vertex:z.source("clay.skybox.vertex"),fragment:Hh})});f.set("normalDistribution",i),r.encodeRGBM&&f.define("fragment","RGBM_ENCODE"),r.decodeRGBM&&f.define("fragment","RGBM_DECODE");var d=new Gt,c;if(t.textureType==="texture2D"){var v=new tr({width:a,height:o,type:s===F.FLOAT?F.HALF_FLOAT:s});gt.panoramaToCubeMap(e,t,v,{encodeRGBM:r.decodeRGBM}),t=v}c=new $r({scene:d,material:f}),c.material.set("environmentMap",t);var p=new Jn({texture:l});r.encodeRGBM&&(s=l.type=F.UNSIGNED_BYTE);for(var m=new Y({width:a,height:o,type:s}),g=new Se({depthBuffer:!1}),T=ie[s===F.UNSIGNED_BYTE?"Uint8Array":"Float32Array"],x=0;x>>16)>>>0;f=((f&1431655765)<<1|(f&2863311530)>>>1)>>>0,f=((f&858993459)<<2|(f&3435973836)>>>2)>>>0,f=((f&252645135)<<4|(f&4042322160)>>>4)>>>0,f=(((f&16711935)<<8|(f&4278255360)>>>8)>>>0)/4294967296;var d=Math.sqrt((1-f)/(1+(h*h-1)*f));o[u]=d}for(var u=0;u65535?Uint32Array:Uint16Array,s=this.indices=new o(t*e*6),l,h,u,f,d,c,v,x=this.radius,p=this.phiStart,m=this.phiLength,g=this.thetaStart,T=this.thetaLength,x=this.radius,_=[],S=[],b=0,A=1/x;for(v=0;v<=e;v++)for(c=0;c<=t;c++)f=c/t,d=v/e,l=-x*Math.cos(p+f*m)*Math.sin(g+d*T),h=x*Math.cos(g+d*T),u=x*Math.sin(p+f*m)*Math.sin(g+d*T),_[0]=l,_[1]=h,_[2]=u,S[0]=f,S[1]=d,r.set(b,_),i.set(b,S),_[0]*=A,_[1]*=A,_[2]*=A,n.set(b,_),b++;var E,M,O,C,B=t+1,G=0;for(v=0;v=0&&l.splice(f,1)}),l.push(h),this.__zr&&this.__zr.animation.addAnimator(h),h},stopAnimation:function(e){this._animators=this._animators||[];for(var t=this._animators,r=t.length,i=0;i3?t[3]=e[3]:t[3]=1,t):(t=No(e||"#000",t)||[0,0,0,0],t[0]/=255,t[1]/=255,t[2]/=255,t)};y.directionFromAlphaBeta=function(e,t){var r=e/180*Math.PI+Math.PI/2,i=-t/180*Math.PI+Math.PI/2,n=[],a=Math.sin(r);return n[0]=a*Math.cos(i),n[1]=-Math.cos(r),n[2]=a*Math.sin(i),n};y.getShadowResolution=function(e){var t=1024;switch(e){case"low":t=512;break;case"medium":break;case"high":t=2048;break;case"ultra":t=4096;break}return t};y.COMMON_SHADERS=["lambert","color","realistic","hatching","shadow"];y.createShader=function(e){e==="ecgl.shadow"&&(e="ecgl.displayShadow");var t=z.source(e+".vertex"),r=z.source(e+".fragment");t||console.error("Vertex shader of '%s' not exits",e),r||console.error("Fragment shader of '%s' not exits",e);var i=new z(t,r);return i.name=e,i};y.createMaterial=function(e,t){t instanceof Array||(t=[t]);var r=y.createShader(e),i=new nt({shader:r});return t.forEach(function(n){typeof n=="string"&&i.define(n)}),i};y.setMaterialFromModel=function(e,t,r,i){t.autoUpdateTextureStatus=!1;var n=r.getModel(e+"Material"),a=n.get("detailTexture"),o=K.firstNotNull(n.get("textureTiling"),1),s=K.firstNotNull(n.get("textureOffset"),0);typeof o=="number"&&(o=[o,o]),typeof s=="number"&&(s=[s,s]);var l=o[0]>1||o[1]>1?y.Texture.REPEAT:y.Texture.CLAMP_TO_EDGE,h={anisotropic:8,wrapS:l,wrapT:l};if(e==="realistic"){var u=n.get("roughness"),f=n.get("metalness");f!=null?isNaN(f)&&(t.setTextureImage("metalnessMap",f,i,h),f=K.firstNotNull(n.get("metalnessAdjust"),.5)):f=0,u!=null?isNaN(u)&&(t.setTextureImage("roughnessMap",u,i,h),u=K.firstNotNull(n.get("roughnessAdjust"),.5)):u=.5;var d=n.get("normalTexture");t.setTextureImage("detailMap",a,i,h),t.setTextureImage("normalMap",d,i,h),t.set({roughness:u,metalness:f,detailUvRepeat:o,detailUvOffset:s})}else if(e==="lambert")t.setTextureImage("detailMap",a,i,h),t.set({detailUvRepeat:o,detailUvOffset:s});else if(e==="color")t.setTextureImage("detailMap",a,i,h),t.set({detailUvRepeat:o,detailUvOffset:s});else if(e==="hatching"){var c=n.get("hatchingTextures")||[];c.length<6;for(var v=0;v<6;v++)t.setTextureImage("hatch"+(v+1),c[v],i,{anisotropic:8,wrapS:y.Texture.REPEAT,wrapT:y.Texture.REPEAT});t.set({detailUvRepeat:o,detailUvOffset:s})}};y.updateVertexAnimation=function(e,t,r,i){var n=i.get("animation"),a=i.get("animationDurationUpdate"),o=i.get("animationEasingUpdate"),s=r.shadowDepthMaterial;if(n&&t&&a>0&&t.geometry.vertexCount===r.geometry.vertexCount){r.material.define("vertex","VERTEX_ANIMATION"),r.ignorePreZ=!0,s&&s.define("vertex","VERTEX_ANIMATION");for(var l=0;l=0&&this._viewsToDispose.splice(t,1),this.views.push(e),e.layer=this;var r=this.zr;e.scene.traverse(function(i){i.__zr=r,i.addAnimatorsToZr&&i.addAnimatorsToZr(r)})}};function es(e){var t=e.__zr;e.__zr=null,t&&e.removeAnimatorsFromZr&&e.removeAnimatorsFromZr(t)}fe.prototype.removeView=function(e){if(e.layer===this){var t=this.views.indexOf(e);t>=0&&(this.views.splice(t,1),e.scene.traverse(es,this),e.layer=null,this._viewsToDispose.push(e))}};fe.prototype.removeViewsAll=function(){this.views.forEach(function(e){e.scene.traverse(es,this),e.layer=null,this._viewsToDispose.push(e)},this),this.views.length=0};fe.prototype.resize=function(e,t){var r=this.renderer;r.resize(e,t)};fe.prototype.clear=function(){var e=this.renderer.gl,t=this._backgroundColor||[0,0,0,0];e.clearColor(t[0],t[1],t[2],t[3]),e.depthMask(!0),e.colorMask(!0,!0,!0,!0),e.clear(e.DEPTH_BUFFER_BIT|e.COLOR_BUFFER_BIT)};fe.prototype.clearDepth=function(){var e=this.renderer.gl;e.clear(e.DEPTH_BUFFER_BIT)};fe.prototype.clearColor=function(){var e=this.renderer.gl;e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT)};fe.prototype.needsRefresh=function(){this.zr.refresh()};fe.prototype.refresh=function(e){this._backgroundColor=e?y.parseColor(e):[0,0,0,0],this.renderer.clearColor=this._backgroundColor;for(var t=0;t20)){e=e.event;var i=this.pickObject(e.offsetX,e.offsetY);i&&(this._dispatchEvent(e.type,e,i),this._dispatchDataEvent(e.type,e,i));var n=this._clickToSetFocusPoint(e);if(n){var a=n.view.setDOFFocusOnPoint(n.distance);a&&this.zr.refresh()}}}};fe.prototype._clickToSetFocusPoint=function(e){for(var t=this.renderer,r=t.viewport,i=this.views.length-1;i>=0;i--){var n=this.views[i];if(n.hasDOF()&&n.containPoint(e.offsetX,e.offsetY)){this._picking.scene=n.scene,this._picking.camera=n.camera,t.viewport=n.viewport;var a=this._picking.pick(e.offsetX,e.offsetY,!0);if(a)return a.view=n,a}}t.viewport=r};fe.prototype.onglobalout=function(e){var t=this._hovered;t&&this._dispatchEvent("mouseout",e,{target:t.target})};fe.prototype.pickObject=function(e,t){for(var r=[],i=this.renderer,n=i.viewport,a=0;a=0&&(u.dataIndex=this._lastDataIndex,u.seriesIndex=this._lastSeriesIndex,this.zr.handler.dispatchToElement(h,"mouseout",t)),s=!0):o!=null&&o!==this._lastEventData&&(this._lastEventData!=null&&(u.eventData=this._lastEventData,this.zr.handler.dispatchToElement(h,"mouseout",t)),s=!0),this._lastEventData=o,this._lastDataIndex=n,this._lastSeriesIndex=a),u.eventData=o,u.dataIndex=n,u.seriesIndex=a,(o!=null||parseInt(n,10)>=0&&parseInt(a,10)>=0)&&(this.zr.handler.dispatchToElement(h,e,t),s&&this.zr.handler.dispatchToElement(h,"mouseover",t))};fe.prototype._dispatchToView=function(e,t){for(var r=0;r=0&&(du(t),t.coordinateSystem==="mapbox"&&(t.coordinateSystem="mapbox3D",e.mapbox3D=e.mapbox))}),bi(e.xAxis3D),bi(e.yAxis3D),bi(e.zAxis3D),bi(e.grid3D),Xr(e.geo3D)}function ts(e){this._layers={},this._zr=e}ts.prototype.update=function(e,t){var r=this,i=t.getZr();if(!i.getWidth()||!i.getHeight()){console.warn("Dom has no width or height");return}function n(s){i.setSleepAfterStill(0);var l;s.coordinateSystem&&s.coordinateSystem.model,l=s.get("zlevel");var h=r._layers,u=h[l];if(!u){if(u=h[l]=new fe("gl-"+l,i),i.painter.isSingleCanvas()){u.virtual=!0;var f=new Ks({z:1e4,style:{image:u.renderer.canvas},silent:!0});u.__hostImage=f,i.add(f)}i.painter.insertLayer(l,u)}return u.__hostImage&&u.__hostImage.setStyle({width:u.renderer.getWidth(),height:u.renderer.getHeight()}),u}function a(s,l){s&&s.traverse(function(h){h.isRenderable&&h.isRenderable()&&(h.ignorePicking=h.$ignorePicking!=null?h.$ignorePicking:l)})}for(var o in this._layers)this._layers[o].removeViewsAll();e.eachComponent(function(s,l){if(s!=="series"){var h=t.getViewOfComponentModel(l),u=l.coordinateSystem;if(h.__ecgl__){var f;if(u){if(!u.viewGL){console.error("Can't find viewGL in coordinateSystem of component "+l.id);return}f=u.viewGL}else{if(!l.viewGL){console.error("Can't find viewGL of component "+l.id);return}f=u.viewGL}var f=u.viewGL,d=n(l);d.addView(f),h.afterRender&&h.afterRender(l,e,t,d),a(h.groupGL,l.get("silent"))}}}),e.eachSeries(function(s){var l=t.getViewOfSeriesModel(s),h=s.coordinateSystem;if(l.__ecgl__){if(h&&!h.viewGL&&!l.viewGL){console.error("Can't find viewGL of series "+l.id);return}var u=h&&h.viewGL||l.viewGL,f=n(s);f.addView(u),l.afterRender&&l.afterRender(s,e,t,f),a(l.groupGL,s.get("silent"))}})};Zs(function(e){var t=e.getZr(),r=t.painter.dispose;t.painter.dispose=function(){typeof this.eachOtherLayer=="function"&&this.eachOtherLayer(function(i){i instanceof fe&&i.dispose()}),r.call(this)},t.painter.getRenderedCanvas=function(i){if(i=i||{},this._singleCanvas)return this._layers[0].dom;var n=document.createElement("canvas"),a=i.pixelRatio||this.dpr;n.width=this.getWidth()*a,n.height=this.getHeight()*a;var o=n.getContext("2d");o.dpr=a,o.clearRect(0,0,n.width,n.height),i.backgroundColor&&(o.fillStyle=i.backgroundColor,o.fillRect(0,0,n.width,n.height));var s=this.storage.getDisplayList(!0),l={},h,u=this;function f(p,m){var g=u._zlevelList;p==null&&(p=-1/0);for(var T,x=0;xp&&_0&&this._notFirst?this.animateTo({alpha:h,beta:u,center:f,distance:a,orthographicSize:o,easing:l.animationEasingUpdate,duration:l.animationDurationUpdate}):(this.setDistance(a),this.setAlpha(h),this.setBeta(u),this.setCenter(f),this.setOrthographicSize(o)),this._notFirst=!0,this._validateProperties()},_validateProperties:function(){},animateTo:function(e){var t=this.zr,r=this,i={},n={};return e.distance!=null&&(i.distance=this.getDistance(),n.distance=e.distance),e.orthographicSize!=null&&(i.orthographicSize=this.getOrthographicSize(),n.orthographicSize=e.orthographicSize),e.alpha!=null&&(i.alpha=this.getAlpha(),n.alpha=e.alpha),e.beta!=null&&(i.beta=this.getBeta(),n.beta=e.beta),e.center!=null&&(i.center=this.getCenter(),n.center=e.center),this._addAnimator(t.animation.animate(i).when(e.duration||1e3,n).during(function(){i.alpha!=null&&r.setAlpha(i.alpha),i.beta!=null&&r.setBeta(i.beta),i.distance!=null&&r.setDistance(i.distance),i.center!=null&&r.setCenter(i.center),i.orthographicSize!=null&&r.setOrthographicSize(i.orthographicSize),r._needsUpdate=!0})).start(e.easing||"linear")},stopAllAnimation:function(){for(var e=0;e0},_update:function(e){if(this._rotating){var t=(this.autoRotateDirection==="cw"?1:-1)*this.autoRotateSpeed/180*Math.PI;this._phi-=t*e/1e3,this._needsUpdate=!0}else this._rotateVelocity.len()>0&&(this._needsUpdate=!0);(Math.abs(this._zoomSpeed)>.1||this._panVelocity.len()>0)&&(this._needsUpdate=!0),this._needsUpdate&&(e=Math.min(e,50),this._updateDistanceOrSize(e),this._updatePan(e),this._updateRotate(e),this._updateTransform(),this.getCamera().update(),this.zr&&this.zr.refresh(),this.trigger("update"),this._needsUpdate=!1)},_updateRotate:function(e){var t=this._rotateVelocity;this._phi=t.y*e/20+this._phi,this._theta=t.x*e/20+this._theta,this.setAlpha(this.getAlpha()),this.setBeta(this.getBeta()),this._vectorDamping(t,Math.pow(this.damping,e/16))},_updateDistanceOrSize:function(e){this._projection==="perspective"?this._setDistance(this._distance+this._zoomSpeed*e/20):this._setOrthoSize(this._orthoSize+this._zoomSpeed*e/20),this._zoomSpeed*=Math.pow(this.damping,e/16)},_setDistance:function(e){this._distance=Math.max(Math.min(e,this.maxDistance),this.minDistance)},_setOrthoSize:function(e){this._orthoSize=Math.max(Math.min(e,this.maxOrthographicSize),this.minOrthographicSize);var t=this.getCamera(),r=this._orthoSize,i=r/this.viewGL.viewport.height*this.viewGL.viewport.width;t.left=-i/2,t.right=i/2,t.top=r/2,t.bottom=-r/2},_updatePan:function(e){var t=this._panVelocity,r=this._distance,i=this.getCamera(),n=i.worldTransform.y,a=i.worldTransform.x;this._center.scaleAndAdd(a,-t.x*r/200).scaleAndAdd(n,-t.y*r/200),this._vectorDamping(t,0)},_updateTransform:function(){var e=this.getCamera(),t=new L,r=this._theta+Math.PI/2,i=this._phi+Math.PI/2,n=Math.sin(r);t.x=n*Math.cos(i),t.y=-Math.cos(r),t.z=n*Math.sin(i),e.position.copy(this._center).scaleAndAdd(t,this._distance),e.rotation.identity().rotateY(-this._phi).rotateX(-this._theta)},_startCountingStill:function(){clearTimeout(this._stillTimeout);var e=this.autoRotateAfterStill,t=this;!isNaN(e)&&e>0&&(this._stillTimeout=setTimeout(function(){t._rotating=!0},e*1e3))},_vectorDamping:function(e,t){var r=e.len();r=r*t,r<1e-4&&(r=0),e.normalize().scale(r)},_decomposeTransform:function(){if(this.getCamera()){this.getCamera().updateWorldTransform();var e=this.getCamera().worldTransform.z,t=Math.asin(e.y),r=Math.atan2(e.x,e.z);this._theta=t,this._phi=-r,this.setBeta(this.getBeta()),this.setAlpha(this.getAlpha()),this.getCamera().aspect?this._setDistance(this.getCamera().position.dist(this._center)):this._setOrthoSize(this.getCamera().top-this.getCamera().bottom)}},_mouseDownHandler:function(e){if(!e.target&&!this._isAnimating()){var t=e.offsetX,r=e.offsetY;this.viewGL&&!this.viewGL.containPoint(t,r)||(this.zr.on("mousemove",this._mouseMoveHandler),this.zr.on("mouseup",this._mouseUpHandler),e.event.targetTouches?e.event.targetTouches.length===1&&(this._mode="rotate"):e.event.button===Ja[this.rotateMouseButton]?this._mode="rotate":e.event.button===Ja[this.panMouseButton]?this._mode="pan":this._mode="",this._rotateVelocity.set(0,0),this._rotating=!1,this.autoRotate&&this._startCountingStill(),this._mouseX=e.offsetX,this._mouseY=e.offsetY)}},_mouseMoveHandler:function(e){if(!(e.target&&e.target.__isGLToZRProxy)&&!this._isAnimating()){var t=eo(this.panSensitivity),r=eo(this.rotateSensitivity);this._mode==="rotate"?(this._rotateVelocity.y=(e.offsetX-this._mouseX)/this.zr.getHeight()*2*r[0],this._rotateVelocity.x=(e.offsetY-this._mouseY)/this.zr.getWidth()*2*r[1]):this._mode==="pan"&&(this._panVelocity.x=(e.offsetX-this._mouseX)/this.zr.getWidth()*t[0]*400,this._panVelocity.y=(-e.offsetY+this._mouseY)/this.zr.getHeight()*t[1]*400),this._mouseX=e.offsetX,this._mouseY=e.offsetY,e.event.preventDefault()}},_mouseWheelHandler:function(e){if(!this._isAnimating()){var t=e.event.wheelDelta||-e.event.detail;this._zoomHandler(e,t)}},_pinchHandler:function(e){this._isAnimating()||(this._zoomHandler(e,e.pinchScale>1?1:-1),this._mode="")},_zoomHandler:function(e,t){if(t!==0){var r=e.offsetX,i=e.offsetY;if(!(this.viewGL&&!this.viewGL.containPoint(r,i))){var n;this._projection==="perspective"?n=Math.max(Math.max(Math.min(this._distance-this.minDistance,this.maxDistance-this._distance))/20,.5):n=Math.max(Math.max(Math.min(this._orthoSize-this.minOrthographicSize,this.maxOrthographicSize-this._orthoSize))/20,.5),this._zoomSpeed=(t>0?-1:1)*n*this.zoomSensitivity,this._rotating=!1,this.autoRotate&&this._mode==="rotate"&&this._startCountingStill(),e.event.preventDefault()}}},_mouseUpHandler:function(){this.zr.off("mousemove",this._mouseMoveHandler),this.zr.off("mouseup",this._mouseUpHandler)},_isRightMouseButtonUsed:function(){return this.rotateMouseButton==="right"||this.panMouseButton==="right"},_contextMenuHandler:function(e){this._isRightMouseButtonUsed()&&e.preventDefault()},_addAnimator:function(e){var t=this._animators;return t.push(e),e.done(function(){var r=t.indexOf(e);r>=0&&t.splice(r,1)}),e}});Object.defineProperty(hi.prototype,"autoRotate",{get:function(e){return this._autoRotate},set:function(e){this._autoRotate=e,this._rotating=e}});const ui={convertToDynamicArray:function(e){e&&this.resetOffset();var t=this.attributes;for(var r in t)e||!t[r].value?t[r].value=[]:t[r].value=Array.prototype.slice.call(t[r].value);e||!this.indices?this.indices=[]:this.indices=Array.prototype.slice.call(this.indices)},convertToTypedArray:function(){var e=this.attributes;for(var t in e)e[t].value&&e[t].value.length>0?e[t].value=new Float32Array(e[t].value):e[t].value=null;this.indices&&this.indices.length>0&&(this.indices=this.vertexCount>65535?new Uint32Array(this.indices):new Uint16Array(this.indices)),this.dirty()}},be={vec2:I,vec3:w,vec4:P,mat3:Z,mat4:N};var wn=be.vec3,to=[[0,0],[1,1]],Ut=$.extend(function(){return{segmentScale:1,dynamic:!0,useNativeLine:!0,attributes:{position:new $.Attribute("position","float",3,"POSITION"),positionPrev:new $.Attribute("positionPrev","float",3),positionNext:new $.Attribute("positionNext","float",3),prevPositionPrev:new $.Attribute("prevPositionPrev","float",3),prevPosition:new $.Attribute("prevPosition","float",3),prevPositionNext:new $.Attribute("prevPositionNext","float",3),offset:new $.Attribute("offset","float",1),color:new $.Attribute("color","float",4,"COLOR")}}},{resetOffset:function(){this._vertexOffset=0,this._triangleOffset=0,this._itemVertexOffsets=[]},setVertexCount:function(e){var t=this.attributes;this.vertexCount!==e&&(t.position.init(e),t.color.init(e),this.useNativeLine||(t.positionPrev.init(e),t.positionNext.init(e),t.offset.init(e)),e>65535?this.indices instanceof Uint16Array&&(this.indices=new Uint32Array(this.indices)):this.indices instanceof Uint32Array&&(this.indices=new Uint16Array(this.indices)))},setTriangleCount:function(e){this.triangleCount!==e&&(e===0?this.indices=null:this.indices=this.vertexCount>65535?new Uint32Array(e*3):new Uint16Array(e*3))},_getCubicCurveApproxStep:function(e,t,r,i){var n=wn.dist(e,t)+wn.dist(r,t)+wn.dist(i,r),a=1/(n+1)*this.segmentScale;return a},getCubicCurveVertexCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?a*2:a*2+2},getCubicCurveTriangleCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?0:a*2},getLineVertexCount:function(){return this.getPolylineVertexCount(to)},getLineTriangleCount:function(){return this.getPolylineTriangleCount(to)},getPolylineVertexCount:function(e){var t;if(typeof e=="number")t=e;else{var r=typeof e[0]!="number";t=r?e.length:e.length/3}return this.useNativeLine?(t-1)*2:(t-1)*2+2},getPolylineTriangleCount:function(e){var t;if(typeof e=="number")t=e;else{var r=typeof e[0]!="number";t=r?e.length:e.length/3}return this.useNativeLine?0:Math.max(t-1,0)*2},addCubicCurve:function(e,t,r,i,n,a){a==null&&(a=1);for(var o=e[0],s=e[1],l=e[2],h=t[0],u=t[1],f=t[2],d=r[0],c=r[1],v=r[2],p=i[0],m=i[1],g=i[2],T=this._getCubicCurveApproxStep(e,t,r,i),x=T*T,_=x*T,S=3*T,b=3*x,A=6*x,E=6*_,M=o-h*2+d,O=s-u*2+c,C=l-f*2+v,B=(h-d)*3-o+p,G=(u-c)*3-s+m,R=(f-v)*3-l+g,H=o,W=s,j=l,k=(h-o)*S+M*b+B*_,ne=(u-s)*S+O*b+G*_,X=(f-l)*S+C*b+R*_,he=M*A+B*E,re=O*A+G*E,ce=C*A+R*E,de=B*E,Q=G*E,Ae=R*E,ge=0,xe=0,ke=Math.ceil(1/T),ze=new Float32Array((ke+1)*3),ze=[],Ne=0,xe=0;xe1&&(H=k>0?Math.min(H,p):Math.max(H,p),W=ne>0?Math.min(W,m):Math.max(W,m),j=X>0?Math.min(j,g):Math.max(j,g));return this.addPolyline(ze,n,a)},addLine:function(e,t,r,i){return this.addPolyline([e,t],r,i)},addPolyline:function(e,t,r,i,n){if(e.length){var a=typeof e[0]!="number";if(n==null&&(n=a?e.length:e.length/3),!(n<2)){i==null&&(i=0),r==null&&(r=1),this._itemVertexOffsets.push(this._vertexOffset);var a=typeof e[0]!="number",o=a?typeof t[0]!="number":t.length/4===n,s=this.attributes.position,l=this.attributes.positionPrev,h=this.attributes.positionNext,u=this.attributes.color,f=this.attributes.offset,d=this.indices,c=this._vertexOffset,v,p;r=Math.max(r,.01);for(var m=i;m1&&(s.copy(c,c-1),u.copy(c,c-1),c++):(m0&&(h.set(c-2,v),h.set(c-1,v)),s.set(c,v),s.set(c+1,v),u.set(c,p),u.set(c+1,p),f.set(c,r/2),f.set(c+1,-r/2),c+=2),this.useNativeLine)u.set(c,p),s.set(c,v),c++;else if(m>0){var x=this._triangleOffset*3,d=this.indices;d[x]=c-4,d[x+1]=c-3,d[x+2]=c-2,d[x+3]=c-3,d[x+4]=c-1,d[x+5]=c-2,this._triangleOffset+=2}}if(!this.useNativeLine){var _=this._vertexOffset,S=this._vertexOffset+n*2;l.copy(_,_+2),l.copy(_+1,_+3),h.copy(S-1,S-3),h.copy(S-2,S-4)}return this._vertexOffset=c,this._vertexOffset}}},setItemColor:function(e,t){for(var r=this._itemVertexOffsets[e],i=eo&&(n=this._x=0,a+=this._rowHeight+l,this._y=a,this._rowHeight=0),this._x+=t+l,this._rowHeight=Math.max(this._rowHeight,r),a+r+l>s)return null;e.x+=this.offsetX*this.dpr+n,e.y+=this.offsetY*this.dpr+a,this._zr.add(e);var h=[this.offsetX/this.width,this.offsetY/this.height],u=[[n/o+h[0],a/s+h[1]],[(n+t)/o+h[0],(a+r)/s+h[1]]];return u},_fitElement:function(e,t,r){var i=e.getBoundingRect(),n=t/i.width,a=r/i.height;e.x=-i.x*n,e.y=-i.y*a,e.scaleX=n,e.scaleY=a,e.update()}};function Ii(e){e=e||{},e.width=e.width||512,e.height=e.height||512,e.devicePixelRatio=e.devicePixelRatio||1,e.gap=e.gap==null?2:e.gap;var t=document.createElement("canvas");t.width=e.width*e.devicePixelRatio,t.height=e.height*e.devicePixelRatio,this._canvas=t,this._texture=new Y({image:t,flipY:!1});var r=this;this._zr=$s(t);var i=this._zr.refreshImmediately;this._zr.refreshImmediately=function(){i.call(this),r._texture.dirty(),r.onupdate&&r.onupdate()},this._dpr=e.devicePixelRatio,this._coords={},this.onupdate=e.onupdate,this._gap=e.gap,this._textureAtlasNodes=[new Oi(this._zr,0,0,e.width,e.height,this._gap,this._dpr)],this._nodeWidth=e.width,this._nodeHeight=e.height,this._currentNodeIdx=0}Ii.prototype={clear:function(){for(var e=0;e=e)){var a=(i+this._nodeWidth)*this._dpr,o=(n+this._nodeHeight)*this._dpr;try{this._zr.resize({width:a,height:o})}catch(l){this._canvas.width=a,this._canvas.height=o}var s=new Oi(this._zr,i,n,this._nodeWidth,this._nodeHeight,this._gap,this._dpr);return this._textureAtlasNodes.push(s),s}},add:function(e,t,r){if(this._coords[e.id])return this._coords[e.id];var i=this._getCurrentNode().add(e,t,r);if(!i){var n=this._expand();if(!n)return;i=n.add(e,t,r)}return this._coords[e.id]=i,i},getCoordsScale:function(){var e=this._dpr;return[this._nodeWidth/this._canvas.width*e,this._nodeHeight/this._canvas.height*e]},getCoords:function(e){return this._coords[e]},dispose:function(){this._zr.dispose()}};function Ft(){}Ft.prototype={constructor:Ft,setScene:function(e){this._scene=e,this._skybox&&this._skybox.attachScene(this._scene)},initLight:function(e){this._lightRoot=e,this.mainLight=new y.DirectionalLight({shadowBias:.005}),this.ambientLight=new y.AmbientLight,e.add(this.mainLight),e.add(this.ambientLight)},dispose:function(){this._lightRoot&&(this._lightRoot.remove(this.mainLight),this._lightRoot.remove(this.ambientLight))},updateLight:function(e){var t=this.mainLight,r=this.ambientLight,i=e.getModel("light"),n=i.getModel("main"),a=i.getModel("ambient");t.intensity=n.get("intensity"),r.intensity=a.get("intensity"),t.color=y.parseColor(n.get("color")).slice(0,3),r.color=y.parseColor(a.get("color")).slice(0,3);var o=n.get("alpha")||0,s=n.get("beta")||0;t.position.setArray(y.directionFromAlphaBeta(o,s)),t.lookAt(y.Vector3.ZERO),t.castShadow=n.get("shadow"),t.shadowResolution=y.getShadowResolution(n.get("shadowQuality"))},updateAmbientCubemap:function(e,t,r){var i=t.getModel("light.ambientCubemap"),n=i.get("texture");if(n){this._cubemapLightsCache=this._cubemapLightsCache||{};var a=this._cubemapLightsCache[n];if(!a){var o=this;a=this._cubemapLightsCache[n]=y.createAmbientCubemap(i.option,e,r,function(){o._isSkyboxFromAmbientCubemap&&o._skybox.setEnvironmentMap(a.specular.cubemap),r.getZr().refresh()})}this._lightRoot.add(a.diffuse),this._lightRoot.add(a.specular),this._currentCubemapLights=a}else this._currentCubemapLights&&(this._lightRoot.remove(this._currentCubemapLights.diffuse),this._lightRoot.remove(this._currentCubemapLights.specular),this._currentCubemapLights=null)},updateSkybox:function(e,t,r){var i=t.get("environment"),n=this;function a(){return n._skybox=n._skybox||new $r,n._skybox}var o=a();if(i&&i!=="none")if(i==="auto")if(this._isSkyboxFromAmbientCubemap=!0,this._currentCubemapLights){var s=this._currentCubemapLights.specular.cubemap;o.setEnvironmentMap(s),this._scene&&o.attachScene(this._scene),o.material.set("lod",3)}else this._skybox&&this._skybox.detachScene();else if(typeof i=="object"&&i.colorStops||typeof i=="string"&&No(i)){this._isSkyboxFromAmbientCubemap=!1;var l=new y.Texture2D({anisotropic:8,flipY:!1});o.setEnvironmentMap(l);var h=l.image=document.createElement("canvas");h.width=h.height=16;var u=h.getContext("2d"),f=new Ro({shape:{x:0,y:0,width:16,height:16},style:{fill:i}});Oo(u,f),o.attachScene(this._scene)}else{this._isSkyboxFromAmbientCubemap=!1;var l=y.loadTexture(i,r,{anisotropic:8,flipY:!1});o.setEnvironmentMap(l),o.attachScene(this._scene)}else this._skybox&&this._skybox.detachScene(this._scene),this._skybox=null;var d=t.coordinateSystem;if(this._skybox)if(d&&d.viewGL&&i!=="auto"&&!(i.match&&i.match(/.hdr$/))){var c=d.viewGL.isLinearSpace()?"define":"undefine";this._skybox.material[c]("fragment","SRGB_DECODE")}else this._skybox.material.undefine("fragment","SRGB_DECODE")}};var jt=be.vec3,rs=$.extend(function(){return{segmentScale:1,useNativeLine:!0,attributes:{position:new $.Attribute("position","float",3,"POSITION"),normal:new $.Attribute("normal","float",3,"NORMAL"),color:new $.Attribute("color","float",4,"COLOR")}}},{resetOffset:function(){this._vertexOffset=0,this._faceOffset=0},setQuadCount:function(e){var t=this.attributes,r=this.getQuadVertexCount()*e,i=this.getQuadTriangleCount()*e;this.vertexCount!==r&&(t.position.init(r),t.normal.init(r),t.color.init(r)),this.triangleCount!==i&&(this.indices=r>65535?new Uint32Array(i*3):new Uint16Array(i*3))},getQuadVertexCount:function(){return 4},getQuadTriangleCount:function(){return 2},addQuad:(function(){var e=jt.create(),t=jt.create(),r=jt.create(),i=[0,3,1,3,2,1];return function(n,a){var o=this.attributes.position,s=this.attributes.normal,l=this.attributes.color;jt.sub(e,n[1],n[0]),jt.sub(t,n[2],n[1]),jt.cross(r,e,t),jt.normalize(r,r);for(var h=0;h<4;h++)o.set(this._vertexOffset+h,n[h]),l.set(this._vertexOffset+h,a),s.set(this._vertexOffset+h,r);for(var u=this._faceOffset*3,h=0;h<6;h++)this.indices[u+h]=i[h]+this._vertexOffset;this._vertexOffset+=4,this._faceOffset+=2}})()});zt(rs.prototype,ui);var Hn=K.firstNotNull,pu={x:0,y:2,z:1};function mu(e,t,r,i){var n=[0,0,0],a=i<0?r.getExtentMin():r.getExtentMax();n[pu[r.dim]]=a,e.position.setArray(n),e.rotation.identity(),t.distance=-Math.abs(a),t.normal.set(0,0,0),r.dim==="x"?(e.rotation.rotateY(i*Math.PI/2),t.normal.x=-i):r.dim==="z"?(e.rotation.rotateX(-i*Math.PI/2),t.normal.y=-i):(i>0&&e.rotation.rotateY(Math.PI),t.normal.z=-i)}function Qi(e,t,r){this.rootNode=new y.Node;var i=new y.Mesh({geometry:new Ut({useNativeLine:!1}),material:t,castShadow:!1,ignorePicking:!0,$ignorePicking:!0,renderOrder:1}),n=new y.Mesh({geometry:new rs,material:r,castShadow:!1,culling:!1,ignorePicking:!0,$ignorePicking:!0,renderOrder:0});this.rootNode.add(n),this.rootNode.add(i),this.faceInfo=e,this.plane=new y.Plane,this.linesMesh=i,this.quadsMesh=n}Qi.prototype.update=function(e,t,r){var i=e.coordinateSystem,n=[i.getAxis(this.faceInfo[0]),i.getAxis(this.faceInfo[1])],a=this.linesMesh.geometry,o=this.quadsMesh.geometry;a.convertToDynamicArray(!0),o.convertToDynamicArray(!0),this._updateSplitLines(a,n,e,r),this._udpateSplitAreas(o,n,e,r),a.convertToTypedArray(),o.convertToTypedArray();var s=i.getAxis(this.faceInfo[2]);mu(this.rootNode,this.plane,s,this.faceInfo[3])};Qi.prototype._updateSplitLines=function(e,t,r,i){var n=i.getDevicePixelRatio();t.forEach(function(a,o){var s=a.model,l=t[1-o].getExtent();if(!a.scale.isBlank()){var h=s.getModel("splitLine",r.getModel("splitLine"));if(h.get("show")){var u=h.getModel("lineStyle"),f=u.get("color"),d=Hn(u.get("opacity"),1),c=Hn(u.get("width"),1);f=yt(f)?f:[f];for(var v=a.getTicksCoords({tickModel:h}),p=0,m=0;m65535?new Uint32Array(r*3):new Uint16Array(r*3))},setSpriteAlign:function(e,t,r,i,n){r==null&&(r="left"),i==null&&(i="top");var a,o,s,l;switch(n=n||0,r){case"left":a=n,s=t[0]+n;break;case"center":case"middle":a=-t[0]/2,s=t[0]/2;break;case"right":a=-t[0]-n,s=-n;break}switch(i){case"bottom":o=n,l=t[1]+n;break;case"middle":o=-t[1]/2,l=t[1]/2;break;case"top":o=-t[1]-n,l=-n;break}var h=e*4,u=this.attributes.offset;u.set(h,[a,l]),u.set(h+1,[s,l]),u.set(h+2,[s,o]),u.set(h+3,[a,o])},addSprite:function(e,t,r,i,n,a){var o=this._vertexOffset;this.setSprite(this._vertexOffset/4,e,t,r,i,n,a);for(var s=0;si[1]?0:1,s=this._faces[r*2+o],l=this._faces[r*2+1-o];s.rootNode.invisible=!0,l.rootNode.invisible=!1}},_updateAxisLinePosition:function(){var e=this._model.coordinateSystem,t=e.getAxis("x"),r=e.getAxis("y"),i=e.getAxis("z"),n=i.getExtentMax(),a=i.getExtentMin(),o=t.getExtentMin(),s=t.getExtentMax(),l=r.getExtentMax(),h=r.getExtentMin(),u=this._axes[0].rootNode,f=this._axes[1].rootNode,d=this._axes[2].rootNode,c=this._faces,v=c[4].rootNode.invisible?h:l,p=c[2].rootNode.invisible?n:a,m=c[0].rootNode.invisible?o:s,g=c[2].rootNode.invisible?n:a,T=c[0].rootNode.invisible?s:o,x=c[4].rootNode.invisible?h:l;u.rotation.identity(),f.rotation.identity(),d.rotation.identity(),c[4].rootNode.invisible&&(this._axes[0].flipped=!0,u.rotation.rotateX(Math.PI)),c[0].rootNode.invisible&&(this._axes[1].flipped=!0,f.rotation.rotateZ(Math.PI)),c[4].rootNode.invisible&&(this._axes[2].flipped=!0,d.rotation.rotateY(Math.PI)),u.position.set(0,p,v),f.position.set(m,g,0),d.position.set(T,0,x),u.update(),f.update(),d.update(),this._updateAxisLabelAlign()},_updateAxisLabelAlign:function(){var e=this._control.getCamera(),t=[new y.Vector4,new y.Vector4],r=new y.Vector4;this.groupGL.getWorldPosition(r),r.w=1,r.transformMat4(e.viewMatrix).transformMat4(e.projectionMatrix),r.x/=r.w,r.y/=r.w,this._axes.forEach(function(i){var n=i.axisLineCoords;i.labelsMesh.geometry;for(var a=0;ar.y?"bottom":"top"):(f="middle",u=l>r.x?"left":"right"),i.setSpriteAlign(u,f,this._api)},this)},_doShowAxisPointer:function(){this._axisPointerLineMesh.invisible&&(this._axisPointerLineMesh.invisible=!1,this._axisPointerLabelsMesh.invisible=!1,this._api.getZr().refresh())},_doHideAxisPointer:function(){this._axisPointerLineMesh.invisible||(this._axisPointerLineMesh.invisible=!0,this._axisPointerLabelsMesh.invisible=!0,this._api.getZr().refresh())},_updateAxisPointer:function(e){var t=this._model.coordinateSystem,r=t.dataToPoint(e),i=this._axisPointerLineMesh,n=i.geometry,a=this._model.getModel("axisPointer"),o=this._api.getDevicePixelRatio();n.convertToDynamicArray(!0);function s(E){return K.firstNotNull(E.model.get("axisPointer.show"),a.get("show"))}function l(E){var M=E.model.getModel("axisPointer",a),O=M.getModel("lineStyle"),C=y.parseColor(O.get("color")),B=io(O.get("width"),1),G=io(O.get("opacity"),1);return C[3]*=G,{color:C,lineWidth:B}}for(var h=0;h4){console.warn("Support at most 4 cascade");continue}v.shadowCascade>1&&(d=v),this.renderDirectionalLightShadow(e,t,r,v,u,h,l)}else v.type==="SPOT_LIGHT"?this.renderSpotLightShadow(e,t,v,s,o):v.type==="POINT_LIGHT"&&this.renderPointLightShadow(e,t,v,f);this._shadowMapNumber[v.type]++}for(var p in this._shadowMapNumber)for(var m=this._shadowMapNumber[p],g=p+"_SHADOWMAP_COUNT",c=0;c0?x.define("fragment",g,m):x.isDefined("fragment",g)&&x.undefine("fragment",g))}for(var c=0;c0){var b=l.map(S);if(_.directionalLightShadowMaps={value:l,type:"tv"},_.directionalLightMatrices={value:h,type:"m4v"},_.directionalLightShadowMapSizes={value:b,type:"1fv"},d){var A=u.slice(),E=u.slice();A.pop(),E.shift(),A.reverse(),E.reverse(),h.reverse(),_.shadowCascadeClipsNear={value:A,type:"1fv"},_.shadowCascadeClipsFar={value:E,type:"1fv"}}}if(o.length>0){var M=o.map(S),_=t.shadowUniforms;_.spotLightShadowMaps={value:o,type:"tv"},_.spotLightMatrices={value:s,type:"m4v"},_.spotLightShadowMapSizes={value:M,type:"1fv"}}f.length>0&&(_.pointLightShadowMaps={value:f,type:"tv"})},renderDirectionalLightShadow:(function(){var e=new Zi,t=new U,r=new Ue,i=new U,n=new U,a=new U,o=new U;return function(s,l,h,u,f,d,c){var v=this._getDepthMaterial(u),p={getMaterial:function(ce){return ce.shadowDepthMaterial||v},isMaterialChanged:ao,getUniform:En,ifRender:function(ce){return ce.castShadow},sortCompare:at.opaqueSortCompare};if(!l.viewBoundingBoxLastFrame.isFinite()){var m=l.getBoundingBox();l.viewBoundingBoxLastFrame.copy(m).applyTransform(h.viewMatrix)}var g=Math.min(-l.viewBoundingBoxLastFrame.min.z,h.far),T=Math.max(-l.viewBoundingBoxLastFrame.max.z,h.near),x=this._getDirectionalLightCamera(u,l,h),_=a.array;o.copy(x.projectionMatrix),N.invert(n.array,x.worldTransform.array),N.multiply(n.array,n.array,h.worldTransform.array),N.multiply(_,o.array,n.array);for(var S=[],b=h instanceof Re,A=(h.near+h.far)/(h.near-h.far),E=2*h.near*h.far/(h.near-h.far),M=0;M<=u.shadowCascade;M++){var O=T*Math.pow(g/T,M/u.shadowCascade),C=T+(g-T)*M/u.shadowCascade,B=O*u.cascadeSplitLogFactor+C*(1-u.cascadeSplitLogFactor);S.push(B),f.push(-(-B*A+E)/-B)}var G=this._getTexture(u,u.shadowCascade);c.push(G);var R=s.viewport,H=s.gl;this._frameBuffer.attach(G),this._frameBuffer.bind(s),H.clear(H.COLOR_BUFFER_BIT|H.DEPTH_BUFFER_BIT);for(var M=0;MO?M>C?v[b>0?"px":"nx"]=!0:v[E>0?"pz":"nz"]=!0:O>C?v[A>0?"py":"ny"]=!0:v[E>0?"pz":"nz"]=!0}for(var _=0;_0){var t=this.outputs[e];t.keepLastFrame?(this._prevOutputTextures[e]&&this._compositor.releaseTexture(this._prevOutputTextures[e]),this._prevOutputTextures[e]=this._outputTextures[e]):this._compositor.releaseTexture(this._outputTextures[e])}}}),oo=He.extend(function(){return{nodes:[]}},{dirty:function(){this._dirty=!0},addNode:function(e){this.nodes.indexOf(e)>=0||(this.nodes.push(e),this._dirty=!0)},removeNode:function(e){typeof e=="string"&&(e=this.getNodeByName(e));var t=this.nodes.indexOf(e);t>=0&&(this.nodes.splice(t,1),this._dirty=!0)},getNodeByName:function(e){for(var t=0;t=t.COLOR_ATTACHMENT0&&l<=t.COLOR_ATTACHMENT0+8&&u.push(l);h.drawBuffersEXT(u)}e.saveClear(),e.clearBit=D.DEPTH_BUFFER_BIT|D.COLOR_BUFFER_BIT,r=e.render(this.scene,this.camera,!this.autoUpdateScene,this.preZ),e.restoreClear(),i.unbind(e)}this.trigger("afterrender",r),this._rendering=!1,this._rendered=!0}}),bu=Jr.extend(function(){return{texture:null,outputs:{color:{}}}},function(){},{getOutput:function(e,t){return this.texture},beforeFrame:function(){},afterFrame:function(){}}),Eu=Jr.extend(function(){return{name:"",inputs:{},outputs:null,shader:"",inputLinks:{},outputLinks:{},pass:null,_prevOutputTextures:{},_outputTextures:{},_outputReferences:{},_rendering:!1,_rendered:!1,_compositor:null}},function(){var e=new Ee({fragment:this.shader});this.pass=e},{render:function(e,t){this.trigger("beforerender",e),this._rendering=!0;var r=e.gl;for(var i in this.inputLinks){var n=this.inputLinks[i],a=n.node.getOutput(e,n.pin);this.pass.setUniform(i,a)}if(!this.outputs)this.pass.outputs=null,this._compositor.getFrameBuffer().unbind(e),this.pass.render(e,t);else{this.pass.outputs={};var o={};for(var s in this.outputs){var l=this.updateParameter(s,e);isNaN(l.width)&&this.updateParameter(s,e);var h=this.outputs[s],u=this._compositor.allocateTexture(l);this._outputTextures[s]=u;var f=h.attachment||r.COLOR_ATTACHMENT0;typeof f=="string"&&(f=r[f]),o[f]=u}this._compositor.getFrameBuffer().bind(e);for(var f in o)this._compositor.getFrameBuffer().attach(o[f],f);this.pass.render(e),this._compositor.getFrameBuffer().updateMipmap(e)}for(var i in this.inputLinks){var n=this.inputLinks[i];n.node.removeReference(n.pin)}this._rendering=!1,this._rendered=!0,this.trigger("afterrender",e)},updateParameter:function(e,t){var r=this.outputs[e],i=r.parameters,n=r._parametersCopy;if(n||(n=r._parametersCopy={}),i)for(var a in i)a!=="width"&&a!=="height"&&(n[a]=i[a]);var o,s;return typeof i.width=="function"?o=i.width.call(this,t):o=i.width,typeof i.height=="function"?s=i.height.call(this,t):s=i.height,o=Math.ceil(o),s=Math.ceil(s),(n.width!==o||n.height!==s)&&this._outputTextures[e]&&this._outputTextures[e].dispose(t),n.width=o,n.height=s,n},setParameter:function(e,t){this.pass.setUniform(e,t)},getParameter:function(e){return this.pass.getUniform(e)},setParameters:function(e){for(var t in e)this.setParameter(t,e[t])},define:function(e,t){this.pass.material.define("fragment",e,t)},undefine:function(e){this.pass.material.undefine("fragment",e)},removeReference:function(e){if(this._outputReferences[e]--,this._outputReferences[e]===0){var t=this.outputs[e];t.keepLastFrame?(this._prevOutputTextures[e]&&this._compositor.releaseTexture(this._prevOutputTextures[e]),this._prevOutputTextures[e]=this._outputTextures[e]):this._compositor.releaseTexture(this._outputTextures[e])}},clear:function(){Jr.prototype.clear.call(this),this.pass.material.disableTexturesAll()}});const Au="@export clay.compositor.coloradjust\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float brightness : 0.0;\nuniform float contrast : 1.0;\nuniform float exposure : 0.0;\nuniform float gamma : 1.0;\nuniform float saturation : 1.0;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = clamp(tex.rgb + vec3(brightness), 0.0, 1.0);\n color = clamp( (color-vec3(0.5))*contrast+vec3(0.5), 0.0, 1.0);\n color = clamp( color * pow(2.0, exposure), 0.0, 1.0);\n color = clamp( pow(color, vec3(gamma)), 0.0, 1.0);\n float luminance = dot( color, w );\n color = mix(vec3(luminance), color, saturation);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.brightness\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float brightness : 0.0;\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = tex.rgb + vec3(brightness);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.contrast\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float contrast : 1.0;\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = (tex.rgb-vec3(0.5))*contrast+vec3(0.5);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.exposure\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float exposure : 0.0;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = tex.rgb * pow(2.0, exposure);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.gamma\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float gamma : 1.0;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = pow(tex.rgb, vec3(gamma));\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.saturation\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float saturation : 1.0;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = tex.rgb;\n float luminance = dot(color, w);\n color = mix(vec3(luminance), color, saturation);\n gl_FragColor = vec4(color, tex.a);\n}\n@end",as="@export clay.compositor.kernel.gaussian_9\nfloat gaussianKernel[9];\ngaussianKernel[0] = 0.07;\ngaussianKernel[1] = 0.09;\ngaussianKernel[2] = 0.12;\ngaussianKernel[3] = 0.14;\ngaussianKernel[4] = 0.16;\ngaussianKernel[5] = 0.14;\ngaussianKernel[6] = 0.12;\ngaussianKernel[7] = 0.09;\ngaussianKernel[8] = 0.07;\n@end\n@export clay.compositor.kernel.gaussian_13\nfloat gaussianKernel[13];\ngaussianKernel[0] = 0.02;\ngaussianKernel[1] = 0.03;\ngaussianKernel[2] = 0.06;\ngaussianKernel[3] = 0.08;\ngaussianKernel[4] = 0.11;\ngaussianKernel[5] = 0.13;\ngaussianKernel[6] = 0.14;\ngaussianKernel[7] = 0.13;\ngaussianKernel[8] = 0.11;\ngaussianKernel[9] = 0.08;\ngaussianKernel[10] = 0.06;\ngaussianKernel[11] = 0.03;\ngaussianKernel[12] = 0.02;\n@end\n@export clay.compositor.gaussian_blur\n#define SHADER_NAME gaussian_blur\nuniform sampler2D texture;varying vec2 v_Texcoord;\nuniform float blurSize : 2.0;\nuniform vec2 textureSize : [512.0, 512.0];\nuniform float blurDir : 0.0;\n@import clay.util.rgbm\n@import clay.util.clamp_sample\nvoid main (void)\n{\n @import clay.compositor.kernel.gaussian_9\n vec2 off = blurSize / textureSize;\n off *= vec2(1.0 - blurDir, blurDir);\n vec4 sum = vec4(0.0);\n float weightAll = 0.0;\n for (int i = 0; i < 9; i++) {\n float w = gaussianKernel[i];\n vec4 texel = decodeHDR(clampSample(texture, v_Texcoord + float(i - 4) * off));\n sum += texel * w;\n weightAll += w;\n }\n gl_FragColor = encodeHDR(sum / max(weightAll, 0.01));\n}\n@end\n",Lu="@export clay.compositor.hdr.log_lum\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = decodeHDR(texture2D(texture, v_Texcoord));\n float luminance = dot(tex.rgb, w);\n luminance = log(luminance + 0.001);\n gl_FragColor = encodeHDR(vec4(vec3(luminance), 1.0));\n}\n@end\n@export clay.compositor.hdr.lum_adaption\nvarying vec2 v_Texcoord;\nuniform sampler2D adaptedLum;\nuniform sampler2D currentLum;\nuniform float frameTime : 0.02;\n@import clay.util.rgbm\nvoid main()\n{\n float fAdaptedLum = decodeHDR(texture2D(adaptedLum, vec2(0.5, 0.5))).r;\n float fCurrentLum = exp(encodeHDR(texture2D(currentLum, vec2(0.5, 0.5))).r);\n fAdaptedLum += (fCurrentLum - fAdaptedLum) * (1.0 - pow(0.98, 30.0 * frameTime));\n gl_FragColor = encodeHDR(vec4(vec3(fAdaptedLum), 1.0));\n}\n@end\n@export clay.compositor.lum\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord );\n float luminance = dot(tex.rgb, w);\n gl_FragColor = vec4(vec3(luminance), 1.0);\n}\n@end",os="\n@export clay.compositor.lut\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform sampler2D lookup;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n float blueColor = tex.b * 63.0;\n vec2 quad1;\n quad1.y = floor(floor(blueColor) / 8.0);\n quad1.x = floor(blueColor) - (quad1.y * 8.0);\n vec2 quad2;\n quad2.y = floor(ceil(blueColor) / 8.0);\n quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n vec2 texPos1;\n texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.r);\n texPos1.y = (quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.g);\n vec2 texPos2;\n texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.r);\n texPos2.y = (quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.g);\n vec4 newColor1 = texture2D(lookup, texPos1);\n vec4 newColor2 = texture2D(lookup, texPos2);\n vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n gl_FragColor = vec4(newColor.rgb, tex.w);\n}\n@end",Mu="@export clay.compositor.vignette\n#define OUTPUT_ALPHA\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float darkness: 1;\nuniform float offset: 1;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 texel = decodeHDR(texture2D(texture, v_Texcoord));\n gl_FragColor.rgb = texel.rgb;\n vec2 uv = (v_Texcoord - vec2(0.5)) * vec2(offset);\n gl_FragColor = encodeHDR(vec4(mix(texel.rgb, vec3(1.0 - darkness), dot(uv, uv)), texel.a));\n}\n@end",ss="@export clay.compositor.output\n#define OUTPUT_ALPHA\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = decodeHDR(texture2D(texture, v_Texcoord));\n gl_FragColor.rgb = tex.rgb;\n#ifdef OUTPUT_ALPHA\n gl_FragColor.a = tex.a;\n#else\n gl_FragColor.a = 1.0;\n#endif\n gl_FragColor = encodeHDR(gl_FragColor);\n#ifdef PREMULTIPLY_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif\n}\n@end",ls="@export clay.compositor.bright\nuniform sampler2D texture;\nuniform float threshold : 1;\nuniform float scale : 1.0;\nuniform vec2 textureSize: [512, 512];\nvarying vec2 v_Texcoord;\nconst vec3 lumWeight = vec3(0.2125, 0.7154, 0.0721);\n@import clay.util.rgbm\nvec4 median(vec4 a, vec4 b, vec4 c)\n{\n return a + b + c - min(min(a, b), c) - max(max(a, b), c);\n}\nvoid main()\n{\n vec4 texel = decodeHDR(texture2D(texture, v_Texcoord));\n#ifdef ANTI_FLICKER\n vec3 d = 1.0 / textureSize.xyx * vec3(1.0, 1.0, 0.0);\n vec4 s1 = decodeHDR(texture2D(texture, v_Texcoord - d.xz));\n vec4 s2 = decodeHDR(texture2D(texture, v_Texcoord + d.xz));\n vec4 s3 = decodeHDR(texture2D(texture, v_Texcoord - d.zy));\n vec4 s4 = decodeHDR(texture2D(texture, v_Texcoord + d.zy));\n texel = median(median(texel, s1, s2), s3, s4);\n#endif\n float lum = dot(texel.rgb , lumWeight);\n vec4 color;\n if (lum > threshold && texel.a > 0.0)\n {\n color = vec4(texel.rgb * scale, texel.a * scale);\n }\n else\n {\n color = vec4(0.0);\n }\n gl_FragColor = encodeHDR(color);\n}\n@end\n",hs="@export clay.compositor.downsample\nuniform sampler2D texture;\nuniform vec2 textureSize : [512, 512];\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nfloat brightness(vec3 c)\n{\n return max(max(c.r, c.g), c.b);\n}\n@import clay.util.clamp_sample\nvoid main()\n{\n vec4 d = vec4(-1.0, -1.0, 1.0, 1.0) / textureSize.xyxy;\n#ifdef ANTI_FLICKER\n vec3 s1 = decodeHDR(clampSample(texture, v_Texcoord + d.xy)).rgb;\n vec3 s2 = decodeHDR(clampSample(texture, v_Texcoord + d.zy)).rgb;\n vec3 s3 = decodeHDR(clampSample(texture, v_Texcoord + d.xw)).rgb;\n vec3 s4 = decodeHDR(clampSample(texture, v_Texcoord + d.zw)).rgb;\n float s1w = 1.0 / (brightness(s1) + 1.0);\n float s2w = 1.0 / (brightness(s2) + 1.0);\n float s3w = 1.0 / (brightness(s3) + 1.0);\n float s4w = 1.0 / (brightness(s4) + 1.0);\n float oneDivideSum = 1.0 / (s1w + s2w + s3w + s4w);\n vec4 color = vec4(\n (s1 * s1w + s2 * s2w + s3 * s3w + s4 * s4w) * oneDivideSum,\n 1.0\n );\n#else\n vec4 color = decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.xw));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.zw));\n color *= 0.25;\n#endif\n gl_FragColor = encodeHDR(color);\n}\n@end",us="\n@export clay.compositor.upsample\n#define HIGH_QUALITY\nuniform sampler2D texture;\nuniform vec2 textureSize : [512, 512];\nuniform float sampleScale: 0.5;\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\n@import clay.util.clamp_sample\nvoid main()\n{\n#ifdef HIGH_QUALITY\n vec4 d = vec4(1.0, 1.0, -1.0, 0.0) / textureSize.xyxy * sampleScale;\n vec4 s;\n s = decodeHDR(clampSample(texture, v_Texcoord - d.xy));\n s += decodeHDR(clampSample(texture, v_Texcoord - d.wy)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord - d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zw)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord )) * 4.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xw)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.wy)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n gl_FragColor = encodeHDR(s / 16.0);\n#else\n vec4 d = vec4(-1.0, -1.0, +1.0, +1.0) / textureSize.xyxy;\n vec4 s;\n s = decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xw));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zw));\n gl_FragColor = encodeHDR(s / 4.0);\n#endif\n}\n@end",fs="@export clay.compositor.hdr.composite\n#define TONEMAPPING\nuniform sampler2D texture;\n#ifdef BLOOM_ENABLED\nuniform sampler2D bloom;\n#endif\n#ifdef LENSFLARE_ENABLED\nuniform sampler2D lensflare;\nuniform sampler2D lensdirt;\n#endif\n#ifdef LUM_ENABLED\nuniform sampler2D lum;\n#endif\n#ifdef LUT_ENABLED\nuniform sampler2D lut;\n#endif\n#ifdef COLOR_CORRECTION\nuniform float brightness : 0.0;\nuniform float contrast : 1.0;\nuniform float saturation : 1.0;\n#endif\n#ifdef VIGNETTE\nuniform float vignetteDarkness: 1.0;\nuniform float vignetteOffset: 1.0;\n#endif\nuniform float exposure : 1.0;\nuniform float bloomIntensity : 0.25;\nuniform float lensflareIntensity : 1;\nvarying vec2 v_Texcoord;\n@import clay.util.srgb\nvec3 ACESToneMapping(vec3 color)\n{\n const float A = 2.51;\n const float B = 0.03;\n const float C = 2.43;\n const float D = 0.59;\n const float E = 0.14;\n return (color * (A * color + B)) / (color * (C * color + D) + E);\n}\nfloat eyeAdaption(float fLum)\n{\n return mix(0.2, fLum, 0.5);\n}\n#ifdef LUT_ENABLED\nvec3 lutTransform(vec3 color) {\n float blueColor = color.b * 63.0;\n vec2 quad1;\n quad1.y = floor(floor(blueColor) / 8.0);\n quad1.x = floor(blueColor) - (quad1.y * 8.0);\n vec2 quad2;\n quad2.y = floor(ceil(blueColor) / 8.0);\n quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n vec2 texPos1;\n texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.r);\n texPos1.y = (quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.g);\n vec2 texPos2;\n texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.r);\n texPos2.y = (quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.g);\n vec4 newColor1 = texture2D(lut, texPos1);\n vec4 newColor2 = texture2D(lut, texPos2);\n vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n return newColor.rgb;\n}\n#endif\n@import clay.util.rgbm\nvoid main()\n{\n vec4 texel = vec4(0.0);\n vec4 originalTexel = vec4(0.0);\n#ifdef TEXTURE_ENABLED\n texel = decodeHDR(texture2D(texture, v_Texcoord));\n originalTexel = texel;\n#endif\n#ifdef BLOOM_ENABLED\n vec4 bloomTexel = decodeHDR(texture2D(bloom, v_Texcoord));\n texel.rgb += bloomTexel.rgb * bloomIntensity;\n texel.a += bloomTexel.a * bloomIntensity;\n#endif\n#ifdef LENSFLARE_ENABLED\n texel += decodeHDR(texture2D(lensflare, v_Texcoord)) * texture2D(lensdirt, v_Texcoord) * lensflareIntensity;\n#endif\n texel.a = min(texel.a, 1.0);\n#ifdef LUM_ENABLED\n float fLum = texture2D(lum, vec2(0.5, 0.5)).r;\n float adaptedLumDest = 3.0 / (max(0.1, 1.0 + 10.0*eyeAdaption(fLum)));\n float exposureBias = adaptedLumDest * exposure;\n#else\n float exposureBias = exposure;\n#endif\n#ifdef TONEMAPPING\n texel.rgb *= exposureBias;\n texel.rgb = ACESToneMapping(texel.rgb);\n#endif\n texel = linearTosRGB(texel);\n#ifdef LUT_ENABLED\n texel.rgb = lutTransform(clamp(texel.rgb,vec3(0.0),vec3(1.0)));\n#endif\n#ifdef COLOR_CORRECTION\n texel.rgb = clamp(texel.rgb + vec3(brightness), 0.0, 1.0);\n texel.rgb = clamp((texel.rgb - vec3(0.5))*contrast+vec3(0.5), 0.0, 1.0);\n float lum = dot(texel.rgb, vec3(0.2125, 0.7154, 0.0721));\n texel.rgb = mix(vec3(lum), texel.rgb, saturation);\n#endif\n#ifdef VIGNETTE\n vec2 uv = (v_Texcoord - vec2(0.5)) * vec2(vignetteOffset);\n texel.rgb = mix(texel.rgb, vec3(1.0 - vignetteDarkness), dot(uv, uv));\n#endif\n gl_FragColor = encodeHDR(texel);\n#ifdef DEBUG\n #if DEBUG == 1\n gl_FragColor = encodeHDR(decodeHDR(texture2D(texture, v_Texcoord)));\n #elif DEBUG == 2\n gl_FragColor = encodeHDR(decodeHDR(texture2D(bloom, v_Texcoord)) * bloomIntensity);\n #elif DEBUG == 3\n gl_FragColor = encodeHDR(decodeHDR(texture2D(lensflare, v_Texcoord) * lensflareIntensity));\n #endif\n#endif\n if (originalTexel.a <= 0.01 && gl_FragColor.a > 1e-5) {\n gl_FragColor.a = dot(gl_FragColor.rgb, vec3(0.2125, 0.7154, 0.0721));\n }\n#ifdef PREMULTIPLY_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif\n}\n@end",Cu="@export clay.compositor.lensflare\n#define SAMPLE_NUMBER 8\nuniform sampler2D texture;\nuniform sampler2D lenscolor;\nuniform vec2 textureSize : [512, 512];\nuniform float dispersal : 0.3;\nuniform float haloWidth : 0.4;\nuniform float distortion : 1.0;\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nvec4 textureDistorted(\n in vec2 texcoord,\n in vec2 direction,\n in vec3 distortion\n) {\n return vec4(\n decodeHDR(texture2D(texture, texcoord + direction * distortion.r)).r,\n decodeHDR(texture2D(texture, texcoord + direction * distortion.g)).g,\n decodeHDR(texture2D(texture, texcoord + direction * distortion.b)).b,\n 1.0\n );\n}\nvoid main()\n{\n vec2 texcoord = -v_Texcoord + vec2(1.0); vec2 textureOffset = 1.0 / textureSize;\n vec2 ghostVec = (vec2(0.5) - texcoord) * dispersal;\n vec2 haloVec = normalize(ghostVec) * haloWidth;\n vec3 distortion = vec3(-textureOffset.x * distortion, 0.0, textureOffset.x * distortion);\n vec4 result = vec4(0.0);\n for (int i = 0; i < SAMPLE_NUMBER; i++)\n {\n vec2 offset = fract(texcoord + ghostVec * float(i));\n float weight = length(vec2(0.5) - offset) / length(vec2(0.5));\n weight = pow(1.0 - weight, 10.0);\n result += textureDistorted(offset, normalize(ghostVec), distortion) * weight;\n }\n result *= texture2D(lenscolor, vec2(length(vec2(0.5) - texcoord)) / length(vec2(0.5)));\n float weight = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));\n weight = pow(1.0 - weight, 10.0);\n vec2 offset = fract(texcoord + haloVec);\n result += textureDistorted(offset, normalize(ghostVec), distortion) * weight;\n gl_FragColor = result;\n}\n@end",cs="@export clay.compositor.blend\n#define SHADER_NAME blend\n#ifdef TEXTURE1_ENABLED\nuniform sampler2D texture1;\nuniform float weight1 : 1.0;\n#endif\n#ifdef TEXTURE2_ENABLED\nuniform sampler2D texture2;\nuniform float weight2 : 1.0;\n#endif\n#ifdef TEXTURE3_ENABLED\nuniform sampler2D texture3;\nuniform float weight3 : 1.0;\n#endif\n#ifdef TEXTURE4_ENABLED\nuniform sampler2D texture4;\nuniform float weight4 : 1.0;\n#endif\n#ifdef TEXTURE5_ENABLED\nuniform sampler2D texture5;\nuniform float weight5 : 1.0;\n#endif\n#ifdef TEXTURE6_ENABLED\nuniform sampler2D texture6;\nuniform float weight6 : 1.0;\n#endif\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = vec4(0.0);\n#ifdef TEXTURE1_ENABLED\n tex += decodeHDR(texture2D(texture1, v_Texcoord)) * weight1;\n#endif\n#ifdef TEXTURE2_ENABLED\n tex += decodeHDR(texture2D(texture2, v_Texcoord)) * weight2;\n#endif\n#ifdef TEXTURE3_ENABLED\n tex += decodeHDR(texture2D(texture3, v_Texcoord)) * weight3;\n#endif\n#ifdef TEXTURE4_ENABLED\n tex += decodeHDR(texture2D(texture4, v_Texcoord)) * weight4;\n#endif\n#ifdef TEXTURE5_ENABLED\n tex += decodeHDR(texture2D(texture5, v_Texcoord)) * weight5;\n#endif\n#ifdef TEXTURE6_ENABLED\n tex += decodeHDR(texture2D(texture6, v_Texcoord)) * weight6;\n#endif\n gl_FragColor = encodeHDR(tex);\n}\n@end",ds="@export clay.compositor.fxaa\nuniform sampler2D texture;\nuniform vec4 viewport : VIEWPORT;\nvarying vec2 v_Texcoord;\n#define FXAA_REDUCE_MIN (1.0/128.0)\n#define FXAA_REDUCE_MUL (1.0/8.0)\n#define FXAA_SPAN_MAX 8.0\n@import clay.util.rgbm\nvoid main()\n{\n vec2 resolution = 1.0 / viewport.zw;\n vec3 rgbNW = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( -1.0, -1.0 ) ) * resolution ) ).xyz;\n vec3 rgbNE = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( 1.0, -1.0 ) ) * resolution ) ).xyz;\n vec3 rgbSW = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( -1.0, 1.0 ) ) * resolution ) ).xyz;\n vec3 rgbSE = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( 1.0, 1.0 ) ) * resolution ) ).xyz;\n vec4 rgbaM = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution ) );\n vec3 rgbM = rgbaM.xyz;\n float opacity = rgbaM.w;\n vec3 luma = vec3( 0.299, 0.587, 0.114 );\n float lumaNW = dot( rgbNW, luma );\n float lumaNE = dot( rgbNE, luma );\n float lumaSW = dot( rgbSW, luma );\n float lumaSE = dot( rgbSE, luma );\n float lumaM = dot( rgbM, luma );\n float lumaMin = min( lumaM, min( min( lumaNW, lumaNE ), min( lumaSW, lumaSE ) ) );\n float lumaMax = max( lumaM, max( max( lumaNW, lumaNE) , max( lumaSW, lumaSE ) ) );\n vec2 dir;\n dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n float dirReduce = max( ( lumaNW + lumaNE + lumaSW + lumaSE ) * ( 0.25 * FXAA_REDUCE_MUL ), FXAA_REDUCE_MIN );\n float rcpDirMin = 1.0 / ( min( abs( dir.x ), abs( dir.y ) ) + dirReduce );\n dir = min( vec2( FXAA_SPAN_MAX, FXAA_SPAN_MAX),\n max( vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),\n dir * rcpDirMin)) * resolution;\n vec3 rgbA = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * ( 1.0 / 3.0 - 0.5 ) ) ).xyz;\n rgbA += decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * ( 2.0 / 3.0 - 0.5 ) ) ).xyz;\n rgbA *= 0.5;\n vec3 rgbB = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * -0.5 ) ).xyz;\n rgbB += decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * 0.5 ) ).xyz;\n rgbB *= 0.25;\n rgbB += rgbA * 0.5;\n float lumaB = dot( rgbB, luma );\n if ( ( lumaB < lumaMin ) || ( lumaB > lumaMax ) )\n {\n gl_FragColor = vec4( rgbA, opacity );\n }\n else {\n gl_FragColor = vec4( rgbB, opacity );\n }\n}\n@end";function Du(e){e.import(Au),e.import(as),e.import(Lu),e.import(os),e.import(Mu),e.import(ss),e.import(ls),e.import(hs),e.import(us),e.import(fs),e.import(Cu),e.import(cs),e.import(ds)}Du(z);var Pu=/^#source\((.*?)\)/;function Nu(e,t){var r=new wu;t=t||{};var i={textures:{},parameters:{}},n=function(s,l){for(var h=0;h0;)r=r+i*(n%t),n=Math.floor(n/t),i=i/t;return r}const Gu="@export ecgl.ssao.estimate\n\nuniform sampler2D depthTex;\n\nuniform sampler2D normalTex;\n\nuniform sampler2D noiseTex;\n\nuniform vec2 depthTexSize;\n\nuniform vec2 noiseTexSize;\n\nuniform mat4 projection;\n\nuniform mat4 projectionInv;\n\nuniform mat4 viewInverseTranspose;\n\nuniform vec3 kernel[KERNEL_SIZE];\n\nuniform float radius : 1;\n\nuniform float power : 1;\n\nuniform float bias: 1e-2;\n\nuniform float intensity: 1.0;\n\nvarying vec2 v_Texcoord;\n\nfloat ssaoEstimator(in vec3 originPos, in mat3 kernelBasis) {\n float occlusion = 0.0;\n\n for (int i = 0; i < KERNEL_SIZE; i++) {\n vec3 samplePos = kernel[i];\n#ifdef NORMALTEX_ENABLED\n samplePos = kernelBasis * samplePos;\n#endif\n samplePos = samplePos * radius + originPos;\n\n vec4 texCoord = projection * vec4(samplePos, 1.0);\n texCoord.xy /= texCoord.w;\n\n vec4 depthTexel = texture2D(depthTex, texCoord.xy * 0.5 + 0.5);\n\n float sampleDepth = depthTexel.r * 2.0 - 1.0;\n if (projection[3][3] == 0.0) {\n sampleDepth = projection[3][2] / (sampleDepth * projection[2][3] - projection[2][2]);\n }\n else {\n sampleDepth = (sampleDepth - projection[3][2]) / projection[2][2];\n }\n \n float rangeCheck = smoothstep(0.0, 1.0, radius / abs(originPos.z - sampleDepth));\n occlusion += rangeCheck * step(samplePos.z, sampleDepth - bias);\n }\n#ifdef NORMALTEX_ENABLED\n occlusion = 1.0 - occlusion / float(KERNEL_SIZE);\n#else\n occlusion = 1.0 - clamp((occlusion / float(KERNEL_SIZE) - 0.6) * 2.5, 0.0, 1.0);\n#endif\n return pow(occlusion, power);\n}\n\nvoid main()\n{\n\n vec4 depthTexel = texture2D(depthTex, v_Texcoord);\n\n#ifdef NORMALTEX_ENABLED\n vec4 tex = texture2D(normalTex, v_Texcoord);\n if (dot(tex.rgb, tex.rgb) == 0.0) {\n gl_FragColor = vec4(1.0);\n return;\n }\n vec3 N = tex.rgb * 2.0 - 1.0;\n N = (viewInverseTranspose * vec4(N, 0.0)).xyz;\n\n vec2 noiseTexCoord = depthTexSize / vec2(noiseTexSize) * v_Texcoord;\n vec3 rvec = texture2D(noiseTex, noiseTexCoord).rgb * 2.0 - 1.0;\n vec3 T = normalize(rvec - N * dot(rvec, N));\n vec3 BT = normalize(cross(N, T));\n mat3 kernelBasis = mat3(T, BT, N);\n#else\n if (depthTexel.r > 0.99999) {\n gl_FragColor = vec4(1.0);\n return;\n }\n mat3 kernelBasis;\n#endif\n\n float z = depthTexel.r * 2.0 - 1.0;\n\n vec4 projectedPos = vec4(v_Texcoord * 2.0 - 1.0, z, 1.0);\n vec4 p4 = projectionInv * projectedPos;\n\n vec3 position = p4.xyz / p4.w;\n\n float ao = ssaoEstimator(position, kernelBasis);\n ao = clamp(1.0 - (1.0 - ao) * intensity, 0.0, 1.0);\n gl_FragColor = vec4(vec3(ao), 1.0);\n}\n\n@end\n\n\n@export ecgl.ssao.blur\n#define SHADER_NAME SSAO_BLUR\n\nuniform sampler2D ssaoTexture;\n\n#ifdef NORMALTEX_ENABLED\nuniform sampler2D normalTex;\n#endif\n\nvarying vec2 v_Texcoord;\n\nuniform vec2 textureSize;\nuniform float blurSize : 1.0;\n\nuniform int direction: 0.0;\n\n#ifdef DEPTHTEX_ENABLED\nuniform sampler2D depthTex;\nuniform mat4 projection;\nuniform float depthRange : 0.5;\n\nfloat getLinearDepth(vec2 coord)\n{\n float depth = texture2D(depthTex, coord).r * 2.0 - 1.0;\n return projection[3][2] / (depth * projection[2][3] - projection[2][2]);\n}\n#endif\n\nvoid main()\n{\n float kernel[5];\n kernel[0] = 0.122581;\n kernel[1] = 0.233062;\n kernel[2] = 0.288713;\n kernel[3] = 0.233062;\n kernel[4] = 0.122581;\n\n vec2 off = vec2(0.0);\n if (direction == 0) {\n off[0] = blurSize / textureSize.x;\n }\n else {\n off[1] = blurSize / textureSize.y;\n }\n\n vec2 coord = v_Texcoord;\n\n float sum = 0.0;\n float weightAll = 0.0;\n\n#ifdef NORMALTEX_ENABLED\n vec3 centerNormal = texture2D(normalTex, v_Texcoord).rgb * 2.0 - 1.0;\n#endif\n#if defined(DEPTHTEX_ENABLED)\n float centerDepth = getLinearDepth(v_Texcoord);\n#endif\n\n for (int i = 0; i < 5; i++) {\n vec2 coord = clamp(v_Texcoord + vec2(float(i) - 2.0) * off, vec2(0.0), vec2(1.0));\n\n float w = kernel[i];\n#ifdef NORMALTEX_ENABLED\n vec3 normal = texture2D(normalTex, coord).rgb * 2.0 - 1.0;\n w *= clamp(dot(normal, centerNormal), 0.0, 1.0);\n#endif\n#ifdef DEPTHTEX_ENABLED\n float d = getLinearDepth(coord);\n w *= (1.0 - smoothstep(abs(centerDepth - d) / depthRange, 0.0, 1.0));\n#endif\n\n weightAll += w;\n sum += texture2D(ssaoTexture, coord).r * w;\n }\n\n gl_FragColor = vec4(vec3(sum / weightAll), 1.0);\n}\n\n@end\n";z.import(Gu);function ps(e){for(var t=new Uint8Array(e*e*4),r=0,i=new L,n=0;n=1?.95:0,weight2:i>=1?.05:1}),c.render(e)),h.attach(s),f.setUniform("texture",this._physicallyCorrect?this._currentTexture:o),f.render(e),h.attach(l),d.setUniform("texture",s),d.render(e),h.unbind(e),this._physicallyCorrect){var g=this._prevTexture;this._prevTexture=this._currentTexture,this._currentTexture=g}};Lt.prototype.getTargetTexture=function(){return this._texture3};Lt.prototype.setParameter=function(e,t){e==="maxIteration"?this._ssrPass.material.define("fragment","MAX_ITERATION",t):this._ssrPass.setUniform(e,t)};Lt.prototype.setPhysicallyCorrect=function(e){e?(this._normalDistribution||(this._normalDistribution=_t.generateNormalDistribution(64,this._totalSamples)),this._ssrPass.material.define("fragment","PHYSICALLY_CORRECT"),this._ssrPass.material.set("normalDistribution",this._normalDistribution),this._ssrPass.material.set("normalDistributionSize",[64,this._totalSamples])):this._ssrPass.material.undefine("fragment","PHYSICALLY_CORRECT"),this._physicallyCorrect=e};Lt.prototype.setSSAOTexture=function(e){var t=this._blurPass2;e?(t.material.enableTexture("ssaoTex"),t.material.set("ssaoTex",e)):t.material.disableTexture("ssaoTex")};Lt.prototype.isFinished=function(e){return this._physicallyCorrect?e>this._totalSamples/this._samplePerFrame:!0};Lt.prototype.dispose=function(e){this._ssrTexture.dispose(e),this._texture2.dispose(e),this._texture3.dispose(e),this._prevTexture.dispose(e),this._currentTexture.dispose(e),this._frameBuffer.dispose(e)};const lo=[0,0,-.321585265978,-.154972575841,.458126042375,.188473391593,.842080129861,.527766490688,.147304551086,-.659453822776,-.331943915203,-.940619700594,.0479226680259,.54812163202,.701581552186,-.709825561388,-.295436780218,.940589268233,-.901489676764,.237713156085,.973570876096,-.109899459384,-.866792314779,-.451805525005,.330975007087,.800048655954,-.344275183665,.381779221166,-.386139432542,-.437418421534,-.576478634965,-.0148463392551,.385798197415,-.262426961053,-.666302061145,.682427250835,-.628010632582,-.732836215494,.10163141741,-.987658134403,.711995289051,-.320024291314,.0296005138058,.950296523438,.0130612307608,-.351024443122,-.879596633704,-.10478487883,.435712737232,.504254490347,.779203817497,.206477676721,.388264289969,-.896736162545,-.153106280781,-.629203242522,-.245517550697,.657969239148,.126830499058,.26862328493,-.634888119007,-.302301223431,.617074219636,.779817204925],Vu="@export ecgl.normal.vertex\n\n@import ecgl.common.transformUniforms\n\n@import ecgl.common.uv.header\n\n@import ecgl.common.attributes\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\n@import ecgl.common.normalMap.vertexHeader\n\n@import ecgl.common.vertexAnimation.header\n\nvoid main()\n{\n\n @import ecgl.common.vertexAnimation.main\n\n @import ecgl.common.uv.main\n\n v_Normal = normalize((worldInverseTranspose * vec4(normal, 0.0)).xyz);\n v_WorldPosition = (world * vec4(pos, 1.0)).xyz;\n\n @import ecgl.common.normalMap.vertexMain\n\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n\n}\n\n\n@end\n\n\n@export ecgl.normal.fragment\n\n#define ROUGHNESS_CHANEL 0\n\nuniform bool useBumpMap;\nuniform bool useRoughnessMap;\nuniform bool doubleSide;\nuniform float roughness;\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform mat4 viewInverse : VIEWINVERSE;\n\n@import ecgl.common.normalMap.fragmentHeader\n@import ecgl.common.bumpMap.header\n\nuniform sampler2D roughnessMap;\n\nvoid main()\n{\n vec3 N = v_Normal;\n \n bool flipNormal = false;\n if (doubleSide) {\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(eyePos - v_WorldPosition);\n\n if (dot(N, V) < 0.0) {\n flipNormal = true;\n }\n }\n\n @import ecgl.common.normalMap.fragmentMain\n\n if (useBumpMap) {\n N = bumpNormal(v_WorldPosition, v_Normal, N);\n }\n\n float g = 1.0 - roughness;\n\n if (useRoughnessMap) {\n float g2 = 1.0 - texture2D(roughnessMap, v_DetailTexcoord)[ROUGHNESS_CHANEL];\n g = clamp(g2 + (g - 0.5) * 2.0, 0.0, 1.0);\n }\n\n if (flipNormal) {\n N = -N;\n }\n\n gl_FragColor.rgb = (N.xyz + 1.0) * 0.5;\n gl_FragColor.a = g;\n}\n@end";z.import(Vu);function An(e,t,r,i,n){var a=e.gl;t.setUniform(a,"1i",r,n),a.activeTexture(a.TEXTURE0+n),i.isRenderable()?i.bind(e):i.unbind(e)}function ku(e,t,r,i,n){var a,o,s,l,h=e.gl;return function(u,f,d){if(!(l&&l.material===u.material)){var c=u.material,v=u.__program,p=c.get("roughness");p==null&&(p=1);var m=c.get("normalMap")||t,g=c.get("roughnessMap"),T=c.get("bumpMap"),x=c.get("uvRepeat"),_=c.get("uvOffset"),S=c.get("detailUvRepeat"),b=c.get("detailUvOffset"),A=!!T&&c.isTextureEnabled("bumpMap"),E=!!g&&c.isTextureEnabled("roughnessMap"),M=c.isDefined("fragment","DOUBLE_SIDED");T=T||r,g=g||i,d!==f?(f.set("normalMap",m),f.set("bumpMap",T),f.set("roughnessMap",g),f.set("useBumpMap",A),f.set("useRoughnessMap",E),f.set("doubleSide",M),x!=null&&f.set("uvRepeat",x),_!=null&&f.set("uvOffset",_),S!=null&&f.set("detailUvRepeat",S),b!=null&&f.set("detailUvOffset",b),f.set("roughness",p)):(v.setUniform(h,"1f","roughness",p),a!==m&&An(e,v,"normalMap",m,0),o!==T&&T&&An(e,v,"bumpMap",T,1),s!==g&&g&&An(e,v,"roughnessMap",g,2),x!=null&&v.setUniform(h,"2f","uvRepeat",x),_!=null&&v.setUniform(h,"2f","uvOffset",_),S!=null&&v.setUniform(h,"2f","detailUvRepeat",S),b!=null&&v.setUniform(h,"2f","detailUvOffset",b),v.setUniform(h,"1i","useBumpMap",+A),v.setUniform(h,"1i","useRoughnessMap",+E),v.setUniform(h,"1i","doubleSide",+M)),a=m,o=T,s=g,l=u}}}function Pr(e){this._depthTex=new Y({format:F.DEPTH_COMPONENT,type:F.UNSIGNED_INT}),this._normalTex=new Y({type:F.HALF_FLOAT}),this._framebuffer=new Se,this._framebuffer.attach(this._normalTex),this._framebuffer.attach(this._depthTex,Se.DEPTH_ATTACHMENT),this._normalMaterial=new nt({shader:new z(z.source("ecgl.normal.vertex"),z.source("ecgl.normal.fragment"))}),this._normalMaterial.enableTexture(["normalMap","bumpMap","roughnessMap"]),this._defaultNormalMap=gt.createBlank("#000"),this._defaultBumpMap=gt.createBlank("#000"),this._defaultRoughessMap=gt.createBlank("#000"),this._debugPass=new Ee({fragment:z.source("clay.compositor.output")}),this._debugPass.setUniform("texture",this._normalTex),this._debugPass.material.undefine("fragment","OUTPUT_ALPHA")}Pr.prototype.getDepthTexture=function(){return this._depthTex};Pr.prototype.getNormalTexture=function(){return this._normalTex};Pr.prototype.update=function(e,t,r){var i=e.getWidth(),n=e.getHeight(),a=this._depthTex,o=this._normalTex,s=this._normalMaterial;a.width=i,a.height=n,o.width=i,o.height=n;var l=t.getRenderList(r).opaque;this._framebuffer.bind(e),e.gl.clearColor(0,0,0,0),e.gl.clear(e.gl.COLOR_BUFFER_BIT|e.gl.DEPTH_BUFFER_BIT),e.gl.disable(e.gl.BLEND),e.renderPass(l,r,{getMaterial:function(){return s},ifRender:function(h){return h.renderNormal},beforeRender:ku(e,this._defaultNormalMap,this._defaultBumpMap,this._defaultRoughessMap,this._normalMaterial),sort:e.opaqueSortCompare}),this._framebuffer.unbind(e)};Pr.prototype.renderDebug=function(e){this._debugPass.render(e)};Pr.prototype.dispose=function(e){this._depthTex.dispose(e),this._normalTex.dispose(e)};function fi(e){e=e||{},this._edgePass=new Ee({fragment:z.source("ecgl.edge")}),this._edgePass.setUniform("normalTexture",e.normalTexture),this._edgePass.setUniform("depthTexture",e.depthTexture),this._targetTexture=new Y({type:F.HALF_FLOAT}),this._frameBuffer=new Se,this._frameBuffer.attach(this._targetTexture)}fi.prototype.update=function(e,t,r,i){var n=e.getWidth(),a=e.getHeight(),o=this._targetTexture;o.width=n,o.height=a;var s=this._frameBuffer;s.bind(e),this._edgePass.setUniform("projectionInv",t.invProjectionMatrix.array),this._edgePass.setUniform("textureSize",[n,a]),this._edgePass.setUniform("texture",r),this._edgePass.render(e),s.unbind(e)};fi.prototype.getTargetTexture=function(){return this._targetTexture};fi.prototype.setParameter=function(e,t){this._edgePass.setUniform(e,t)};fi.prototype.dispose=function(e){this._targetTexture.dispose(e),this._frameBuffer.dispose(e)};const Wu={nodes:[{name:"source",type:"texture",outputs:{color:{}}},{name:"source_half",shader:"#source(clay.compositor.downsample)",inputs:{texture:"source"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"bright",shader:"#source(clay.compositor.bright)",inputs:{texture:"source_half"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{threshold:2,scale:4,textureSize:"expr([width * 1.0 / 2, height / 2])"}},{name:"bright_downsample_4",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 2, height / 2] )"}},{name:"bright_downsample_8",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_4"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 4, height / 4] )"}},{name:"bright_downsample_16",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_8"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 8, height / 8] )"}},{name:"bright_downsample_32",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_16"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 32)",height:"expr(height * 1.0 / 32)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 16, height / 16] )"}},{name:"bright_upsample_16_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_32"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 32, height / 32] )"}},{name:"bright_upsample_16_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_16_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 16, height * 1.0 / 16] )"}},{name:"bright_upsample_8_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_16"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 16, height * 1.0 / 16] )"}},{name:"bright_upsample_8_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_8_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 8, height * 1.0 / 8] )"}},{name:"bright_upsample_8_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_8_blur_v",texture2:"bright_upsample_16_blur_v"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_4_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_8"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 8, height * 1.0 / 8] )"}},{name:"bright_upsample_4_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_4_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 4, height * 1.0 / 4] )"}},{name:"bright_upsample_4_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_4_blur_v",texture2:"bright_upsample_8_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_2_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_4"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 4, height * 1.0 / 4] )"}},{name:"bright_upsample_2_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_2_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 2, height * 1.0 / 2] )"}},{name:"bright_upsample_2_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_2_blur_v",texture2:"bright_upsample_4_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_full_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 2, height * 1.0 / 2] )"}},{name:"bright_upsample_full_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_full_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"bloom_composite",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_full_blur_v",texture2:"bright_upsample_2_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"coc",shader:"#source(ecgl.dof.coc)",outputs:{color:{parameters:{minFilter:"NEAREST",magFilter:"NEAREST",width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},parameters:{focalDist:50,focalRange:30}},{name:"dof_far_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"source",coc:"coc"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"dof_near_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"source",coc:"coc"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"},defines:{BLUR_NEARFIELD:null}},{name:"dof_coc_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"coc"},outputs:{color:{parameters:{minFilter:"NEAREST",magFilter:"NEAREST",width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"},defines:{BLUR_COC:null}},{name:"dof_composite",shader:"#source(ecgl.dof.composite)",inputs:{original:"source",blurred:"dof_far_blur",nearfield:"dof_near_blur",coc:"coc",nearcoc:"dof_coc_blur"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}}},{name:"composite",shader:"#source(clay.compositor.hdr.composite)",inputs:{texture:"source",bloom:"bloom_composite"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},defines:{}},{name:"FXAA",shader:"#source(clay.compositor.fxaa)",inputs:{texture:"composite"}}]},Xu="@export ecgl.dof.coc\n\nuniform sampler2D depth;\n\nuniform float zNear: 0.1;\nuniform float zFar: 2000;\n\nuniform float focalDistance: 3;\nuniform float focalRange: 1;\nuniform float focalLength: 30;\nuniform float fstop: 2.8;\n\nvarying vec2 v_Texcoord;\n\n@import clay.util.encode_float\n\nvoid main()\n{\n float z = texture2D(depth, v_Texcoord).r * 2.0 - 1.0;\n\n float dist = 2.0 * zNear * zFar / (zFar + zNear - z * (zFar - zNear));\n\n float aperture = focalLength / fstop;\n\n float coc;\n\n float uppper = focalDistance + focalRange;\n float lower = focalDistance - focalRange;\n if (dist <= uppper && dist >= lower) {\n coc = 0.5;\n }\n else {\n float focalAdjusted = dist > uppper ? uppper : lower;\n\n coc = abs(aperture * (focalLength * (dist - focalAdjusted)) / (dist * (focalAdjusted - focalLength)));\n coc = clamp(coc, 0.0, 2.0) / 2.00001;\n\n if (dist < lower) {\n coc = -coc;\n }\n coc = coc * 0.5 + 0.5;\n }\n\n gl_FragColor = encodeFloat(coc);\n}\n@end\n\n\n@export ecgl.dof.composite\n\n#define DEBUG 0\n\nuniform sampler2D original;\nuniform sampler2D blurred;\nuniform sampler2D nearfield;\nuniform sampler2D coc;\nuniform sampler2D nearcoc;\nvarying vec2 v_Texcoord;\n\n@import clay.util.rgbm\n@import clay.util.float\n\nvoid main()\n{\n vec4 blurredColor = texture2D(blurred, v_Texcoord);\n vec4 originalColor = texture2D(original, v_Texcoord);\n\n float fCoc = decodeFloat(texture2D(coc, v_Texcoord));\n\n fCoc = abs(fCoc * 2.0 - 1.0);\n\n float weight = smoothstep(0.0, 1.0, fCoc);\n \n#ifdef NEARFIELD_ENABLED\n vec4 nearfieldColor = texture2D(nearfield, v_Texcoord);\n float fNearCoc = decodeFloat(texture2D(nearcoc, v_Texcoord));\n fNearCoc = abs(fNearCoc * 2.0 - 1.0);\n\n gl_FragColor = encodeHDR(\n mix(\n nearfieldColor, mix(originalColor, blurredColor, weight),\n pow(1.0 - fNearCoc, 4.0)\n )\n );\n#else\n gl_FragColor = encodeHDR(mix(originalColor, blurredColor, weight));\n#endif\n\n}\n\n@end\n\n\n\n@export ecgl.dof.diskBlur\n\n#define POISSON_KERNEL_SIZE 16;\n\nuniform sampler2D texture;\nuniform sampler2D coc;\nvarying vec2 v_Texcoord;\n\nuniform float blurRadius : 10.0;\nuniform vec2 textureSize : [512.0, 512.0];\n\nuniform vec2 poissonKernel[POISSON_KERNEL_SIZE];\n\nuniform float percent;\n\nfloat nrand(const in vec2 n) {\n return fract(sin(dot(n.xy ,vec2(12.9898,78.233))) * 43758.5453);\n}\n\n@import clay.util.rgbm\n@import clay.util.float\n\n\nvoid main()\n{\n vec2 offset = blurRadius / textureSize;\n\n float rnd = 6.28318 * nrand(v_Texcoord + 0.07 * percent );\n float cosa = cos(rnd);\n float sina = sin(rnd);\n vec4 basis = vec4(cosa, -sina, sina, cosa);\n\n#if !defined(BLUR_NEARFIELD) && !defined(BLUR_COC)\n offset *= abs(decodeFloat(texture2D(coc, v_Texcoord)) * 2.0 - 1.0);\n#endif\n\n#ifdef BLUR_COC\n float cocSum = 0.0;\n#else\n vec4 color = vec4(0.0);\n#endif\n\n\n float weightSum = 0.0;\n\n for (int i = 0; i < POISSON_KERNEL_SIZE; i++) {\n vec2 ofs = poissonKernel[i];\n\n ofs = vec2(dot(ofs, basis.xy), dot(ofs, basis.zw));\n\n vec2 uv = v_Texcoord + ofs * offset;\n vec4 texel = texture2D(texture, uv);\n\n float w = 1.0;\n#ifdef BLUR_COC\n float fCoc = decodeFloat(texel) * 2.0 - 1.0;\n cocSum += clamp(fCoc, -1.0, 0.0) * w;\n#else\n texel = texel;\n #if !defined(BLUR_NEARFIELD)\n float fCoc = decodeFloat(texture2D(coc, uv)) * 2.0 - 1.0;\n w *= abs(fCoc);\n #endif\n texel.rgb *= texel.a;\n color += texel * w;\n#endif\n\n weightSum += w;\n }\n\n#ifdef BLUR_COC\n gl_FragColor = encodeFloat(clamp(cocSum / weightSum, -1.0, 0.0) * 0.5 + 0.5);\n#else\n color /= weightSum;\n color.rgb /= (color.a + 0.0001);\n gl_FragColor = color;\n#endif\n}\n\n@end",ju="@export ecgl.edge\n\nuniform sampler2D texture;\n\nuniform sampler2D normalTexture;\nuniform sampler2D depthTexture;\n\nuniform mat4 projectionInv;\n\nuniform vec2 textureSize;\n\nuniform vec4 edgeColor: [0,0,0,0.8];\n\nvarying vec2 v_Texcoord;\n\nvec3 packColor(vec2 coord) {\n float z = texture2D(depthTexture, coord).r * 2.0 - 1.0;\n vec4 p = vec4(v_Texcoord * 2.0 - 1.0, z, 1.0);\n vec4 p4 = projectionInv * p;\n\n return vec3(\n texture2D(normalTexture, coord).rg,\n -p4.z / p4.w / 5.0\n );\n}\n\nvoid main() {\n vec2 cc = v_Texcoord;\n vec3 center = packColor(cc);\n\n float size = clamp(1.0 - (center.z - 10.0) / 100.0, 0.0, 1.0) * 0.5;\n float dx = size / textureSize.x;\n float dy = size / textureSize.y;\n\n vec2 coord;\n vec3 topLeft = packColor(cc+vec2(-dx, -dy));\n vec3 top = packColor(cc+vec2(0.0, -dy));\n vec3 topRight = packColor(cc+vec2(dx, -dy));\n vec3 left = packColor(cc+vec2(-dx, 0.0));\n vec3 right = packColor(cc+vec2(dx, 0.0));\n vec3 bottomLeft = packColor(cc+vec2(-dx, dy));\n vec3 bottom = packColor(cc+vec2(0.0, dy));\n vec3 bottomRight = packColor(cc+vec2(dx, dy));\n\n vec3 v = -topLeft-2.0*top-topRight+bottomLeft+2.0*bottom+bottomRight;\n vec3 h = -bottomLeft-2.0*left-topLeft+bottomRight+2.0*right+topRight;\n\n float edge = sqrt(dot(h, h) + dot(v, v));\n\n edge = smoothstep(0.8, 1.0, edge);\n\n gl_FragColor = mix(texture2D(texture, v_Texcoord), vec4(edgeColor.rgb, 1.0), edgeColor.a * edge);\n}\n@end";z.import(as);z.import(os);z.import(ss);z.import(ls);z.import(hs);z.import(us);z.import(fs);z.import(cs);z.import(ds);z.import(Xu);z.import(ju);function ms(e,t){return{color:{parameters:{width:e,height:t}}}}var na=["composite","FXAA"];function J(){this._width,this._height,this._dpr,this._sourceTexture=new Y({type:F.HALF_FLOAT}),this._depthTexture=new Y({format:F.DEPTH_COMPONENT,type:F.UNSIGNED_INT}),this._framebuffer=new Se,this._framebuffer.attach(this._sourceTexture),this._framebuffer.attach(this._depthTexture,Se.DEPTH_ATTACHMENT),this._normalPass=new Pr,this._compositor=Nu(Wu);var e=this._compositor.getNodeByName("source");e.texture=this._sourceTexture;var t=this._compositor.getNodeByName("coc");this._sourceNode=e,this._cocNode=t,this._compositeNode=this._compositor.getNodeByName("composite"),this._fxaaNode=this._compositor.getNodeByName("FXAA"),this._dofBlurNodes=["dof_far_blur","dof_near_blur","dof_coc_blur"].map(function(i){return this._compositor.getNodeByName(i)},this),this._dofBlurKernel=0,this._dofBlurKernelSize=new Float32Array(0),this._finalNodesChain=na.map(function(i){return this._compositor.getNodeByName(i)},this);var r={normalTexture:this._normalPass.getNormalTexture(),depthTexture:this._normalPass.getDepthTexture()};this._ssaoPass=new At(r),this._ssrPass=new Lt(r),this._edgePass=new fi(r)}J.prototype.resize=function(i,n,r){r=r||1;var i=i*r,n=n*r,a=this._sourceTexture,o=this._depthTexture;a.width=i,a.height=n,o.width=i,o.height=n;var s={getWidth:function(){return i},getHeight:function(){return n},getDevicePixelRatio:function(){return r}};function l(h,u){if(typeof h[u]=="function"){var f=h[u].__original||h[u];h[u]=function(d){return f.call(this,s)},h[u].__original=f}}this._compositor.nodes.forEach(function(h){for(var u in h.outputs){var f=h.outputs[u].parameters;f&&(l(f,"width"),l(f,"height"))}for(var d in h.parameters)l(h.parameters,d)}),this._width=i,this._height=n,this._dpr=r};J.prototype.getWidth=function(){return this._width};J.prototype.getHeight=function(){return this._height};J.prototype._ifRenderNormalPass=function(){return this._enableSSAO||this._enableEdge||this._enableSSR};J.prototype._getPrevNode=function(e){for(var t=na.indexOf(e.name)-1,r=this._finalNodesChain[t];r&&!this._compositor.getNodeByName(r.name);)t-=1,r=this._finalNodesChain[t];return r};J.prototype._getNextNode=function(e){for(var t=na.indexOf(e.name)+1,r=this._finalNodesChain[t];r&&!this._compositor.getNodeByName(r.name);)t+=1,r=this._finalNodesChain[t];return r};J.prototype._addChainNode=function(e){var t=this._getPrevNode(e),r=this._getNextNode(e);t&&(e.inputs.texture=t.name,r?(e.outputs=ms(this.getWidth.bind(this),this.getHeight.bind(this)),r.inputs.texture=e.name):e.outputs=null,this._compositor.addNode(e))};J.prototype._removeChainNode=function(e){var t=this._getPrevNode(e),r=this._getNextNode(e);t&&(r?(t.outputs=ms(this.getWidth.bind(this),this.getHeight.bind(this)),r.inputs.texture=t.name):t.outputs=null,this._compositor.removeNode(e))};J.prototype.updateNormal=function(e,t,r,i){this._ifRenderNormalPass()&&this._normalPass.update(e,t,r)};J.prototype.updateSSAO=function(e,t,r,i){this._ssaoPass.update(e,r,i)};J.prototype.enableSSAO=function(){this._enableSSAO=!0};J.prototype.disableSSAO=function(){this._enableSSAO=!1};J.prototype.enableSSR=function(){this._enableSSR=!0};J.prototype.disableSSR=function(){this._enableSSR=!1};J.prototype.getSSAOTexture=function(){return this._ssaoPass.getTargetTexture()};J.prototype.getSourceFrameBuffer=function(){return this._framebuffer};J.prototype.getSourceTexture=function(){return this._sourceTexture};J.prototype.disableFXAA=function(){this._removeChainNode(this._fxaaNode)};J.prototype.enableFXAA=function(){this._addChainNode(this._fxaaNode)};J.prototype.enableBloom=function(){this._compositeNode.inputs.bloom="bloom_composite",this._compositor.dirty()};J.prototype.disableBloom=function(){this._compositeNode.inputs.bloom=null,this._compositor.dirty()};J.prototype.enableDOF=function(){this._compositeNode.inputs.texture="dof_composite",this._compositor.dirty()};J.prototype.disableDOF=function(){this._compositeNode.inputs.texture="source",this._compositor.dirty()};J.prototype.enableColorCorrection=function(){this._compositeNode.define("COLOR_CORRECTION"),this._enableColorCorrection=!0};J.prototype.disableColorCorrection=function(){this._compositeNode.undefine("COLOR_CORRECTION"),this._enableColorCorrection=!1};J.prototype.enableEdge=function(){this._enableEdge=!0};J.prototype.disableEdge=function(){this._enableEdge=!1};J.prototype.setBloomIntensity=function(e){this._compositeNode.setParameter("bloomIntensity",e)};J.prototype.setSSAOParameter=function(e,t){switch(e){case"quality":var r={low:6,medium:12,high:32,ultra:62}[t]||12;this._ssaoPass.setParameter("kernelSize",r);break;case"radius":this._ssaoPass.setParameter(e,t),this._ssaoPass.setParameter("bias",t/200);break;case"intensity":this._ssaoPass.setParameter(e,t);break}};J.prototype.setDOFParameter=function(e,t){switch(e){case"focalDistance":case"focalRange":case"fstop":this._cocNode.setParameter(e,t);break;case"blurRadius":for(var r=0;r=this._haltonSequence.length},render:function(e,t,r){var i=this._blendPass;this._frame===0?(i.setUniform("weight1",0),i.setUniform("weight2",1)):(i.setUniform("weight1",.9),i.setUniform("weight2",.1)),i.setUniform("texture1",this._prevFrameTex),i.setUniform("texture2",t||this._sourceTex),this._blendFb.attach(this._outputTex),this._blendFb.bind(e),i.render(e),this._blendFb.unbind(e),r||(this._outputPass.setUniform("texture",this._outputTex),this._outputPass.render(e));var n=this._prevFrameTex;this._prevFrameTex=this._outputTex,this._outputTex=n,this._frame++},dispose:function(e){this._sourceFb.dispose(e),this._blendFb.dispose(e),this._prevFrameTex.dispose(e),this._outputTex.dispose(e),this._sourceTex.dispose(e),this._outputPass.dispose(e),this._blendPass.dispose(e)}};function le(e){e=e||"perspective",this.layer=null,this.scene=new Gt,this.rootNode=this.scene,this.viewport={x:0,y:0,width:0,height:0},this.setProjection(e),this._compositor=new J,this._temporalSS=new Vn,this._shadowMapPass=new pt;for(var t=[],r=0,i=0;i<30;i++){for(var n=[],a=0;a<6;a++)n.push(br(r,2)*4-2),n.push(br(r,3)*4-2),r++;t.push(n)}this._pcfKernels=t,this.scene.on("beforerender",function(o,s,l){this.needsTemporalSS()&&this._temporalSS.jitterProjection(o,l)},this)}le.prototype.setProjection=function(e){var t=this.camera;t&&t.update(),e==="perspective"?this.camera instanceof Re||(this.camera=new Re,t&&this.camera.setLocalTransform(t.localTransform)):this.camera instanceof Sr||(this.camera=new Sr,t&&this.camera.setLocalTransform(t.localTransform)),this.camera.near=.1,this.camera.far=2e3};le.prototype.setViewport=function(e,t,r,i,n){this.camera instanceof Re&&(this.camera.aspect=r/i),n=n||1,this.viewport.x=e,this.viewport.y=t,this.viewport.width=r,this.viewport.height=i,this.viewport.devicePixelRatio=n,this._compositor.resize(r*n,i*n),this._temporalSS.resize(r*n,i*n)};le.prototype.containPoint=function(e,t){var r=this.viewport,i=this.layer.renderer.getHeight();return t=i-t,e>=r.x&&t>=r.y&&e<=r.x+r.width&&t<=r.y+r.height};var ho=new q;le.prototype.castRay=function(e,t,r){var i=this.layer.renderer,n=i.viewport;return i.viewport=this.viewport,i.screenToNDC(e,t,ho),this.camera.castRay(ho,r),i.viewport=n,r};le.prototype.prepareRender=function(){this.scene.update(),this.camera.update(),this.scene.updateLights();var e=this.scene.updateRenderList(this.camera);this._needsSortProgressively=!1;for(var t=0;t30};le.prototype._doRender=function(e,t,r){var i=this.scene,n=this.camera;r=r||0,this._updateTransparent(e,i,n,r),t||(this._shadowMapPass.kernelPCF=this._pcfKernels[0],this._shadowMapPass.render(e,i,n,!0)),this._updateShadowPCFKernel(r);var a=e.clearColor;if(e.gl.clearColor(a[0],a[1],a[2],a[3]),this._enablePostEffect&&(this.needsTemporalSS()&&this._temporalSS.jitterProjection(e,n),this._compositor.updateNormal(e,i,n,this._temporalSS.getFrame())),this._updateSSAO(e,i,n,this._temporalSS.getFrame()),this._enablePostEffect){var o=this._compositor.getSourceFrameBuffer();o.bind(e),e.gl.clear(e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT),e.render(i,n,!0,!0),o.unbind(e),this.needsTemporalSS()&&t?(this._compositor.composite(e,i,n,this._temporalSS.getSourceFrameBuffer(),this._temporalSS.getFrame()),e.setViewport(this.viewport),this._temporalSS.render(e)):(e.setViewport(this.viewport),this._compositor.composite(e,i,n,null,0))}else if(this.needsTemporalSS()&&t){var o=this._temporalSS.getSourceFrameBuffer();o.bind(e),e.saveClear(),e.clearBit=e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT,e.render(i,n,!0,!0),e.restoreClear(),o.unbind(e),e.setViewport(this.viewport),this._temporalSS.render(e)}else e.setViewport(this.viewport),e.render(i,n,!0,!0)};le.prototype._updateTransparent=function(e,t,r,i){for(var n=new L,a=new U,o=r.getWorldPosition(),s=t.getRenderList(r).transparent,l=0;lthis.camera.far||e80*r){s=h=e[0],l=u=e[1];for(var v=r;vh&&(h=f),d>u&&(u=d);c=Math.max(h-s,u-l)}return ti(a,o,r,s,l,c),o}function ws(e,t,r,i,n){var a,o;if(n===Xn(e,t,r,i)>0)for(a=t;a=t;a-=i)o=uo(a,e[a],e[a+1],o);return o&&Jt(o,o.next)&&(ii(o),o=o.next),o}function ei(e,t){if(!e)return e;t||(t=e);var r=e,i;do if(i=!1,!r.steiner&&(Jt(r,r.next)||Ze(r.prev,r,r.next)===0)){if(ii(r),r=t=r.prev,r===r.next)return null;i=!0}else r=r.next;while(i||r!==t);return t}function ti(e,t,r,i,n,a,o){if(e){!o&&a&&cf(e,i,n,a);for(var s=e,l,h;e.prev!==e.next;){if(l=e.prev,h=e.next,a?af(e,i,n,a):nf(e)){t.push(l.i/r),t.push(e.i/r),t.push(h.i/r),ii(e),e=h.next,s=h.next;continue}if(e=h,e===s){o?o===1?(e=of(e,t,r),ti(e,t,r,i,n,a,2)):o===2&&sf(e,t,r,i,n,a):ti(ei(e),t,r,i,n,a,1);break}}}}function nf(e){var t=e.prev,r=e,i=e.next;if(Ze(t,r,i)>=0)return!1;for(var n=e.next.next;n!==e.prev;){if(zi(t.x,t.y,r.x,r.y,i.x,i.y,n.x,n.y)&&Ze(n.prev,n,n.next)>=0)return!1;n=n.next}return!0}function af(e,t,r,i){var n=e.prev,a=e,o=e.next;if(Ze(n,a,o)>=0)return!1;for(var s=n.xa.x?n.x>o.x?n.x:o.x:a.x>o.x?a.x:o.x,u=n.y>a.y?n.y>o.y?n.y:o.y:a.y>o.y?a.y:o.y,f=kn(s,l,t,r,i),d=kn(h,u,t,r,i),c=e.nextZ;c&&c.z<=d;){if(c!==e.prev&&c!==e.next&&zi(n.x,n.y,a.x,a.y,o.x,o.y,c.x,c.y)&&Ze(c.prev,c,c.next)>=0)return!1;c=c.nextZ}for(c=e.prevZ;c&&c.z>=f;){if(c!==e.prev&&c!==e.next&&zi(n.x,n.y,a.x,a.y,o.x,o.y,c.x,c.y)&&Ze(c.prev,c,c.next)>=0)return!1;c=c.prevZ}return!0}function of(e,t,r){var i=e;do{var n=i.prev,a=i.next.next;!Jt(n,a)&&Ss(n,i,i.next,a)&&ri(n,a)&&ri(a,n)&&(t.push(n.i/r),t.push(i.i/r),t.push(a.i/r),ii(i),ii(i.next),i=e=a),i=i.next}while(i!==e);return i}function sf(e,t,r,i,n,a){var o=e;do{for(var s=o.next.next;s!==o.prev;){if(o.i!==s.i&&pf(o,s)){var l=bs(o,s);o=ei(o,o.next),l=ei(l,l.next),ti(o,t,r,i,n,a),ti(l,t,r,i,n,a);return}s=s.next}o=o.next}while(o!==e)}function lf(e,t,r,i){var n=[],a,o,s,l,h;for(a=0,o=t.length;a=r.next.y&&r.next.y!==r.y){var s=r.x+(n-r.y)*(r.next.x-r.x)/(r.next.y-r.y);if(s<=i&&s>a){if(a=s,s===i){if(n===r.y)return r;if(n===r.next.y)return r.next}o=r.x=r.x&&r.x>=h&&i!==r.x&&zi(no.x)&&ri(r,e)&&(o=r,f=d)),r=r.next;return o}function cf(e,t,r,i){var n=e;do n.z===null&&(n.z=kn(n.x,n.y,t,r,i)),n.prevZ=n.prev,n.nextZ=n.next,n=n.next;while(n!==e);n.prevZ.nextZ=null,n.prevZ=null,df(n)}function df(e){var t,r,i,n,a,o,s,l,h=1;do{for(r=e,e=null,a=null,o=0;r;){for(o++,i=r,s=0,t=0;t0||l>0&&i;)s!==0&&(l===0||!i||r.z<=i.z)?(n=r,r=r.nextZ,s--):(n=i,i=i.nextZ,l--),a?a.nextZ=n:e=n,n.prevZ=a,a=n;r=i}a.nextZ=null,h*=2}while(o>1);return e}function kn(e,t,r,i,n){return e=32767*(e-r)/n,t=32767*(t-i)/n,e=(e|e<<8)&16711935,e=(e|e<<4)&252645135,e=(e|e<<2)&858993459,e=(e|e<<1)&1431655765,t=(t|t<<8)&16711935,t=(t|t<<4)&252645135,t=(t|t<<2)&858993459,t=(t|t<<1)&1431655765,e|t<<1}function vf(e){var t=e,r=e;do t.x=0&&(e-o)*(i-s)-(r-o)*(t-s)>=0&&(r-o)*(a-s)-(n-o)*(i-s)>=0}function pf(e,t){return e.next.i!==t.i&&e.prev.i!==t.i&&!mf(e,t)&&ri(e,t)&&ri(t,e)&&gf(e,t)}function Ze(e,t,r){return(t.y-e.y)*(r.x-t.x)-(t.x-e.x)*(r.y-t.y)}function Jt(e,t){return e.x===t.x&&e.y===t.y}function Ss(e,t,r,i){return Jt(e,t)&&Jt(r,i)||Jt(e,i)&&Jt(r,t)?!0:Ze(e,t,r)>0!=Ze(e,t,i)>0&&Ze(r,i,e)>0!=Ze(r,i,t)>0}function mf(e,t){var r=e;do{if(r.i!==e.i&&r.next.i!==e.i&&r.i!==t.i&&r.next.i!==t.i&&Ss(r,r.next,e,t))return!0;r=r.next}while(r!==e);return!1}function ri(e,t){return Ze(e.prev,e,e.next)<0?Ze(e,t,e.next)>=0&&Ze(e,e.prev,t)>=0:Ze(e,t,e.prev)<0||Ze(e,e.next,t)<0}function gf(e,t){var r=e,i=!1,n=(e.x+t.x)/2,a=(e.y+t.y)/2;do r.y>a!=r.next.y>a&&r.next.y!==r.y&&n<(r.next.x-r.x)*(a-r.y)/(r.next.y-r.y)+r.x&&(i=!i),r=r.next;while(r!==e);return i}function bs(e,t){var r=new Wn(e.i,e.x,e.y),i=new Wn(t.i,t.x,t.y),n=e.next,a=t.prev;return e.next=t,t.prev=e,r.next=n,n.prev=r,i.next=r,r.prev=i,a.next=i,i.prev=a,i}function uo(e,t,r,i){var n=new Wn(e,t,r);return i?(n.next=i.next,n.prev=i,i.next.prev=n,i.next=n):(n.prev=n,n.next=n),n}function ii(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function Wn(e,t,r){this.i=e,this.x=t,this.y=r,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}Ts.deviation=function(e,t,r,i){var n=t&&t.length,a=n?t[0]*r:e.length,o=Math.abs(Xn(e,0,a,r));if(n)for(var s=0,l=t.length;sl&&s.push({pivot:Math.floor((h+l)/2),left:l,right:h});var l=a[o].pivot+1,h=a[o].right;h>l&&s.push({pivot:Math.floor((h+l)/2),left:l,right:h})}a=this._parts=s}else for(var o=0;o=2e4},doSortTriangles:function(e,t){var r=this.indices;if(t===0){var i=this.attributes.position,e=e.array;(!this._triangleZList||this._triangleZList.length!==this.triangleCount)&&(this._triangleZList=new Float32Array(this.triangleCount),this._sortedTriangleIndices=new Uint32Array(this.triangleCount),this._indicesTmp=new r.constructor(r.length),this._triangleZListTmp=new Float32Array(this.triangleCount));for(var n=0,a,o=0;o0,r={},i=0;i65535?new Uint32Array(o*3):new Uint16Array(o*3),d.material.shader!==t&&d.material.attachShader(t,!0),y.setMaterialFromModel(t.__shading,d.material,e,r),s>0&&(this._linesMesh.geometry.resetOffset(),this._linesMesh.geometry.setVertexCount(s),this._linesMesh.geometry.setTriangleCount(l)),this._dataIndexOfVertex=new Uint32Array(a),this._vertexRangeOfDataIndex=new Uint32Array((n-i)*2)},_updateRegionMesh:function(e,t,r,i){for(var n=e.getData(),a=0,o=0,s=!1,b=this._polygonMesh,l=this._linesMesh,h=r;h0;S&&(_*=t.getDevicePixelRatio(),this._updateLinesGeometry(l.geometry,e,h,g,_,e.coordinateSystem.transform)),l.invisible=!S,l.material.set({color:p})}var b=this._polygonMesh;b.material.transparent=s,b.material.depthMask=!s,b.geometry.updateBoundingBox(),b.frontFace=this.extrudeY?y.Mesh.CCW:y.Mesh.CW,b.material.get("normalMap")&&b.geometry.generateTangents(),b.seriesIndex=e.seriesIndex,b.on("mousemove",this._onmousemove,this),b.on("mouseout",this._onmouseout,this)},_updateDebugWireframe:function(e){var t=e.getModel("debug.wireframe");if(t.get("show")){var r=y.parseColor(t.get("lineStyle.color")||"rgba(0,0,0,0.5)"),i=K.firstNotNull(t.get("lineStyle.width"),1),n=this._polygonMesh;n.geometry.generateBarycentric(),n.material.define("both","WIREFRAME_TRIANGLE"),n.material.set("wireframeLineColor",r),n.material.set("wireframeLineWidth",i)}},_onmousemove:function(e){var t=this._dataIndexOfVertex[e.triangle[0]];t==null&&(t=-1),t!==this._lastHoverDataIndex&&(this.downplay(this._lastHoverDataIndex),this.highlight(t),this._labelsBuilder.updateLabels([t])),this._lastHoverDataIndex=t,this._polygonMesh.dataIndex=t},_onmouseout:function(e){e.target&&(this.downplay(this._lastHoverDataIndex),this._lastHoverDataIndex=-1,this._polygonMesh.dataIndex=-1),this._labelsBuilder.updateLabels([])},_updateGroundPlane:function(e,t,r){var i=e.getModel("groundPlane",e);if(this._groundMesh.invisible=!i.get("show",!0),!this._groundMesh.invisible){var n=e.get("shading"),a=this._groundMaterials[n];a||(a=this._groundMaterials.lambert),y.setMaterialFromModel(n,a,i,r),a.get("normalMap")&&this._groundMesh.geometry.generateTangents(),this._groundMesh.material=a,this._groundMesh.material.set("color",y.parseColor(i.get("color"))),this._groundMesh.scale.set(t.size[0],t.size[2],1)}},_triangulation:function(e,t,r){this._triangulationResults=[];for(var i=[1/0,1/0,1/0],n=[-1/0,-1/0,-1/0],a=e.coordinateSystem,o=t;o1?i:0,H[Q][m]=C.points[ge+2],l.set(n+Q,H[Q]),s?(ne[0]=(C.points[ge]*g[0]-T[0])/_,ne[1]=(C.points[ge+2]*g[m]-T[m])/_):(ne[0]=(Ae?X:X+de)/_,ne[1]=(H[Q][p]*g[p]-T[p])/_),u.set(n+Q,ne)}$e.sub(W,H[1],H[0]),$e.sub(j,H[3],H[0]),$e.cross(k,W,j),$e.normalize(k,k);for(var Q=0;Q<4;Q++)h.set(n+Q,k),c&&f.set(n+Q,o);for(var Q=0;Q<6;Q++)v[a*3+Q]=R[Q]+n;n+=4,a+=2,X+=de}}return t.dirty(),{vertexOffset:n,triangleOffset:a}},_getRegionLinesInfo:function(e,t,r){var i=0,n=0,a=t.getRegionModel(e),o=a.getModel("itemStyle"),s=o.get("borderWidth");if(s>0){var l=t.getRegionPolygonCoords(e);l.forEach(function(h){var u=h.exterior,f=h.interiors;i+=r.getPolylineVertexCount(u),n+=r.getPolylineTriangleCount(u);for(var d=0;dthis._endIndex)){t-=this._startIndex;for(var i=this._vertexRangeOfDataIndex[t*2];i0},_displacementChanged:!0,_displacementScale:0,updateDisplacementHash:function(){var e=this.getDisplacementTexture(),t=this.getDisplacemenScale();this._displacementChanged=this._displacementTexture!==e||this._displacementScale!==t,this._displacementTexture=e,this._displacementScale=t},isDisplacementChanged:function(){return this._displacementChanged}});se(rr.prototype,Ki);se(rr.prototype,Cr);se(rr.prototype,Dr);se(rr.prototype,Nr);var Cs=Math.PI,ot=Math.sin,Et=Math.cos,Ds=Math.tan,Ps=Math.asin,Ns=Math.atan2,ir=Cs/180,Ef=1e3*60*60*24,Af=2440588,Lf=2451545;function Mf(e){return e.valueOf()/Ef-.5+Af}function Cf(e){return Mf(e)-Lf}var Hi=ir*23.4397;function Df(e,t){return Ns(ot(e)*Et(Hi)-Ds(t)*ot(Hi),Et(e))}function Pf(e,t){return Ps(ot(t)*Et(Hi)+Et(t)*ot(Hi)*ot(e))}function Nf(e,t,r){return Ns(ot(e),Et(e)*ot(t)-Ds(r)*Et(t))}function Rf(e,t,r){return Ps(ot(t)*ot(r)+Et(t)*Et(r)*Et(e))}function Of(e,t){return ir*(280.16+360.9856235*e)-t}function If(e){return ir*(357.5291+.98560028*e)}function Bf(e){var t=ir*(1.9148*ot(e)+.02*ot(2*e)+3e-4*ot(3*e)),r=ir*102.9372;return e+t+r+Cs}function Ff(e){var t=If(e),r=Bf(t);return{dec:Pf(r,0),ra:Df(r,0)}}var Rs={};Rs.getPosition=function(e,t,r){var i=ir*-r,n=ir*t,a=Cf(e),o=Ff(a),s=Of(a,i)-o.ra;return{azimuth:Nf(s,n,o.dec),altitude:Rf(s,n,o.dec)}};const zf="@export ecgl.atmosphere.vertex\nattribute vec3 position: POSITION;\nattribute vec3 normal : NORMAL;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform mat4 normalMatrix : WORLDINVERSETRANSPOSE;\n\nvarying vec3 v_Normal;\n\nvoid main() {\n v_Normal = normalize((normalMatrix * vec4(normal, 0.0)).xyz);\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n@end\n\n\n@export ecgl.atmosphere.fragment\nuniform mat4 viewTranspose: VIEWTRANSPOSE;\nuniform float glowPower;\nuniform vec3 glowColor;\n\nvarying vec3 v_Normal;\n\nvoid main() {\n float intensity = pow(1.0 - dot(v_Normal, (viewTranspose * vec4(0.0, 0.0, 1.0, 0.0)).xyz), glowPower);\n gl_FragColor = vec4(glowColor, intensity * intensity);\n}\n@end";y.Shader.import(Qo);y.Shader.import(zf);const Gf=oi.extend({type:"globe",__ecgl__:!0,_displacementScale:0,init:function(e,t){this.groupGL=new y.Node,this._sphereGeometry=new y.SphereGeometry({widthSegments:200,heightSegments:100,dynamic:!0}),this._overlayGeometry=new y.SphereGeometry({widthSegments:80,heightSegments:40}),this._planeGeometry=new y.PlaneGeometry,this._earthMesh=new y.Mesh({renderNormal:!0}),this._atmosphereMesh=new y.Mesh,this._atmosphereGeometry=new y.SphereGeometry({widthSegments:80,heightSegments:40}),this._atmosphereMaterial=new y.Material({shader:new y.Shader(y.Shader.source("ecgl.atmosphere.vertex"),y.Shader.source("ecgl.atmosphere.fragment")),transparent:!0}),this._atmosphereMesh.geometry=this._atmosphereGeometry,this._atmosphereMesh.material=this._atmosphereMaterial,this._atmosphereMesh.frontFace=y.Mesh.CW,this._lightRoot=new y.Node,this._sceneHelper=new Ft,this._sceneHelper.initLight(this._lightRoot),this.groupGL.add(this._atmosphereMesh),this.groupGL.add(this._earthMesh),this._control=new hi({zr:t.getZr()}),this._control.init(),this._layerMeshes={}},render:function(e,t,r){var i=e.coordinateSystem,n=e.get("shading");i.viewGL.add(this._lightRoot),e.get("show")?i.viewGL.add(this.groupGL):i.viewGL.remove(this.groupGL),this._sceneHelper.setScene(i.viewGL.scene),i.viewGL.setPostEffect(e.getModel("postEffect"),r),i.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling"));var a=this._earthMesh;a.geometry=this._sphereGeometry;var o="ecgl."+n;(!a.material||a.material.shader.name!==o)&&(a.material=y.createMaterial(o)),y.setMaterialFromModel(n,a.material,e,r),["roughnessMap","metalnessMap","detailMap","normalMap"].forEach(function(f){var d=a.material.get(f);d&&(d.flipY=!1)}),a.material.set("color",y.parseColor(e.get("baseColor")));var s=i.radius*.99;if(a.scale.set(s,s,s),e.get("atmosphere.show")){a.material.define("both","ATMOSPHERE_ENABLED"),this._atmosphereMesh.invisible=!1,this._atmosphereMaterial.setUniforms({glowPower:e.get("atmosphere.glowPower")||6,glowColor:e.get("atmosphere.color")||"#ffffff"}),a.material.setUniforms({glowPower:e.get("atmosphere.innerGlowPower")||2,glowColor:e.get("atmosphere.color")||"#ffffff"});var l=e.get("atmosphere.offset")||5;this._atmosphereMesh.scale.set(s+l,s+l,s+l)}else a.material.undefine("both","ATMOSPHERE_ENABLED"),this._atmosphereMesh.invisible=!0;var h=a.material.setTextureImage("diffuseMap",e.get("baseTexture"),r,{flipY:!1,anisotropic:8});h&&h.surface&&h.surface.attachToMesh(a);var u=a.material.setTextureImage("bumpMap",e.get("heightTexture"),r,{flipY:!1,anisotropic:8});u&&u.surface&&u.surface.attachToMesh(a),a.material[e.get("postEffect.enable")?"define":"undefine"]("fragment","SRGB_DECODE"),this._updateLight(e,r),this._displaceVertices(e,r),this._updateViewControl(e,r),this._updateLayers(e,r)},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r)},_updateLayers:function(e,t){var r=e.coordinateSystem,i=e.get("layers"),n=r.radius,a=[],o=[],s=[],l=[];xt(i,function(c){var v=new Wi(c),p=v.get("type"),m=y.loadTexture(v.get("texture"),t,{flipY:!1,anisotropic:8});if(m.surface&&m.surface.attachToMesh(this._earthMesh),p==="blend"){var g=v.get("blendTo"),T=K.firstNotNull(v.get("intensity"),1);g==="emission"?(s.push(m),l.push(T)):(a.push(m),o.push(T))}else{var x=v.get("id"),_=this._layerMeshes[x];_||(_=this._layerMeshes[x]=new y.Mesh({geometry:this._overlayGeometry,castShadow:!1,ignorePicking:!0}));var S=v.get("shading");S==="lambert"?(_.material=_.__lambertMaterial||new y.Material({autoUpdateTextureStatus:!1,shader:y.createShader("ecgl.lambert"),transparent:!0,depthMask:!1}),_.__lambertMaterial=_.material):(_.material=_.__colorMaterial||new y.Material({autoUpdateTextureStatus:!1,shader:y.createShader("ecgl.color"),transparent:!0,depthMask:!1}),_.__colorMaterial=_.material),_.material.enableTexture("diffuseMap");var b=v.get("distance"),A=n+(b==null?r.radius/100:b);_.scale.set(A,A,A),n=A;var E=this._blankTexture||(this._blankTexture=y.createBlankTexture("rgba(255, 255, 255, 0)"));_.material.set("diffuseMap",E),y.loadTexture(v.get("texture"),t,{flipY:!1,anisotropic:8},function(M){M.surface&&M.surface.attachToMesh(_),_.material.set("diffuseMap",M),t.getZr().refresh()}),v.get("show")?this.groupGL.add(_):this.groupGL.remove(_)}},this);var h=this._earthMesh.material;h.define("fragment","LAYER_DIFFUSEMAP_COUNT",a.length),h.define("fragment","LAYER_EMISSIVEMAP_COUNT",s.length),h.set("layerDiffuseMap",a),h.set("layerDiffuseIntensity",o),h.set("layerEmissiveMap",s),h.set("layerEmissionIntensity",l);var u=e.getModel("debug.wireframe");if(u.get("show")){h.define("both","WIREFRAME_TRIANGLE");var f=y.parseColor(u.get("lineStyle.color")||"rgba(0,0,0,0.5)"),d=K.firstNotNull(u.get("lineStyle.width"),1);h.set("wireframeLineWidth",d),h.set("wireframeLineColor",f)}else h.undefine("both","WIREFRAME_TRIANGLE")},_updateViewControl:function(e,t){var r=e.coordinateSystem,i=e.getModel("viewControl");r.viewGL.camera;var n=this;function a(){return{type:"globeChangeCamera",alpha:o.getAlpha(),beta:o.getBeta(),distance:o.getDistance()-r.radius,center:o.getCenter(),from:n.uid,globeId:e.id}}var o=this._control;o.setViewGL(r.viewGL);var s=i.get("targetCoord"),l,h;s!=null&&(h=s[0]+90,l=s[1]),o.setFromViewControlModel(i,{baseDistance:r.radius,alpha:l,beta:h}),o.off("update"),o.on("update",function(){t.dispatchAction(a())})},_displaceVertices:function(e,t){var r=e.get("displacementQuality"),i=e.get("debug.wireframe.show"),n=e.coordinateSystem;if(!(!e.isDisplacementChanged()&&r===this._displacementQuality&&i===this._showDebugWireframe)){this._displacementQuality=r,this._showDebugWireframe=i;var a=this._sphereGeometry,o={low:100,medium:200,high:400,ultra:800}[r]||200,s=o/2;(a.widthSegments!==o||i)&&(a.widthSegments=o,a.heightSegments=s,a.build()),this._doDisplaceVertices(a,n),i&&a.generateBarycentric()}},_doDisplaceVertices:function(e,t){var r=e.attributes.position.value,i=e.attributes.texcoord0.value,n=e.__originalPosition;(!n||n.length!==r.length)&&(n=new Float32Array(r.length),n.set(r),e.__originalPosition=n);for(var a=t.displacementWidth,o=t.displacementHeight,s=t.displacementData,l=0;l50&&(o=1e3);var s=[];Nt.perspective(s,Mn,this.width/this.height,1,o),this.viewGL.camera.projectionMatrix.setArray(s),this.viewGL.camera.decomposeProjectionMatrix();var s=Nt.identity([]),l=this.dataToPoint(this.center);Nt.scale(s,s,[1,-1,1]),Nt.translate(s,s,[0,0,-e]),Nt.rotateX(s,s,t),Nt.rotateZ(s,s,-this.bearing/180*Math.PI),Nt.translate(s,s,[-l[0]*this.getScale()*vr,-l[1]*this.getScale()*vr,0]),this.viewGL.camera.viewMatrix.array=s;var h=[];Nt.invert(h,s),this.viewGL.camera.worldTransform.array=h,this.viewGL.camera.decomposeWorldTransform();var u=Vr*this.getScale(),f;if(this.altitudeExtent&&!isNaN(this.boxHeight)){var d=this.altitudeExtent[1]-this.altitudeExtent[0];f=this.boxHeight/d*this.getScale()/Math.pow(2,this._initialZoom-this.zoomOffset)}else f=u/(2*Math.PI*6378e3*Math.abs(Math.cos(this.center[1]*(Math.PI/180))))*this.altitudeScale*vr;this.viewGL.rootNode.scale.set(this.getScale()*vr,this.getScale()*vr,f)}},getScale:function(){return Math.pow(2,this.zoom-this.zoomOffset)},projectOnTile:function(e,t){return this.projectOnTileWithScale(e,this.getScale()*Vr,t)},projectOnTileWithScale:function(e,t,r){var i=e[0],n=e[1],a=i*Qe/180,o=n*Qe/180,s=t*(a+Qe)/(2*Qe),l=t*(Qe-Math.log(Math.tan(Qe/4+o*.5)))/(2*Qe);return r=r||[],r[0]=s,r[1]=l,r},unprojectFromTile:function(e,t){return this.unprojectOnTileWithScale(e,this.getScale()*Vr,t)},unprojectOnTileWithScale:function(e,t,r){var i=e[0],n=e[1],a=i/t*(2*Qe)-Qe,o=2*(Math.atan(Math.exp(Qe-n/t*(2*Qe)))-Qe/4);return r=r||[],r[0]=a*180/Qe,r[1]=o*180/Qe,r},dataToPoint:function(e,t){return t=this.projectOnTileWithScale(e,Vr,t),t[0]-=this._origin[0],t[1]-=this._origin[1],t[2]=isNaN(e[2])?0:e[2],isNaN(e[2])||(t[2]=e[2],this.altitudeExtent&&(t[2]-=this.altitudeExtent[0])),t}};function ni(){Lr.apply(this,arguments)}ni.prototype=new Lr;ni.prototype.constructor=ni;ni.prototype.type="mapbox3D";function Bs(e,t,r){function i(a,o){var s=o.getWidth(),l=o.getHeight(),h=o.getDevicePixelRatio();this.viewGL.setViewport(0,0,s,l,h),this.width=s,this.height=l,this.altitudeScale=a.get("altitudeScale"),this.boxHeight=a.get("boxHeight")}function n(a,o){if(this.model.get("boxHeight")!=="auto"){var s=[1/0,-1/0];a.eachSeries(function(l){if(l.coordinateSystem===this){var h=l.getData(),u=l.coordDimToDataDim("alt")[0];if(u){var f=h.getDataExtent(u,!0);s[0]=Math.min(s[0],f[0]),s[1]=Math.max(s[1],f[1])}}},this),s&&isFinite(s[1]-s[0])&&(this.altitudeExtent=s)}}return{dimensions:t.prototype.dimensions,create:function(a,o){var s=[];return a.eachComponent(e,function(l){var h=l.__viewGL;h||(h=l.__viewGL=new le,h.setRootNode(new y.Node));var u=new t;u.viewGL=l.__viewGL,u.resize=i,u.resize(l,o),s.push(u),l.coordinateSystem=u,u.model=l,u.update=n}),a.eachSeries(function(l){if(l.get("coordinateSystem")===e){var h=l.getReferringComponents(e).models[0];if(h||(h=a.getComponent(e)),!h)throw new Error(e+' "'+K.firstNotNull(l.get(e+"Index"),l.get(e+"Id"),0)+'" not found');l.coordinateSystem=h.coordinateSystem}}),r&&r(s,a,o),s}}}var Zf=Bs("mapbox3D",ni,function(e){e.forEach(function(t){t.setCameraOption(t.model.getMapboxCameraOption())})});function qf(e){e.registerComponentModel(la),e.registerComponentView(jf),e.registerCoordinateSystem("mapbox3D",Zf),e.registerAction({type:"mapbox3DChangeCamera",event:"mapbox3dcamerachanged",update:"mapbox3D:updateCamera"},function(t,r){r.eachComponent({mainType:"mapbox3D",query:t},function(i){i.setMapboxCameraOption(t)})})}Xe(qf);var _o=["zoom","center","pitch","bearing"],ha=Mr.extend({type:"maptalks3D",layoutMode:"box",coordinateSystem:null,defaultOption:{zlevel:-10,urlTemplate:"http://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png",attribution:'© OpenStreetMap contributors, © CARTO',center:[0,0],zoom:0,pitch:0,bearing:0,light:{main:{alpha:20,beta:30}},altitudeScale:1,boxHeight:"auto"},getMaptalksCameraOption:function(){var e=this;return _o.reduce(function(t,r){return t[r]=e.get(r),t},{})},setMaptalksCameraOption:function(e){e!=null&&_o.forEach(function(t){e[t]!=null&&(this.option[t]=e[t])},this)},getMaptalks:function(){return this._maptalks},setMaptalks:function(e){this._maptalks=e}});se(ha.prototype,Cr);se(ha.prototype,Dr);function Vt(e,t,r,i){if(this.id=e,this.zr=t,this.dom=document.createElement("div"),this.dom.style.cssText="position:absolute;left:0;right:0;top:0;bottom:0;",!maptalks)throw new Error("Maptalks library must be included. See https://maptalks.org");this._maptalks=new maptalks.Map(this.dom,{center:r,zoom:i,doubleClickZoom:!1,fog:!1}),this._initEvents()}Vt.prototype.setUnpainted=function(){};Vt.prototype.resize=function(){this._maptalks.checkSize()};Vt.prototype.getMaptalks=function(){return this._maptalks};Vt.prototype.clear=function(){};Vt.prototype.refresh=function(){this._maptalks.checkSize()};var Fs=["mousedown","mouseup","click","dblclick","mousemove","mousewheel","DOMMouseScroll","touchstart","touchend","touchmove","touchcancel"];Vt.prototype._initEvents=function(){var e=this.dom;this._handlers=this._handlers||{contextmenu:function(t){return t.preventDefault(),!1}},Fs.forEach(function(t){this._handlers[t]=function(r){var i={};for(var n in r)i[n]=r[n];i.bubbles=!1;var a=new r.constructor(r.type,i);t==="mousewheel"||t==="DOMMouseScroll"?e.dispatchEvent(a):e.firstElementChild.dispatchEvent(a)},this.zr.dom.addEventListener(t,this._handlers[t])},this),this.zr.dom.addEventListener("contextmenu",this._handlers.contextmenu)};Vt.prototype.dispose=function(){Fs.forEach(function(e){this.zr.dom.removeEventListener(e,this._handlers[e])},this),this._maptalks.remove()};y.Shader.import(Is);const Yf=oi.extend({type:"maptalks3D",__ecgl__:!0,init:function(e,t){this._groundMesh=new y.Mesh({geometry:new y.PlaneGeometry,material:new y.Material({shader:new y.Shader({vertex:y.Shader.source("ecgl.displayShadow.vertex"),fragment:y.Shader.source("ecgl.displayShadow.fragment")}),depthMask:!1}),renderOrder:-100,culling:!1,castShadow:!1,$ignorePicking:!0,renderNormal:!0})},_initMaptalksLayer:function(e,t){var r=t.getZr();this._zrLayer=new Vt("maptalks3D",r,e.get("center"),e.get("zoom")),r.painter.insertLayer(-1e3,this._zrLayer),this._lightRoot=new y.Node,this._sceneHelper=new Ft(this._lightRoot),this._sceneHelper.initLight(this._lightRoot);var i=this._zrLayer.getMaptalks(),n=this._dispatchInteractAction.bind(this,t,i);["zoomend","zooming","zoomstart","dragrotating","pitch","pitchend","movestart","moving","moveend","resize","touchstart","touchmove","touchend","animating"].forEach(function(a){i.on(a,n)})},render:function(e,t,r){this._zrLayer||this._initMaptalksLayer(e,r);var i=this._zrLayer.getMaptalks(),n=e.get("urlTemplate"),a=i.getBaseLayer();n!==this._oldUrlTemplate&&(a?a.setOptions({urlTemplate:n,attribution:e.get("attribution")}):(a=new maptalks.TileLayer("maptalks-echarts-gl-baselayer",{urlTemplate:n,subdomains:["a","b","c"],attribution:e.get("attribution")}),i.setBaseLayer(a))),this._oldUrlTemplate=n,i.setCenter(e.get("center")),i.setZoom(e.get("zoom"),{animation:!1}),i.setPitch(e.get("pitch")),i.setBearing(e.get("bearing")),e.setMaptalks(i);var o=e.coordinateSystem;o.viewGL.scene.add(this._lightRoot),o.viewGL.add(this._groundMesh),this._updateGroundMesh(),this._sceneHelper.setScene(o.viewGL.scene),this._sceneHelper.updateLight(e),o.viewGL.setPostEffect(e.getModel("postEffect"),r),o.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling")),this._maptalks3DModel=e},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r),e.coordinateSystem.viewGL.scene.traverse(function(a){a.material&&(a.material.define("fragment","NORMAL_UP_AXIS",2),a.material.define("fragment","NORMAL_FRONT_AXIS",1))})},updateCamera:function(e,t,r,i){e.coordinateSystem.setCameraOption(i),this._updateGroundMesh(),r.getZr().refresh()},_dispatchInteractAction:function(e,t,r){e.dispatchAction({type:"maptalks3DChangeCamera",pitch:t.getPitch(),zoom:$f(t.getResolution())+1,center:t.getCenter().toArray(),bearing:t.getBearing(),maptalks3DId:this._maptalks3DModel&&this._maptalks3DModel.id})},_updateGroundMesh:function(){if(this._maptalks3DModel){var e=this._maptalks3DModel.coordinateSystem,t=e.dataToPoint(e.center);this._groundMesh.position.set(t[0],t[1],-.001);var r=new y.Plane(new y.Vector3(0,0,1),0),i=e.viewGL.camera.castRay(new y.Vector2(-1,-1)),n=e.viewGL.camera.castRay(new y.Vector2(1,1)),a=i.intersectPlane(r),o=n.intersectPlane(r),s=a.dist(o)/e.viewGL.rootNode.scale.x;this._groundMesh.scale.set(s,s,1)}},dispose:function(e,t){this._zrLayer&&this._zrLayer.dispose(),t.getZr().painter.delLayer(-1e3)}}),Kf=2*6378137*Math.PI/(256*Math.pow(2,20));function $f(e){return 19-Math.log(e/Kf)/Math.LN2}function ai(){Lr.apply(this,arguments),this.maxPitch=85,this.zoomOffset=1}ai.prototype=new Lr;ai.prototype.constructor=ai;ai.prototype.type="maptalks3D";var Qf=Bs("maptalks3D",ai,function(e){e.forEach(function(t){t.setCameraOption(t.model.getMaptalksCameraOption())})});function Jf(e){e.registerComponentModel(ha),e.registerComponentView(Yf),e.registerCoordinateSystem("maptalks3D",Qf),e.registerAction({type:"maptalks3DChangeCamera",event:"maptalks3dcamerachanged",update:"maptalks3D:updateCamera"},function(t,r){r.eachComponent({mainType:"maptalks3D",query:t},function(i){i.setMaptalksCameraOption(t)})})}Xe(Jf);var ec=be.vec3,tc=Kn.isDimensionStacked;function rc(e){var t=e[0],r=e[1];return!(t>0&&r>0||t<0&&r<0)}function ic(e,t){var r=e.getData(),i=e.get("barSize");if(i==null){var n=t.size,a,o,s=t.getAxis("x"),l=t.getAxis("y");s.type==="category"?a=s.getBandWidth()*.7:a=Math.round(n[0]/Math.sqrt(r.count()))*.6,l.type==="category"?o=l.getBandWidth()*.7:o=Math.round(n[1]/Math.sqrt(r.count()))*.6,i=[a,o]}else yt(i)||(i=[i,i]);var h=t.getAxis("z").scale.getExtent(),u=rc(h),f=["x","y","z"].map(function(v){return e.coordDimToDataDim(v)[0]}),d=tc(r,f[2]),c=d?r.getCalculationInfo("stackResultDimension"):f[2];r.each(f,function(v,p,m,g){var T=r.get(c,g),x=d?T-m:u?0:h[0],_=t.dataToPoint([v,p,x]),S=t.dataToPoint([v,p,T]),b=ec.dist(_,S),A=[0,S[1]<_[1]?-1:1,0];Math.abs(b)===0&&(b=.1);var E=[i[0],b,i[1]];r.setItemLayout(g,[_,A,E])}),r.setLayout("orient",[1,0,0])}function ua(e,t,r){for(var i=e.getDataExtent(t),n=e.getDataExtent(r),a=i[1]-i[0]||i[0],o=n[1]-n[0]||n[0],s=50,l=new Uint8Array(s*s),h=0;h"+d.join("
")}var n=e.getData(),a=e.getRawValue(t),o=yt(a)?i(a):pr(ma(a)),s=n.getName(t),l=Be(n,t);ll(l)&&l.colorStops&&(l=(l.colorStops[0]||{}).color),l=l||"transparent";var h=hl(l),u=e.name;return u==="\0-"&&(u=""),u=u?pr(u)+"
":"",u+h+(s?pr(s)+": "+o:o)}function en(e,t,r){r=r||e.getSource();var i=t||zo(e.get("coordinateSystem"))||["x","y","z"],n=si(r,{dimensionsDefine:r.dimensionsDefine||e.get("dimensions"),encodeDefine:r.encodeDefine||e.get("encode"),coordDimensions:i.map(function(s){var l=e.getReferringComponents(s+"Axis3D").models[0];return{type:l&&l.get("type")==="category"?"ordinal":"float",name:s}})});e.get("coordinateSystem")==="cartesian3D"&&n.forEach(function(s){if(i.indexOf(s.coordDim)>=0){var l=e.getReferringComponents(s.coordDim+"Axis3D").models[0];l&&l.get("type")==="category"&&(s.ordinalMeta=l.getOrdinalMeta())}});var a=Kn.enableDataStack(e,n,{byIndex:!0,stackedCoordDimension:"z"}),o=new Tt(n,e);return o.setCalculationInfo(a),o.initData(r),o}var zs=ft.extend({type:"series.bar3D",dependencies:["globe"],visualStyleAccessPathvisu:"itemStyle",getInitialData:function(e,t){return en(this)},getFormattedLabel:function(e,t,r,i){var n=kt.getFormattedLabel(this,e,t,r,i);return n==null&&(n=this.getData().get("z",e)),n},formatTooltip:function(e){return ci(this,e)},defaultOption:{coordinateSystem:"cartesian3D",globeIndex:0,grid3DIndex:0,zlevel:-10,bevelSize:0,bevelSmoothness:2,onGridPlane:"xy",shading:"color",minHeight:0,itemStyle:{opacity:1},label:{show:!1,distance:2,textStyle:{fontSize:14,color:"#000",backgroundColor:"rgba(255,255,255,0.7)",padding:3,borderRadius:3}},emphasis:{label:{show:!0}},animationDurationUpdate:500}});se(zs.prototype,Nr);var ye=be.vec3,uc=be.mat3,ca=$.extend(function(){return{attributes:{position:new $.Attribute("position","float",3,"POSITION"),normal:new $.Attribute("normal","float",3,"NORMAL"),color:new $.Attribute("color","float",4,"COLOR"),prevPosition:new $.Attribute("prevPosition","float",3),prevNormal:new $.Attribute("prevNormal","float",3)},dynamic:!0,enableNormal:!1,bevelSize:1,bevelSegments:0,_dataIndices:null,_vertexOffset:0,_triangleOffset:0}},{resetOffset:function(){this._vertexOffset=0,this._triangleOffset=0},setBarCount:function(e){var t=this.enableNormal,r=this.getBarVertexCount()*e,i=this.getBarTriangleCount()*e;this.vertexCount!==r&&(this.attributes.position.init(r),t?this.attributes.normal.init(r):this.attributes.normal.value=null,this.attributes.color.init(r)),this.triangleCount!==i&&(this.indices=r>65535?new Uint32Array(i*3):new Uint16Array(i*3),this._dataIndices=new Uint32Array(r))},getBarVertexCount:function(){var e=this.bevelSize>0?this.bevelSegments:0;return e>0?this._getBevelBarVertexCount(e):this.enableNormal?24:8},getBarTriangleCount:function(){var e=this.bevelSize>0?this.bevelSegments:0;return e>0?this._getBevelBarTriangleCount(e):12},_getBevelBarVertexCount:function(e){return(e+1)*4*(e+1)*2},_getBevelBarTriangleCount:function(e){var t=e*4+3,r=e*2+1;return(t+1)*r*2+4},setColor:function(e,t){for(var r=this.getBarVertexCount(),i=r*e,n=r*(e+1),a=i;a0&&this.bevelSegments>0)this._addBevelBar(x,_,S,b,this.bevelSize,this.bevelSegments,A);else{ye.copy(n,_),ye.normalize(n,n),ye.cross(a,S,n),ye.normalize(a,a),ye.cross(i,n,a),ye.normalize(a,a),ye.negate(o,i),ye.negate(s,n),ye.negate(l,a),t(h[0],x,i,b[0]/2),t(h[0],h[0],a,b[2]/2),t(h[1],x,i,b[0]/2),t(h[1],h[1],l,b[2]/2),t(h[2],x,o,b[0]/2),t(h[2],h[2],l,b[2]/2),t(h[3],x,o,b[0]/2),t(h[3],h[3],a,b[2]/2),t(r,x,n,b[1]),t(h[4],r,i,b[0]/2),t(h[4],h[4],a,b[2]/2),t(h[5],r,i,b[0]/2),t(h[5],h[5],l,b[2]/2),t(h[6],r,o,b[0]/2),t(h[6],h[6],l,b[2]/2),t(h[7],r,o,b[0]/2),t(h[7],h[7],a,b[2]/2);var O=this.attributes;if(this.enableNormal){u[0]=i,u[1]=o,u[2]=n,u[3]=s,u[4]=a,u[5]=l;for(var C=this._vertexOffset,B=0;B0&&(m++,u[3]<.99&&(c=!0))}}),o.geometry.setBarCount(m);var v=r.getLayout("orient"),p=this._barIndexOfData=new Int32Array(r.count()),m=0;r.each(function(T){if(!r.hasValue(T)){p[T]=-1;return}var x=r.getItemLayout(T),_=x[0],S=x[1],b=x[2],A=T*4;u[0]=f[A++],u[1]=f[A++],u[2]=f[A++],u[3]=f[A++],u[3]>0&&(a._barMesh.geometry.addBar(_,S,v,b,u,T),p[T]=m++)}),o.geometry.dirty(),o.geometry.updateBoundingBox();var g=o.material;g.transparent=c,g.depthMask=!c,o.geometry.sortTriangles=c,this._initHandler(e,t)},_initHandler:function(e,t){var r=e.getData(),i=this._barMesh,n=e.coordinateSystem.type==="cartesian3D";i.seriesIndex=e.seriesIndex;var a=-1;i.off("mousemove"),i.off("mouseout"),i.on("mousemove",function(o){var s=i.geometry.getDataIndexOfVertex(o.triangle[0]);s!==a&&(this._downplay(a),this._highlight(s),this._labelsBuilder.updateLabels([s]),n&&t.dispatchAction({type:"grid3DShowAxisPointer",value:[r.get("x",s),r.get("y",s),r.get("z",s,!0)]})),a=s,i.dataIndex=s},this),i.on("mouseout",function(o){this._downplay(a),this._labelsBuilder.updateLabels(),a=-1,i.dataIndex=-1,n&&t.dispatchAction({type:"grid3DHideAxisPointer"})},this)},_highlight:function(e){var t=this._data;if(t){var r=this._barIndexOfData[e];if(!(r<0)){var i=t.getItemModel(e),n=i.getModel("emphasis.itemStyle"),a=n.get("color"),o=n.get("opacity");if(a==null){var s=Be(t,e);a=Yn(s,-.4)}o==null&&(o=Ie(t,e));var l=y.parseColor(a);l[3]*=o,this._barMesh.geometry.setColor(r,l),this._api.getZr().refresh()}}},_downplay:function(e){var t=this._data;if(t){var r=this._barIndexOfData[e];if(!(r<0)){var i=Be(t,e),n=Ie(t,e),a=y.parseColor(i);a[3]*=n,this._barMesh.geometry.setColor(r,a),this._api.getZr().refresh()}}},highlight:function(e,t,r,i){this._toggleStatus("highlight",e,t,r,i)},downplay:function(e,t,r,i){this._toggleStatus("downplay",e,t,r,i)},_toggleStatus:function(e,t,r,i,n){var a=t.getData(),o=K.queryDataIndex(a,n),s=this;o!=null?xt(kt.normalizeToArray(o),function(l){e==="highlight"?this._highlight(l):this._downplay(l)},this):a.each(function(l){e==="highlight"?s._highlight(l):s._downplay(l)})},remove:function(){this.groupGL.removeAll()},dispose:function(){this._labelsBuilder.dispose(),this.groupGL.removeAll()}});function dc(e){e.registerChartView(cc),e.registerSeriesModel(zs),lc(e),e.registerProcessor(function(t,r){t.eachSeriesByType("bar3d",function(i){var n=i.getData();n.filterSelf(function(a){return n.hasValue(a)})})})}Xe(dc);var vc=ft.extend({type:"series.line3D",dependencies:["grid3D"],visualStyleAccessPath:"lineStyle",visualDrawType:"stroke",getInitialData:function(e,t){return en(this)},formatTooltip:function(e){return ci(this,e)},defaultOption:{coordinateSystem:"cartesian3D",zlevel:-10,grid3DIndex:0,lineStyle:{width:2},animationDurationUpdate:500}}),pc=be.vec3;y.Shader.import(Ji);const mc=ct.extend({type:"line3D",__ecgl__:!0,init:function(e,t){this.groupGL=new y.Node,this._api=t},render:function(e,t,r){var i=this._prevLine3DMesh;this._prevLine3DMesh=this._line3DMesh,this._line3DMesh=i,this._line3DMesh||(this._line3DMesh=new y.Mesh({geometry:new Ut({useNativeLine:!1,sortTriangles:!0}),material:new y.Material({shader:y.createShader("ecgl.meshLines3D")}),renderOrder:10}),this._line3DMesh.geometry.pick=this._pick.bind(this)),this.groupGL.remove(this._prevLine3DMesh),this.groupGL.add(this._line3DMesh);var n=e.coordinateSystem;if(n&&n.viewGL){n.viewGL.add(this.groupGL);var a=n.viewGL.isLinearSpace()?"define":"undefine";this._line3DMesh.material[a]("fragment","SRGB_DECODE")}this._doRender(e,r),this._data=e.getData(),this._camera=n.viewGL.camera,this.updateCamera(),this._updateAnimation(e)},updateCamera:function(){this._updateNDCPosition()},_doRender:function(e,t){var r=e.getData(),i=this._line3DMesh;i.geometry.resetOffset();var n=r.getLayout("points"),a=[],o=new Float32Array(n.length/3*4),s=0,l=!1;r.each(function(f){var d=Be(r,f),c=Ie(r,f);c==null&&(c=1),y.parseColor(d,a),a[3]*=c,o[s++]=a[0],o[s++]=a[1],o[s++]=a[2],o[s++]=a[3],a[3]<.99&&(l=!0)}),i.geometry.setVertexCount(i.geometry.getPolylineVertexCount(n)),i.geometry.setTriangleCount(i.geometry.getPolylineTriangleCount(n)),i.geometry.addPolyline(n,o,K.firstNotNull(e.get("lineStyle.width"),1)),i.geometry.dirty(),i.geometry.updateBoundingBox();var h=i.material;h.transparent=l,h.depthMask=!l;var u=e.getModel("debug.wireframe");u.get("show")?(i.geometry.createAttribute("barycentric","float",3),i.geometry.generateBarycentric(),i.material.set("both","WIREFRAME_TRIANGLE"),i.material.set("wireframeLineColor",y.parseColor(u.get("lineStyle.color")||"rgba(0,0,0,0.5)")),i.material.set("wireframeLineWidth",K.firstNotNull(u.get("lineStyle.width"),1))):i.material.set("both","WIREFRAME_TRIANGLE"),this._points=n,this._initHandler(e,t)},_updateAnimation:function(e){y.updateVertexAnimation([["prevPosition","position"],["prevPositionPrev","positionPrev"],["prevPositionNext","positionNext"]],this._prevLine3DMesh,this._line3DMesh,e)},_initHandler:function(e,t){var r=e.getData(),i=e.coordinateSystem,n=this._line3DMesh,a=-1;n.seriesIndex=e.seriesIndex,n.off("mousemove"),n.off("mouseout"),n.on("mousemove",function(o){var s=i.pointToData(o.point.array),l=r.indicesOfNearest("x",s[0])[0];l!==a&&(t.dispatchAction({type:"grid3DShowAxisPointer",value:[r.get("x",l),r.get("y",l),r.get("z",l)]}),n.dataIndex=l),a=l},this),n.on("mouseout",function(o){a=-1,n.dataIndex=-1,t.dispatchAction({type:"grid3DHideAxisPointer"})},this)},_updateNDCPosition:function(){var e=new U,t=this._camera;U.multiply(e,t.projectionMatrix,t.viewMatrix);var r=this._positionNDC,i=this._points,n=i.length/3;(!r||r.length/2!==n)&&(r=this._positionNDC=new Float32Array(n*2));for(var a=[],o=0;o=0){var S=h*3,b=new L(this._points[S],this._points[S+1],this._points[S+2]);a.push({dataIndex:h,point:b,pointWorld:b.clone(),target:this._line3DMesh,distance:this._camera.getWorldPosition().dist(b)})}},remove:function(){this.groupGL.removeAll()},dispose:function(){this.groupGL.removeAll()}});function gc(e){e.registerChartView(mc),e.registerSeriesModel(vc),e.registerLayout(function(t,r){t.eachSeriesByType("line3D",function(i){var n=i.getData(),a=i.coordinateSystem;if(a){if(a.type!=="cartesian3D")return;var o=new Float32Array(n.count()*3),s=[],l=[],h=a.dimensions,u=h.map(function(f){return i.coordDimToDataDim(f)[0]});a&&n.each(u,function(f,d,c,v){s[0]=f,s[1]=d,s[2]=c,a.dataToPoint(s,l),o[v*3]=l[0],o[v*3+1]=l[1],o[v*3+2]=l[2]}),n.setLayout("points",o)}})})}Xe(gc);const _c=ft.extend({type:"series.scatter3D",dependencies:["globe","grid3D","geo3D"],visualStyleAccessPath:"itemStyle",hasSymbolVisual:!0,getInitialData:function(e,t){return en(this)},getFormattedLabel:function(e,t,r,i){var n=kt.getFormattedLabel(this,e,t,r,i);if(n==null){var a=this.getData(),o=a.dimensions[a.dimensions.length-1];n=a.get(o,e)}return n},formatTooltip:function(e){return ci(this,e)},defaultOption:{coordinateSystem:"cartesian3D",zlevel:-10,progressive:1e5,progressiveThreshold:1e5,grid3DIndex:0,globeIndex:0,symbol:"circle",symbolSize:10,blendMode:"source-over",label:{show:!1,position:"right",distance:5,textStyle:{fontSize:14,color:"#000",backgroundColor:"rgba(255,255,255,0.7)",padding:3,borderRadius:3}},itemStyle:{opacity:.8},emphasis:{label:{show:!0}},animationDurationUpdate:500}});function Cn(e,i,r){var i=i||document.createElement("canvas");i.width=e,i.height=e;var n=i.getContext("2d");return r&&r(n),i}function yc(e,t,r,i){yt(t)||(t=[t,t]);var n=ki.getMarginByStyle(r,i),a=t[0]+n.left+n.right,o=t[1]+n.top+n.bottom,s=cl(e,0,0,t[0],t[1]),l=Math.max(a,o);s.x=n.left,s.y=n.top,a>o?s.y+=(l-o)/2:s.x+=(l-a)/2;var h=s.getBoundingRect();return s.x-=h.x,s.y-=h.y,s.setStyle(r),s.update(),s.__size=l,s}function xc(e,t,r){var i=t.width,n=t.height,a=e.canvas.width,o=e.canvas.height,s=i/a,l=n/o;function h(g){return g<128?1:-1}function u(g,T){var x=1/0;g=Math.floor(g*s),T=Math.floor(T*l);for(var _=T*i+g,S=t.data[_*4],b=h(S),A=Math.max(T-r,0);A=2e4},doSortVertices:function(e,t){var r=this.indices,i=xo.create();if(!r){r=this.indices=this.vertexCount>65535?new Uint32Array(this.vertexCount):new Uint16Array(this.vertexCount);for(var n=0;n.05);else for(var n=0;n<3;n++)this._progressiveQuickSort(t*3+n);this.dirtyIndices()},_simpleSort:function(e){var t=this._zList,r=this.indices;function i(n,a){return t[a]-t[n]}e?Array.prototype.sort.call(r,i):Er.sort(r,i,0,r.length-1)},_progressiveQuickSort:function(e){var t=this._zList,r=this.indices;this._quickSort=this._quickSort||new Er,this._quickSort.step(r,function(i,n){return t[n]-t[i]},e)}},wc="@export ecgl.sdfSprite.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform float elapsedTime : 0;\n\nattribute vec3 position : POSITION;\n\n#ifdef VERTEX_SIZE\nattribute float size;\n#else\nuniform float u_Size;\n#endif\n\n#ifdef VERTEX_COLOR\nattribute vec4 a_FillColor: COLOR;\nvarying vec4 v_Color;\n#endif\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nattribute float prevSize;\nuniform float percent : 1.0;\n#endif\n\n\n#ifdef POSITIONTEXTURE_ENABLED\nuniform sampler2D positionTexture;\n#endif\n\nvarying float v_Size;\n\nvoid main()\n{\n\n#ifdef POSITIONTEXTURE_ENABLED\n gl_Position = worldViewProjection * vec4(texture2D(positionTexture, position.xy).xy, -10.0, 1.0);\n#else\n\n #ifdef VERTEX_ANIMATION\n vec3 pos = mix(prevPosition, position, percent);\n #else\n vec3 pos = position;\n #endif\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n#endif\n\n#ifdef VERTEX_SIZE\n#ifdef VERTEX_ANIMATION\n v_Size = mix(prevSize, size, percent);\n#else\n v_Size = size;\n#endif\n#else\n v_Size = u_Size;\n#endif\n\n#ifdef VERTEX_COLOR\n v_Color = a_FillColor;\n #endif\n\n gl_PointSize = v_Size;\n}\n\n@end\n\n@export ecgl.sdfSprite.fragment\n\nuniform vec4 color: [1, 1, 1, 1];\nuniform vec4 strokeColor: [1, 1, 1, 1];\nuniform float smoothing: 0.07;\n\nuniform float lineWidth: 0.0;\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\nvarying float v_Size;\n\nuniform sampler2D sprite;\n\n@import clay.util.srgb\n\nvoid main()\n{\n gl_FragColor = color;\n\n vec4 _strokeColor = strokeColor;\n\n#ifdef VERTEX_COLOR\n gl_FragColor *= v_Color;\n #endif\n\n#ifdef SPRITE_ENABLED\n float d = texture2D(sprite, gl_PointCoord).r;\n gl_FragColor.a *= smoothstep(0.5 - smoothing, 0.5 + smoothing, d);\n\n if (lineWidth > 0.0) {\n float sLineWidth = lineWidth / 2.0;\n\n float outlineMaxValue0 = 0.5 + sLineWidth;\n float outlineMaxValue1 = 0.5 + sLineWidth + smoothing;\n float outlineMinValue0 = 0.5 - sLineWidth - smoothing;\n float outlineMinValue1 = 0.5 - sLineWidth;\n\n if (d <= outlineMaxValue1 && d >= outlineMinValue0) {\n float a = _strokeColor.a;\n if (d <= outlineMinValue1) {\n a = a * smoothstep(outlineMinValue0, outlineMinValue1, d);\n }\n else {\n a = a * smoothstep(outlineMaxValue1, outlineMaxValue0, d);\n }\n gl_FragColor.rgb = mix(gl_FragColor.rgb * gl_FragColor.a, _strokeColor.rgb, a);\n gl_FragColor.a = gl_FragColor.a * (1.0 - a) + a;\n }\n }\n#endif\n\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(gl_FragColor);\n#endif\n}\n@end";var Dn=be.vec4;y.Shader.import(wc);var Sc=y.Mesh.extend(function(){var e=new y.Geometry({dynamic:!0,attributes:{color:new y.Geometry.Attribute("color","float",4,"COLOR"),position:new y.Geometry.Attribute("position","float",3,"POSITION"),size:new y.Geometry.Attribute("size","float",1),prevPosition:new y.Geometry.Attribute("prevPosition","float",3),prevSize:new y.Geometry.Attribute("prevSize","float",1)}});Object.assign(e,Tc);var t=new y.Material({shader:y.createShader("ecgl.sdfSprite"),transparent:!0,depthMask:!1});t.enableTexture("sprite"),t.define("both","VERTEX_COLOR"),t.define("both","VERTEX_SIZE");var r=new y.Texture2D({image:document.createElement("canvas"),flipY:!1});return t.set("sprite",r),e.pick=this._pick.bind(this),{geometry:e,material:t,mode:y.Mesh.POINTS,sizeScale:1}},{_pick:function(e,t,r,i,n,a){var o=this._positionNDC;if(o)for(var s=r.viewport,l=2/s.width,h=2/s.height,u=this.geometry.vertexCount-1;u>=0;u--){var f;this.geometry.indices?f=this.geometry.indices[u]:f=u;var d=o[f*2],c=o[f*2+1],v=this.geometry.attributes.size.get(f)/this.sizeScale,p=v/2;if(e>d-p*l&&ec-p*h&&t2?(v=this._updateSymbolSprite(e,d,u,f),s.enableTexture("sprite")):s.disableTexture("sprite"),h.position.init(n-i);var p=[];if(c){s.undefine("VERTEX_SIZE"),s.undefine("VERTEX_COLOR");var m=_f(o),g=yf(o);y.parseColor(m,p),p[3]*=g,s.set({color:p,u_Size:u.maxSize*this._sizeScale})}else s.set({color:[1,1,1,1]}),s.define("VERTEX_SIZE"),s.define("VERTEX_COLOR"),h.size.init(n-i),h.color.init(n-i),this._originalOpacity=new Float32Array(n-i);for(var T=o.getLayout("points"),x=h.position.value,_=0;_1?(n[0]=r.maxSize,n[1]=r.maxSize/r.aspect):(n[1]=r.maxSize,n[0]=r.maxSize*r.aspect),n[0]=n[0]||1,n[1]=n[1]||1,(this._symbolType!==r.type||!bc(this._symbolSize,n)||this._lineWidth!==t.lineWidth)&&(ki.createSymbolSprite(r.type,n,{fill:"#fff",lineWidth:t.lineWidth,stroke:"transparent",shadowColor:"transparent",minMargin:Math.min(n[0]/2,10)},this._spriteImageCanvas),ki.createSDFFromCanvas(this._spriteImageCanvas,Math.min(this._spriteImageCanvas.width,32),To,this._mesh.material.get("sprite").image),this._symbolType=r.type,this._symbolSize=n,this._lineWidth=t.lineWidth),this._spriteImageCanvas.width/r.maxSize*i},_updateMaterial:function(e,t){var r=e.get("blendMode")==="lighter"?y.additiveBlend:null,i=this._mesh.material;i.blend=r,i.set("lineWidth",t.lineWidth/To);var n=y.parseColor(t.stroke);i.set("strokeColor",n),i.transparent=!0,i.depthMask=!1,i.depthTest=!this.is2D,i.sortVertices=!this.is2D},_updateLabelBuilder:function(e,o,r){var i=e.getData(),n=this._mesh.geometry,a=n.attributes.position.value,o=this._startDataIndex,s=this._mesh.sizeScale;this._labelsBuilder.updateData(i,o,r),this._labelsBuilder.getLabelPosition=function(l,h,u){var f=(l-o)*3;return[a[f],a[f+1],a[f+2]]},this._labelsBuilder.getLabelDistance=function(l,h,u){var f=n.attributes.size.get(l-o)/s;return f/2+u},this._labelsBuilder.updateLabels()},_updateAnimation:function(e){y.updateVertexAnimation([["prevPosition","position"],["prevSize","size"]],this._prevMesh,this._mesh,e)},_updateHandler:function(e,t,r){var i=e.getData(),n=this._mesh,a=this,o=-1,s=e.coordinateSystem&&e.coordinateSystem.type==="cartesian3D",l;s&&(l=e.coordinateSystem.model),n.seriesIndex=e.seriesIndex,n.off("mousemove"),n.off("mouseout"),n.on("mousemove",function(h){var u=h.vertexIndex+a._startDataIndex;u!==o&&(this.highlightOnMouseover&&(this.downplay(i,o),this.highlight(i,u),this._labelsBuilder.updateLabels([u])),s&&r.dispatchAction({type:"grid3DShowAxisPointer",value:[i.get(e.coordDimToDataDim("x")[0],u),i.get(e.coordDimToDataDim("y")[0],u),i.get(e.coordDimToDataDim("z")[0],u)],grid3DIndex:l.componentIndex})),n.dataIndex=u,o=u},this),n.on("mouseout",function(h){var u=h.vertexIndex+a._startDataIndex;this.highlightOnMouseover&&(this.downplay(i,u),this._labelsBuilder.updateLabels()),o=-1,n.dataIndex=-1,s&&r.dispatchAction({type:"grid3DHideAxisPointer",grid3DIndex:l.componentIndex})},this)},updateLayout:function(e,t,r){var i=e.getData();if(this._mesh){var n=this._mesh.geometry.attributes.position.value,a=i.getLayout("points");if(this.is2D)for(var o=0;othis._endDataIndex||tthis._endDataIndex||t0?1:-1}y.Shader.import(Nc);const Oc=y.Mesh.extend(function(){var e=new y.Material({shader:new y.Shader(y.Shader.source("ecgl.trail2.vertex"),y.Shader.source("ecgl.trail2.fragment")),transparent:!0,depthMask:!1}),t=new Ut({dynamic:!0});return t.createAttribute("dist","float",1),t.createAttribute("distAll","float",1),t.createAttribute("start","float",1),{geometry:t,material:e,culling:!1,$ignorePicking:!0}},{updateData:function(e,t,r){var i=e.hostModel,n=this.geometry,a=i.getModel("effect"),o=a.get("trailWidth")*t.getDevicePixelRatio(),s=a.get("trailLength"),l=i.get("effect.constantSpeed"),h=i.get("effect.period")*1e3,u=l!=null;u?this.material.set("speed",l/1e3):this.material.set("period",h),this.material[u?"define":"undefine"]("vertex","CONSTANT_SPEED");var f=i.get("polyline");n.trailLength=s,this.material.set("trailLength",s),n.resetOffset(),["position","positionPrev","positionNext"].forEach(function(A){n.attributes[A].value=r.attributes[A].value});var d=["dist","distAll","start","offset","color"];d.forEach(function(A){n.attributes[A].init(n.vertexCount)}),n.indices=r.indices;var c=[],v=a.get("trailColor"),p=a.get("trailOpacity"),m=v!=null,g=p!=null;this.updateWorldTransform();var T=this.worldTransform.x.len(),x=this.worldTransform.y.len(),_=this.worldTransform.z.len(),S=0,b=0;e.each(function(A){var E=e.getItemLayout(A),M=g?p:Ie(e,A),O=Be(e,A);M==null&&(M=1),c=y.parseColor(m?v:O,c),c[3]*=M;for(var C=f?r.getPolylineVertexCount(E):r.getCubicCurveVertexCount(E[0],E[1],E[2],E[3]),B=0,G=[],R=[],H=S;HS&&(B+=Mo.dist(G,R)),n.attributes.dist.set(H,B),Mo.copy(R,G);b=Math.max(b,B);for(var W=Math.random()*(u?B:h),H=S;H0;this._updateSurfaceMesh(this._surfaceMesh,e,u,c);var v=this._surfaceMesh.material;c?(v.define("WIREFRAME_QUAD"),v.set("wireframeLineWidth",d),v.set("wireframeLineColor",y.parseColor(f.get("lineStyle.color")))):v.undefine("WIREFRAME_QUAD"),this._initHandler(e,r),this._updateAnimation(e)},_updateAnimation:function(e){y.updateVertexAnimation([["prevPosition","position"],["prevNormal","normal"]],this._prevSurfaceMesh,this._surfaceMesh,e)},_createSurfaceMesh:function(){var e=new y.Mesh({geometry:new y.Geometry({dynamic:!0,sortTriangles:!0}),shadowDepthMaterial:new y.Material({shader:new y.Shader(y.Shader.source("ecgl.sm.depth.vertex"),y.Shader.source("ecgl.sm.depth.fragment"))}),culling:!1,renderOrder:10,renderNormal:!0});return e.geometry.createAttribute("barycentric","float",4),e.geometry.createAttribute("prevPosition","float",3),e.geometry.createAttribute("prevNormal","float",3),Object.assign(e.geometry,oa),e},_initHandler:function(e,t){var r=e.getData(),i=this._surfaceMesh,n=e.coordinateSystem;function a(s,l){for(var h=1/0,u=-1,f=[],d=0;d=0){var h=[];i.geometry.attributes.position.get(l,h);for(var u=n.pointToData(h),f=1/0,d=-1,c=[],v=0;v65535?Uint32Array:Uint16Array)((v-1)*(p-1)*6),b=function(Le,dt,We){We[1]=Le*p+dt,We[0]=Le*p+dt+1,We[3]=(Le+1)*p+dt+1,We[2]=(Le+1)*p+dt},A=!1;if(l){var E=[],M=[],O=0;g?u.init(n.vertexCount):u.value=null;for(var C=[[],[],[]],B=[],G=[],R=Kt.create(),H=function(Le,dt,We){var tn=dt*3;return We[0]=Le[tn],We[1]=Le[tn+1],We[2]=Le[tn+2],We},W=new Float32Array(o.length),j=new Float32Array(o.length/3*4),k=0;k0;){if(Math.floor(s/u)===s/u)return[u,s/u];u--}return u=Math.floor(Math.sqrt(s)),[u,u]},dispose:function(){this.groupGL.removeAll()},remove:function(){this.groupGL.removeAll()}});function Vc(e){e.registerChartView(Hc),e.registerSeriesModel(Vs),e.registerLayout(function(t,r){t.eachSeriesByType("surface",function(i){var n=i.coordinateSystem;!n||n.type;var a=i.getData(),o=new Float32Array(3*a.count()),s=[NaN,NaN,NaN];if(n&&n.type==="cartesian3D"){var l=n.dimensions,h=l.map(function(u){return i.coordDimToDataDim(u)[0]});a.each(h,function(u,f,d,c){var v;a.hasValue(c)?v=n.dataToPoint([u,f,d]):v=s,o[c*3]=v[0],o[c*3+1]=v[1],o[c*3+2]=v[2]})}a.setLayout("points",o)})})}Xe(Vc);function Do(e,t){for(var r=[],i=0;i "+d)),h++)}var c,v=si(e,{coordDimensions:["value"]});c=new Tt(v,r),c.initData(e);var p=new Tt(["value"],r);return p.initData(l,s),n&&n(c,p),gl({mainData:c,struct:a,structAttr:"graph",datas:{node:c,edge:p},datasAttr:{node:"data",edge:"edgeData"}}),a.update(),a}var jr=ft.extend({type:"series.graphGL",visualStyleAccessPath:"itemStyle",hasSymbolVisual:!0,init:function(e){jr.superApply(this,"init",arguments),this.legendDataProvider=function(){return this._categoriesData},this._updateCategoriesData()},mergeOption:function(e){jr.superApply(this,"mergeOption",arguments),this._updateCategoriesData()},getFormattedLabel:function(e,t,r,i){var n=kt.getFormattedLabel(this,e,t,r,i);if(n==null){var a=this.getData(),o=a.dimensions[a.dimensions.length-1];n=a.get(o,e)}return n},getInitialData:function(e,t){var r=e.edges||e.links||[],i=e.data||e.nodes||[],n=this;if(i&&r)return qc(i,r,this,!0,a).data;function a(o,s){o.wrapMethod("getItemModel",function(f){const d=n._categoriesModels,c=f.getShallow("category"),v=d[c];return v&&(v.parentModel=f.parentModel,f.parentModel=v),f});const l=t.getModel([]).getModel;function h(f,d){const c=l.call(this,f,d);return c.resolveParentPath=u,c}s.wrapMethod("getItemModel",function(f){return f.resolveParentPath=u,f.getModel=h,f});function u(f){if(f&&(f[0]==="label"||f[1]==="label")){const d=f.slice();return f[0]==="label"?d[0]="edgeLabel":f[1]==="label"&&(d[1]="edgeLabel"),d}return f}}},getGraph:function(){return this.getData().graph},getEdgeData:function(){return this.getGraph().edgeData},getCategoriesData:function(){return this._categoriesData},formatTooltip:function(e,t,r){if(r==="edge"){var i=this.getData(),n=this.getDataParams(e,r),a=i.graph.getEdgeByIndex(e),o=i.getName(a.node1.dataIndex),s=i.getName(a.node2.dataIndex),l=[];return o!=null&&l.push(o),s!=null&&l.push(s),l=pr(l.join(" > ")),n.value&&(l+=" : "+pr(n.value)),l}else return jr.superApply(this,"formatTooltip",arguments)},_updateCategoriesData:function(){var e=(this.option.categories||[]).map(function(r){return r.value!=null?r:Object.assign({value:0},r)}),t=new Tt(["value"],this);t.initData(e),this._categoriesData=t,this._categoriesModels=t.mapArray(function(r){return t.getItemModel(r,!0)})},setView:function(e){e.zoom!=null&&(this.option.zoom=e.zoom),e.offset!=null&&(this.option.offset=e.offset)},setNodePosition:function(e){for(var t=0;t65535?this.indices instanceof Uint16Array&&(this.indices=new Uint32Array(this.indices)):this.indices instanceof Uint32Array&&(this.indices=new Uint16Array(this.indices)))},setTriangleCount:function(e){this.triangleCount!==e&&(e===0?this.indices=null:this.indices=this.vertexCount>65535?new Uint32Array(e*3):new Uint16Array(e*3))},_getCubicCurveApproxStep:function(e,t,r,i){var n=Me.dist(e,t)+Me.dist(r,t)+Me.dist(i,r),a=1/(n+1)*this.segmentScale;return a},getCubicCurveVertexCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?a*2:a*2+2},getCubicCurveTriangleCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?0:a*2},getLineVertexCount:function(){return this.getPolylineVertexCount(Po)},getLineTriangleCount:function(){return this.getPolylineTriangleCount(Po)},getPolylineVertexCount:function(e){var t;if(typeof e=="number")t=e;else{var r=typeof e[0]!="number";t=r?e.length:e.length/2}return this.useNativeLine?(t-1)*2:(t-1)*2+2},getPolylineTriangleCount:function(e){var t;if(typeof e=="number")t=e;else{var r=typeof e[0]!="number";t=r?e.length:e.length/2}return this.useNativeLine?0:(t-1)*2},addCubicCurve:function(e,t,r,i,n,a){a==null&&(a=1);for(var o=e[0],s=e[1],l=t[0],h=t[1],u=r[0],f=r[1],d=i[0],c=i[1],v=this._getCubicCurveApproxStep(e,t,r,i),p=v*v,m=p*v,g=3*v,T=3*p,x=6*p,_=6*m,S=o-l*2+u,b=s-h*2+f,A=(l-u)*3-o+d,E=(h-f)*3-s+c,M=o,O=s,C=(l-o)*g+S*T+A*m,B=(h-s)*g+b*T+E*m,G=S*x+A*_,R=b*x+E*_,H=A*_,W=E*_,j=0,k=0,ne=Math.ceil(1/v),X=new Float32Array((ne+1)*3),X=[],he=0,k=0;k1&&(M=C>0?Math.min(M,d):Math.max(M,d),O=B>0?Math.min(O,c):Math.max(O,c));this.addPolyline(X,n,a)},addLine:function(e,t,r,i){this.addPolyline([e,t],r,i)},addPolyline:(function(){var e=Me.create(),t=Me.create(),r=Me.create(),i=Me.create(),n=[],a=[],o=[];return function(s,l,h,u,f){if(s.length){var d=typeof s[0]!="number";if(f==null&&(f=d?s.length:s.length/2),!(f<2)){u==null&&(u=0),h==null&&(h=1),this._itemVertexOffsets.push(this._vertexOffset);for(var c=d?typeof l[0]!="number":l.length/4===f,v=this.attributes.position,p=this.attributes.color,m=this.attributes.offset,g=this.attributes.normal,T=this.indices,x=this._vertexOffset,_,S=0;S1&&(v.copy(x,x-1),p.copy(x,x-1),x++);else{var E;if(S0){Me.sub(e,n,o),Me.sub(t,a,n),Me.normalize(e,e),Me.normalize(t,t),Me.add(i,e,t),Me.normalize(i,i);var M=h/2*Math.min(1/Me.dot(e,i),2);r[0]=-i[1],r[1]=i[0],E=M}else Me.sub(e,a,n),Me.normalize(e,e),r[0]=-e[1],r[1]=e[0],E=h/2}else Me.sub(e,n,o),Me.normalize(e,e),r[0]=-e[1],r[1]=e[0],E=h/2;g.set(x,r),g.set(x+1,r),m.set(x,E),m.set(x+1,-E),Me.copy(o,n),v.set(x,n),v.set(x+1,n),p.set(x,_),p.set(x+1,_),x+=2}if(this.useNativeLine)p.set(x,_),v.set(x,n),x++;else if(S>0){var O=this._faceOffset*3,T=this.indices;T[O]=x-4,T[O+1]=x-3,T[O+2]=x-2,T[O+3]=x-3,T[O+4]=x-1,T[O+5]=x-2,this._faceOffset+=2}}this._vertexOffset=x}}}})(),setItemColor:function(e,t){for(var r=this._itemVertexOffsets[e],i=e5e4?this.jitterTolerence=10:r>5e3?this.jitterTolerence=1:this.jitterTolerence=.1,r>100?this.scaling=2:this.scaling=10,e)for(var t in Nn)e[t]!=null&&(this[t]=e[t]);if(this.repulsionByDegree)for(var i=this._positionSourceTex.pixels,n=0;ne};Pe.prototype._swapTexture=function(){var e=this._positionPrevTex;this._positionPrevTex=this._positionTex,this._positionTex=e;var e=this._forcePrevTex;this._forcePrevTex=this._forceTex,this._forceTex=e;var e=this._globalSpeedPrevTex;this._globalSpeedPrevTex=this._globalSpeedTex,this._globalSpeedTex=e};Pe.prototype._initFromSource=function(e){this._framebuffer.attach(this._positionPrevTex),this._framebuffer.bind(e),this._copyPass.setUniform("texture",this._positionSourceTex),this._copyPass.render(e),e.gl.clearColor(0,0,0,0),this._framebuffer.attach(this._forcePrevTex),e.gl.clear(e.gl.COLOR_BUFFER_BIT),this._framebuffer.attach(this._globalSpeedPrevTex),e.gl.clear(e.gl.COLOR_BUFFER_BIT),this._framebuffer.unbind(e)};Pe.prototype._resize=function(e,t){["_positionSourceTex","_positionTex","_positionPrevTex","_forceTex","_forcePrevTex"].forEach(function(r){this[r].width=e,this[r].height=t,this[r].dirty()},this)};Pe.prototype.dispose=function(e){this._framebuffer.dispose(e),this._copyPass.dispose(e),this._nodeRepulsionPass.dispose(e),this._positionPass.dispose(e),this._globalSpeedPass.dispose(e),this._edgeForceMesh.geometry.dispose(e),this._weightedSumMesh.geometry.dispose(e),this._positionSourceTex.dispose(e),this._positionTex.dispose(e),this._positionPrevTex.dispose(e),this._forceTex.dispose(e),this._forcePrevTex.dispose(e),this._weightedSumTex.dispose(e),this._globalSpeedTex.dispose(e),this._globalSpeedPrevTex.dispose(e)};function Kc(){var e={create:function(){return new Float32Array(2)},dist:function(l,h){var u=h[0]-l[0],f=h[1]-l[1];return Math.sqrt(u*u+f*f)},len:function(l){var h=l[0],u=l[1];return Math.sqrt(h*h+u*u)},scaleAndAdd:function(l,h,u,f){return l[0]=h[0]+u[0]*f,l[1]=h[1]+u[1]*f,l},scale:function(l,h,u){return l[0]=h[0]*u,l[1]=h[1]*u,l},add:function(l,h,u){return l[0]=h[0]+u[0],l[1]=h[1]+u[1],l},sub:function(l,h,u){return l[0]=h[0]-u[0],l[1]=h[1]-u[1],l},normalize:function(l,h){var u=h[0],f=h[1],d=u*u+f*f;return d>0&&(d=1/Math.sqrt(d),l[0]=h[0]*d,l[1]=h[1]*d),l},negate:function(l,h){return l[0]=-h[0],l[1]=-h[1],l},copy:function(l,h){return l[0]=h[0],l[1]=h[1],l},set:function(l,h,u){return l[0]=h,l[1]=u,l}};function t(){this.subRegions=[],this.nSubRegions=0,this.node=null,this.mass=0,this.centerOfMass=null,this.bbox=new Float32Array(4),this.size=0}var r=t.prototype;r.beforeUpdate=function(){for(var l=0;l=l&&this.bbox[1]<=h&&this.bbox[3]>=h},r.setBBox=function(l,h,u,f){this.bbox[0]=l,this.bbox[1]=h,this.bbox[2]=u,this.bbox[3]=f,this.size=(u-l+f-h)/2},r._newSubRegion=function(){var l=this.subRegions[this.nSubRegions];return l||(l=new t,this.subRegions[this.nSubRegions]=l),this.nSubRegions++,l},r._addNodeToSubRegion=function(l){var h=this.findSubRegion(l.position[0],l.position[1]),u=this.bbox;if(!h){var f=(u[0]+u[2])/2,d=(u[1]+u[3])/2,c=(u[2]-u[0])/2,v=(u[3]-u[1])/2,p=l.position[0]>=f?1:0,m=l.position[1]>=d?1:0,h=this._newSubRegion();h.setBBox(p*c+u[0],m*v+u[1],(p+1)*c+u[0],(m+1)*v+u[1])}h.addNode(l)},r._updateCenterOfMass=function(l){this.centerOfMass==null&&(this.centerOfMass=new Float32Array(2));var h=this.centerOfMass[0]*this.mass,u=this.centerOfMass[1]*this.mass;h+=l.position[0]*l.mass,u+=l.position[1]*l.mass,this.mass+=l.mass,this.centerOfMass[0]=h/this.mass,this.centerOfMass[1]=u/this.mass};function i(){this.position=new Float32Array(2),this.force=e.create(),this.forcePrev=e.create(),this.mass=1,this.inDegree=0,this.outDegree=0}function n(l,h){this.source=l,this.target=h,this.weight=1}function a(){this.autoSettings=!0,this.barnesHutOptimize=!0,this.barnesHutTheta=1.5,this.repulsionByDegree=!0,this.linLogMode=!1,this.strongGravityMode=!1,this.gravity=1,this.scaling=1,this.edgeWeightInfluence=1,this.jitterTolerence=.1,this.preventOverlap=!1,this.dissuadeHubs=!1,this.rootRegion=new t,this.rootRegion.centerOfMass=e.create(),this.nodes=[],this.edges=[],this.bbox=new Float32Array(4),this.gravityCenter=null,this._massArr=null,this._swingingArr=null,this._sizeArr=null,this._globalSpeed=0}var o=a.prototype;o.initNodes=function(l,h,u){var f=h.length;this.nodes.length=0;for(var d=typeof u<"u",c=0;c0&&(this.strongGravityMode?this.applyNodeStrongGravity(f):this.applyNodeGravity(f))}for(var h=0;h0&&(x=Math.min(x/this._globalSpeed,1.5)*this._globalSpeed),this._globalSpeed=x;for(var h=0;h0&&(_=Math.min(S*_,10)/S,e.scaleAndAdd(u.position,u.position,u.force,_))}},o.applyRegionToNodeRepulsion=(function(){var l=e.create();return function(u,f){if(u.node)this.applyNodeToNodeRepulsion(u.node,f,!0);else{e.sub(l,f.position,u.centerOfMass);var d=l[0]*l[0]+l[1]*l[1];if(d>this.barnesHutTheta*u.size*u.size){var c=this.scaling*f.mass*u.mass/d;e.scaleAndAdd(f.force,f.force,l,c)}else for(var v=0;v0)v=this.scaling*u.mass*f.mass/(p*p);else if(p<0)v=this.scaling*100*u.mass*f.mass;else return}else v=this.scaling*u.mass*f.mass/c;e.scaleAndAdd(u.force,u.force,l,v),e.scaleAndAdd(f.force,f.force,l,-v)}}}})(),o.applyEdgeAttraction=(function(){var l=e.create();return function(u){var f=u.source,d=u.target;e.sub(l,f.position,d.position);var c=e.len(l),v;this.edgeWeightInfluence===0?v=1:this.edgeWeightInfluence===1?v=u.weight:v=Math.pow(u.weight,this.edgeWeightInfluence);var p;this.preventOverlap&&(c=c-f.size-d.size,c<=0)||(this.linLogMode?p=-v*Math.log(c+1)/(c+1):p=-v,e.scaleAndAdd(f.force,f.force,l,p),e.scaleAndAdd(d.force,d.force,l,-p))}})(),o.applyNodeGravity=(function(){var l=e.create();return function(h){e.sub(l,this.gravityCenter,h.position);var u=e.len(l);e.scaleAndAdd(h.force,h.force,l,this.gravity*h.mass/(u+1))}})(),o.applyNodeStrongGravity=(function(){var l=e.create();return function(h){e.sub(l,this.gravityCenter,h.position),e.scaleAndAdd(h.force,h.force,l,this.gravity*h.mass)}})(),o.updateBBox=function(){for(var l=1/0,h=1/0,u=-1/0,f=-1/0,d=0;d5e4?t.jitterTolerence=10:a>5e3?t.jitterTolerence=1:t.jitterTolerence=.1,a>100?t.scaling=2:t.scaling=10,a>1e3?t.barnesHutOptimize=!0:t.barnesHutOptimize=!1,e)for(var r in Yr)e[r]!=null&&(t[r]=e[r]);if(!t.gravityCenter){for(var o=[1/0,1/0],s=[-1/0,-1/0],l=0;le};et.prototype.getNodePosition=function(e,t){if(t||(t=new Float32Array(this._nodes.length*2)),this._positionArr)for(var r=0;r0?1.1:.9,a=Math.max(Math.min(this._zoom*n,this.maxZoom),this.minZoom);n=a/this._zoom;var o=this._convertPos(r,i),s=(o.x-this._dx)*(n-1),l=(o.y-this._dy)*(n-1);this._dx-=s,this._dy-=l,this._zoom=a,this._needsUpdate=!0}}},dispose:function(){var e=this.zr;e.off("mousedown",this._mouseDownHandler),e.off("mousemove",this._mouseMoveHandler),e.off("mouseup",this._mouseUpHandler),e.off("mousewheel",this._mouseWheelHandler),e.off("globalout",this._mouseUpHandler),e.animation.off("frame",this._update)}});const Qc="@export ecgl.lines2D.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nattribute vec2 position: POSITION;\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n\n#ifdef POSITIONTEXTURE_ENABLED\nuniform sampler2D positionTexture;\n#endif\n\nvoid main()\n{\n gl_Position = worldViewProjection * vec4(position, -10.0, 1.0);\n\n v_Color = a_Color;\n}\n\n@end\n\n@export ecgl.lines2D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\n\nvoid main()\n{\n gl_FragColor = color * v_Color;\n}\n@end\n\n\n@export ecgl.meshLines2D.vertex\n\nattribute vec2 position: POSITION;\nattribute vec2 normal;\nattribute float offset;\nattribute vec4 a_Color : COLOR;\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform vec4 viewport : VIEWPORT;\n\nvarying vec4 v_Color;\nvarying float v_Miter;\n\nvoid main()\n{\n vec4 p2 = worldViewProjection * vec4(position + normal, -10.0, 1.0);\n gl_Position = worldViewProjection * vec4(position, -10.0, 1.0);\n\n p2.xy /= p2.w;\n gl_Position.xy /= gl_Position.w;\n\n vec2 N = normalize(p2.xy - gl_Position.xy);\n gl_Position.xy += N * offset / viewport.zw * 2.0;\n\n gl_Position.xy *= gl_Position.w;\n\n v_Color = a_Color;\n}\n@end\n\n\n@export ecgl.meshLines2D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\nvarying float v_Miter;\n\nvoid main()\n{\n gl_FragColor = color * v_Color;\n}\n\n@end";var Ai=be.vec2;y.Shader.import(Qc);var Jc=1;const ed=ct.extend({type:"graphGL",__ecgl__:!0,init:function(e,t){this.groupGL=new y.Node,this.viewGL=new le("orthographic"),this.viewGL.camera.left=this.viewGL.camera.right=0,this.viewGL.add(this.groupGL),this._pointsBuilder=new nr(!0,t),this._forceEdgesMesh=new y.Mesh({material:new y.Material({shader:y.createShader("ecgl.forceAtlas2.edges"),transparent:!0,depthMask:!1,depthTest:!1}),$ignorePicking:!0,geometry:new y.Geometry({attributes:{node:new y.Geometry.Attribute("node","float",2),color:new y.Geometry.Attribute("color","float",4,"COLOR")},dynamic:!0,mainAttribute:"node"}),renderOrder:-1,mode:y.Mesh.LINES}),this._edgesMesh=new y.Mesh({material:new y.Material({shader:y.createShader("ecgl.meshLines2D"),transparent:!0,depthMask:!1,depthTest:!1}),$ignorePicking:!0,geometry:new da({useNativeLine:!1,dynamic:!0}),renderOrder:-1,culling:!1}),this._layoutId=0,this._control=new $c({zr:t.getZr(),viewGL:this.viewGL}),this._control.setTarget(this.groupGL),this._control.init(),this._clickHandler=this._clickHandler.bind(this)},render:function(e,t,r){this.groupGL.add(this._pointsBuilder.rootNode),this._model=e,this._api=r,this._initLayout(e,t,r),this._pointsBuilder.update(e,t,r),this._forceLayoutInstance instanceof Pe||this.groupGL.remove(this._forceEdgesMesh),this._updateCamera(e,r),this._control.off("update"),this._control.on("update",function(){r.dispatchAction({type:"graphGLRoam",seriesId:e.id,zoom:this._control.getZoom(),offset:this._control.getOffset()}),this._pointsBuilder.updateView(this.viewGL.camera)},this),this._control.setZoom(K.firstNotNull(e.get("zoom"),1)),this._control.setOffset(e.get("offset")||[0,0]);var i=this._pointsBuilder.getPointsMesh();if(i.off("mousemove",this._mousemoveHandler),i.off("mouseout",this._mouseOutHandler,this),r.getZr().off("click",this._clickHandler),this._pointsBuilder.highlightOnMouseover=!0,e.get("focusNodeAdjacency")){var n=e.get("focusNodeAdjacencyOn");n==="click"?r.getZr().on("click",this._clickHandler):n==="mouseover"&&(i.on("mousemove",this._mousemoveHandler,this),i.on("mouseout",this._mouseOutHandler,this),this._pointsBuilder.highlightOnMouseover=!1)}this._lastMouseOverDataIndex=-1},_clickHandler:function(e){if(!this._layouting){var t=this._pointsBuilder.getPointsMesh().dataIndex;t>=0?this._api.dispatchAction({type:"graphGLFocusNodeAdjacency",seriesId:this._model.id,dataIndex:t}):this._api.dispatchAction({type:"graphGLUnfocusNodeAdjacency",seriesId:this._model.id})}},_mousemoveHandler:function(e){if(!this._layouting){var t=this._pointsBuilder.getPointsMesh().dataIndex;t>=0?t!==this._lastMouseOverDataIndex&&this._api.dispatchAction({type:"graphGLFocusNodeAdjacency",seriesId:this._model.id,dataIndex:t}):this._mouseOutHandler(e),this._lastMouseOverDataIndex=t}},_mouseOutHandler:function(e){this._layouting||(this._api.dispatchAction({type:"graphGLUnfocusNodeAdjacency",seriesId:this._model.id}),this._lastMouseOverDataIndex=-1)},_updateForceEdgesGeometry:function(e,t){var r=this._forceEdgesMesh.geometry,i=t.getEdgeData(),n=0,a=this._forceLayoutInstance,o=i.count()*2;r.attributes.node.init(o),r.attributes.color.init(o),i.each(function(s){var l=e[s];r.attributes.node.set(n,a.getNodeUV(l.node1)),r.attributes.node.set(n+1,a.getNodeUV(l.node2));var h=Be(i,l.dataIndex),u=y.parseColor(h);u[3]*=K.firstNotNull(Ie(i,l.dataIndex),1),r.attributes.color.set(n,u),r.attributes.color.set(n+1,u),n+=2}),r.dirty()},_updateMeshLinesGeometry:function(){var t=this._model.getEdgeData(),e=this._edgesMesh.geometry,t=this._model.getEdgeData(),r=this._model.getData().getLayout("points");e.resetOffset(),e.setVertexCount(t.count()*e.getLineVertexCount()),e.setTriangleCount(t.count()*e.getLineTriangleCount());var i=[],n=[],a=["lineStyle","width"];this._originalEdgeColors=new Float32Array(t.count()*4),this._edgeIndicesMap=new Float32Array(t.count()),t.each(function(o){var s=t.graph.getEdgeByIndex(o),l=s.node1.dataIndex*2,h=s.node2.dataIndex*2;i[0]=r[l],i[1]=r[l+1],n[0]=r[h],n[1]=r[h+1];var u=Be(t,s.dataIndex),f=y.parseColor(u);f[3]*=K.firstNotNull(Ie(t,s.dataIndex),1);var d=t.getItemModel(s.dataIndex),c=K.firstNotNull(d.get(a),1)*this._api.getDevicePixelRatio();e.addLine(i,n,f,c);for(var v=0;v<4;v++)this._originalEdgeColors[s.dataIndex*4+v]=f[v];this._edgeIndicesMap[s.dataIndex]=o},this),e.dirty()},_updateForceNodesGeometry:function(e){for(var t=this._pointsBuilder.getPointsMesh(),r=[],i=0;i=v&&(h._syncNodePosition(e),c=0),a.getZr().refresh(),Rn(function(){p(m)})})}};Rn(function(){h._forceLayoutInstanceToDispose&&(h._forceLayoutInstanceToDispose.dispose(n.layer.renderer),h._forceLayoutInstanceToDispose=null),p(u)}),this._layouting=!0}}},stopLayout:function(e,t,r,i){i&&i.from!=null&&i.from!==this.uid||(this._layoutId=0,this.groupGL.remove(this._forceEdgesMesh),this.groupGL.add(this._edgesMesh),this._forceLayoutInstance&&this.viewGL.layer&&(i&&i.beforeLayout||(this._syncNodePosition(e),this._updateAfterLayout(e,t,r)),this._api.getZr().refresh(),this._layouting=!1))},_syncNodePosition:function(e){var t=this._forceLayoutInstance.getNodePosition(this.viewGL.layer.renderer);e.getData().setLayout("points",t),e.setNodePosition(t)},_updateAfterLayout:function(e,t,r){this._updateMeshLinesGeometry(),this._pointsBuilder.removePositionTexture(),this._pointsBuilder.updateLayout(e,t,r),this._pointsBuilder.updateView(this.viewGL.camera),this._pointsBuilder.updateLabels(),this._pointsBuilder.showLabels()},focusNodeAdjacency:function(e,t,r,i){var n=this._model.getData();this._downplayAll();var a=i.dataIndex,o=n.graph,s=[],l=o.getNodeByIndex(a);s.push(l),l.edges.forEach(function(u){u.dataIndex<0||(u.node1!==l&&s.push(u.node1),u.node2!==l&&s.push(u.node2))},this),this._pointsBuilder.fadeOutAll(.05),this._fadeOutEdgesAll(.05),s.forEach(function(u){this._pointsBuilder.highlight(n,u.dataIndex)},this),this._pointsBuilder.updateLabels(s.map(function(u){return u.dataIndex}));var h=[];l.edges.forEach(function(u){u.dataIndex>=0&&(this._highlightEdge(u.dataIndex),h.push(u))},this),this._focusNodes=s,this._focusEdges=h},unfocusNodeAdjacency:function(e,t,r,i){this._downplayAll(),this._pointsBuilder.fadeInAll(),this._fadeInEdgesAll(),this._pointsBuilder.updateLabels()},_highlightEdge:function(e){var t=this._model.getEdgeData().getItemModel(e),r=y.parseColor(t.get("emphasis.lineStyle.color")||t.get("lineStyle.color")),i=K.firstNotNull(t.get("emphasis.lineStyle.opacity"),t.get("lineStyle.opacity"),1);r[3]*=i,this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[e],r)},_downplayAll:function(){this._focusNodes&&this._focusNodes.forEach(function(e){this._pointsBuilder.downplay(this._model.getData(),e.dataIndex)},this),this._focusEdges&&this._focusEdges.forEach(function(e){this._downplayEdge(e.dataIndex)},this)},_downplayEdge:function(e){var t=this._getColor(e,[]);this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[e],t)},_setEdgeFade:(function(){var e=[];return function(t,r){this._getColor(t,e),e[3]*=r,this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[t],e)}})(),_getColor:function(e,t){for(var r=0;r<4;r++)t[r]=this._originalEdgeColors[e*4+r];return t},_fadeOutEdgesAll:function(e){var t=this._model.getData().graph;t.eachEdge(function(r){this._setEdgeFade(r.dataIndex,e)},this)},_fadeInEdgesAll:function(){this._fadeOutEdgesAll(1)},_updateCamera:function(e,t){this.viewGL.setViewport(0,0,t.getWidth(),t.getHeight(),t.getDevicePixelRatio());for(var r=this.viewGL.camera,i=e.getData(),n=i.getLayout("points"),a=Ai.create(1/0,1/0),o=Ai.create(-1/0,-1/0),s=[],l=0;lr.left&&ur.top)){var f=Math.max(o[0]-a[0],10),d=f/t.getWidth()*t.getHeight();f*=1.4,d*=1.4,a[0]-=f*.2,r.left=a[0],r.top=h-d/2,r.bottom=h+d/2,r.right=f+a[0],r.near=0,r.far=100}},dispose:function(){var e=this.viewGL.layer.renderer;this._forceLayoutInstance&&this._forceLayoutInstance.dispose(e),this.groupGL.removeAll(),this._layoutId=-1,this._pointsBuilder.dispose()},remove:function(){this.groupGL.removeAll(),this._control.dispose()}});function Li(e){return e instanceof Array||(e=[e,e]),e}function td(e){e.registerChartView(ed),e.registerSeriesModel(jr),e.registerVisual(function(r){const i={};r.eachSeriesByType("graphGL",function(n){var a=n.getCategoriesData(),o=n.getData(),s={};a.each(function(l){var h=a.getName(l);s["ec-"+h]=l;var u=a.getItemModel(l),f=u.getModel("itemStyle").getItemStyle();f.fill||(f.fill=n.getColorFromPalette(h,i)),a.setItemVisual(l,"style",f);var d=["symbol","symbolSize","symbolKeepAspect"];for(let v=0;v65535?new Uint32Array(i*3):new Uint16Array(i*3))},addLine:function(e){var t=this._vertexOffset;this.attributes.position.set(t,[e[0],e[1],1]),this.attributes.position.set(t+1,[e[0],e[1],-1]),this.attributes.position.set(t+2,[e[0],e[1],2]),this.attributes.position.set(t+3,[e[0],e[1],-2]),this.setTriangleIndices(this._faceOffset++,[t,t+1,t+2]),this.setTriangleIndices(this._faceOffset++,[t+1,t+2,t+3]),this._vertexOffset+=4}});const nd="@export ecgl.vfParticle.particle.fragment\n\nuniform sampler2D particleTexture;\nuniform sampler2D spawnTexture;\nuniform sampler2D velocityTexture;\n\nuniform float deltaTime;\nuniform float elapsedTime;\n\nuniform float speedScaling : 1.0;\n\nuniform vec2 textureSize;\nuniform vec4 region : [0, 0, 1, 1];\nuniform float firstFrameTime;\n\nvarying vec2 v_Texcoord;\n\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, v_Texcoord);\n bool spawn = false;\n if (p.w <= 0.0) {\n p = texture2D(spawnTexture, fract(v_Texcoord + elapsedTime / 10.0));\n p.w -= firstFrameTime;\n spawn = true;\n }\n vec2 v = texture2D(velocityTexture, fract(p.xy * region.zw + region.xy)).xy;\n v = (v - 0.5) * 2.0;\n p.z = length(v);\n p.xy += v * deltaTime / 10.0 * speedScaling;\n p.w -= deltaTime;\n\n if (spawn || p.xy != fract(p.xy)) {\n p.z = 0.0;\n }\n p.xy = fract(p.xy);\n\n gl_FragColor = p;\n}\n@end\n\n@export ecgl.vfParticle.renderPoints.vertex\n\n#define PI 3.1415926\n\nattribute vec2 texcoord : TEXCOORD_0;\n\nuniform sampler2D particleTexture;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nuniform float size : 1.0;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, texcoord);\n\n if (p.w > 0.0 && p.z > 1e-5) {\n gl_Position = worldViewProjection * vec4(p.xy * 2.0 - 1.0, 0.0, 1.0);\n }\n else {\n gl_Position = vec4(100000.0, 100000.0, 100000.0, 1.0);\n }\n\n v_Mag = p.z;\n v_Uv = p.xy;\n\n gl_PointSize = size;\n}\n\n@end\n\n@export ecgl.vfParticle.renderPoints.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nuniform sampler2D gradientTexture;\nuniform sampler2D colorTexture;\nuniform sampler2D spriteTexture;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n gl_FragColor = color;\n#ifdef SPRITETEXTURE_ENABLED\n gl_FragColor *= texture2D(spriteTexture, gl_PointCoord);\n if (color.a == 0.0) {\n discard;\n }\n#endif\n#ifdef GRADIENTTEXTURE_ENABLED\n gl_FragColor *= texture2D(gradientTexture, vec2(v_Mag, 0.5));\n#endif\n#ifdef COLORTEXTURE_ENABLED\n gl_FragColor *= texture2D(colorTexture, v_Uv);\n#endif\n}\n\n@end\n\n@export ecgl.vfParticle.renderLines.vertex\n\n#define PI 3.1415926\n\nattribute vec3 position : POSITION;\n\nuniform sampler2D particleTexture;\nuniform sampler2D prevParticleTexture;\n\nuniform float size : 1.0;\nuniform vec4 vp: VIEWPORT;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\n@import clay.util.rand\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, position.xy);\n vec4 p2 = texture2D(prevParticleTexture, position.xy);\n\n p.xy = p.xy * 2.0 - 1.0;\n p2.xy = p2.xy * 2.0 - 1.0;\n\n if (p.w > 0.0 && p.z > 1e-5) {\n vec2 dir = normalize(p.xy - p2.xy);\n vec2 norm = vec2(dir.y / vp.z, -dir.x / vp.w) * sign(position.z) * size;\n if (abs(position.z) == 2.0) {\n gl_Position = vec4(p.xy + norm, 0.0, 1.0);\n v_Uv = p.xy;\n v_Mag = p.z;\n }\n else {\n gl_Position = vec4(p2.xy + norm, 0.0, 1.0);\n v_Mag = p2.z;\n v_Uv = p2.xy;\n }\n gl_Position = worldViewProjection * gl_Position;\n }\n else {\n gl_Position = vec4(100000.0, 100000.0, 100000.0, 1.0);\n }\n}\n\n@end\n\n@export ecgl.vfParticle.renderLines.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nuniform sampler2D gradientTexture;\nuniform sampler2D colorTexture;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n gl_FragColor = color;\n #ifdef GRADIENTTEXTURE_ENABLED\n gl_FragColor *= texture2D(gradientTexture, vec2(v_Mag, 0.5));\n#endif\n#ifdef COLORTEXTURE_ENABLED\n gl_FragColor *= texture2D(colorTexture, v_Uv);\n#endif\n}\n\n@end\n";z.import(nd);function ad(e){var t=document.createElement("canvas");t.width=t.height=e;var r=t.getContext("2d");return r.fillStyle="#fff",r.arc(e/2,e/2,e/2,0,Math.PI*2),r.fill(),t}var jn=function(){this.motionBlurFactor=.99,this.vectorFieldTexture=new Y({type:F.FLOAT,flipY:!1}),this.particleLife=[5,20],this._particleType="point",this._particleSize=1,this.particleColor=[1,1,1,1],this.particleSpeedScaling=1,this._thisFrameTexture=null,this._particlePass=null,this._spawnTexture=null,this._particleTexture0=null,this._particleTexture1=null,this._particlePointsMesh=null,this._surfaceFrameBuffer=null,this._elapsedTime=0,this._scene=null,this._camera=null,this._lastFrameTexture=null,this._supersampling=1,this._downsampleTextures=[],this._width=512,this._height=512,this.init()};jn.prototype={constructor:jn,init:function(){var e={type:F.FLOAT,minFilter:F.NEAREST,magFilter:F.NEAREST,useMipmap:!1};this._spawnTexture=new Y(e),this._particleTexture0=new Y(e),this._particleTexture1=new Y(e),this._frameBuffer=new Se({depthBuffer:!1}),this._particlePass=new Ee({fragment:z.source("ecgl.vfParticle.particle.fragment")}),this._particlePass.setUniform("velocityTexture",this.vectorFieldTexture),this._particlePass.setUniform("spawnTexture",this._spawnTexture),this._downsamplePass=new Ee({fragment:z.source("clay.compositor.downsample")});var t=new Oe({renderOrder:10,material:new nt({shader:new z(z.source("ecgl.vfParticle.renderPoints.vertex"),z.source("ecgl.vfParticle.renderPoints.fragment"))}),mode:Oe.POINTS,geometry:new $({dynamic:!0,mainAttribute:"texcoord0"})}),r=new Oe({renderOrder:10,material:new nt({shader:new z(z.source("ecgl.vfParticle.renderLines.vertex"),z.source("ecgl.vfParticle.renderLines.fragment"))}),geometry:new id,culling:!1}),i=new Oe({material:new nt({shader:new z(z.source("ecgl.color.vertex"),z.source("ecgl.color.fragment"))}),geometry:new Yi});i.material.enableTexture("diffuseMap"),this._particlePointsMesh=t,this._particleLinesMesh=r,this._lastFrameFullQuadMesh=i,this._camera=new Sr,this._thisFrameTexture=new Y,this._lastFrameTexture=new Y},setParticleDensity:function(e,t){for(var r=e*t,i=new Float32Array(r*4),n=0,a=this.particleLife,o=0;o0?e[e.length-1]:this._lastFrameTexture},setRegion:function(e){this._particlePass.setUniform("region",e)},resize:function(e,t){this._lastFrameTexture.width=e*this._supersampling,this._lastFrameTexture.height=t*this._supersampling,this._thisFrameTexture.width=e*this._supersampling,this._thisFrameTexture.height=t*this._supersampling,this._width=e,this._height=t},setParticleSize:function(e){var t=this._getParticleMesh();if(e<=2){t.material.disableTexture("spriteTexture"),t.material.transparent=!1;return}this._spriteTexture||(this._spriteTexture=new Y),(!this._spriteTexture.image||this._spriteTexture.image.width!==e)&&(this._spriteTexture.image=ad(e),this._spriteTexture.dirty()),t.material.transparent=!0,t.material.enableTexture("spriteTexture"),t.material.set("spriteTexture",this._spriteTexture),this._particleSize=e},setGradientTexture:function(e){var t=this._getParticleMesh().material;t[e?"enableTexture":"disableTexture"]("gradientTexture"),t.setUniform("gradientTexture",e)},setColorTextureImage:function(e,t){var r=this._getParticleMesh().material;r.setTextureImage("colorTexture",e,t,{flipY:!0})},setParticleType:function(e){this._particleType=e},clearFrame:function(e){var t=this._frameBuffer;t.attach(this._lastFrameTexture),t.bind(e),e.gl.clear(e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT),t.unbind(e)},setSupersampling:function(e){this._supersampling=e,this.resize(this._width,this._height)},_updateDownsampleTextures:function(e,t){for(var r=this._downsampleTextures,i=Math.max(Math.floor(Math.log(this._supersampling/t.getDevicePixelRatio())/Math.log(2)),0),n=2,a=this._width*this._supersampling,o=this._height*this._supersampling,s=0;s=359;s&&(n[0]>0&&(n[0]=0),a[0]1?(t.material.shader!==this._meshLinesShader&&t.material.attachShader(this._meshLinesShader),t.mode=y.Mesh.TRIANGLES):(t.material.shader!==this._nativeLinesShader&&t.material.attachShader(this._nativeLinesShader),t.mode=y.Mesh.LINES),r=r||0,i=i||n.count(),s.resetOffset();var u=0,f=0,d=[],c=[],v=[],p=[],m=[],g=.3,T=.7;function x(){c[0]=d[0]*T+p[0]*g-(d[1]-p[1])*a,c[1]=d[1]*T+p[1]*g-(p[0]-d[0])*a,v[0]=d[0]*g+p[0]*T-(d[1]-p[1])*a,v[1]=d[1]*g+p[1]*T-(p[0]-d[0])*a}if(o||a!==0)for(var _=r;_({tooltip:{show:!0},globe:{silent:!0,shading:"color",baseTexture:s(),viewControl:{distance:240,targetCoord:[n.value,i.value],maxDistance:240,minDistance:240,rotateSensitivity:2,autoRotateSpeed:10}},series:[{type:"bar3D",coordinateSystem:"globe",shading:"lambert",opacity:1,bevelSize:.2,itemStyle:{color:"#EBE806"},label:{show:!1,formatter:"{b}"},data:[]},{name:"lines3D",type:"lines3D",coordinateSystem:"globe",effect:{show:!0,period:2,trailWidth:4,trailLength:.5,trailOpacity:1,trailColor:"red"},blendMode:"lighter",lineStyle:{width:1,color:"red",opacity:0},data:a.value,silent:!1},{type:"lines3D",coordinateSystem:"globe",effect:{show:!0,trailWidth:5,trailOpacity:1,trailLength:.2,constantSpeed:5},blendMode:"lighter",lineStyle:{color:"#EBE806",width:1,opacity:1},data:[]}]}),s=()=>{const d=document.createElement("canvas"),c=rn.init(d,null,{width:4096,height:2048});return c.setOption({backgroundColor:{type:"linear",x:0,y:0,x2:0,y2:1,global:!1,colorStops:[{offset:0,color:"#9ed6ff"},{offset:.7,color:"#fafcfa"},{offset:1,color:"#9ed6ff"}]},series:[{type:"map",map:"world",left:0,top:0,right:0,bottom:0,boundingCoords:[[-180,90],[180,-90]],label:{show:!1,color:"#fff",fontSize:20},itemStyle:{areaColor:"#44b359",borderColor:"#fff",borderWidth:1}}]}),c},l=async()=>{if(!t.value)return;const{message:d}=await xl();_l(d)&&(i.value=d.load_ip.latitude,n.value=d.load_ip.longitude,a.value=d.attack_ip.map(v=>({coords:[[v.ip_longitude,v.ip_latitude],[d.load_ip.longitude,d.load_ip.latitude]],value:1}))),r=rn.init(t.value);const c=o();r.setOption(c)},h=async()=>{const{data:d}=await yl.get("/static/vite/data/world.json");rn.registerMap("world",d)},u=()=>{r==null||r.resize()},f=()=>{r==null||r.dispose(),r=null};return Sl(async()=>{await h(),l(),window.addEventListener("resize",u)}),bl(()=>{f(),window.removeEventListener("resize",u)}),(d,c)=>(El(),Al("div",{ref_key:"mapRef",ref:t,class:"attack-map"},null,512))}});export{Pd as default};