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yakpanel-core/mod/project/node/filetransfer/socket_server.py
2026-04-07 02:04:22 +05:30

301 lines
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Python
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import json
import socket
import struct
import sys
import threading
import os
import atexit
from typing import Callable, Any, Union, Tuple, Optional, List
class StatusServer:
def __init__(self, get_status_func: Callable[[bool], Any], server_address: Union[str, Tuple[str, int]]):
"""
初始化服务端
:param get_status_func: 获取状态的函数,返回当前进程状态字典, 支持一个参数 init
当init为True时表示获取初始化状态否则为更新状态
:param server_address: 本地套接字文件路径Unix域或 (host, port)TCP
"""
self.get_status_func = get_status_func
self.server_address = server_address
self.clients: List[socket.socket] = []
self.lock = threading.Lock() # 线程锁
self.running = False
self.server_socket = None
def handle_client(self, client_socket):
"""处理客户端连接"""
try:
# 发送初始状态
new_status = self.get_status_func(True)
status_bytes = json.dumps(new_status).encode() # 使用 JSON 更安全
packed_data = len(status_bytes).to_bytes(4, 'little') + status_bytes # 添加长度头
# 添加到客户端列表
try:
# 分块发送
client_socket.sendall(packed_data) # 发送结束标志
except Exception as e:
print(f"Failed to send update to client: {e}")
client_socket.close()
return
with self.lock:
self.clients.append(client_socket)
# 保持连接以支持后续更新
while self.running:
try:
# 可选:接收客户端心跳或命令
data = client_socket.recv(1024)
if not data:
break
except:
break
finally:
# 关闭连接并从列表中移除
client_socket.close()
with self.lock:
if client_socket in self.clients:
self.clients.remove(client_socket)
def start_server(self):
"""启动本地套接字服务端"""
self.running = True
if isinstance(self.server_address, str):
# Unix 域套接字
self.server_socket = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
try:
os.unlink(self.server_address)
except OSError:
if os.path.exists(self.server_address):
raise
self.server_socket.bind(self.server_address)
else:
# TCP 套接字
self.server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.server_socket.bind(self.server_address)
self.server_socket.listen(5)
print(f"Server is listening on {self.server_address}...")
try:
self.running = True
while self.running:
client_socket, _ = self.server_socket.accept()
print("Client connected")
# 启动新线程处理客户端
client_thread = threading.Thread(target=self.handle_client, args=(client_socket,))
client_thread.start()
except KeyboardInterrupt:
print("Shutting down server...")
finally:
self.stop()
def stop(self):
"""停止服务端并清理资源"""
if not self.running:
return
self.running = False
with self.lock:
for client in self.clients:
client.close()
self.clients.clear()
if self.server_socket:
self.server_socket.close()
self.server_socket = None
# 清理 Unix 套接字文件
if isinstance(self.server_address, str) and os.path.exists(self.server_address):
os.remove(self.server_address)
print(f"Socket file removed: {self.server_address}")
def update_status(self, update_data: Optional[dict]=None):
"""获取最新的状态并推送给所有客户端"""
if not update_data:
new_status = self.get_status_func(False)
else:
new_status = update_data
status_bytes = json.dumps(new_status).encode() # 使用 JSON 更安全
packed_data = len(status_bytes).to_bytes(4, 'little') + status_bytes # 添加长度头
with self.lock:
for client in self.clients:
print("Sending update to client...")
print(len(status_bytes), status_bytes, packed_data)
try:
client.sendall(packed_data) # 直接发送完整数据
except Exception as e:
print(f"Failed to send update to client: {e}")
client.close()
if client in self.clients:
self.clients.remove(client)
class StatusClient:
def __init__(self, server_address, callback=None):
"""
初始化客户端
:param server_address: Unix 域路径(字符串) 或 TCP 地址元组 (host, port)
:param callback: 接收到状态更新时的回调函数,接受一个 dict 参数
"""
self.server_address = server_address
self.callback = callback
self.sock: Optional[socket.socket] = None
self.running = False
self.receive_thread = None
def connect(self):
"""连接到服务端"""
if isinstance(self.server_address, str):
print("Connecting to Unix socket...", self.server_address)
# Unix 域套接字
self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
self.sock.connect(self.server_address)
else:
# TCP 套接字
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.sock.connect(self.server_address)
print("Connected to server.")
# 启动接收线程
self.running = True
self.receive_thread = threading.Thread(target=self._receive_loop, daemon=True)
self.receive_thread.start()
def _receive_loop(self):
buffer = b''
while self.running:
try:
# 读取长度头
while len(buffer) < 4:
data = self.sock.recv(4)
if not data:
raise ConnectionResetError("Server closed the connection")
buffer += data
length = int.from_bytes(buffer[:4], 'little')
buffer = buffer[4:]
# 读取完整数据
while len(buffer) < length:
data = self.sock.recv(length - len(buffer))
if not data:
raise ConnectionResetError("Server closed the connection")
buffer += data
message = buffer[:length]
buffer = buffer[length:]
# 解析JSON
status = json.loads(message.decode())
if self.callback:
self.callback(status)
except ConnectionResetError as e:
print("Connection interrupted:", e)
self.disconnect()
break
except json.JSONDecodeError as e:
print("JSON parsing failed:", e)
continue
except Exception as e:
print("reception error:", e)
self.disconnect()
break
def disconnect(self):
"""断开连接"""
self.running = False
if self.sock:
self.sock.close()
self.sock = None
print("Disconnected from server.")
def stop(self):
"""停止客户端"""
self.disconnect()
if self.receive_thread and self.receive_thread.is_alive():
self.receive_thread.join()
print("Client stopped.")
def wait_receive(self):
if self.receive_thread and self.receive_thread.is_alive():
self.receive_thread.join()
# 注册退出清理钩子
def register_cleanup(server_instance):
def cleanup():
server_instance.stop()
atexit.register(cleanup)
# # 示例使用
# if __name__ == '__main__' and "server" in sys.argv:
#
# import time
#
# # 模拟的状态存储
# process_status = {
# 'process1': 'running',
# 'process2': 'stopped',
# "big_data": "<AAAAAAAAAAAAAAAAAFFFFFFFFFFFFFFFFFFAAAAFFFFFFFFFFFFFFFAAAAAAAAAAAAAAAAAAAAAAAAA>"
# }
#
# def get_status():
# return process_status
#
# # 设置 Unix 域套接字地址
# server_address = './socket_filetransfer.sock'
#
# # 创建服务端实例
# server = StatusServer(get_status, server_address)
# register_cleanup(server) # 注册退出时清理
#
# # 启动服务端线程
# server_thread = threading.Thread(target=server.start_server)
# server_thread.daemon = True
# server_thread.start()
#
# # 模拟状态更新
# try:
# while True:
# print(">>>>>>>change<<<<<<<<<<<<<<<")
# time.sleep(5)
# process_status['process1'] = 'stopped' if process_status['process1'] == 'running' else 'running'
# server.update_status()
#
# time.sleep(5)
# process_status['process2'] = 'running' if process_status['process2'] == 'stopped' else 'stopped'
# server.update_status()
# except KeyboardInterrupt:
# pass
#
# # 示例使用
# if __name__ == '__main__' and "client" in sys.argv:
# # Unix 域套接字示例:
# server_address = './socket_filetransfer.sock'
#
# # 示例回调函数
# def on_status_update(status_dict):
# print("[Callback] New status received:")
# for k, v in status_dict.items():
# print(f" - {k}: {v}")
#
#
# client = StatusClient(server_address, callback=on_status_update)
# try:
# client.connect()
#
# # 主线程保持运行,防止程序退出
# while client.running:
# pass
# except KeyboardInterrupt:
# print("Client shutting down...")
# client.stop()