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yakpanel-core/YakPanel/static/vite/js/map3d-legacy-DU-h7OAj.js
2026-04-07 02:04:22 +05:30

2 lines
589 KiB
JavaScript

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r=/[,=\(\):]/,i=t.replace(/:\s*\[\s*(.*)\s*\]/g,"="+e+"($1)").replace(/\s+/g,"").split(/(?=[,=\(\):])/g),n=[],a=0;a<i.length;a++)i[a].match(r)?n.push(i[a].charAt(0),i[a].slice(1)):n.push(i[a]);var o,s=0,l={},h=null;function u(e){e||Pr();var t=e.match(/\[(.*?)\]/);o=e.replace(/\[(.*?)\]/,""),l[o]={},t&&(l[o].isArray=!0,l[o].arraySize=t[1])}for(u((i=n)[0]),a=1;a<i.length;a++){var c=i[a];if(c)if("="!==c)if(":"!==c)if(","!==c)if(")"!==c)if("("!==c)if(c.indexOf("vec")>=0){if(1!==s&&4!==s){Pr();break}s=2,h=[]}else if(1!==s)if(4!==s)u(c),s=0;else{var d=c;Sr.indexOf(d)>=0||Mr.indexOf(d)>=0||Ar.indexOf(d)>=0?l[o].semantic=d:"ignore"===d||"unconfigurable"===d?l[o].ignore=!0:l[o].value="bool"===e?"true"===d:parseFloat(d)}else l[o].value="bool"===e?"true"===c:parseFloat(c),h=null;else{if(2!==s){Pr();break}if(!(h instanceof Array)){Pr();break}h.push(+i[++a])}else l[o].value=new Rt.Float32Array(h),h=null,s=5;else if(2===s){if(!(h instanceof Array)){Pr();break}h.push(+i[++a])}else s=5;else 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e},_parseImport:function(){this._vertexCode=Nr.parseImport(this.vertex),this._fragmentCode=Nr.parseImport(this.fragment)},_addSemanticUniform:function(e,t,r){if(Sr.indexOf(r)>=0)this.attributeSemantics[r]={symbol:e,type:t};else if(Ar.indexOf(r)>=0){var i=!1,n=r;r.match(/TRANSPOSE$/)&&(i=!0,n=r.slice(0,-9)),this.matrixSemantics[r]={symbol:e,type:t,isTranspose:i,semanticNoTranspose:n}}else Mr.indexOf(r)>=0&&(this.uniformSemantics[r]={symbol:e,type:t})},_addMaterialUniform:function(e,t,r,i,n,a){a[e]={type:r,value:n?wr.array:i||wr[t],semantic:null}},_parseUniforms:function(){var e={},t=this,r="vertex";function i(e){return null!=e?function(){return e}:null}function n(n,a,o){var s=Or(a,o),l=[];for(var h in s){var u=s[h],c=u.semantic,d=h,f=br[a],p=i(s[h].value);s[h].isArray&&(d+="["+s[h].arraySize+"]",f+="v"),l.push(d),t._uniformList.push(h),u.ignore||("sampler2D"!==a&&"samplerCube"!==a||(t.textures[h]={shaderType:r,type:a}),c?t._addSemanticUniform(h,f,c):t._addMaterialUniform(h,a,f,p,s[h].isArray,e))}return l.length>0?"uniform "+a+" "+l.join(",")+";\n":""}this._uniformList=[],this._vertexCode=this._vertexCode.replace(vr,n),r="fragment",this._fragmentCode=this._fragmentCode.replace(vr,n),t.matrixSemanticKeys=Object.keys(this.matrixSemantics),this.uniformTemplates=e},_parseAttributes:function(){var e={},t=this;this._vertexCode=this._vertexCode.replace(yr,(function(r,i,n){var a=Or(i,n),o=Er[i]||1,s=[];for(var l in a){var h=a[l].semantic;if(e[l]={type:"float",size:o,semantic:h||null},h){if(Sr.indexOf(h)<0)throw new Error('Unkown semantic "'+h+'"');t.attributeSemantics[h]={symbol:l,type:i}}s.push(l)}return"attribute "+i+" "+s.join(",")+";\n"})),this.attributes=e},_parseDefines:function(){var e=this,t="vertex";function r(r,i,n){var a="vertex"===t?e.vertexDefines:e.fragmentDefines;return a[i]||(a[i]="false"!==n&&("true"===n||(n?isNaN(parseFloat(n))?n.trim():parseFloat(n):null))),""}this._vertexCode=this._vertexCode.replace(xr,r),t="fragment",this._fragmentCode=this._fragmentCode.replace(xr,r)},clone:function(){var e=Dr[this._shaderID];return new Nr(e.vertex,e.fragment)}},Object.defineProperty&&(Object.defineProperty(Nr.prototype,"shaderID",{get:function(){return this._shaderID}}),Object.defineProperty(Nr.prototype,"vertex",{get:function(){return this._vertexCode}}),Object.defineProperty(Nr.prototype,"fragment",{get:function(){return this._fragmentCode}}),Object.defineProperty(Nr.prototype,"uniforms",{get:function(){return this._uniformList}}));var Rr=/(@import)\s*([0-9a-zA-Z_\-\.]*)/g;Nr.parseImport=function(e){return e=e.replace(Rr,(function(e,t,r){return(e=Nr.source(r))?Nr.parseImport(e):(console.error('Shader chunk "'+r+'" not existed in library'),"")}))};var Ir=/(@export)\s*([0-9a-zA-Z_\-\.]*)\s*\n([\s\S]*?)@end/g;Nr.import=function(e){e.replace(Ir,(function(e,t,r,i){if(i=i.replace(/(^[\s\t\xa0\u3000]+)|([\u3000\xa0\s\t]+\x24)/g,"")){for(var n,a=r.split("."),o=Nr.codes,s=0;s<a.length-1;)o[n=a[s++]]||(o[n]={}),o=o[n];o[n=a[s]]=i}return i}))},Nr.codes={},Nr.source=function(e){for(var t=e.split("."),r=Nr.codes,i=0;r&&i<t.length;)r=r[t[i++]];return"string"!=typeof r?(console.error('Shader "'+e+'" not existed in library'),""):r};const Br="@export clay.prez.vertex\nuniform mat4 WVP : WORLDVIEWPROJECTION;\nattribute vec3 pos : POSITION;\nattribute vec2 uv : TEXCOORD_0;\nuniform vec2 uvRepeat : [1.0, 1.0];\nuniform vec2 uvOffset : [0.0, 0.0];\n@import clay.chunk.skinning_header\n@import clay.chunk.instancing_header\nvarying vec2 v_Texcoord;\nvoid main()\n{\n vec4 P = vec4(pos, 1.0);\n#ifdef SKINNING\n @import clay.chunk.skin_matrix\n P = skinMatrixWS * P;\n#endif\n#ifdef INSTANCING\n @import clay.chunk.instancing_matrix\n P = instanceMat * P;\n#endif\n gl_Position = WVP * P;\n v_Texcoord = uv * uvRepeat + uvOffset;\n}\n@end\n@export clay.prez.fragment\nuniform sampler2D alphaMap;\nuniform float alphaCutoff: 0.0;\nvarying vec2 v_Texcoord;\nvoid main()\n{\n if (alphaCutoff > 0.0) {\n if (texture2D(alphaMap, v_Texcoord).a <= alphaCutoff) {\n discard;\n }\n }\n gl_FragColor = vec4(0.0,0.0,0.0,1.0);\n}\n@end";var zr={create:function(){var e=new nr(16);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e},clone:function(e){var t=new nr(16);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15],t},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],e},identity:function(e){return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=1,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=1,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e},transpose:function(e,t){if(e===t){var r=t[1],i=t[2],n=t[3],a=t[6],o=t[7],s=t[11];e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=r,e[6]=t[9],e[7]=t[13],e[8]=i,e[9]=a,e[11]=t[14],e[12]=n,e[13]=o,e[14]=s}else e[0]=t[0],e[1]=t[4],e[2]=t[8],e[3]=t[12],e[4]=t[1],e[5]=t[5],e[6]=t[9],e[7]=t[13],e[8]=t[2],e[9]=t[6],e[10]=t[10],e[11]=t[14],e[12]=t[3],e[13]=t[7],e[14]=t[11],e[15]=t[15];return e},invert:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=t[6],h=t[7],u=t[8],c=t[9],d=t[10],f=t[11],p=t[12],m=t[13],g=t[14],_=t[15],v=r*s-i*o,y=r*l-n*o,x=r*h-a*o,b=i*l-n*s,T=i*h-a*s,w=n*h-a*l,S=u*m-c*p,M=u*g-d*p,A=u*_-f*p,E=c*g-d*m,C=c*_-f*m,D=d*_-f*g,L=v*D-y*C+x*E+b*A-T*M+w*S;return L?(L=1/L,e[0]=(s*D-l*C+h*E)*L,e[1]=(n*C-i*D-a*E)*L,e[2]=(m*w-g*T+_*b)*L,e[3]=(d*T-c*w-f*b)*L,e[4]=(l*A-o*D-h*M)*L,e[5]=(r*D-n*A+a*M)*L,e[6]=(g*x-p*w-_*y)*L,e[7]=(u*w-d*x+f*y)*L,e[8]=(o*C-s*A+h*S)*L,e[9]=(i*A-r*C-a*S)*L,e[10]=(p*T-m*x+_*v)*L,e[11]=(c*x-u*T-f*v)*L,e[12]=(s*M-o*E-l*S)*L,e[13]=(r*E-i*M+n*S)*L,e[14]=(m*y-p*b-g*v)*L,e[15]=(u*b-c*y+d*v)*L,e):null},adjoint:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=t[6],h=t[7],u=t[8],c=t[9],d=t[10],f=t[11],p=t[12],m=t[13],g=t[14],_=t[15];return e[0]=s*(d*_-f*g)-c*(l*_-h*g)+m*(l*f-h*d),e[1]=-(i*(d*_-f*g)-c*(n*_-a*g)+m*(n*f-a*d)),e[2]=i*(l*_-h*g)-s*(n*_-a*g)+m*(n*h-a*l),e[3]=-(i*(l*f-h*d)-s*(n*f-a*d)+c*(n*h-a*l)),e[4]=-(o*(d*_-f*g)-u*(l*_-h*g)+p*(l*f-h*d)),e[5]=r*(d*_-f*g)-u*(n*_-a*g)+p*(n*f-a*d),e[6]=-(r*(l*_-h*g)-o*(n*_-a*g)+p*(n*h-a*l)),e[7]=r*(l*f-h*d)-o*(n*f-a*d)+u*(n*h-a*l),e[8]=o*(c*_-f*m)-u*(s*_-h*m)+p*(s*f-h*c),e[9]=-(r*(c*_-f*m)-u*(i*_-a*m)+p*(i*f-a*c)),e[10]=r*(s*_-h*m)-o*(i*_-a*m)+p*(i*h-a*s),e[11]=-(r*(s*f-h*c)-o*(i*f-a*c)+u*(i*h-a*s)),e[12]=-(o*(c*g-d*m)-u*(s*g-l*m)+p*(s*d-l*c)),e[13]=r*(c*g-d*m)-u*(i*g-n*m)+p*(i*d-n*c),e[14]=-(r*(s*g-l*m)-o*(i*g-n*m)+p*(i*l-n*s)),e[15]=r*(s*d-l*c)-o*(i*d-n*c)+u*(i*l-n*s),e},determinant:function(e){var t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],o=e[5],s=e[6],l=e[7],h=e[8],u=e[9],c=e[10],d=e[11],f=e[12],p=e[13],m=e[14],g=e[15];return(t*o-r*a)*(c*g-d*m)-(t*s-i*a)*(u*g-d*p)+(t*l-n*a)*(u*m-c*p)+(r*s-i*o)*(h*g-d*f)-(r*l-n*o)*(h*m-c*f)+(i*l-n*s)*(h*p-u*f)},multiply:function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=t[6],u=t[7],c=t[8],d=t[9],f=t[10],p=t[11],m=t[12],g=t[13],_=t[14],v=t[15],y=r[0],x=r[1],b=r[2],T=r[3];return e[0]=y*i+x*s+b*c+T*m,e[1]=y*n+x*l+b*d+T*g,e[2]=y*a+x*h+b*f+T*_,e[3]=y*o+x*u+b*p+T*v,y=r[4],x=r[5],b=r[6],T=r[7],e[4]=y*i+x*s+b*c+T*m,e[5]=y*n+x*l+b*d+T*g,e[6]=y*a+x*h+b*f+T*_,e[7]=y*o+x*u+b*p+T*v,y=r[8],x=r[9],b=r[10],T=r[11],e[8]=y*i+x*s+b*c+T*m,e[9]=y*n+x*l+b*d+T*g,e[10]=y*a+x*h+b*f+T*_,e[11]=y*o+x*u+b*p+T*v,y=r[12],x=r[13],b=r[14],T=r[15],e[12]=y*i+x*s+b*c+T*m,e[13]=y*n+x*l+b*d+T*g,e[14]=y*a+x*h+b*f+T*_,e[15]=y*o+x*u+b*p+T*v,e},multiplyAffine:function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[4],s=t[5],l=t[6],h=t[8],u=t[9],c=t[10],d=t[12],f=t[13],p=t[14],m=r[0],g=r[1],_=r[2];return e[0]=m*i+g*o+_*h,e[1]=m*n+g*s+_*u,e[2]=m*a+g*l+_*c,m=r[4],g=r[5],_=r[6],e[4]=m*i+g*o+_*h,e[5]=m*n+g*s+_*u,e[6]=m*a+g*l+_*c,m=r[8],g=r[9],_=r[10],e[8]=m*i+g*o+_*h,e[9]=m*n+g*s+_*u,e[10]=m*a+g*l+_*c,m=r[12],g=r[13],_=r[14],e[12]=m*i+g*o+_*h+d,e[13]=m*n+g*s+_*u+f,e[14]=m*a+g*l+_*c+p,e}};zr.mul=zr.multiply,zr.mulAffine=zr.multiplyAffine,zr.translate=function(e,t,r){var i,n,a,o,s,l,h,u,c,d,f,p,m=r[0],g=r[1],_=r[2];return t===e?(e[12]=t[0]*m+t[4]*g+t[8]*_+t[12],e[13]=t[1]*m+t[5]*g+t[9]*_+t[13],e[14]=t[2]*m+t[6]*g+t[10]*_+t[14],e[15]=t[3]*m+t[7]*g+t[11]*_+t[15]):(i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=t[6],u=t[7],c=t[8],d=t[9],f=t[10],p=t[11],e[0]=i,e[1]=n,e[2]=a,e[3]=o,e[4]=s,e[5]=l,e[6]=h,e[7]=u,e[8]=c,e[9]=d,e[10]=f,e[11]=p,e[12]=i*m+s*g+c*_+t[12],e[13]=n*m+l*g+d*_+t[13],e[14]=a*m+h*g+f*_+t[14],e[15]=o*m+u*g+p*_+t[15]),e},zr.scale=function(e,t,r){var i=r[0],n=r[1],a=r[2];return e[0]=t[0]*i,e[1]=t[1]*i,e[2]=t[2]*i,e[3]=t[3]*i,e[4]=t[4]*n,e[5]=t[5]*n,e[6]=t[6]*n,e[7]=t[7]*n,e[8]=t[8]*a,e[9]=t[9]*a,e[10]=t[10]*a,e[11]=t[11]*a,e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15],e},zr.rotate=function(e,t,r,i){var n,a,o,s,l,h,u,c,d,f,p,m,g,_,v,y,x,b,T,w,S,M,A,E,C=i[0],D=i[1],L=i[2],P=Math.sqrt(C*C+D*D+L*L);return Math.abs(P)<ir?null:(C*=P=1/P,D*=P,L*=P,n=Math.sin(r),o=1-(a=Math.cos(r)),s=t[0],l=t[1],h=t[2],u=t[3],c=t[4],d=t[5],f=t[6],p=t[7],m=t[8],g=t[9],_=t[10],v=t[11],y=C*C*o+a,x=D*C*o+L*n,b=L*C*o-D*n,T=C*D*o-L*n,w=D*D*o+a,S=L*D*o+C*n,M=C*L*o+D*n,A=D*L*o-C*n,E=L*L*o+a,e[0]=s*y+c*x+m*b,e[1]=l*y+d*x+g*b,e[2]=h*y+f*x+_*b,e[3]=u*y+p*x+v*b,e[4]=s*T+c*w+m*S,e[5]=l*T+d*w+g*S,e[6]=h*T+f*w+_*S,e[7]=u*T+p*w+v*S,e[8]=s*M+c*A+m*E,e[9]=l*M+d*A+g*E,e[10]=h*M+f*A+_*E,e[11]=u*M+p*A+v*E,t!==e&&(e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e)},zr.rotateX=function(e,t,r){var i=Math.sin(r),n=Math.cos(r),a=t[4],o=t[5],s=t[6],l=t[7],h=t[8],u=t[9],c=t[10],d=t[11];return t!==e&&(e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[4]=a*n+h*i,e[5]=o*n+u*i,e[6]=s*n+c*i,e[7]=l*n+d*i,e[8]=h*n-a*i,e[9]=u*n-o*i,e[10]=c*n-s*i,e[11]=d*n-l*i,e},zr.rotateY=function(e,t,r){var i=Math.sin(r),n=Math.cos(r),a=t[0],o=t[1],s=t[2],l=t[3],h=t[8],u=t[9],c=t[10],d=t[11];return t!==e&&(e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[0]=a*n-h*i,e[1]=o*n-u*i,e[2]=s*n-c*i,e[3]=l*n-d*i,e[8]=a*i+h*n,e[9]=o*i+u*n,e[10]=s*i+c*n,e[11]=l*i+d*n,e},zr.rotateZ=function(e,t,r){var i=Math.sin(r),n=Math.cos(r),a=t[0],o=t[1],s=t[2],l=t[3],h=t[4],u=t[5],c=t[6],d=t[7];return t!==e&&(e[8]=t[8],e[9]=t[9],e[10]=t[10],e[11]=t[11],e[12]=t[12],e[13]=t[13],e[14]=t[14],e[15]=t[15]),e[0]=a*n+h*i,e[1]=o*n+u*i,e[2]=s*n+c*i,e[3]=l*n+d*i,e[4]=h*n-a*i,e[5]=u*n-o*i,e[6]=c*n-s*i,e[7]=d*n-l*i,e},zr.fromRotationTranslation=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=i+i,l=n+n,h=a+a,u=i*s,c=i*l,d=i*h,f=n*l,p=n*h,m=a*h,g=o*s,_=o*l,v=o*h;return e[0]=1-(f+m),e[1]=c+v,e[2]=d-_,e[3]=0,e[4]=c-v,e[5]=1-(u+m),e[6]=p+g,e[7]=0,e[8]=d+_,e[9]=p-g,e[10]=1-(u+f),e[11]=0,e[12]=r[0],e[13]=r[1],e[14]=r[2],e[15]=1,e},zr.fromQuat=function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=r+r,s=i+i,l=n+n,h=r*o,u=i*o,c=i*s,d=n*o,f=n*s,p=n*l,m=a*o,g=a*s,_=a*l;return e[0]=1-c-p,e[1]=u+_,e[2]=d-g,e[3]=0,e[4]=u-_,e[5]=1-h-p,e[6]=f+m,e[7]=0,e[8]=d+g,e[9]=f-m,e[10]=1-h-c,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e},zr.frustum=function(e,t,r,i,n,a,o){var s=1/(r-t),l=1/(n-i),h=1/(a-o);return e[0]=2*a*s,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=2*a*l,e[6]=0,e[7]=0,e[8]=(r+t)*s,e[9]=(n+i)*l,e[10]=(o+a)*h,e[11]=-1,e[12]=0,e[13]=0,e[14]=o*a*2*h,e[15]=0,e},zr.perspective=function(e,t,r,i,n){var a=1/Math.tan(t/2),o=1/(i-n);return e[0]=a/r,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=a,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=(n+i)*o,e[11]=-1,e[12]=0,e[13]=0,e[14]=2*n*i*o,e[15]=0,e},zr.ortho=function(e,t,r,i,n,a,o){var s=1/(t-r),l=1/(i-n),h=1/(a-o);return e[0]=-2*s,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=-2*l,e[6]=0,e[7]=0,e[8]=0,e[9]=0,e[10]=2*h,e[11]=0,e[12]=(t+r)*s,e[13]=(n+i)*l,e[14]=(o+a)*h,e[15]=1,e},zr.lookAt=function(e,t,r,i){var n,a,o,s,l,h,u,c,d,f,p=t[0],m=t[1],g=t[2],_=i[0],v=i[1],y=i[2],x=r[0],b=r[1],T=r[2];return Math.abs(p-x)<ir&&Math.abs(m-b)<ir&&Math.abs(g-T)<ir?zr.identity(e):(u=p-x,c=m-b,d=g-T,n=v*(d*=f=1/Math.sqrt(u*u+c*c+d*d))-y*(c*=f),a=y*(u*=f)-_*d,o=_*c-v*u,(f=Math.sqrt(n*n+a*a+o*o))?(n*=f=1/f,a*=f,o*=f):(n=0,a=0,o=0),s=c*o-d*a,l=d*n-u*o,h=u*a-c*n,(f=Math.sqrt(s*s+l*l+h*h))?(s*=f=1/f,l*=f,h*=f):(s=0,l=0,h=0),e[0]=n,e[1]=s,e[2]=u,e[3]=0,e[4]=a,e[5]=l,e[6]=c,e[7]=0,e[8]=o,e[9]=h,e[10]=d,e[11]=0,e[12]=-(n*p+a*m+o*g),e[13]=-(s*p+l*m+h*g),e[14]=-(u*p+c*m+d*g),e[15]=1,e)},zr.frob=function(e){return Math.sqrt(Math.pow(e[0],2)+Math.pow(e[1],2)+Math.pow(e[2],2)+Math.pow(e[3],2)+Math.pow(e[4],2)+Math.pow(e[5],2)+Math.pow(e[6],2)+Math.pow(e[7],2)+Math.pow(e[8],2)+Math.pow(e[9],2)+Math.pow(e[10],2)+Math.pow(e[11],2)+Math.pow(e[12],2)+Math.pow(e[13],2)+Math.pow(e[14],2)+Math.pow(e[15],2))};var Fr={create:function(){var e=new nr(3);return e[0]=0,e[1]=0,e[2]=0,e},clone:function(e){var t=new nr(3);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t},fromValues:function(e,t,r){var i=new nr(3);return i[0]=e,i[1]=t,i[2]=r,i},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e},set:function(e,t,r,i){return e[0]=t,e[1]=r,e[2]=i,e},add:function(e,t,r){return e[0]=t[0]+r[0],e[1]=t[1]+r[1],e[2]=t[2]+r[2],e},subtract:function(e,t,r){return e[0]=t[0]-r[0],e[1]=t[1]-r[1],e[2]=t[2]-r[2],e}};Fr.sub=Fr.subtract,Fr.multiply=function(e,t,r){return e[0]=t[0]*r[0],e[1]=t[1]*r[1],e[2]=t[2]*r[2],e},Fr.mul=Fr.multiply,Fr.divide=function(e,t,r){return e[0]=t[0]/r[0],e[1]=t[1]/r[1],e[2]=t[2]/r[2],e},Fr.div=Fr.divide,Fr.min=function(e,t,r){return e[0]=Math.min(t[0],r[0]),e[1]=Math.min(t[1],r[1]),e[2]=Math.min(t[2],r[2]),e},Fr.max=function(e,t,r){return e[0]=Math.max(t[0],r[0]),e[1]=Math.max(t[1],r[1]),e[2]=Math.max(t[2],r[2]),e},Fr.scale=function(e,t,r){return e[0]=t[0]*r,e[1]=t[1]*r,e[2]=t[2]*r,e},Fr.scaleAndAdd=function(e,t,r,i){return e[0]=t[0]+r[0]*i,e[1]=t[1]+r[1]*i,e[2]=t[2]+r[2]*i,e},Fr.distance=function(e,t){var r=t[0]-e[0],i=t[1]-e[1],n=t[2]-e[2];return Math.sqrt(r*r+i*i+n*n)},Fr.dist=Fr.distance,Fr.squaredDistance=function(e,t){var r=t[0]-e[0],i=t[1]-e[1],n=t[2]-e[2];return r*r+i*i+n*n},Fr.sqrDist=Fr.squaredDistance,Fr.length=function(e){var t=e[0],r=e[1],i=e[2];return Math.sqrt(t*t+r*r+i*i)},Fr.len=Fr.length,Fr.squaredLength=function(e){var t=e[0],r=e[1],i=e[2];return t*t+r*r+i*i},Fr.sqrLen=Fr.squaredLength,Fr.negate=function(e,t){return e[0]=-t[0],e[1]=-t[1],e[2]=-t[2],e},Fr.inverse=function(e,t){return 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e[0]=i*r[0]+n*r[3]+a*r[6],e[1]=i*r[1]+n*r[4]+a*r[7],e[2]=i*r[2]+n*r[5]+a*r[8],e},Fr.transformQuat=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=r[0],s=r[1],l=r[2],h=r[3],u=h*i+s*a-l*n,c=h*n+l*i-o*a,d=h*a+o*n-s*i,f=-o*i-s*n-l*a;return e[0]=u*h+f*-o+c*-l-d*-s,e[1]=c*h+f*-s+d*-o-u*-l,e[2]=d*h+f*-l+u*-s-c*-o,e},Fr.rotateX=function(e,t,r,i){var n=[],a=[];return n[0]=t[0]-r[0],n[1]=t[1]-r[1],n[2]=t[2]-r[2],a[0]=n[0],a[1]=n[1]*Math.cos(i)-n[2]*Math.sin(i),a[2]=n[1]*Math.sin(i)+n[2]*Math.cos(i),e[0]=a[0]+r[0],e[1]=a[1]+r[1],e[2]=a[2]+r[2],e},Fr.rotateY=function(e,t,r,i){var n=[],a=[];return n[0]=t[0]-r[0],n[1]=t[1]-r[1],n[2]=t[2]-r[2],a[0]=n[2]*Math.sin(i)+n[0]*Math.cos(i),a[1]=n[1],a[2]=n[2]*Math.cos(i)-n[0]*Math.sin(i),e[0]=a[0]+r[0],e[1]=a[1]+r[1],e[2]=a[2]+r[2],e},Fr.rotateZ=function(e,t,r,i){var n=[],a=[];return n[0]=t[0]-r[0],n[1]=t[1]-r[1],n[2]=t[2]-r[2],a[0]=n[0]*Math.cos(i)-n[1]*Math.sin(i),a[1]=n[0]*Math.sin(i)+n[1]*Math.cos(i),a[2]=n[2],e[0]=a[0]+r[0],e[1]=a[1]+r[1],e[2]=a[2]+r[2],e},Fr.forEach=function(){var e=Fr.create();return function(t,r,i,n,a,o){var s,l;for(r||(r=3),i||(i=0),l=n?Math.min(n*r+i,t.length):t.length,s=i;s<l;s+=r)e[0]=t[s],e[1]=t[s+1],e[2]=t[s+2],a(e,e,o),t[s]=e[0],t[s+1]=e[1],t[s+2]=e[2];return t}}(),Fr.angle=function(e,t){var r=Fr.fromValues(e[0],e[1],e[2]),i=Fr.fromValues(t[0],t[1],t[2]);Fr.normalize(r,r),Fr.normalize(i,i);var n=Fr.dot(r,i);return n>1?0:Math.acos(n)},Nr.import(Br);var Gr=zr.create,Ur={};function Hr(e){return e.material}function kr(e,t,r){return t.uniforms[r].value}function Vr(e,t,r,i){return r!==i}function Wr(e){return!0}function jr(){}var Xr={float:st,byte:tt,ubyte:rt,short:it,ushort:nt};function qr(e,t,r){this.availableAttributes=e,this.availableAttributeSymbols=t,this.indicesBuffer=r,this.vao=null}function Zr(e){var t,r;this.bind=function(e){t||((t=Rt.createCanvas()).width=t.height=1,t.getContext("2d"));var i=e.gl,n=!r;n&&(r=i.createTexture()),i.bindTexture(i.TEXTURE_2D,r),n&&i.texImage2D(i.TEXTURE_2D,0,i.RGBA,i.RGBA,i.UNSIGNED_BYTE,t)},this.unbind=function(e){e.gl.bindTexture(e.gl.TEXTURE_2D,null)},this.isRenderable=function(){return!0}}var Yr=Ne.extend((function(){return{canvas:null,_width:100,_height:100,devicePixelRatio:"undefined"!=typeof window&&window.devicePixelRatio||1,clearColor:[0,0,0,0],clearBit:17664,alpha:!0,depth:!0,stencil:!1,antialias:!0,premultipliedAlpha:!0,preserveDrawingBuffer:!1,throwError:!0,gl:null,viewport:{},maxJointNumber:20,__currentFrameBuffer:null,_viewportStack:[],_clearStack:[],_sceneRendering:null}}),(function(){this.canvas||(this.canvas=Rt.createCanvas());var e=this.canvas;try{var t={alpha:this.alpha,depth:this.depth,stencil:this.stencil,antialias:this.antialias,premultipliedAlpha:this.premultipliedAlpha,preserveDrawingBuffer:this.preserveDrawingBuffer};if(this.gl=e.getContext("webgl",t)||e.getContext("experimental-webgl",t),!this.gl)throw new Error;this._glinfo=new Be(this.gl),this.gl.targetRenderer&&console.error("Already created a renderer"),this.gl.targetRenderer=this,this.resize()}catch(Th){throw"Error creating WebGL Context "+Th}this._programMgr=new _r(this),this._placeholderTexture=new Zr}),{resize:function(e,t){var r=this.canvas,i=this.devicePixelRatio;null!=e?(r.style&&(r.style.width=e+"px",r.style.height=t+"px"),r.width=e*i,r.height=t*i,this._width=e,this._height=t):(this._width=r.width/i,this._height=r.height/i),this.setViewport(0,0,this._width,this._height)},getWidth:function(){return this._width},getHeight:function(){return this._height},getViewportAspect:function(){var e=this.viewport;return e.width/e.height},setDevicePixelRatio:function(e){this.devicePixelRatio=e,this.resize(this._width,this._height)},getDevicePixelRatio:function(){return this.devicePixelRatio},getGLExtension:function(e){return this._glinfo.getExtension(e)},getGLParameter:function(e){return this._glinfo.getParameter(e)},setViewport:function(e,t,r,i,n){if("object"==typeof e){var a=e;e=a.x,t=a.y,r=a.width,i=a.height,n=a.devicePixelRatio}n=n||this.devicePixelRatio,this.gl.viewport(e*n,t*n,r*n,i*n),this.viewport={x:e,y:t,width:r,height:i,devicePixelRatio:n}},saveViewport:function(){this._viewportStack.push(this.viewport)},restoreViewport:function(){this._viewportStack.length>0&&this.setViewport(this._viewportStack.pop())},saveClear:function(){this._clearStack.push({clearBit:this.clearBit,clearColor:this.clearColor})},restoreClear:function(){if(this._clearStack.length>0){var e=this._clearStack.pop();this.clearColor=e.clearColor,this.clearBit=e.clearBit}},bindSceneRendering:function(e){this._sceneRendering=e},render:function(e,t,r,i){var n=this.gl,a=this.clearColor;if(this.clearBit){n.colorMask(!0,!0,!0,!0),n.depthMask(!0);var o=this.viewport,s=!1,l=o.devicePixelRatio;(o.width!==this._width||o.height!==this._height||l&&l!==this.devicePixelRatio||o.x||o.y)&&(s=!0,n.enable(n.SCISSOR_TEST),n.scissor(o.x*l,o.y*l,o.width*l,o.height*l)),n.clearColor(a[0],a[1],a[2],a[3]),n.clear(this.clearBit),s&&n.disable(n.SCISSOR_TEST)}if(r||e.update(!1),e.updateLights(),t=t||e.getMainCamera()){t.update();var h=e.updateRenderList(t,!0);this._sceneRendering=e;var u=h.opaque,c=h.transparent,d=e.material;e.trigger("beforerender",this,e,t,h),i?(this.renderPreZ(u,e,t),n.depthFunc(n.LEQUAL)):n.depthFunc(n.LESS);for(var f=Gr(),p=Fr.create(),m=0;m<c.length;m++){var g=c[m];zr.multiplyAffine(f,t.viewMatrix.array,g.worldTransform.array),Fr.transformMat4(p,g.position.array,f),g.__depth=p[2]}this.renderPass(u,t,{getMaterial:function(e){return d||e.material},sortCompare:this.opaqueSortCompare}),this.renderPass(c,t,{getMaterial:function(e){return d||e.material},sortCompare:this.transparentSortCompare}),e.trigger("afterrender",this,e,t,h),this._sceneRendering=null}else console.error("Can't find camera in the scene.")},getProgram:function(e,t,r){return t=t||e.material,this._programMgr.getProgram(e,t,r)},validateProgram:function(e){if(e.__error){var t=e.__error;if(Ur[e.__uid__])return;if(Ur[e.__uid__]=!0,this.throwError)throw new Error(t);this.trigger("error",t)}},updatePrograms:function(e,t,r){var i=r&&r.getMaterial||Hr;t=t||null;for(var n=0;n<e.length;n++){var a=e[n],o=i.call(this,a);if(n>0){var s=e[n-1],l=s.joints?s.joints.length:0;if((a.joints?a.joints.length:0)===l&&a.material===s.material&&a.lightGroup===s.lightGroup){a.__program=s.__program;continue}}var h=this._programMgr.getProgram(a,o,t);this.validateProgram(h),a.__program=h}},renderPass:function(e,t,r){this.trigger("beforerenderpass",this,e,t,r),(r=r||{}).getMaterial=r.getMaterial||Hr,r.getUniform=r.getUniform||kr,r.isMaterialChanged=r.isMaterialChanged||Vr,r.beforeRender=r.beforeRender||jr,r.afterRender=r.afterRender||jr;var i=r.ifRender||Wr;this.updatePrograms(e,this._sceneRendering,r),r.sortCompare&&e.sort(r.sortCompare);var n=this.viewport,a=n.devicePixelRatio,o=[n.x*a,n.y*a,n.width*a,n.height*a],s=this.devicePixelRatio,l=this.__currentFrameBuffer?[this.__currentFrameBuffer.getTextureWidth(),this.__currentFrameBuffer.getTextureHeight()]:[this._width*s,this._height*s],h=[o[2],o[3]],u=Date.now();t?(zr.copy(Kr.VIEW,t.viewMatrix.array),zr.copy(Kr.PROJECTION,t.projectionMatrix.array),zr.copy(Kr.VIEWINVERSE,t.worldTransform.array)):(zr.identity(Kr.VIEW),zr.identity(Kr.PROJECTION),zr.identity(Kr.VIEWINVERSE)),zr.multiply(Kr.VIEWPROJECTION,Kr.PROJECTION,Kr.VIEW),zr.invert(Kr.PROJECTIONINVERSE,Kr.PROJECTION),zr.invert(Kr.VIEWPROJECTIONINVERSE,Kr.VIEWPROJECTION);for(var c,d,f,p,m,g,_,v,y,x,b,T,w=this.gl,S=this._sceneRendering,M=0;M<e.length;M++){var A,E=e[M],C=null!=E.worldTransform;if(i(E)){C&&(A=E.isSkinnedMesh&&E.isSkinnedMesh()?E.offsetMatrix?E.offsetMatrix.array:Kr.IDENTITY:E.worldTransform.array);var D=E.geometry,L=r.getMaterial.call(this,E),P=E.__program,O=L.shader,N=D.__uid__+"-"+P.__uid__,R=N!==x;x=N,C&&(zr.copy(Kr.WORLD,A),zr.multiply(Kr.WORLDVIEWPROJECTION,Kr.VIEWPROJECTION,A),zr.multiplyAffine(Kr.WORLDVIEW,Kr.VIEW,A),(O.matrixSemantics.WORLDINVERSE||O.matrixSemantics.WORLDINVERSETRANSPOSE)&&zr.invert(Kr.WORLDINVERSE,A),(O.matrixSemantics.WORLDVIEWINVERSE||O.matrixSemantics.WORLDVIEWINVERSETRANSPOSE)&&zr.invert(Kr.WORLDVIEWINVERSE,Kr.WORLDVIEW),(O.matrixSemantics.WORLDVIEWPROJECTIONINVERSE||O.matrixSemantics.WORLDVIEWPROJECTIONINVERSETRANSPOSE)&&zr.invert(Kr.WORLDVIEWPROJECTIONINVERSE,Kr.WORLDVIEWPROJECTION)),E.beforeRender&&E.beforeRender(this),r.beforeRender.call(this,E,L,c);var I=P!==d;I?(P.bind(this),P.setUniformOfSemantic(w,"VIEWPORT",o),P.setUniformOfSemantic(w,"WINDOW_SIZE",l),t&&(P.setUniformOfSemantic(w,"NEAR",t.near),P.setUniformOfSemantic(w,"FAR",t.far)),P.setUniformOfSemantic(w,"DEVICEPIXELRATIO",a),P.setUniformOfSemantic(w,"TIME",u),P.setUniformOfSemantic(w,"VIEWPORT_SIZE",h),S&&S.setLightUniforms(P,E.lightGroup,this)):P=d,(I||r.isMaterialChanged(E,f,L,c))&&(L.depthTest!==p&&(L.depthTest?w.enable(w.DEPTH_TEST):w.disable(w.DEPTH_TEST),p=L.depthTest),L.depthMask!==m&&(w.depthMask(L.depthMask),m=L.depthMask),L.transparent!==y&&(L.transparent?w.enable(w.BLEND):w.disable(w.BLEND),y=L.transparent),L.transparent&&(L.blend?L.blend(w):(w.blendEquationSeparate(w.FUNC_ADD,w.FUNC_ADD),w.blendFuncSeparate(w.SRC_ALPHA,w.ONE_MINUS_SRC_ALPHA,w.ONE,w.ONE_MINUS_SRC_ALPHA))),T=this._bindMaterial(E,L,P,f||null,c||null,d||null,r.getUniform),c=L);var B=O.matrixSemanticKeys;if(C)for(var z=0;z<B.length;z++){var F=B[z],G=O.matrixSemantics[F],U=Kr[F];if(G.isTranspose){var H=Kr[G.semanticNoTranspose];zr.transpose(U,H)}P.setUniform(w,G.type,G.symbol,U)}E.cullFace!==_&&(_=E.cullFace,w.cullFace(_)),E.frontFace!==v&&(v=E.frontFace,w.frontFace(v)),E.culling!==g&&((g=E.culling)?w.enable(w.CULL_FACE):w.disable(w.CULL_FACE)),this._updateSkeleton(E,P,T),R&&(b=this._bindVAO(null,O,D,P)),this._renderObject(E,b,P),r.afterRender(this,E),E.afterRender&&E.afterRender(this),d=P,f=E}}this.trigger("afterrenderpass",this,e,t,r)},getMaxJointNumber:function(){return this.maxJointNumber},_updateSkeleton:function(e,t,r){var i=this.gl,n=e.skeleton;if(n)if(n.update(),e.joints.length>this.getMaxJointNumber()){var a=n.getSubSkinMatricesTexture(e.__uid__,e.joints);t.useTextureSlot(this,a,r),t.setUniform(i,"1i","skinMatricesTexture",r),t.setUniform(i,"1f","skinMatricesTextureSize",a.width)}else{var o=n.getSubSkinMatrices(e.__uid__,e.joints);t.setUniformOfSemantic(i,"SKIN_MATRIX",o)}},_renderObject:function(e,t,r){var i=this.gl,n=e.geometry,a=e.mode;null==a&&(a=4);var o=null,s=e.isInstancedMesh&&e.isInstancedMesh();if(!s||(o=this.getGLExtension("ANGLE_instanced_arrays"))){var l;if(s&&(l=this._bindInstancedAttributes(e,r,o)),t.indicesBuffer){var h=this.getGLExtension("OES_element_index_uint")&&n.indices instanceof Uint32Array?i.UNSIGNED_INT:i.UNSIGNED_SHORT;s?o.drawElementsInstancedANGLE(a,t.indicesBuffer.count,h,0,e.getInstanceCount()):i.drawElements(a,t.indicesBuffer.count,h,0)}else s?o.drawArraysInstancedANGLE(a,0,n.vertexCount,e.getInstanceCount()):i.drawArrays(a,0,n.vertexCount);if(s)for(var u=0;u<l.length;u++)i.disableVertexAttribArray(l[u])}else console.warn("Device not support ANGLE_instanced_arrays extension")},_bindInstancedAttributes:function(e,t,r){for(var i=this.gl,n=e.getInstancedAttributesBuffers(this),a=[],o=0;o<n.length;o++){var s=n[o],l=t.getAttribLocation(i,s.symbol);if(!(l<0)){var h=Xr[s.type]||i.FLOAT;i.enableVertexAttribArray(l),i.bindBuffer(i.ARRAY_BUFFER,s.buffer),i.vertexAttribPointer(l,s.size,h,!1,0,0),r.vertexAttribDivisorANGLE(l,s.divisor),a.push(l)}}return a},_bindMaterial:function(e,t,r,i,n,a,o){for(var s=this.gl,l=a===r,h=r.currentTextureSlot(),u=t.getEnabledUniforms(),c=t.getTextureUniforms(),d=this._placeholderTexture,f=0;f<c.length;f++){var p=o(e,t,_=c[f]);if("t"===(g=t.uniforms[_].type)&&p)p.__slot=-1;else if("tv"===g)for(var m=0;m<p.length;m++)p[m]&&(p[m].__slot=-1)}for(d.__slot=-1,f=0;f<u.length;f++){var g,_=u[f],v=t.uniforms[_],y=(p=o(e,t,_),"t"===(g=v.type));if(y&&(p&&p.isRenderable()||(p=d)),n&&l){var x=o(i,n,_);if(y&&(x&&x.isRenderable()||(x=d)),x===p){if(y)r.takeCurrentTextureSlot(this,null);else if("tv"===g&&p)for(m=0;m<p.length;m++)r.takeCurrentTextureSlot(this,null);continue}}if(null!=p)if(y)if(p.__slot<0){var b=r.currentTextureSlot();r.setUniform(s,"1i",_,b)&&(r.takeCurrentTextureSlot(this,p),p.__slot=b)}else r.setUniform(s,"1i",_,p.__slot);else if(Array.isArray(p)){if(0===p.length)continue;if("tv"===g){if(!r.hasUniform(_))continue;var T=[];for(m=0;m<p.length;m++){var w=p[m];w.__slot<0?(b=r.currentTextureSlot(),T.push(b),r.takeCurrentTextureSlot(this,w),w.__slot=b):T.push(w.__slot)}r.setUniform(s,"1iv",_,T)}else r.setUniform(s,v.type,_,p)}else r.setUniform(s,v.type,_,p)}var S=r.currentTextureSlot();return r.resetTextureSlot(h),S},_bindVAO:function(e,t,r,i){var n=!r.dynamic,a=this.gl,o=this.__uid__+"-"+i.__uid__,s=r.__vaoCache[o];if(!s){var l=r.getBufferChunks(this);if(!l||!l.length)return;for(var h=l[0],u=h.attributeBuffers,c=h.indicesBuffer,d=[],f=[],p=0;p<u.length;p++){var m,g=(T=u[p]).name,_=T.semantic;if(_){var v=t.attributeSemantics[_];m=v&&v.symbol}else m=g;m&&i.attributes[m]&&(d.push(T),f.push(m))}s=new qr(d,f,c),n&&(r.__vaoCache[o]=s)}var y=!0;if(e&&n&&(null==s.vao?s.vao=e.createVertexArrayOES():y=!1,e.bindVertexArrayOES(s.vao)),d=s.availableAttributes,c=s.indicesBuffer,y){var x=i.enableAttributes(this,s.availableAttributeSymbols,e&&n&&s);for(p=0;p<d.length;p++){var b=x[p];if(-1!==b){var T,w=(T=d[p]).buffer,S=T.size,M=Xr[T.type]||a.FLOAT;a.bindBuffer(a.ARRAY_BUFFER,w),a.vertexAttribPointer(b,S,M,!1,0,0)}}r.isUseIndices()&&a.bindBuffer(a.ELEMENT_ARRAY_BUFFER,c.buffer)}return s},renderPreZ:function(e,t,r){var i=this.gl,n=this._prezMaterial||new rr({shader:new Nr(Nr.source("clay.prez.vertex"),Nr.source("clay.prez.fragment"))});this._prezMaterial=n,i.colorMask(!1,!1,!1,!1),i.depthMask(!0),this.renderPass(e,r,{ifRender:function(e){return!e.ignorePreZ},isMaterialChanged:function(e,t){var r=e.material,i=t.material;return r.get("diffuseMap")!==i.get("diffuseMap")||(r.get("alphaCutoff")||0)!==(i.get("alphaCutoff")||0)},getUniform:function(e,t,r){return"alphaMap"===r?e.material.get("diffuseMap"):"alphaCutoff"===r?e.material.isDefined("fragment","ALPHA_TEST")&&e.material.get("diffuseMap")&&e.material.get("alphaCutoff")||0:"uvRepeat"===r?e.material.get("uvRepeat"):"uvOffset"===r?e.material.get("uvOffset"):t.get(r)},getMaterial:function(){return n},sort:this.opaqueSortCompare}),i.colorMask(!0,!0,!0,!0),i.depthMask(!0)},disposeScene:function(e){this.disposeNode(e,!0,!0),e.dispose()},disposeNode:function(e,t,r){e.getParent()&&e.getParent().remove(e);var i={};e.traverse((function(e){var n=e.material;if(e.geometry&&t&&e.geometry.dispose(this),r&&n&&!i[n.__uid__]){for(var a=n.getTextureUniforms(),o=0;o<a.length;o++){var s=a[o],l=n.uniforms[s].value,h=n.uniforms[s].type;if(l)if("t"===h)l.dispose&&l.dispose(this);else if("tv"===h)for(var u=0;u<l.length;u++)l[u]&&l[u].dispose&&l[u].dispose(this)}i[n.__uid__]=!0}e.dispose&&e.dispose(this)}),this)},disposeGeometry:function(e){e.dispose(this)},disposeTexture:function(e){e.dispose(this)},disposeFrameBuffer:function(e){e.dispose(this)},dispose:function(){},screenToNDC:function(e,t,r){r||(r=new sr),t=this._height-t;var i=this.viewport,n=r.array;return n[0]=(e-i.x)/i.width,n[0]=2*n[0]-1,n[1]=(t-i.y)/i.height,n[1]=2*n[1]-1,r}});Yr.opaqueSortCompare=Yr.prototype.opaqueSortCompare=function(e,t){return e.renderOrder===t.renderOrder?e.__program===t.__program?e.material===t.material?e.geometry.__uid__-t.geometry.__uid__:e.material.__uid__-t.material.__uid__:e.__program&&t.__program?e.__program.__uid__-t.__program.__uid__:0:e.renderOrder-t.renderOrder},Yr.transparentSortCompare=Yr.prototype.transparentSortCompare=function(e,t){return e.renderOrder===t.renderOrder?e.__depth===t.__depth?e.__program===t.__program?e.material===t.material?e.geometry.__uid__-t.geometry.__uid__:e.material.__uid__-t.material.__uid__:e.__program&&t.__program?e.__program.__uid__-t.__program.__uid__:0:e.__depth-t.__depth:e.renderOrder-t.renderOrder};var Kr={IDENTITY:Gr(),WORLD:Gr(),VIEW:Gr(),PROJECTION:Gr(),WORLDVIEW:Gr(),VIEWPROJECTION:Gr(),WORLDVIEWPROJECTION:Gr(),WORLDINVERSE:Gr(),VIEWINVERSE:Gr(),PROJECTIONINVERSE:Gr(),WORLDVIEWINVERSE:Gr(),VIEWPROJECTIONINVERSE:Gr(),WORLDVIEWPROJECTIONINVERSE:Gr(),WORLDTRANSPOSE:Gr(),VIEWTRANSPOSE:Gr(),PROJECTIONTRANSPOSE:Gr(),WORLDVIEWTRANSPOSE:Gr(),VIEWPROJECTIONTRANSPOSE:Gr(),WORLDVIEWPROJECTIONTRANSPOSE:Gr(),WORLDINVERSETRANSPOSE:Gr(),VIEWINVERSETRANSPOSE:Gr(),PROJECTIONINVERSETRANSPOSE:Gr(),WORLDVIEWINVERSETRANSPOSE:Gr(),VIEWPROJECTIONINVERSETRANSPOSE:Gr(),WORLDVIEWPROJECTIONINVERSETRANSPOSE:Gr()};Yr.COLOR_BUFFER_BIT=Ge,Yr.DEPTH_BUFFER_BIT=ze,Yr.STENCIL_BUFFER_BIT=Fe;var Qr=function(e,t,r){e=e||0,t=t||0,r=r||0,this.array=Fr.fromValues(e,t,r),this._dirty=!0};Qr.prototype={constructor:Qr,add:function(e){return Fr.add(this.array,this.array,e.array),this._dirty=!0,this},set:function(e,t,r){return this.array[0]=e,this.array[1]=t,this.array[2]=r,this._dirty=!0,this},setArray:function(e){return this.array[0]=e[0],this.array[1]=e[1],this.array[2]=e[2],this._dirty=!0,this},clone:function(){return new Qr(this.x,this.y,this.z)},copy:function(e){return Fr.copy(this.array,e.array),this._dirty=!0,this},cross:function(e,t){return Fr.cross(this.array,e.array,t.array),this._dirty=!0,this},dist:function(e){return Fr.dist(this.array,e.array)},distance:function(e){return Fr.distance(this.array,e.array)},div:function(e){return Fr.div(this.array,this.array,e.array),this._dirty=!0,this},divide:function(e){return Fr.divide(this.array,this.array,e.array),this._dirty=!0,this},dot:function(e){return Fr.dot(this.array,e.array)},len:function(){return Fr.len(this.array)},length:function(){return Fr.length(this.array)},lerp:function(e,t,r){return Fr.lerp(this.array,e.array,t.array,r),this._dirty=!0,this},min:function(e){return Fr.min(this.array,this.array,e.array),this._dirty=!0,this},max:function(e){return Fr.max(this.array,this.array,e.array),this._dirty=!0,this},mul:function(e){return Fr.mul(this.array,this.array,e.array),this._dirty=!0,this},multiply:function(e){return Fr.multiply(this.array,this.array,e.array),this._dirty=!0,this},negate:function(){return Fr.negate(this.array,this.array),this._dirty=!0,this},normalize:function(){return Fr.normalize(this.array,this.array),this._dirty=!0,this},random:function(e){return Fr.random(this.array,e),this._dirty=!0,this},scale:function(e){return Fr.scale(this.array,this.array,e),this._dirty=!0,this},scaleAndAdd:function(e,t){return Fr.scaleAndAdd(this.array,this.array,e.array,t),this._dirty=!0,this},sqrDist:function(e){return Fr.sqrDist(this.array,e.array)},squaredDistance:function(e){return Fr.squaredDistance(this.array,e.array)},sqrLen:function(){return Fr.sqrLen(this.array)},squaredLength:function(){return Fr.squaredLength(this.array)},sub:function(e){return Fr.sub(this.array,this.array,e.array),this._dirty=!0,this},subtract:function(e){return Fr.subtract(this.array,this.array,e.array),this._dirty=!0,this},transformMat3:function(e){return Fr.transformMat3(this.array,this.array,e.array),this._dirty=!0,this},transformMat4:function(e){return Fr.transformMat4(this.array,this.array,e.array),this._dirty=!0,this},transformQuat:function(e){return Fr.transformQuat(this.array,this.array,e.array),this._dirty=!0,this},applyProjection:function(e){var t=this.array;if(0===(e=e.array)[15]){var r=-1/t[2];t[0]=e[0]*t[0]*r,t[1]=e[5]*t[1]*r,t[2]=(e[10]*t[2]+e[14])*r}else t[0]=e[0]*t[0]+e[12],t[1]=e[5]*t[1]+e[13],t[2]=e[10]*t[2]+e[14];return this._dirty=!0,this},eulerFromQuat:function(e,t){Qr.eulerFromQuat(this,e,t)},eulerFromMat3:function(e,t){Qr.eulerFromMat3(this,e,t)},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}};var Jr=Object.defineProperty;if(Jr){var $r=Qr.prototype;Jr($r,"x",{get:function(){return this.array[0]},set:function(e){this.array[0]=e,this._dirty=!0}}),Jr($r,"y",{get:function(){return this.array[1]},set:function(e){this.array[1]=e,this._dirty=!0}}),Jr($r,"z",{get:function(){return this.array[2]},set:function(e){this.array[2]=e,this._dirty=!0}})}function ei(e,t,r){return e<t?t:e>r?r:e}Qr.add=function(e,t,r){return Fr.add(e.array,t.array,r.array),e._dirty=!0,e},Qr.set=function(e,t,r,i){Fr.set(e.array,t,r,i),e._dirty=!0},Qr.copy=function(e,t){return Fr.copy(e.array,t.array),e._dirty=!0,e},Qr.cross=function(e,t,r){return Fr.cross(e.array,t.array,r.array),e._dirty=!0,e},Qr.distance=Qr.dist=function(e,t){return Fr.distance(e.array,t.array)},Qr.divide=Qr.div=function(e,t,r){return Fr.divide(e.array,t.array,r.array),e._dirty=!0,e},Qr.dot=function(e,t){return Fr.dot(e.array,t.array)},Qr.len=function(e){return Fr.length(e.array)},Qr.lerp=function(e,t,r,i){return Fr.lerp(e.array,t.array,r.array,i),e._dirty=!0,e},Qr.min=function(e,t,r){return Fr.min(e.array,t.array,r.array),e._dirty=!0,e},Qr.max=function(e,t,r){return Fr.max(e.array,t.array,r.array),e._dirty=!0,e},Qr.multiply=Qr.mul=function(e,t,r){return Fr.multiply(e.array,t.array,r.array),e._dirty=!0,e},Qr.negate=function(e,t){return Fr.negate(e.array,t.array),e._dirty=!0,e},Qr.normalize=function(e,t){return Fr.normalize(e.array,t.array),e._dirty=!0,e},Qr.random=function(e,t){return Fr.random(e.array,t),e._dirty=!0,e},Qr.scale=function(e,t,r){return Fr.scale(e.array,t.array,r),e._dirty=!0,e},Qr.scaleAndAdd=function(e,t,r,i){return Fr.scaleAndAdd(e.array,t.array,r.array,i),e._dirty=!0,e},Qr.squaredDistance=Qr.sqrDist=function(e,t){return Fr.sqrDist(e.array,t.array)},Qr.squaredLength=Qr.sqrLen=function(e){return Fr.sqrLen(e.array)},Qr.subtract=Qr.sub=function(e,t,r){return Fr.subtract(e.array,t.array,r.array),e._dirty=!0,e},Qr.transformMat3=function(e,t,r){return Fr.transformMat3(e.array,t.array,r.array),e._dirty=!0,e},Qr.transformMat4=function(e,t,r){return Fr.transformMat4(e.array,t.array,r.array),e._dirty=!0,e},Qr.transformQuat=function(e,t,r){return Fr.transformQuat(e.array,t.array,r.array),e._dirty=!0,e};var ti=Math.atan2,ri=Math.asin,ii=Math.abs;Qr.eulerFromQuat=function(e,t,r){e._dirty=!0,t=t.array;var i=e.array,n=t[0],a=t[1],o=t[2],s=t[3],l=n*n,h=a*a,u=o*o,c=s*s;switch(r=(r||"XYZ").toUpperCase()){case"XYZ":i[0]=ti(2*(n*s-a*o),c-l-h+u),i[1]=ri(ei(2*(n*o+a*s),-1,1)),i[2]=ti(2*(o*s-n*a),c+l-h-u);break;case"YXZ":i[0]=ri(ei(2*(n*s-a*o),-1,1)),i[1]=ti(2*(n*o+a*s),c-l-h+u),i[2]=ti(2*(n*a+o*s),c-l+h-u);break;case"ZXY":i[0]=ri(ei(2*(n*s+a*o),-1,1)),i[1]=ti(2*(a*s-o*n),c-l-h+u),i[2]=ti(2*(o*s-n*a),c-l+h-u);break;case"ZYX":i[0]=ti(2*(n*s+o*a),c-l-h+u),i[1]=ri(ei(2*(a*s-n*o),-1,1)),i[2]=ti(2*(n*a+o*s),c+l-h-u);break;case"YZX":i[0]=ti(2*(n*s-o*a),c-l+h-u),i[1]=ti(2*(a*s-n*o),c+l-h-u),i[2]=ri(ei(2*(n*a+o*s),-1,1));break;case"XZY":i[0]=ti(2*(n*s+a*o),c-l+h-u),i[1]=ti(2*(n*o+a*s),c+l-h-u),i[2]=ri(ei(2*(o*s-n*a),-1,1));break;default:console.warn("Unkown order: "+r)}return e},Qr.eulerFromMat3=function(e,t,r){var i=t.array,n=i[0],a=i[3],o=i[6],s=i[1],l=i[4],h=i[7],u=i[2],c=i[5],d=i[8],f=e.array;switch(r=(r||"XYZ").toUpperCase()){case"XYZ":f[1]=ri(ei(o,-1,1)),ii(o)<.99999?(f[0]=ti(-h,d),f[2]=ti(-a,n)):(f[0]=ti(c,l),f[2]=0);break;case"YXZ":f[0]=ri(-ei(h,-1,1)),ii(h)<.99999?(f[1]=ti(o,d),f[2]=ti(s,l)):(f[1]=ti(-u,n),f[2]=0);break;case"ZXY":f[0]=ri(ei(c,-1,1)),ii(c)<.99999?(f[1]=ti(-u,d),f[2]=ti(-a,l)):(f[1]=0,f[2]=ti(s,n));break;case"ZYX":f[1]=ri(-ei(u,-1,1)),ii(u)<.99999?(f[0]=ti(c,d),f[2]=ti(s,n)):(f[0]=0,f[2]=ti(-a,l));break;case"YZX":f[2]=ri(ei(s,-1,1)),ii(s)<.99999?(f[0]=ti(-h,l),f[1]=ti(-u,n)):(f[0]=0,f[1]=ti(o,d));break;case"XZY":f[2]=ri(-ei(a,-1,1)),ii(a)<.99999?(f[0]=ti(c,l),f[1]=ti(o,n)):(f[0]=ti(-h,d),f[1]=0);break;default:console.warn("Unkown order: "+r)}return e._dirty=!0,e},Object.defineProperties(Qr,{POSITIVE_X:{get:function(){return new Qr(1,0,0)}},NEGATIVE_X:{get:function(){return new Qr(-1,0,0)}},POSITIVE_Y:{get:function(){return new Qr(0,1,0)}},NEGATIVE_Y:{get:function(){return new Qr(0,-1,0)}},POSITIVE_Z:{get:function(){return new Qr(0,0,1)}},NEGATIVE_Z:{get:function(){return new Qr(0,0,-1)}},UP:{get:function(){return new Qr(0,1,0)}},ZERO:{get:function(){return new Qr}}});var ni,ai,oi,si,li,hi=1e-5,ui=function(e,t){this.origin=e||new Qr,this.direction=t||new Qr};ui.prototype={constructor:ui,intersectPlane:function(e,t){var r=e.normal.array,i=e.distance,n=this.origin.array,a=this.direction.array,o=Fr.dot(r,a);if(0===o)return null;t||(t=new Qr);var s=(Fr.dot(r,n)-i)/o;return Fr.scaleAndAdd(t.array,n,a,-s),t._dirty=!0,t},mirrorAgainstPlane:function(e){var t=Fr.dot(e.normal.array,this.direction.array);Fr.scaleAndAdd(this.direction.array,this.direction.array,e.normal.array,2*-t),this.direction._dirty=!0},distanceToPoint:(li=Fr.create(),function(e){Fr.sub(li,e,this.origin.array);var t=Fr.dot(li,this.direction.array);if(t<0)return Fr.distance(this.origin.array,e);var r=Fr.lenSquared(li);return Math.sqrt(r-t*t)}),intersectSphere:function(){var e=Fr.create();return function(t,r,i){var n=this.origin.array,a=this.direction.array;t=t.array,Fr.sub(e,t,n);var o=Fr.dot(e,a),s=Fr.squaredLength(e)-o*o,l=r*r;if(!(s>l)){var h=Math.sqrt(l-s),u=o-h,c=o+h;return i||(i=new Qr),u<0?c<0?null:(Fr.scaleAndAdd(i.array,n,a,c),i):(Fr.scaleAndAdd(i.array,n,a,u),i)}}}(),intersectBoundingBox:function(e,t){var r,i,n,a,o,s,l=this.direction.array,h=this.origin.array,u=e.min.array,c=e.max.array,d=1/l[0],f=1/l[1],p=1/l[2];if(d>=0?(r=(u[0]-h[0])*d,i=(c[0]-h[0])*d):(i=(u[0]-h[0])*d,r=(c[0]-h[0])*d),f>=0?(n=(u[1]-h[1])*f,a=(c[1]-h[1])*f):(a=(u[1]-h[1])*f,n=(c[1]-h[1])*f),r>a||n>i)return null;if((n>r||r!=r)&&(r=n),(a<i||i!=i)&&(i=a),p>=0?(o=(u[2]-h[2])*p,s=(c[2]-h[2])*p):(s=(u[2]-h[2])*p,o=(c[2]-h[2])*p),r>s||o>i)return null;if((o>r||r!=r)&&(r=o),(s<i||i!=i)&&(i=s),i<0)return null;var m=r>=0?r:i;return t||(t=new Qr),Fr.scaleAndAdd(t.array,h,l,m),t},intersectTriangle:(ni=Fr.create(),ai=Fr.create(),oi=Fr.create(),si=Fr.create(),function(e,t,r,i,n,a){var o=this.direction.array,s=this.origin.array;e=e.array,t=t.array,r=r.array,Fr.sub(ni,t,e),Fr.sub(ai,r,e),Fr.cross(si,ai,o);var l=Fr.dot(ni,si);if(i){if(l>-1e-5)return null}else if(l>-1e-5&&l<hi)return null;Fr.sub(oi,s,e);var h=Fr.dot(si,oi)/l;if(h<0||h>1)return null;Fr.cross(si,ni,oi);var u=Fr.dot(o,si)/l;if(u<0||u>1||h+u>1)return null;Fr.cross(si,ni,ai);var c=-Fr.dot(oi,si)/l;return c<0?null:(n||(n=new Qr),a&&Qr.set(a,1-h-u,h,u),Fr.scaleAndAdd(n.array,s,o,c),n)}),applyTransform:function(e){Qr.add(this.direction,this.direction,this.origin),Qr.transformMat4(this.origin,this.origin,e),Qr.transformMat4(this.direction,this.direction,e),Qr.sub(this.direction,this.direction,this.origin),Qr.normalize(this.direction,this.direction)},copy:function(e){Qr.copy(this.origin,e.origin),Qr.copy(this.direction,e.direction)},clone:function(){var e=new ui;return e.copy(this),e}};var ci={create:function(){var e=new nr(4);return e[0]=0,e[1]=0,e[2]=0,e[3]=0,e},clone:function(e){var t=new nr(4);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t},fromValues:function(e,t,r,i){var n=new nr(4);return n[0]=e,n[1]=t,n[2]=r,n[3]=i,n},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e},set:function(e,t,r,i,n){return e[0]=t,e[1]=r,e[2]=i,e[3]=n,e},add:function(e,t,r){return e[0]=t[0]+r[0],e[1]=t[1]+r[1],e[2]=t[2]+r[2],e[3]=t[3]+r[3],e},subtract:function(e,t,r){return e[0]=t[0]-r[0],e[1]=t[1]-r[1],e[2]=t[2]-r[2],e[3]=t[3]-r[3],e}};ci.sub=ci.subtract,ci.multiply=function(e,t,r){return e[0]=t[0]*r[0],e[1]=t[1]*r[1],e[2]=t[2]*r[2],e[3]=t[3]*r[3],e},ci.mul=ci.multiply,ci.divide=function(e,t,r){return e[0]=t[0]/r[0],e[1]=t[1]/r[1],e[2]=t[2]/r[2],e[3]=t[3]/r[3],e},ci.div=ci.divide,ci.min=function(e,t,r){return e[0]=Math.min(t[0],r[0]),e[1]=Math.min(t[1],r[1]),e[2]=Math.min(t[2],r[2]),e[3]=Math.min(t[3],r[3]),e},ci.max=function(e,t,r){return e[0]=Math.max(t[0],r[0]),e[1]=Math.max(t[1],r[1]),e[2]=Math.max(t[2],r[2]),e[3]=Math.max(t[3],r[3]),e},ci.scale=function(e,t,r){return e[0]=t[0]*r,e[1]=t[1]*r,e[2]=t[2]*r,e[3]=t[3]*r,e},ci.scaleAndAdd=function(e,t,r,i){return e[0]=t[0]+r[0]*i,e[1]=t[1]+r[1]*i,e[2]=t[2]+r[2]*i,e[3]=t[3]+r[3]*i,e},ci.distance=function(e,t){var r=t[0]-e[0],i=t[1]-e[1],n=t[2]-e[2],a=t[3]-e[3];return Math.sqrt(r*r+i*i+n*n+a*a)},ci.dist=ci.distance,ci.squaredDistance=function(e,t){var r=t[0]-e[0],i=t[1]-e[1],n=t[2]-e[2],a=t[3]-e[3];return r*r+i*i+n*n+a*a},ci.sqrDist=ci.squaredDistance,ci.length=function(e){var t=e[0],r=e[1],i=e[2],n=e[3];return Math.sqrt(t*t+r*r+i*i+n*n)},ci.len=ci.length,ci.squaredLength=function(e){var t=e[0],r=e[1],i=e[2],n=e[3];return t*t+r*r+i*i+n*n},ci.sqrLen=ci.squaredLength,ci.negate=function(e,t){return e[0]=-t[0],e[1]=-t[1],e[2]=-t[2],e[3]=-t[3],e},ci.inverse=function(e,t){return e[0]=1/t[0],e[1]=1/t[1],e[2]=1/t[2],e[3]=1/t[3],e},ci.normalize=function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=r*r+i*i+n*n+a*a;return o>0&&(o=1/Math.sqrt(o),e[0]=t[0]*o,e[1]=t[1]*o,e[2]=t[2]*o,e[3]=t[3]*o),e},ci.dot=function(e,t){return e[0]*t[0]+e[1]*t[1]+e[2]*t[2]+e[3]*t[3]},ci.lerp=function(e,t,r,i){var n=t[0],a=t[1],o=t[2],s=t[3];return e[0]=n+i*(r[0]-n),e[1]=a+i*(r[1]-a),e[2]=o+i*(r[2]-o),e[3]=s+i*(r[3]-s),e},ci.random=function(e,t){return t=t||1,e[0]=ar(),e[1]=ar(),e[2]=ar(),e[3]=ar(),ci.normalize(e,e),ci.scale(e,e,t),e},ci.transformMat4=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3];return e[0]=r[0]*i+r[4]*n+r[8]*a+r[12]*o,e[1]=r[1]*i+r[5]*n+r[9]*a+r[13]*o,e[2]=r[2]*i+r[6]*n+r[10]*a+r[14]*o,e[3]=r[3]*i+r[7]*n+r[11]*a+r[15]*o,e},ci.transformQuat=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=r[0],s=r[1],l=r[2],h=r[3],u=h*i+s*a-l*n,c=h*n+l*i-o*a,d=h*a+o*n-s*i,f=-o*i-s*n-l*a;return e[0]=u*h+f*-o+c*-l-d*-s,e[1]=c*h+f*-s+d*-o-u*-l,e[2]=d*h+f*-l+u*-s-c*-o,e},ci.forEach=function(){var e=ci.create();return function(t,r,i,n,a,o){var s,l;for(r||(r=4),i||(i=0),l=n?Math.min(n*r+i,t.length):t.length,s=i;s<l;s+=r)e[0]=t[s],e[1]=t[s+1],e[2]=t[s+2],e[3]=t[s+3],a(e,e,o),t[s]=e[0],t[s+1]=e[1],t[s+2]=e[2],t[s+3]=e[3];return t}}();var di={create:function(){var e=new nr(9);return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e},fromMat4:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[4],e[4]=t[5],e[5]=t[6],e[6]=t[8],e[7]=t[9],e[8]=t[10],e},clone:function(e){var t=new nr(9);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[8]=e[8],t},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e},identity:function(e){return e[0]=1,e[1]=0,e[2]=0,e[3]=0,e[4]=1,e[5]=0,e[6]=0,e[7]=0,e[8]=1,e},transpose:function(e,t){if(e===t){var r=t[1],i=t[2],n=t[5];e[1]=t[3],e[2]=t[6],e[3]=r,e[5]=t[7],e[6]=i,e[7]=n}else e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8];return e},invert:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=t[6],h=t[7],u=t[8],c=u*o-s*h,d=-u*a+s*l,f=h*a-o*l,p=r*c+i*d+n*f;return p?(p=1/p,e[0]=c*p,e[1]=(-u*i+n*h)*p,e[2]=(s*i-n*o)*p,e[3]=d*p,e[4]=(u*r-n*l)*p,e[5]=(-s*r+n*a)*p,e[6]=f*p,e[7]=(-h*r+i*l)*p,e[8]=(o*r-i*a)*p,e):null},adjoint:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=t[6],h=t[7],u=t[8];return e[0]=o*u-s*h,e[1]=n*h-i*u,e[2]=i*s-n*o,e[3]=s*l-a*u,e[4]=r*u-n*l,e[5]=n*a-r*s,e[6]=a*h-o*l,e[7]=i*l-r*h,e[8]=r*o-i*a,e},determinant:function(e){var t=e[0],r=e[1],i=e[2],n=e[3],a=e[4],o=e[5],s=e[6],l=e[7],h=e[8];return t*(h*a-o*l)+r*(-h*n+o*s)+i*(l*n-a*s)},multiply:function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=t[6],u=t[7],c=t[8],d=r[0],f=r[1],p=r[2],m=r[3],g=r[4],_=r[5],v=r[6],y=r[7],x=r[8];return e[0]=d*i+f*o+p*h,e[1]=d*n+f*s+p*u,e[2]=d*a+f*l+p*c,e[3]=m*i+g*o+_*h,e[4]=m*n+g*s+_*u,e[5]=m*a+g*l+_*c,e[6]=v*i+y*o+x*h,e[7]=v*n+y*s+x*u,e[8]=v*a+y*l+x*c,e}};di.mul=di.multiply,di.translate=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=t[6],u=t[7],c=t[8],d=r[0],f=r[1];return e[0]=i,e[1]=n,e[2]=a,e[3]=o,e[4]=s,e[5]=l,e[6]=d*i+f*o+h,e[7]=d*n+f*s+u,e[8]=d*a+f*l+c,e},di.rotate=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=t[6],u=t[7],c=t[8],d=Math.sin(r),f=Math.cos(r);return e[0]=f*i+d*o,e[1]=f*n+d*s,e[2]=f*a+d*l,e[3]=f*o-d*i,e[4]=f*s-d*n,e[5]=f*l-d*a,e[6]=h,e[7]=u,e[8]=c,e},di.scale=function(e,t,r){var i=r[0],n=r[1];return e[0]=i*t[0],e[1]=i*t[1],e[2]=i*t[2],e[3]=n*t[3],e[4]=n*t[4],e[5]=n*t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],e},di.fromMat2d=function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=0,e[3]=t[2],e[4]=t[3],e[5]=0,e[6]=t[4],e[7]=t[5],e[8]=1,e},di.fromQuat=function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=r+r,s=i+i,l=n+n,h=r*o,u=i*o,c=i*s,d=n*o,f=n*s,p=n*l,m=a*o,g=a*s,_=a*l;return e[0]=1-c-p,e[3]=u-_,e[6]=d+g,e[1]=u+_,e[4]=1-h-p,e[7]=f-m,e[2]=d-g,e[5]=f+m,e[8]=1-h-c,e},di.normalFromMat4=function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=t[6],h=t[7],u=t[8],c=t[9],d=t[10],f=t[11],p=t[12],m=t[13],g=t[14],_=t[15],v=r*s-i*o,y=r*l-n*o,x=r*h-a*o,b=i*l-n*s,T=i*h-a*s,w=n*h-a*l,S=u*m-c*p,M=u*g-d*p,A=u*_-f*p,E=c*g-d*m,C=c*_-f*m,D=d*_-f*g,L=v*D-y*C+x*E+b*A-T*M+w*S;return L?(L=1/L,e[0]=(s*D-l*C+h*E)*L,e[1]=(l*A-o*D-h*M)*L,e[2]=(o*C-s*A+h*S)*L,e[3]=(n*C-i*D-a*E)*L,e[4]=(r*D-n*A+a*M)*L,e[5]=(i*A-r*C-a*S)*L,e[6]=(m*w-g*T+_*b)*L,e[7]=(g*x-p*w-_*y)*L,e[8]=(p*T-m*x+_*v)*L,e):null},di.frob=function(e){return Math.sqrt(Math.pow(e[0],2)+Math.pow(e[1],2)+Math.pow(e[2],2)+Math.pow(e[3],2)+Math.pow(e[4],2)+Math.pow(e[5],2)+Math.pow(e[6],2)+Math.pow(e[7],2)+Math.pow(e[8],2))};var fi,pi,mi,gi,_i={create:function(){var e=new nr(4);return e[0]=0,e[1]=0,e[2]=0,e[3]=1,e}};_i.rotationTo=(fi=Fr.create(),pi=Fr.fromValues(1,0,0),mi=Fr.fromValues(0,1,0),function(e,t,r){var i=Fr.dot(t,r);return i<-.999999?(Fr.cross(fi,pi,t),Fr.length(fi)<1e-6&&Fr.cross(fi,mi,t),Fr.normalize(fi,fi),_i.setAxisAngle(e,fi,Math.PI),e):i>.999999?(e[0]=0,e[1]=0,e[2]=0,e[3]=1,e):(Fr.cross(fi,t,r),e[0]=fi[0],e[1]=fi[1],e[2]=fi[2],e[3]=1+i,_i.normalize(e,e))}),_i.setAxes=(gi=di.create(),function(e,t,r,i){return gi[0]=r[0],gi[3]=r[1],gi[6]=r[2],gi[1]=i[0],gi[4]=i[1],gi[7]=i[2],gi[2]=-t[0],gi[5]=-t[1],gi[8]=-t[2],_i.normalize(e,_i.fromMat3(e,gi))}),_i.clone=ci.clone,_i.fromValues=ci.fromValues,_i.copy=ci.copy,_i.set=ci.set,_i.identity=function(e){return e[0]=0,e[1]=0,e[2]=0,e[3]=1,e},_i.setAxisAngle=function(e,t,r){r*=.5;var i=Math.sin(r);return e[0]=i*t[0],e[1]=i*t[1],e[2]=i*t[2],e[3]=Math.cos(r),e},_i.add=ci.add,_i.multiply=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=r[0],l=r[1],h=r[2],u=r[3];return e[0]=i*u+o*s+n*h-a*l,e[1]=n*u+o*l+a*s-i*h,e[2]=a*u+o*h+i*l-n*s,e[3]=o*u-i*s-n*l-a*h,e},_i.mul=_i.multiply,_i.scale=ci.scale,_i.rotateX=function(e,t,r){r*=.5;var i=t[0],n=t[1],a=t[2],o=t[3],s=Math.sin(r),l=Math.cos(r);return e[0]=i*l+o*s,e[1]=n*l+a*s,e[2]=a*l-n*s,e[3]=o*l-i*s,e},_i.rotateY=function(e,t,r){r*=.5;var i=t[0],n=t[1],a=t[2],o=t[3],s=Math.sin(r),l=Math.cos(r);return e[0]=i*l-a*s,e[1]=n*l+o*s,e[2]=a*l+i*s,e[3]=o*l-n*s,e},_i.rotateZ=function(e,t,r){r*=.5;var i=t[0],n=t[1],a=t[2],o=t[3],s=Math.sin(r),l=Math.cos(r);return e[0]=i*l+n*s,e[1]=n*l-i*s,e[2]=a*l+o*s,e[3]=o*l-a*s,e},_i.calculateW=function(e,t){var r=t[0],i=t[1],n=t[2];return e[0]=r,e[1]=i,e[2]=n,e[3]=Math.sqrt(Math.abs(1-r*r-i*i-n*n)),e},_i.dot=ci.dot,_i.lerp=ci.lerp,_i.slerp=function(e,t,r,i){var n,a,o,s,l,h=t[0],u=t[1],c=t[2],d=t[3],f=r[0],p=r[1],m=r[2],g=r[3];return(a=h*f+u*p+c*m+d*g)<0&&(a=-a,f=-f,p=-p,m=-m,g=-g),1-a>1e-6?(n=Math.acos(a),o=Math.sin(n),s=Math.sin((1-i)*n)/o,l=Math.sin(i*n)/o):(s=1-i,l=i),e[0]=s*h+l*f,e[1]=s*u+l*p,e[2]=s*c+l*m,e[3]=s*d+l*g,e},_i.invert=function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=r*r+i*i+n*n+a*a,s=o?1/o:0;return e[0]=-r*s,e[1]=-i*s,e[2]=-n*s,e[3]=a*s,e},_i.conjugate=function(e,t){return e[0]=-t[0],e[1]=-t[1],e[2]=-t[2],e[3]=t[3],e},_i.length=ci.length,_i.len=_i.length,_i.squaredLength=ci.squaredLength,_i.sqrLen=_i.squaredLength,_i.normalize=ci.normalize,_i.fromMat3=function(e,t){var r,i=t[0]+t[4]+t[8];if(i>0)r=Math.sqrt(i+1),e[3]=.5*r,r=.5/r,e[0]=(t[5]-t[7])*r,e[1]=(t[6]-t[2])*r,e[2]=(t[1]-t[3])*r;else{var n=0;t[4]>t[0]&&(n=1),t[8]>t[3*n+n]&&(n=2);var a=(n+1)%3,o=(n+2)%3;r=Math.sqrt(t[3*n+n]-t[3*a+a]-t[3*o+o]+1),e[n]=.5*r,r=.5/r,e[3]=(t[3*a+o]-t[3*o+a])*r,e[a]=(t[3*a+n]+t[3*n+a])*r,e[o]=(t[3*o+n]+t[3*n+o])*r}return e};var vi,yi,xi,bi,Ti=function(){this._axisX=new Qr,this._axisY=new Qr,this._axisZ=new Qr,this.array=zr.create(),this._dirty=!0};Ti.prototype={constructor:Ti,setArray:function(e){for(var t=0;t<this.array.length;t++)this.array[t]=e[t];return this._dirty=!0,this},adjoint:function(){return zr.adjoint(this.array,this.array),this._dirty=!0,this},clone:function(){return(new Ti).copy(this)},copy:function(e){return zr.copy(this.array,e.array),this._dirty=!0,this},determinant:function(){return zr.determinant(this.array)},fromQuat:function(e){return zr.fromQuat(this.array,e.array),this._dirty=!0,this},fromRotationTranslation:function(e,t){return zr.fromRotationTranslation(this.array,e.array,t.array),this._dirty=!0,this},fromMat2d:function(e){return Ti.fromMat2d(this,e),this},frustum:function(e,t,r,i,n,a){return zr.frustum(this.array,e,t,r,i,n,a),this._dirty=!0,this},identity:function(){return zr.identity(this.array),this._dirty=!0,this},invert:function(){return zr.invert(this.array,this.array),this._dirty=!0,this},lookAt:function(e,t,r){return zr.lookAt(this.array,e.array,t.array,r.array),this._dirty=!0,this},mul:function(e){return zr.mul(this.array,this.array,e.array),this._dirty=!0,this},mulLeft:function(e){return zr.mul(this.array,e.array,this.array),this._dirty=!0,this},multiply:function(e){return zr.multiply(this.array,this.array,e.array),this._dirty=!0,this},multiplyLeft:function(e){return zr.multiply(this.array,e.array,this.array),this._dirty=!0,this},ortho:function(e,t,r,i,n,a){return zr.ortho(this.array,e,t,r,i,n,a),this._dirty=!0,this},perspective:function(e,t,r,i){return zr.perspective(this.array,e,t,r,i),this._dirty=!0,this},rotate:function(e,t){return zr.rotate(this.array,this.array,e,t.array),this._dirty=!0,this},rotateX:function(e){return zr.rotateX(this.array,this.array,e),this._dirty=!0,this},rotateY:function(e){return zr.rotateY(this.array,this.array,e),this._dirty=!0,this},rotateZ:function(e){return zr.rotateZ(this.array,this.array,e),this._dirty=!0,this},scale:function(e){return zr.scale(this.array,this.array,e.array),this._dirty=!0,this},translate:function(e){return zr.translate(this.array,this.array,e.array),this._dirty=!0,this},transpose:function(){return zr.transpose(this.array,this.array),this._dirty=!0,this},decomposeMatrix:(vi=Fr.create(),yi=Fr.create(),xi=Fr.create(),bi=di.create(),function(e,t,r){var i=this.array;Fr.set(vi,i[0],i[1],i[2]),Fr.set(yi,i[4],i[5],i[6]),Fr.set(xi,i[8],i[9],i[10]);var n=Fr.length(vi),a=Fr.length(yi),o=Fr.length(xi);this.determinant()<0&&(n=-n),e&&e.set(n,a,o),r.set(i[12],i[13],i[14]),di.fromMat4(bi,i),bi[0]/=n,bi[1]/=n,bi[2]/=n,bi[3]/=a,bi[4]/=a,bi[5]/=a,bi[6]/=o,bi[7]/=o,bi[8]/=o,_i.fromMat3(t.array,bi),_i.normalize(t.array,t.array),t._dirty=!0,r._dirty=!0}),toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}};var wi=Object.defineProperty;if(wi){var Si=Ti.prototype;wi(Si,"z",{get:function(){var e=this.array;return this._axisZ.set(e[8],e[9],e[10]),this._axisZ},set:function(e){var t=this.array;e=e.array,t[8]=e[0],t[9]=e[1],t[10]=e[2],this._dirty=!0}}),wi(Si,"y",{get:function(){var e=this.array;return this._axisY.set(e[4],e[5],e[6]),this._axisY},set:function(e){var t=this.array;e=e.array,t[4]=e[0],t[5]=e[1],t[6]=e[2],this._dirty=!0}}),wi(Si,"x",{get:function(){var e=this.array;return this._axisX.set(e[0],e[1],e[2]),this._axisX},set:function(e){var t=this.array;e=e.array,t[0]=e[0],t[1]=e[1],t[2]=e[2],this._dirty=!0}})}Ti.adjoint=function(e,t){return zr.adjoint(e.array,t.array),e._dirty=!0,e},Ti.copy=function(e,t){return zr.copy(e.array,t.array),e._dirty=!0,e},Ti.determinant=function(e){return zr.determinant(e.array)},Ti.identity=function(e){return zr.identity(e.array),e._dirty=!0,e},Ti.ortho=function(e,t,r,i,n,a,o){return zr.ortho(e.array,t,r,i,n,a,o),e._dirty=!0,e},Ti.perspective=function(e,t,r,i,n){return zr.perspective(e.array,t,r,i,n),e._dirty=!0,e},Ti.lookAt=function(e,t,r,i){return zr.lookAt(e.array,t.array,r.array,i.array),e._dirty=!0,e},Ti.invert=function(e,t){return zr.invert(e.array,t.array),e._dirty=!0,e},Ti.multiply=Ti.mul=function(e,t,r){return zr.mul(e.array,t.array,r.array),e._dirty=!0,e},Ti.fromQuat=function(e,t){return zr.fromQuat(e.array,t.array),e._dirty=!0,e},Ti.fromRotationTranslation=function(e,t,r){return zr.fromRotationTranslation(e.array,t.array,r.array),e._dirty=!0,e},Ti.fromMat2d=function(e,t){return e._dirty=!0,t=t.array,(e=e.array)[0]=t[0],e[4]=t[2],e[12]=t[4],e[1]=t[1],e[5]=t[3],e[13]=t[5],e},Ti.rotate=function(e,t,r,i){return zr.rotate(e.array,t.array,r,i.array),e._dirty=!0,e},Ti.rotateX=function(e,t,r){return zr.rotateX(e.array,t.array,r),e._dirty=!0,e},Ti.rotateY=function(e,t,r){return zr.rotateY(e.array,t.array,r),e._dirty=!0,e},Ti.rotateZ=function(e,t,r){return zr.rotateZ(e.array,t.array,r),e._dirty=!0,e},Ti.scale=function(e,t,r){return zr.scale(e.array,t.array,r.array),e._dirty=!0,e},Ti.transpose=function(e,t){return zr.transpose(e.array,t.array),e._dirty=!0,e},Ti.translate=function(e,t,r){return zr.translate(e.array,t.array,r.array),e._dirty=!0,e};var Mi=function(e,t,r,i){e=e||0,t=t||0,r=r||0,i=void 0===i?1:i,this.array=_i.fromValues(e,t,r,i),this._dirty=!0};Mi.prototype={constructor:Mi,add:function(e){return _i.add(this.array,this.array,e.array),this._dirty=!0,this},calculateW:function(){return _i.calculateW(this.array,this.array),this._dirty=!0,this},set:function(e,t,r,i){return this.array[0]=e,this.array[1]=t,this.array[2]=r,this.array[3]=i,this._dirty=!0,this},setArray:function(e){return this.array[0]=e[0],this.array[1]=e[1],this.array[2]=e[2],this.array[3]=e[3],this._dirty=!0,this},clone:function(){return new Mi(this.x,this.y,this.z,this.w)},conjugate:function(){return _i.conjugate(this.array,this.array),this._dirty=!0,this},copy:function(e){return _i.copy(this.array,e.array),this._dirty=!0,this},dot:function(e){return _i.dot(this.array,e.array)},fromMat3:function(e){return _i.fromMat3(this.array,e.array),this._dirty=!0,this},fromMat4:function(){var e=di.create();return function(t){return di.fromMat4(e,t.array),di.transpose(e,e),_i.fromMat3(this.array,e),this._dirty=!0,this}}(),identity:function(){return _i.identity(this.array),this._dirty=!0,this},invert:function(){return _i.invert(this.array,this.array),this._dirty=!0,this},len:function(){return _i.len(this.array)},length:function(){return _i.length(this.array)},lerp:function(e,t,r){return _i.lerp(this.array,e.array,t.array,r),this._dirty=!0,this},mul:function(e){return _i.mul(this.array,this.array,e.array),this._dirty=!0,this},mulLeft:function(e){return _i.multiply(this.array,e.array,this.array),this._dirty=!0,this},multiply:function(e){return _i.multiply(this.array,this.array,e.array),this._dirty=!0,this},multiplyLeft:function(e){return _i.multiply(this.array,e.array,this.array),this._dirty=!0,this},normalize:function(){return _i.normalize(this.array,this.array),this._dirty=!0,this},rotateX:function(e){return _i.rotateX(this.array,this.array,e),this._dirty=!0,this},rotateY:function(e){return _i.rotateY(this.array,this.array,e),this._dirty=!0,this},rotateZ:function(e){return _i.rotateZ(this.array,this.array,e),this._dirty=!0,this},rotationTo:function(e,t){return _i.rotationTo(this.array,e.array,t.array),this._dirty=!0,this},setAxes:function(e,t,r){return _i.setAxes(this.array,e.array,t.array,r.array),this._dirty=!0,this},setAxisAngle:function(e,t){return _i.setAxisAngle(this.array,e.array,t),this._dirty=!0,this},slerp:function(e,t,r){return _i.slerp(this.array,e.array,t.array,r),this._dirty=!0,this},sqrLen:function(){return _i.sqrLen(this.array)},squaredLength:function(){return _i.squaredLength(this.array)},fromEuler:function(e,t){return Mi.fromEuler(this,e,t)},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}};var Ai=Object.defineProperty;if(Ai){var Ei=Mi.prototype;Ai(Ei,"x",{get:function(){return this.array[0]},set:function(e){this.array[0]=e,this._dirty=!0}}),Ai(Ei,"y",{get:function(){return this.array[1]},set:function(e){this.array[1]=e,this._dirty=!0}}),Ai(Ei,"z",{get:function(){return this.array[2]},set:function(e){this.array[2]=e,this._dirty=!0}}),Ai(Ei,"w",{get:function(){return this.array[3]},set:function(e){this.array[3]=e,this._dirty=!0}})}Mi.add=function(e,t,r){return _i.add(e.array,t.array,r.array),e._dirty=!0,e},Mi.set=function(e,t,r,i,n){_i.set(e.array,t,r,i,n),e._dirty=!0},Mi.copy=function(e,t){return _i.copy(e.array,t.array),e._dirty=!0,e},Mi.calculateW=function(e,t){return _i.calculateW(e.array,t.array),e._dirty=!0,e},Mi.conjugate=function(e,t){return _i.conjugate(e.array,t.array),e._dirty=!0,e},Mi.identity=function(e){return _i.identity(e.array),e._dirty=!0,e},Mi.invert=function(e,t){return _i.invert(e.array,t.array),e._dirty=!0,e},Mi.dot=function(e,t){return _i.dot(e.array,t.array)},Mi.len=function(e){return _i.length(e.array)},Mi.lerp=function(e,t,r,i){return _i.lerp(e.array,t.array,r.array,i),e._dirty=!0,e},Mi.slerp=function(e,t,r,i){return _i.slerp(e.array,t.array,r.array,i),e._dirty=!0,e},Mi.multiply=Mi.mul=function(e,t,r){return _i.multiply(e.array,t.array,r.array),e._dirty=!0,e},Mi.rotateX=function(e,t,r){return _i.rotateX(e.array,t.array,r),e._dirty=!0,e},Mi.rotateY=function(e,t,r){return _i.rotateY(e.array,t.array,r),e._dirty=!0,e},Mi.rotateZ=function(e,t,r){return _i.rotateZ(e.array,t.array,r),e._dirty=!0,e},Mi.setAxisAngle=function(e,t,r){return _i.setAxisAngle(e.array,t.array,r),e._dirty=!0,e},Mi.normalize=function(e,t){return _i.normalize(e.array,t.array),e._dirty=!0,e},Mi.squaredLength=Mi.sqrLen=function(e){return _i.sqrLen(e.array)},Mi.fromMat3=function(e,t){return _i.fromMat3(e.array,t.array),e._dirty=!0,e},Mi.setAxes=function(e,t,r,i){return _i.setAxes(e.array,t.array,r.array,i.array),e._dirty=!0,e},Mi.rotationTo=function(e,t,r){return _i.rotationTo(e.array,t.array,r.array),e._dirty=!0,e},Mi.fromEuler=function(e,t,r){e._dirty=!0,t=t.array;var i=e.array,n=Math.cos(t[0]/2),a=Math.cos(t[1]/2),o=Math.cos(t[2]/2),s=Math.sin(t[0]/2),l=Math.sin(t[1]/2),h=Math.sin(t[2]/2);switch(r=(r||"XYZ").toUpperCase()){case"XYZ":i[0]=s*a*o+n*l*h,i[1]=n*l*o-s*a*h,i[2]=n*a*h+s*l*o,i[3]=n*a*o-s*l*h;break;case"YXZ":i[0]=s*a*o+n*l*h,i[1]=n*l*o-s*a*h,i[2]=n*a*h-s*l*o,i[3]=n*a*o+s*l*h;break;case"ZXY":i[0]=s*a*o-n*l*h,i[1]=n*l*o+s*a*h,i[2]=n*a*h+s*l*o,i[3]=n*a*o-s*l*h;break;case"ZYX":i[0]=s*a*o-n*l*h,i[1]=n*l*o+s*a*h,i[2]=n*a*h-s*l*o,i[3]=n*a*o+s*l*h;break;case"YZX":i[0]=s*a*o+n*l*h,i[1]=n*l*o+s*a*h,i[2]=n*a*h-s*l*o,i[3]=n*a*o-s*l*h;break;case"XZY":i[0]=s*a*o-n*l*h,i[1]=n*l*o-s*a*h,i[2]=n*a*h+s*l*o,i[3]=n*a*o+s*l*h}};var Ci,Di,Li,Pi,Oi,Ni,Ri=Fr.set,Ii=Fr.copy,Bi=function(e,t){this.min=e||new Qr(1/0,1/0,1/0),this.max=t||new Qr(-1/0,-1/0,-1/0),this.vertices=null};Bi.prototype={constructor:Bi,updateFromVertices:function(e){if(e.length>0){var t=this.min,r=this.max,i=t.array,n=r.array;Ii(i,e[0]),Ii(n,e[0]);for(var a=1;a<e.length;a++){var o=e[a];o[0]<i[0]&&(i[0]=o[0]),o[1]<i[1]&&(i[1]=o[1]),o[2]<i[2]&&(i[2]=o[2]),o[0]>n[0]&&(n[0]=o[0]),o[1]>n[1]&&(n[1]=o[1]),o[2]>n[2]&&(n[2]=o[2])}t._dirty=!0,r._dirty=!0}},union:function(e){var t=this.min,r=this.max;return Fr.min(t.array,t.array,e.min.array),Fr.max(r.array,r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},intersection:function(e){var t=this.min,r=this.max;return Fr.max(t.array,t.array,e.min.array),Fr.min(r.array,r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},intersectBoundingBox:function(e){var t=this.min.array,r=this.max.array,i=e.min.array,n=e.max.array;return!(t[0]>n[0]||t[1]>n[1]||t[2]>n[2]||r[0]<i[0]||r[1]<i[1]||r[2]<i[2])},containBoundingBox:function(e){var t=this.min.array,r=this.max.array,i=e.min.array,n=e.max.array;return t[0]<=i[0]&&t[1]<=i[1]&&t[2]<=i[2]&&r[0]>=n[0]&&r[1]>=n[1]&&r[2]>=n[2]},containPoint:function(e){var t=this.min.array,r=this.max.array,i=e.array;return t[0]<=i[0]&&t[1]<=i[1]&&t[2]<=i[2]&&r[0]>=i[0]&&r[1]>=i[1]&&r[2]>=i[2]},isFinite:function(){var e=this.min.array,t=this.max.array;return isFinite(e[0])&&isFinite(e[1])&&isFinite(e[2])&&isFinite(t[0])&&isFinite(t[1])&&isFinite(t[2])},applyTransform:function(e){this.transformFrom(this,e)},transformFrom:(Ci=Fr.create(),Di=Fr.create(),Li=Fr.create(),Pi=Fr.create(),Oi=Fr.create(),Ni=Fr.create(),function(e,t){var r=e.min.array,i=e.max.array,n=t.array;return Ci[0]=n[0]*r[0],Ci[1]=n[1]*r[0],Ci[2]=n[2]*r[0],Di[0]=n[0]*i[0],Di[1]=n[1]*i[0],Di[2]=n[2]*i[0],Li[0]=n[4]*r[1],Li[1]=n[5]*r[1],Li[2]=n[6]*r[1],Pi[0]=n[4]*i[1],Pi[1]=n[5]*i[1],Pi[2]=n[6]*i[1],Oi[0]=n[8]*r[2],Oi[1]=n[9]*r[2],Oi[2]=n[10]*r[2],Ni[0]=n[8]*i[2],Ni[1]=n[9]*i[2],Ni[2]=n[10]*i[2],r=this.min.array,i=this.max.array,r[0]=Math.min(Ci[0],Di[0])+Math.min(Li[0],Pi[0])+Math.min(Oi[0],Ni[0])+n[12],r[1]=Math.min(Ci[1],Di[1])+Math.min(Li[1],Pi[1])+Math.min(Oi[1],Ni[1])+n[13],r[2]=Math.min(Ci[2],Di[2])+Math.min(Li[2],Pi[2])+Math.min(Oi[2],Ni[2])+n[14],i[0]=Math.max(Ci[0],Di[0])+Math.max(Li[0],Pi[0])+Math.max(Oi[0],Ni[0])+n[12],i[1]=Math.max(Ci[1],Di[1])+Math.max(Li[1],Pi[1])+Math.max(Oi[1],Ni[1])+n[13],i[2]=Math.max(Ci[2],Di[2])+Math.max(Li[2],Pi[2])+Math.max(Oi[2],Ni[2])+n[14],this.min._dirty=!0,this.max._dirty=!0,this}),applyProjection:function(e){var t=this.min.array,r=this.max.array,i=e.array,n=t[0],a=t[1],o=t[2],s=r[0],l=r[1],h=t[2],u=r[0],c=r[1],d=r[2];if(1===i[15])t[0]=i[0]*n+i[12],t[1]=i[5]*a+i[13],r[2]=i[10]*o+i[14],r[0]=i[0]*u+i[12],r[1]=i[5]*c+i[13],t[2]=i[10]*d+i[14];else{var f=-1/o;t[0]=i[0]*n*f,t[1]=i[5]*a*f,r[2]=(i[10]*o+i[14])*f,f=-1/h,r[0]=i[0]*s*f,r[1]=i[5]*l*f,f=-1/d,t[2]=(i[10]*d+i[14])*f}return this.min._dirty=!0,this.max._dirty=!0,this},updateVertices:function(){var e=this.vertices;if(!e){e=[];for(var t=0;t<8;t++)e[t]=Fr.fromValues(0,0,0);this.vertices=e}var r=this.min.array,i=this.max.array;return Ri(e[0],r[0],r[1],r[2]),Ri(e[1],r[0],i[1],r[2]),Ri(e[2],i[0],r[1],r[2]),Ri(e[3],i[0],i[1],r[2]),Ri(e[4],r[0],r[1],i[2]),Ri(e[5],r[0],i[1],i[2]),Ri(e[6],i[0],r[1],i[2]),Ri(e[7],i[0],i[1],i[2]),this},copy:function(e){var t=this.min,r=this.max;return Ii(t.array,e.min.array),Ii(r.array,e.max.array),t._dirty=!0,r._dirty=!0,this},clone:function(){var e=new Bi;return e.copy(this),e}};var zi,Fi,Gi,Ui=0,Hi=Ne.extend({name:"",position:null,rotation:null,scale:null,worldTransform:null,localTransform:null,autoUpdateLocalTransform:!0,_parent:null,_scene:null,_needsUpdateWorldTransform:!0,_inIterating:!1,__depth:0},(function(){this.name||(this.name=(this.type||"NODE")+"_"+Ui++),this.position||(this.position=new Qr),this.rotation||(this.rotation=new Mi),this.scale||(this.scale=new Qr(1,1,1)),this.worldTransform=new Ti,this.localTransform=new Ti,this._children=[]}),{target:null,invisible:!1,isSkinnedMesh:function(){return!1},isRenderable:function(){return!1},setName:function(e){var t=this._scene;if(t){var r=t._nodeRepository;delete r[this.name],r[e]=this}this.name=e},add:function(e){var t=e._parent;if(t!==this){t&&t.remove(e),e._parent=this,this._children.push(e);var r=this._scene;r&&r!==e.scene&&e.traverse(this._addSelfToScene,this),e._needsUpdateWorldTransform=!0}},remove:function(e){var t=this._children,r=t.indexOf(e);r<0||(t.splice(r,1),e._parent=null,this._scene&&e.traverse(this._removeSelfFromScene,this))},removeAll:function(){for(var e=this._children,t=0;t<e.length;t++)e[t]._parent=null,this._scene&&e[t].traverse(this._removeSelfFromScene,this);this._children=[]},getScene:function(){return this._scene},getParent:function(){return this._parent},_removeSelfFromScene:function(e){e._scene.removeFromScene(e),e._scene=null},_addSelfToScene:function(e){this._scene.addToScene(e),e._scene=this._scene},isAncestor:function(e){for(var t=e._parent;t;){if(t===this)return!0;t=t._parent}return!1},children:function(){return this._children.slice()},childAt:function(e){return this._children[e]},getChildByName:function(e){for(var t=this._children,r=0;r<t.length;r++)if(t[r].name===e)return t[r]},getDescendantByName:function(e){for(var t=this._children,r=0;r<t.length;r++){var i=t[r];if(i.name===e)return i;var n=i.getDescendantByName(e);if(n)return n}},queryNode:function(e){if(e){for(var t=e.split("/"),r=this,i=0;i<t.length;i++){var n=t[i];if(n){for(var a=!1,o=r._children,s=0;s<o.length;s++){var l=o[s];if(l.name===n){r=l,a=!0;break}}if(!a)return}}return r}},getPath:function(e){if(!this._parent)return"/";for(var t=this._parent,r=this.name;t._parent&&(r=t.name+"/"+r,t._parent!=e);)t=t._parent;return!t._parent&&e?null:r},traverse:function(e,t){e.call(t,this);for(var r=this._children,i=0,n=r.length;i<n;i++)r[i].traverse(e,t)},eachChild:function(e,t){for(var r=this._children,i=0,n=r.length;i<n;i++){var a=r[i];e.call(t,a,i)}},setLocalTransform:function(e){zr.copy(this.localTransform.array,e.array),this.decomposeLocalTransform()},decomposeLocalTransform:function(e){var t=e?null:this.scale;this.localTransform.decomposeMatrix(t,this.rotation,this.position)},setWorldTransform:function(e){zr.copy(this.worldTransform.array,e.array),this.decomposeWorldTransform()},decomposeWorldTransform:(Fi=zr.create(),function(e){var t=this.localTransform,r=this.worldTransform;this._parent?(zr.invert(Fi,this._parent.worldTransform.array),zr.multiply(t.array,Fi,r.array)):zr.copy(t.array,r.array);var i=e?null:this.scale;t.decomposeMatrix(i,this.rotation,this.position)}),transformNeedsUpdate:function(){return this.position._dirty||this.rotation._dirty||this.scale._dirty},updateLocalTransform:function(){var e=this.position,t=this.rotation,r=this.scale;if(this.transformNeedsUpdate()){var i=this.localTransform.array;zr.fromRotationTranslation(i,t.array,e.array),zr.scale(i,i,r.array),t._dirty=!1,r._dirty=!1,e._dirty=!1,this._needsUpdateWorldTransform=!0}},_updateWorldTransformTopDown:function(){var e=this.localTransform.array,t=this.worldTransform.array;this._parent?zr.multiplyAffine(t,this._parent.worldTransform.array,e):zr.copy(t,e)},updateWorldTransform:function(){for(var e=this;e&&e.getParent()&&e.getParent().transformNeedsUpdate();)e=e.getParent();e.update()},update:function(e){this.autoUpdateLocalTransform?this.updateLocalTransform():e=!0,(e||this._needsUpdateWorldTransform)&&(this._updateWorldTransformTopDown(),e=!0,this._needsUpdateWorldTransform=!1);for(var t=this._children,r=0,i=t.length;r<i;r++)t[r].update(e)},getBoundingBox:function(){function e(e){return!e.invisible&&e.geometry}var t=new Bi,r=new Ti,i=new Ti;return function(n,a){return a=a||new Bi,this._parent?Ti.invert(i,this._parent.worldTransform):Ti.identity(i),this.traverse((function(e){e.geometry&&e.geometry.boundingBox&&(t.copy(e.geometry.boundingBox),Ti.multiply(r,i,e.worldTransform),t.applyTransform(r),a.union(t))}),this,e),a}}(),getWorldPosition:function(e){this.transformNeedsUpdate()&&this.updateWorldTransform();var t=this.worldTransform.array;if(e){var r=e.array;return r[0]=t[12],r[1]=t[13],r[2]=t[14],e}return new Qr(t[12],t[13],t[14])},clone:function(){var e=new this.constructor,t=this._children;e.setName(this.name),e.position.copy(this.position),e.rotation.copy(this.rotation),e.scale.copy(this.scale);for(var r=0;r<t.length;r++)e.add(t[r].clone());return e},rotateAround:function(){var e=new Qr,t=new Ti;return function(r,i,n){e.copy(this.position).subtract(r);var a=this.localTransform;a.identity(),a.translate(r),a.rotate(n,i),t.fromRotationTranslation(this.rotation,e),a.multiply(t),a.scale(this.scale),this.decomposeLocalTransform(),this._needsUpdateWorldTransform=!0}}(),lookAt:(zi=new Ti,function(e,t){zi.lookAt(this.position,e,t||this.localTransform.y).invert(),this.setLocalTransform(zi),this.target=e})}),ki=Hi.extend({material:null,geometry:null,mode:We,_renderInfo:null},{__program:null,lightGroup:0,renderOrder:0,culling:!0,cullFace:Qe,frontFace:et,frustumCulling:!0,receiveShadow:!0,castShadow:!0,ignorePicking:!1,ignorePreZ:!1,ignoreGBuffer:!1,isRenderable:function(){return this.geometry&&this.material&&this.material.shader&&!this.invisible&&this.geometry.vertexCount>0},beforeRender:function(e){},afterRender:function(e,t){},getBoundingBox:function(e,t){return t=Hi.prototype.getBoundingBox.call(this,e,t),this.geometry&&this.geometry.boundingBox&&t.union(this.geometry.boundingBox),t},clone:(Gi=["castShadow","receiveShadow","mode","culling","cullFace","frontFace","frustumCulling","renderOrder","lineWidth","ignorePicking","ignorePreZ","ignoreGBuffer"],function(){var e=Hi.prototype.clone.call(this);e.geometry=this.geometry,e.material=this.material;for(var t=0;t<Gi.length;t++){var r=Gi[t];e[r]!==this[r]&&(e[r]=this[r])}return e})});ki.POINTS=Ue,ki.LINES=He,ki.LINE_LOOP=ke,ki.LINE_STRIP=Ve,ki.TRIANGLES=We,ki.TRIANGLE_STRIP=je,ki.TRIANGLE_FAN=Xe,ki.BACK=Qe,ki.FRONT=Ke,ki.FRONT_AND_BACK=Je,ki.CW=$e,ki.CCW=et;var Vi,Wi,ji,Xi,qi,Zi=Ne.extend({scene:null,camera:null,renderer:null},(function(){this._ray=new ui,this._ndc=new sr}),{pick:function(e,t,r){return this.pickAll(e,t,[],r)[0]||null},pickAll:function(e,t,r,i){return this.renderer.screenToNDC(e,t,this._ndc),this.camera.castRay(this._ndc,this._ray),r=r||[],this._intersectNode(this.scene,r,i||!1),r.sort(this._intersectionCompareFunc),r},_intersectNode:function(e,t,r){e instanceof ki&&e.isRenderable()&&(e.ignorePicking&&!r||!(e.mode===We&&e.geometry.isUseIndices()||e.geometry.pickByRay||e.geometry.pick)||this._intersectRenderable(e,t));for(var i=0;i<e._children.length;i++)this._intersectNode(e._children[i],t,r)},_intersectRenderable:(Vi=new Qr,Wi=new Qr,ji=new Qr,Xi=new ui,qi=new Ti,function(e,t){var r=e.isSkinnedMesh();Xi.copy(this._ray),Ti.invert(qi,e.worldTransform),r||Xi.applyTransform(qi);var i=e.geometry,n=r?e.skeleton.boundingBox:i.boundingBox;if(!n||Xi.intersectBoundingBox(n))if(i.pick)i.pick(this._ndc.x,this._ndc.y,this.renderer,this.camera,e,t);else if(i.pickByRay)i.pickByRay(Xi,e,t);else{var a,o,s=e.cullFace===Qe&&e.frontFace===et||e.cullFace===Ke&&e.frontFace===$e,l=i.indices,h=i.attributes.position,u=i.attributes.weight,c=i.attributes.joint,d=[];if(h&&h.value&&l){if(r){o=e.skeleton.getSubSkinMatrices(e.__uid__,e.joints);for(var f=0;f<e.joints.length;f++){d[f]=d[f]||[];for(var p=0;p<16;p++)d[f][p]=o[16*f+p]}var m=[],g=[],_=[],v=[],y=[],x=i.attributes.skinnedPosition;for(x&&x.value||(i.createAttribute("skinnedPosition","f",3),(x=i.attributes.skinnedPosition).init(i.vertexCount)),f=0;f<i.vertexCount;f++){for(h.get(f,m),u.get(f,g),c.get(f,_),g[3]=1-g[0]-g[1]-g[2],Fr.set(v,0,0,0),p=0;p<4;p++)_[p]>=0&&g[p]>1e-4&&(Fr.transformMat4(y,m,d[_[p]]),Fr.scaleAndAdd(v,v,y,g[p]));x.set(f,v)}}for(f=0;f<l.length;f+=3){var b=l[f],T=l[f+1],w=l[f+2],S=r?i.attributes.skinnedPosition:h;if(S.get(b,Vi.array),S.get(T,Wi.array),S.get(w,ji.array),a=s?Xi.intersectTriangle(Vi,Wi,ji,e.culling):Xi.intersectTriangle(Vi,ji,Wi,e.culling)){var M=new Qr;r?Qr.copy(M,a):Qr.transformMat4(M,a,e.worldTransform),t.push(new Zi.Intersection(a,M,e,[b,T,w],f/3,Qr.dist(M,this._ray.origin)))}}}}}),_intersectionCompareFunc:function(e,t){return e.distance-t.distance}});Zi.Intersection=function(e,t,r,i,n,a){this.point=e,this.pointWorld=t,this.target=r,this.triangle=i,this.triangleIndex=n,this.distance=a};var Yi="__dt__",Ki=function(){this._contextId=0,this._caches=[],this._context={}};(Ki.prototype={use:function(e,t){var r=this._caches;r[e]||(r[e]={},t&&(r[e]=t())),this._contextId=e,this._context=r[e]},put:function(e,t){this._context[e]=t},get:function(e){return this._context[e]},dirty:function(e){var t=Yi+(e=e||"");this.put(t,!0)},dirtyAll:function(e){for(var t=Yi+(e=e||""),r=this._caches,i=0;i<r.length;i++)r[i]&&(r[i][t]=!0)},fresh:function(e){var t=Yi+(e=e||"");this.put(t,!1)},freshAll:function(e){for(var t=Yi+(e=e||""),r=this._caches,i=0;i<r.length;i++)r[i]&&(r[i][t]=!1)},isDirty:function(e){var t=Yi+(e=e||""),r=this._context;return!r.hasOwnProperty(t)||!0===r[t]},deleteContext:function(e){delete this._caches[e],this._context={}},delete:function(e){delete this._context[e]},clearAll:function(){this._caches={}},getContext:function(){return this._context},eachContext:function(e,t){Object.keys(this._caches).forEach((function(r){e&&e.call(t,r)}))},miss:function(e){return!this._context.hasOwnProperty(e)}}).constructor=Ki;var Qi=Ne.extend({width:512,height:512,type:rt,format:ct,wrapS:Tt,wrapT:Tt,minFilter:yt,magFilter:mt,useMipmap:!0,anisotropic:1,flipY:!0,sRGB:!0,unpackAlignment:4,premultiplyAlpha:!1,dynamic:!1,NPOT:!1,__used:0},(function(){this._cache=new Ki}),{getWebGLTexture:function(e){var t=e.gl,r=this._cache;return r.use(e.__uid__),r.miss("webgl_texture")&&r.put("webgl_texture",t.createTexture()),this.dynamic?this.update(e):r.isDirty()&&(this.update(e),r.fresh()),r.get("webgl_texture")},bind:function(){},unbind:function(){},dirty:function(){this._cache&&this._cache.dirtyAll()},update:function(e){},updateCommon:function(e){var t=e.gl;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,this.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,this.unpackAlignment),this.format===lt&&(this.useMipmap=!1);var r=e.getGLExtension("EXT_sRGB");this.format!==Qi.SRGB||r||(this.format=Qi.RGB),this.format!==Qi.SRGB_ALPHA||r||(this.format=Qi.RGBA),this.NPOT=!this.isPowerOfTwo()},getAvailableWrapS:function(){return this.NPOT?wt:this.wrapS},getAvailableWrapT:function(){return this.NPOT?wt:this.wrapT},getAvailableMinFilter:function(){var e=this.minFilter;return this.NPOT||!this.useMipmap?e===gt||e===vt?pt:e===yt||e===_t?mt:e:e},getAvailableMagFilter:function(){return this.magFilter},nextHighestPowerOfTwo:function(e){--e;for(var t=1;t<32;t<<=1)e|=e>>t;return e+1},dispose:function(e){var t=this._cache;t.use(e.__uid__);var r=t.get("webgl_texture");r&&e.gl.deleteTexture(r),t.deleteContext(e.__uid__)},isRenderable:function(){},isPowerOfTwo:function(){}});Object.defineProperty(Qi.prototype,"width",{get:function(){return this._width},set:function(e){this._width=e}}),Object.defineProperty(Qi.prototype,"height",{get:function(){return this._height},set:function(e){this._height=e}}),Qi.BYTE=tt,Qi.UNSIGNED_BYTE=rt,Qi.SHORT=it,Qi.UNSIGNED_SHORT=nt,Qi.INT=at,Qi.UNSIGNED_INT=ot,Qi.FLOAT=st,Qi.HALF_FLOAT=36193,Qi.UNSIGNED_INT_24_8_WEBGL=34042,Qi.DEPTH_COMPONENT=lt,Qi.DEPTH_STENCIL=Et,Qi.ALPHA=ht,Qi.RGB=ut,Qi.RGBA=ct,Qi.LUMINANCE=dt,Qi.LUMINANCE_ALPHA=ft,Qi.SRGB=35904,Qi.SRGB_ALPHA=35906,Qi.COMPRESSED_RGB_S3TC_DXT1_EXT=33776,Qi.COMPRESSED_RGBA_S3TC_DXT1_EXT=33777,Qi.COMPRESSED_RGBA_S3TC_DXT3_EXT=33778,Qi.COMPRESSED_RGBA_S3TC_DXT5_EXT=33779,Qi.NEAREST=pt,Qi.LINEAR=mt,Qi.NEAREST_MIPMAP_NEAREST=gt,Qi.LINEAR_MIPMAP_NEAREST=_t,Qi.NEAREST_MIPMAP_LINEAR=vt,Qi.LINEAR_MIPMAP_LINEAR=yt,Qi.REPEAT=Tt,Qi.CLAMP_TO_EDGE=wt,Qi.MIRRORED_REPEAT=St;var Ji=ki.extend({skeleton:null,joints:null},(function(){this.joints||(this.joints=[])}),{offsetMatrix:null,isInstancedMesh:function(){return!1},isSkinnedMesh:function(){return!!(this.skeleton&&this.joints&&this.joints.length>0)},clone:function(){var e=ki.prototype.clone.call(this);return e.skeleton=this.skeleton,this.joints&&(e.joints=this.joints.slice()),e}});Ji.POINTS=Ue,Ji.LINES=He,Ji.LINE_LOOP=ke,Ji.LINE_STRIP=Ve,Ji.TRIANGLES=We,Ji.TRIANGLE_STRIP=je,Ji.TRIANGLE_FAN=Xe,Ji.BACK=Qe,Ji.FRONT=Ke,Ji.FRONT_AND_BACK=Je,Ji.CW=$e,Ji.CCW=et;var $i={isPowerOfTwo:function(e){return!(e&e-1)},nextPowerOfTwo:function(e){return e--,e|=e>>1,e|=e>>2,e|=e>>4,e|=e>>8,e|=e>>16,++e},nearestPowerOfTwo:function(e){return Math.pow(2,Math.round(Math.log(e)/Math.LN2))}},en=$i.isPowerOfTwo;function tn(e){return Math.pow(2,Math.round(Math.log(e)/Math.LN2))}var rn=Qi.extend((function(){return{image:null,pixels:null,mipmaps:[],convertToPOT:!1}}),{textureType:"texture2D",update:function(e){var t=e.gl;t.bindTexture(t.TEXTURE_2D,this._cache.get("webgl_texture")),this.updateCommon(e);var r=this.format,i=this.type,n=!(!this.convertToPOT||this.mipmaps.length||!this.image||this.wrapS!==Qi.REPEAT&&this.wrapT!==Qi.REPEAT||!this.NPOT);t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,n?this.wrapS:this.getAvailableWrapS()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,n?this.wrapT:this.getAvailableWrapT()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,n?this.magFilter:this.getAvailableMagFilter()),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,n?this.minFilter:this.getAvailableMinFilter());var a=e.getGLExtension("EXT_texture_filter_anisotropic");if(a&&this.anisotropic>1&&t.texParameterf(t.TEXTURE_2D,a.TEXTURE_MAX_ANISOTROPY_EXT,this.anisotropic),36193===i&&(e.getGLExtension("OES_texture_half_float")||(i=st)),this.mipmaps.length)for(var o=this.width,s=this.height,l=0;l<this.mipmaps.length;l++){var h=this.mipmaps[l];this._updateTextureData(t,h,l,o,s,r,i,!1),o/=2,s/=2}else this._updateTextureData(t,this,0,this.width,this.height,r,i,n),!this.useMipmap||this.NPOT&&!n||t.generateMipmap(t.TEXTURE_2D);t.bindTexture(t.TEXTURE_2D,null)},_updateTextureData:function(e,t,r,i,n,a,o,s){if(t.image){var l=t.image;s&&(this._potCanvas=function(e,t){var r=tn(e.width),i=tn(e.height);return(t=t||document.createElement("canvas")).width=r,t.height=i,t.getContext("2d").drawImage(e.image,0,0,r,i),t}(this,this._potCanvas),l=this._potCanvas),e.texImage2D(e.TEXTURE_2D,r,a,a,o,l)}else a<=Qi.COMPRESSED_RGBA_S3TC_DXT5_EXT&&a>=Qi.COMPRESSED_RGB_S3TC_DXT1_EXT?e.compressedTexImage2D(e.TEXTURE_2D,r,a,i,n,0,t.pixels):e.texImage2D(e.TEXTURE_2D,r,a,i,n,0,a,o,t.pixels)},generateMipmap:function(e){var t=e.gl;this.useMipmap&&!this.NPOT&&(t.bindTexture(t.TEXTURE_2D,this._cache.get("webgl_texture")),t.generateMipmap(t.TEXTURE_2D))},isPowerOfTwo:function(){return en(this.width)&&en(this.height)},isRenderable:function(){return this.image?this.image.width>0&&this.image.height>0:!(!this.width||!this.height)},bind:function(e){e.gl.bindTexture(e.gl.TEXTURE_2D,this.getWebGLTexture(e))},unbind:function(e){e.gl.bindTexture(e.gl.TEXTURE_2D,null)},load:function(e,t){var r=Rt.createImage();t&&(r.crossOrigin=t);var i=this;return r.onload=function(){i.dirty(),i.trigger("success",i)},r.onerror=function(){i.trigger("error",i)},r.src=e,this.image=r,this}});function nn(e){return{byte:Rt.Int8Array,ubyte:Rt.Uint8Array,short:Rt.Int16Array,ushort:Rt.Uint16Array}[e]||Rt.Float32Array}function an(e){return"attr_"+e}function on(e,t,r,i){switch(this.name=e,this.type=t,this.size=r,this.semantic=i||"",this.value=null,r){case 1:this.get=function(e){return this.value[e]},this.set=function(e,t){this.value[e]=t},this.copy=function(e,t){this.value[e]=this.value[e]};break;case 2:this.get=function(e,t){var r=this.value;return t[0]=r[2*e],t[1]=r[2*e+1],t},this.set=function(e,t){var r=this.value;r[2*e]=t[0],r[2*e+1]=t[1]},this.copy=function(e,t){var r=this.value;t*=2,r[e*=2]=r[t],r[e+1]=r[t+1]};break;case 3:this.get=function(e,t){var r=3*e,i=this.value;return t[0]=i[r],t[1]=i[r+1],t[2]=i[r+2],t},this.set=function(e,t){var r=3*e,i=this.value;i[r]=t[0],i[r+1]=t[1],i[r+2]=t[2]},this.copy=function(e,t){var r=this.value;t*=3,r[e*=3]=r[t],r[e+1]=r[t+1],r[e+2]=r[t+2]};break;case 4:this.get=function(e,t){var r=this.value,i=4*e;return t[0]=r[i],t[1]=r[i+1],t[2]=r[i+2],t[3]=r[i+3],t},this.set=function(e,t){var r=this.value,i=4*e;r[i]=t[0],r[i+1]=t[1],r[i+2]=t[2],r[i+3]=t[3]},this.copy=function(e,t){var r=this.value;t*=4,r[e*=4]=r[t],r[e+1]=r[t+1],r[e+2]=r[t+2],r[e+3]=r[t+3]}}}function sn(e,t,r,i,n){this.name=e,this.type=t,this.buffer=r,this.size=i,this.semantic=n,this.symbol="",this.needsRemove=!1}function ln(e){this.buffer=e,this.count=0}Object.defineProperty(rn.prototype,"width",{get:function(){return this.image?this.image.width:this._width},set:function(e){this.image?console.warn("Texture from image can't set width"):(this._width!==e&&this.dirty(),this._width=e)}}),Object.defineProperty(rn.prototype,"height",{get:function(){return this.image?this.image.height:this._height},set:function(e){this.image?console.warn("Texture from image can't set height"):(this._height!==e&&this.dirty(),this._height=e)}}),on.prototype.init=function(e){if(!this.value||this.value.length!==e*this.size){var t=nn(this.type);this.value=new t(e*this.size)}},on.prototype.fromArray=function(e){var t,r=nn(this.type);if(e[0]&&e[0].length){var i=0,n=this.size;t=new r(e.length*n);for(var a=0;a<e.length;a++)for(var o=0;o<n;o++)t[i++]=e[a][o]}else t=new r(e);this.value=t},on.prototype.clone=function(e){var t=new on(this.name,this.type,this.size,this.semantic);return e&&console.warn("todo"),t};var hn=Ne.extend((function(){return{attributes:{},indices:null,dynamic:!0,_enabledAttributes:null,__used:0}}),(function(){this._cache=new Ki,this._attributeList=Object.keys(this.attributes),this.__vaoCache={}}),{mainAttribute:"",pick:null,pickByRay:null,dirty:function(){for(var e=this.getEnabledAttributes(),t=0;t<e.length;t++)this.dirtyAttribute(e[t]);this.dirtyIndices(),this._enabledAttributes=null,this._cache.dirty("any")},dirtyIndices:function(){this._cache.dirtyAll("indices")},dirtyAttribute:function(e){this._cache.dirtyAll(an(e)),this._cache.dirtyAll("attributes")},getTriangleIndices:function(e,t){if(e<this.triangleCount&&e>=0){t||(t=[]);var r=this.indices;return t[0]=r[3*e],t[1]=r[3*e+1],t[2]=r[3*e+2],t}},setTriangleIndices:function(e,t){var r=this.indices;r[3*e]=t[0],r[3*e+1]=t[1],r[3*e+2]=t[2]},isUseIndices:function(){return!!this.indices},initIndicesFromArray:function(e){var t,r=this.vertexCount>65535?Rt.Uint32Array:Rt.Uint16Array;if(e[0]&&e[0].length){var i=0;t=new r(3*e.length);for(var n=0;n<e.length;n++)for(var a=0;a<3;a++)t[i++]=e[n][a]}else t=new r(e);this.indices=t},createAttribute:function(e,t,r,i){var n=new on(e,t,r,i);return this.attributes[e]&&this.removeAttribute(e),this.attributes[e]=n,this._attributeList.push(e),n},removeAttribute:function(e){var t=this._attributeList,r=t.indexOf(e);return r>=0&&(t.splice(r,1),delete this.attributes[e],!0)},getAttribute:function(e){return this.attributes[e]},getEnabledAttributes:function(){var e=this._enabledAttributes,t=this._attributeList;if(e)return e;for(var r=[],i=this.vertexCount,n=0;n<t.length;n++){var a=t[n],o=this.attributes[a];o.value&&o.value.length===i*o.size&&r.push(a)}return this._enabledAttributes=r,r},getBufferChunks:function(e){var t=this._cache;t.use(e.__uid__);var r=t.isDirty("attributes"),i=t.isDirty("indices");if(r||i){this._updateBuffer(e.gl,r,i);for(var n=this.getEnabledAttributes(),a=0;a<n.length;a++)t.fresh(an(n[a]));t.fresh("attributes"),t.fresh("indices")}return t.fresh("any"),t.get("chunks")},_updateBuffer:function(e,t,r){var i=this._cache,n=i.get("chunks"),a=!1;n||((n=[])[0]={attributeBuffers:[],indicesBuffer:null},i.put("chunks",n),a=!0);var o=n[0],s=o.attributeBuffers,l=o.indicesBuffer;if(t||a){var h=this.getEnabledAttributes(),u={};if(!a)for(var c=0;c<s.length;c++)u[s[c].name]=s[c];for(var d=0;d<h.length;d++){var f,p,m=h[d],g=this.attributes[m];a||(f=u[m]),p=f?f.buffer:e.createBuffer(),i.isDirty(an(m))&&(e.bindBuffer(e.ARRAY_BUFFER,p),e.bufferData(e.ARRAY_BUFFER,g.value,this.dynamic?e.DYNAMIC_DRAW:e.STATIC_DRAW)),s[d]=new sn(m,g.type,p,g.size,g.semantic)}for(c=d;c<s.length;c++)e.deleteBuffer(s[c].buffer);s.length=d}this.isUseIndices()&&(r||a)&&(l||(l=new ln(e.createBuffer()),o.indicesBuffer=l),l.count=this.indices.length,e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,l.buffer),e.bufferData(e.ELEMENT_ARRAY_BUFFER,this.indices,this.dynamic?e.DYNAMIC_DRAW:e.STATIC_DRAW))},dispose:function(e){var t=this._cache;t.use(e.__uid__);var r=t.get("chunks");if(r)for(var i=0;i<r.length;i++){for(var n=r[i],a=0;a<n.attributeBuffers.length;a++){var o=n.attributeBuffers[a];e.gl.deleteBuffer(o.buffer)}n.indicesBuffer&&e.gl.deleteBuffer(n.indicesBuffer.buffer)}if(this.__vaoCache){var s=e.getGLExtension("OES_vertex_array_object");for(var l in this.__vaoCache){var h=this.__vaoCache[l].vao;h&&s.deleteVertexArrayOES(h)}}this.__vaoCache={},t.deleteContext(e.__uid__)}});Object.defineProperty&&(Object.defineProperty(hn.prototype,"vertexCount",{enumerable:!1,get:function(){var e=this.attributes[this.mainAttribute];return e||(e=this.attributes[this._attributeList[0]]),e&&e.value?e.value.length/e.size:0}}),Object.defineProperty(hn.prototype,"triangleCount",{enumerable:!1,get:function(){var e=this.indices;return e?e.length/3:0}})),hn.STATIC_DRAW=Ze,hn.DYNAMIC_DRAW=Ye,hn.STREAM_DRAW=qe,hn.AttributeBuffer=sn,hn.IndicesBuffer=ln,hn.Attribute=on;var un=Fr.create,cn=Fr.add,dn=Fr.set,fn=hn.Attribute,pn=hn.extend((function(){return{attributes:{position:new fn("position","float",3,"POSITION"),texcoord0:new fn("texcoord0","float",2,"TEXCOORD_0"),texcoord1:new fn("texcoord1","float",2,"TEXCOORD_1"),normal:new fn("normal","float",3,"NORMAL"),tangent:new fn("tangent","float",4,"TANGENT"),color:new fn("color","float",4,"COLOR"),weight:new fn("weight","float",3,"WEIGHT"),joint:new fn("joint","float",4,"JOINT"),barycentric:new fn("barycentric","float",3,null)},boundingBox:null}}),{mainAttribute:"position",updateBoundingBox:function(){var e=this.boundingBox;e||(e=this.boundingBox=new Bi);var t=this.attributes.position.value;if(t&&t.length){var r=e.min,i=e.max,n=r.array,a=i.array;Fr.set(n,t[0],t[1],t[2]),Fr.set(a,t[0],t[1],t[2]);for(var o=3;o<t.length;){var s=t[o++],l=t[o++],h=t[o++];s<n[0]&&(n[0]=s),l<n[1]&&(n[1]=l),h<n[2]&&(n[2]=h),s>a[0]&&(a[0]=s),l>a[1]&&(a[1]=l),h>a[2]&&(a[2]=h)}r._dirty=!0,i._dirty=!0}},generateVertexNormals:function(){if(this.vertexCount){var e=this.indices,t=this.attributes,r=t.position.value,i=t.normal.value;if(i&&i.length===r.length)for(var n=0;n<i.length;n++)i[n]=0;else i=t.normal.value=new Rt.Float32Array(r.length);for(var a,o,s,l=un(),h=un(),u=un(),c=un(),d=un(),f=un(),p=e?e.length:this.vertexCount,m=0;m<p;)for(e?(a=e[m++],o=e[m++],s=e[m++]):(a=m++,o=m++,s=m++),dn(l,r[3*a],r[3*a+1],r[3*a+2]),dn(h,r[3*o],r[3*o+1],r[3*o+2]),dn(u,r[3*s],r[3*s+1],r[3*s+2]),Fr.sub(c,l,h),Fr.sub(d,h,u),Fr.cross(f,c,d),n=0;n<3;n++)i[3*a+n]=i[3*a+n]+f[n],i[3*o+n]=i[3*o+n]+f[n],i[3*s+n]=i[3*s+n]+f[n];for(n=0;n<i.length;)dn(f,i[n],i[n+1],i[n+2]),Fr.normalize(f,f),i[n++]=f[0],i[n++]=f[1],i[n++]=f[2];this.dirty()}},generateFaceNormals:function(){if(this.vertexCount){this.isUniqueVertex()||this.generateUniqueVertex();var e=this.indices,t=this.attributes,r=t.position.value,i=t.normal.value,n=un(),a=un(),o=un(),s=un(),l=un(),h=un();i||(i=t.normal.value=new Float32Array(r.length));for(var u,c,d,f=e?e.length:this.vertexCount,p=0;p<f;){e?(u=e[p++],c=e[p++],d=e[p++]):(u=p++,c=p++,d=p++),dn(n,r[3*u],r[3*u+1],r[3*u+2]),dn(a,r[3*c],r[3*c+1],r[3*c+2]),dn(o,r[3*d],r[3*d+1],r[3*d+2]),Fr.sub(s,n,a),Fr.sub(l,a,o),Fr.cross(h,s,l),Fr.normalize(h,h);for(var m=0;m<3;m++)i[3*u+m]=h[m],i[3*c+m]=h[m],i[3*d+m]=h[m]}this.dirty()}},generateTangents:function(){if(this.vertexCount){var e=this.vertexCount,t=this.attributes;t.tangent.value||(t.tangent.value=new Float32Array(4*e));var r=t.texcoord0.value,i=t.position.value,n=t.tangent.value,a=t.normal.value;if(r){for(var o=[],s=[],l=0;l<e;l++)o[l]=[0,0,0],s[l]=[0,0,0];var h,u,c,d=[0,0,0],f=[0,0,0],p=this.indices,m=p?p.length:this.vertexCount;for(l=0;l<m;){p?(h=p[l++],u=p[l++],c=p[l++]):(h=l++,u=l++,c=l++);var g=r[2*h],_=r[2*u],v=r[2*c],y=r[2*h+1],x=r[2*u+1],b=r[2*c+1],T=i[3*h],w=i[3*u],S=i[3*c],M=i[3*h+1],A=i[3*u+1],E=i[3*c+1],C=i[3*h+2],D=w-T,L=S-T,P=A-M,O=E-M,N=i[3*u+2]-C,R=i[3*c+2]-C,I=_-g,B=v-g,z=x-y,F=b-y,G=1/(I*F-z*B);d[0]=(F*D-z*L)*G,d[1]=(F*P-z*O)*G,d[2]=(F*N-z*R)*G,f[0]=(I*L-B*D)*G,f[1]=(I*O-B*P)*G,f[2]=(I*R-B*N)*G,cn(o[h],o[h],d),cn(o[u],o[u],d),cn(o[c],o[c],d),cn(s[h],s[h],f),cn(s[u],s[u],f),cn(s[c],s[c],f)}var U=un(),H=un(),k=un();for(l=0;l<e;l++){k[0]=a[3*l],k[1]=a[3*l+1],k[2]=a[3*l+2];var V=o[l];Fr.scale(U,k,Fr.dot(k,V)),Fr.sub(U,V,U),Fr.normalize(U,U),Fr.cross(H,k,V),n[4*l]=U[0],n[4*l+1]=U[1],n[4*l+2]=U[2],n[4*l+3]=Fr.dot(H,s[l])<0?-1:1}this.dirty()}else console.warn("Geometry without texcoords can't generate tangents.")}},isUniqueVertex:function(){return!this.isUseIndices()||this.vertexCount===this.indices.length},generateUniqueVertex:function(){if(this.vertexCount&&this.indices){this.indices.length>65535&&(this.indices=new Rt.Uint32Array(this.indices));for(var e=this.attributes,t=this.indices,r=this.getEnabledAttributes(),i={},n=0;n<r.length;n++)i[l=r[n]]=e[l].value,e[l].init(this.indices.length);for(var a=0,o=0;o<t.length;o++){var s=t[o];for(n=0;n<r.length;n++)for(var l,h=e[l=r[n]].value,u=e[l].size,c=0;c<u;c++)h[a*u+c]=i[l][s*u+c];t[o]=a,a++}this.dirty()}},generateBarycentric:function(){if(this.vertexCount){this.isUniqueVertex()||this.generateUniqueVertex();var e=this.attributes,t=e.barycentric.value,r=this.indices;if(!t||t.length!==3*r.length){t=e.barycentric.value=new Float32Array(3*r.length);for(var i=0;i<(r?r.length:this.vertexCount/3);)for(var n=0;n<3;n++)t[3*(r?r[i++]:3*i+n)+n]=1;this.dirty()}}},applyTransform:function(e){var t=this.attributes,r=t.position.value,i=t.normal.value,n=t.tangent.value;e=e.array;var a=zr.create();zr.invert(a,e),zr.transpose(a,a);var o=Fr.transformMat4,s=Fr.forEach;s(r,3,0,null,o,e),i&&s(i,3,0,null,o,a),n&&s(n,4,0,null,o,a),this.boundingBox&&this.updateBoundingBox()},dispose:function(e){var t=this._cache;t.use(e.__uid__);var r=t.get("chunks");if(r)for(var i=0;i<r.length;i++){for(var n=r[i],a=0;a<n.attributeBuffers.length;a++){var o=n.attributeBuffers[a];e.gl.deleteBuffer(o.buffer)}n.indicesBuffer&&e.gl.deleteBuffer(n.indicesBuffer.buffer)}if(this.__vaoCache){var s=e.getGLExtension("OES_vertex_array_object");for(var l in this.__vaoCache){var h=this.__vaoCache[l].vao;h&&s.deleteVertexArrayOES(h)}}this.__vaoCache={},t.deleteContext(e.__uid__)}});pn.STATIC_DRAW=hn.STATIC_DRAW,pn.DYNAMIC_DRAW=hn.DYNAMIC_DRAW,pn.STREAM_DRAW=hn.STREAM_DRAW,pn.AttributeBuffer=hn.AttributeBuffer,pn.IndicesBuffer=hn.IndicesBuffer,pn.Attribute=fn;var mn="uniform vec3 ",gn="uniform float ",_n="@export clay.header.",vn="@end",yn=":unconfigurable;";const xn=[_n+"directional_light",mn+"directionalLightDirection[DIRECTIONAL_LIGHT_COUNT]"+yn,mn+"directionalLightColor[DIRECTIONAL_LIGHT_COUNT]"+yn,vn,_n+"ambient_light",mn+"ambientLightColor[AMBIENT_LIGHT_COUNT]"+yn,vn,_n+"ambient_sh_light",mn+"ambientSHLightColor[AMBIENT_SH_LIGHT_COUNT]"+yn,mn+"ambientSHLightCoefficients[AMBIENT_SH_LIGHT_COUNT * 9]"+yn,"vec3 calcAmbientSHLight(int idx, vec3 N) {\n int offset = 9 * idx;\n return ambientSHLightCoefficients[0]\n + ambientSHLightCoefficients[1] * N.x\n + ambientSHLightCoefficients[2] * N.y\n + ambientSHLightCoefficients[3] * N.z\n + ambientSHLightCoefficients[4] * N.x * N.z\n + ambientSHLightCoefficients[5] * N.z * N.y\n + ambientSHLightCoefficients[6] * N.y * N.x\n + ambientSHLightCoefficients[7] * (3.0 * N.z * N.z - 1.0)\n + ambientSHLightCoefficients[8] * (N.x * N.x - N.y * N.y);\n}",vn,_n+"ambient_cubemap_light",mn+"ambientCubemapLightColor[AMBIENT_CUBEMAP_LIGHT_COUNT]"+yn,"uniform samplerCube ambientCubemapLightCubemap[AMBIENT_CUBEMAP_LIGHT_COUNT]"+yn,"uniform sampler2D ambientCubemapLightBRDFLookup[AMBIENT_CUBEMAP_LIGHT_COUNT]"+yn,vn,_n+"point_light",mn+"pointLightPosition[POINT_LIGHT_COUNT]"+yn,gn+"pointLightRange[POINT_LIGHT_COUNT]"+yn,mn+"pointLightColor[POINT_LIGHT_COUNT]"+yn,vn,_n+"spot_light",mn+"spotLightPosition[SPOT_LIGHT_COUNT]"+yn,mn+"spotLightDirection[SPOT_LIGHT_COUNT]"+yn,gn+"spotLightRange[SPOT_LIGHT_COUNT]"+yn,gn+"spotLightUmbraAngleCosine[SPOT_LIGHT_COUNT]"+yn,gn+"spotLightPenumbraAngleCosine[SPOT_LIGHT_COUNT]"+yn,gn+"spotLightFalloffFactor[SPOT_LIGHT_COUNT]"+yn,mn+"spotLightColor[SPOT_LIGHT_COUNT]"+yn,vn].join("\n");Nr.import(xn);var bn,Tn,wn,Sn,Mn=Hi.extend((function(){return{color:[1,1,1],intensity:1,castShadow:!0,shadowResolution:512,group:0}}),{type:"",clone:function(){var e=Hi.prototype.clone.call(this);return e.color=Array.prototype.slice.call(this.color),e.intensity=this.intensity,e.castShadow=this.castShadow,e.shadowResolution=this.shadowResolution,e}}),An=function(e,t){this.normal=e||new Qr(0,1,0),this.distance=t||0};An.prototype={constructor:An,distanceToPoint:function(e){return Fr.dot(e.array,this.normal.array)-this.distance},projectPoint:function(e,t){t||(t=new Qr);var r=this.distanceToPoint(e);return Fr.scaleAndAdd(t.array,e.array,this.normal.array,-r),t._dirty=!0,t},normalize:function(){var e=1/Fr.len(this.normal.array);Fr.scale(this.normal.array,e),this.distance*=e},intersectFrustum:function(e){for(var t=e.vertices,r=this.normal.array,i=Fr.dot(t[0].array,r)>this.distance,n=1;n<8;n++)if(Fr.dot(t[n].array,r)>this.distance!=i)return!0},intersectLine:(Sn=Fr.create(),function(e,t,r){var i=this.distanceToPoint(e),n=this.distanceToPoint(t);if(i>0&&n>0||i<0&&n<0)return null;var a=this.normal.array,o=this.distance,s=e.array;Fr.sub(Sn,t.array,e.array),Fr.normalize(Sn,Sn);var l=Fr.dot(a,Sn);if(0===l)return null;r||(r=new Qr);var h=(Fr.dot(a,s)-o)/l;return Fr.scaleAndAdd(r.array,s,Sn,-h),r._dirty=!0,r}),applyTransform:(bn=zr.create(),Tn=ci.create(),wn=ci.create(),wn[3]=1,function(e){e=e.array,Fr.scale(wn,this.normal.array,this.distance),ci.transformMat4(wn,wn,e),this.distance=Fr.dot(wn,this.normal.array),zr.invert(bn,e),zr.transpose(bn,bn),Tn[3]=0,Fr.copy(Tn,this.normal.array),ci.transformMat4(Tn,Tn,bn),Fr.copy(this.normal.array,Tn)}),copy:function(e){Fr.copy(this.normal.array,e.normal.array),this.normal._dirty=!0,this.distance=e.distance},clone:function(){var e=new An;return e.copy(this),e}};var En,Cn=Fr.set,Dn=Fr.copy,Ln=Fr.transformMat4,Pn=Math.min,On=Math.max,Nn=function(){this.planes=[];for(var e=0;e<6;e++)this.planes.push(new An);for(this.boundingBox=new Bi,this.vertices=[],e=0;e<8;e++)this.vertices[e]=Fr.fromValues(0,0,0)};Nn.prototype={setFromProjection:function(e){var t=this.planes,r=e.array,i=r[0],n=r[1],a=r[2],o=r[3],s=r[4],l=r[5],h=r[6],u=r[7],c=r[8],d=r[9],f=r[10],p=r[11],m=r[12],g=r[13],_=r[14],v=r[15];Cn(t[0].normal.array,o-i,u-s,p-c),t[0].distance=-(v-m),t[0].normalize(),Cn(t[1].normal.array,o+i,u+s,p+c),t[1].distance=-(v+m),t[1].normalize(),Cn(t[2].normal.array,o+n,u+l,p+d),t[2].distance=-(v+g),t[2].normalize(),Cn(t[3].normal.array,o-n,u-l,p-d),t[3].distance=-(v-g),t[3].normalize(),Cn(t[4].normal.array,o-a,u-h,p-f),t[4].distance=-(v-_),t[4].normalize(),Cn(t[5].normal.array,o+a,u+h,p+f),t[5].distance=-(v+_),t[5].normalize();var y=this.boundingBox,x=this.vertices;if(0===v){var b=l/i,T=-_/(f-1),w=-_/(f+1),S=-w/l,M=-T/l;y.min.set(-S*b,-S,w),y.max.set(S*b,S,T),Cn(x[0],-S*b,-S,w),Cn(x[1],-S*b,S,w),Cn(x[2],S*b,-S,w),Cn(x[3],S*b,S,w),Cn(x[4],-M*b,-M,T),Cn(x[5],-M*b,M,T),Cn(x[6],M*b,-M,T),Cn(x[7],M*b,M,T)}else{var A=(-1-m)/i,E=(1-m)/i,C=(1-g)/l,D=(-1-g)/l,L=(-1-_)/f,P=(1-_)/f;y.min.set(Math.min(A,E),Math.min(D,C),Math.min(P,L)),y.max.set(Math.max(E,A),Math.max(C,D),Math.max(L,P));var O=y.min.array,N=y.max.array;Cn(x[0],O[0],O[1],O[2]),Cn(x[1],O[0],N[1],O[2]),Cn(x[2],N[0],O[1],O[2]),Cn(x[3],N[0],N[1],O[2]),Cn(x[4],O[0],O[1],N[2]),Cn(x[5],O[0],N[1],N[2]),Cn(x[6],N[0],O[1],N[2]),Cn(x[7],N[0],N[1],N[2])}},getTransformedBoundingBox:(En=Fr.create(),function(e,t){var r=this.vertices,i=t.array,n=e.min,a=e.max,o=n.array,s=a.array,l=r[0];Ln(En,l,i),Dn(o,En),Dn(s,En);for(var h=1;h<8;h++)l=r[h],Ln(En,l,i),o[0]=Pn(En[0],o[0]),o[1]=Pn(En[1],o[1]),o[2]=Pn(En[2],o[2]),s[0]=On(En[0],s[0]),s[1]=On(En[1],s[1]),s[2]=On(En[2],s[2]);return n._dirty=!0,a._dirty=!0,e})};var Rn,In=Hi.extend((function(){return{projectionMatrix:new Ti,invProjectionMatrix:new Ti,viewMatrix:new Ti,frustum:new Nn}}),(function(){this.update(!0)}),{update:function(e){Hi.prototype.update.call(this,e),Ti.invert(this.viewMatrix,this.worldTransform),this.updateProjectionMatrix(),Ti.invert(this.invProjectionMatrix,this.projectionMatrix),this.frustum.setFromProjection(this.projectionMatrix)},setViewMatrix:function(e){Ti.copy(this.viewMatrix,e),Ti.invert(this.worldTransform,e),this.decomposeWorldTransform()},decomposeProjectionMatrix:function(){},setProjectionMatrix:function(e){Ti.copy(this.projectionMatrix,e),Ti.invert(this.invProjectionMatrix,e),this.decomposeProjectionMatrix()},updateProjectionMatrix:function(){},castRay:(Rn=ci.create(),function(e,t){var r=void 0!==t?t:new ui,i=e.array[0],n=e.array[1];return ci.set(Rn,i,n,-1,1),ci.transformMat4(Rn,Rn,this.invProjectionMatrix.array),ci.transformMat4(Rn,Rn,this.worldTransform.array),Fr.scale(r.origin.array,Rn,1/Rn[3]),ci.set(Rn,i,n,1,1),ci.transformMat4(Rn,Rn,this.invProjectionMatrix.array),ci.transformMat4(Rn,Rn,this.worldTransform.array),Fr.scale(Rn,Rn,1/Rn[3]),Fr.sub(r.direction.array,Rn,r.origin.array),Fr.normalize(r.direction.array,r.direction.array),r.direction._dirty=!0,r.origin._dirty=!0,r})}),Bn=zr.create(),zn=zr.create(),Fn={};function Gn(e){var t=[],r=Object.keys(e);r.sort();for(var i=0;i<r.length;i++){var n=r[i];t.push(n+" "+e[n])}var a=t.join("\n");if(Fn[a])return Fn[a];var o=Oe.genGUID();return Fn[a]=o,o}function Un(){this.opaque=[],this.transparent=[],this._opaqueCount=0,this._transparentCount=0}Un.prototype.startCount=function(){this._opaqueCount=0,this._transparentCount=0},Un.prototype.add=function(e,t){t?this.transparent[this._transparentCount++]=e:this.opaque[this._opaqueCount++]=e},Un.prototype.endCount=function(){this.transparent.length=this._transparentCount,this.opaque.length=this._opaqueCount};var Hn,kn,Vn=Hi.extend((function(){return{material:null,lights:[],viewBoundingBoxLastFrame:new Bi,shadowUniforms:{},_cameraList:[],_lightUniforms:{},_previousLightNumber:{},_lightNumber:{},_lightProgramKeys:{},_nodeRepository:{},_renderLists:new zt(20)}}),(function(){this._scene=this}),{addToScene:function(e){e instanceof In?(this._cameraList.length>0&&console.warn("Found multiple camera in one scene. Use the fist one."),this._cameraList.push(e)):e instanceof Mn&&this.lights.push(e),e.name&&(this._nodeRepository[e.name]=e)},removeFromScene:function(e){var t;e instanceof In?(t=this._cameraList.indexOf(e))>=0&&this._cameraList.splice(t,1):e instanceof Mn&&(t=this.lights.indexOf(e))>=0&&this.lights.splice(t,1),e.name&&delete this._nodeRepository[e.name]},getNode:function(e){return this._nodeRepository[e]},setMainCamera:function(e){var t=this._cameraList.indexOf(e);t>=0&&this._cameraList.splice(t,1),this._cameraList.unshift(e)},getMainCamera:function(){return this._cameraList[0]},getLights:function(){return this.lights},updateLights:function(){var e=this.lights;this._previousLightNumber=this._lightNumber;for(var t={},r=0;r<e.length;r++){var i=e[r];if(!i.invisible){var n=i.group;t[n]||(t[n]={}),t[n][i.type]=t[n][i.type]||0,t[n][i.type]++}}for(var a in this._lightNumber=t,t)this._lightProgramKeys[a]=Gn(t[a]);this._updateLightUniforms()},cloneNode:function(e){var t=e.clone(),r={};return function e(t,i){r[t.__uid__]=i;for(var n=0;n<t._children.length;n++)e(t._children[n],i._children[n])}(e,t),t.traverse((function(e){e.skeleton&&(e.skeleton=e.skeleton.clone(r)),e.material&&(e.material=e.material.clone())})),t},updateRenderList:function(e,t){var r=e.__uid__,i=this._renderLists.get(r);i||(i=new Un,this._renderLists.put(r,i)),i.startCount(),t&&(this.viewBoundingBoxLastFrame.min.set(1/0,1/0,1/0),this.viewBoundingBoxLastFrame.max.set(-1/0,-1/0,-1/0));var n=this.material&&this.material.transparent||!1;return this._doUpdateRenderList(this,e,n,i,t),i.endCount(),i},getRenderList:function(e){return this._renderLists.get(e.__uid__)},_doUpdateRenderList:function(e,t,r,i,n){if(!e.invisible)for(var a=0;a<e._children.length;a++){var o=e._children[a];if(o.isRenderable()){var s=o.isSkinnedMesh()?Bn:o.worldTransform.array,l=o.geometry;zr.multiplyAffine(zn,t.viewMatrix.array,s),(n&&!l.boundingBox||!this.isFrustumCulled(o,t,zn))&&i.add(o,o.material.transparent||r)}o._children.length>0&&this._doUpdateRenderList(o,t,r,i,n)}},isFrustumCulled:(Hn=new Bi,kn=new Ti,function(e,t,r){var i=e.boundingBox;if(i||(i=e.skeleton&&e.skeleton.boundingBox?e.skeleton.boundingBox:e.geometry.boundingBox),!i)return!1;if(kn.array=r,Hn.transformFrom(i,kn),e.castShadow&&this.viewBoundingBoxLastFrame.union(Hn),e.frustumCulling){if(!Hn.intersectBoundingBox(t.frustum.boundingBox))return!0;kn.array=t.projectionMatrix.array,Hn.max.array[2]>0&&Hn.min.array[2]<0&&(Hn.max.array[2]=-1e-20),Hn.applyProjection(kn);var n=Hn.min.array,a=Hn.max.array;if(a[0]<-1||n[0]>1||a[1]<-1||n[1]>1||a[2]<-1||n[2]>1)return!0}return!1}),_updateLightUniforms:function(){var e=this.lights;e.sort(Wn);var t=this._lightUniforms;for(var r in t)for(var i in t[r])t[r][i].value.length=0;for(var n=0;n<e.length;n++){var a=e[n];if(!a.invisible)for(var i in r=a.group,a.uniformTemplates){var o=a.uniformTemplates[i],s=o.value(a);if(null!=s){t[r]||(t[r]={}),t[r][i]||(t[r][i]={type:"",value:[]});var l=t[r][i];switch(l.type=o.type+"v",o.type){case"1i":case"1f":case"t":l.value.push(s);break;case"2f":case"3f":case"4f":for(var h=0;h<s.length;h++)l.value.push(s[h]);break;default:console.error("Unkown light uniform type "+o.type)}}}}},getLightGroups:function(){var e=[];for(var t in this._lightNumber)e.push(t);return e},getNumberChangedLightGroups:function(){var e=[];for(var t in this._lightNumber)this.isLightNumberChanged(t)&&e.push(t);return e},isLightNumberChanged:function(e){var t=this._previousLightNumber,r=this._lightNumber;for(var i in r[e]){if(!t[e])return!0;if(r[e][i]!==t[e][i])return!0}for(var i in t[e]){if(!r[e])return!0;if(r[e][i]!==t[e][i])return!0}return!1},getLightsNumbers:function(e){return this._lightNumber[e]},getProgramKey:function(e){return this._lightProgramKeys[e]},setLightUniforms:function(){function e(e,t,r){for(var i in e){var n=e[i];if("tv"===n.type){if(!t.hasUniform(i))continue;for(var a=[],o=0;o<n.value.length;o++){var s=n.value[o],l=t.takeCurrentTextureSlot(r,s);a.push(l)}t.setUniform(r.gl,"1iv",i,a)}else t.setUniform(r.gl,n.type,i,n.value)}}return function(t,r,i){e(this._lightUniforms[r],t,i),e(this.shadowUniforms,t,i)}}(),dispose:function(){this.material=null,this._opaqueList=[],this._transparentList=[],this.lights=[],this._lightUniforms={},this._lightNumber={},this._nodeRepository={}}});function Wn(e,t){if(t.castShadow&&!e.castShadow)return!0}var jn=$i.isPowerOfTwo,Xn=["px","nx","py","ny","pz","nz"],qn=Qi.extend((function(){return{image:{px:null,nx:null,py:null,ny:null,pz:null,nz:null},pixels:{px:null,nx:null,py:null,ny:null,pz:null,nz:null},mipmaps:[]}}),{textureType:"textureCube",update:function(e){var t=e.gl;t.bindTexture(t.TEXTURE_CUBE_MAP,this._cache.get("webgl_texture")),this.updateCommon(e);var r=this.format,i=this.type;t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_WRAP_S,this.getAvailableWrapS()),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_WRAP_T,this.getAvailableWrapT()),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_MAG_FILTER,this.getAvailableMagFilter()),t.texParameteri(t.TEXTURE_CUBE_MAP,t.TEXTURE_MIN_FILTER,this.getAvailableMinFilter());var n=e.getGLExtension("EXT_texture_filter_anisotropic");if(n&&this.anisotropic>1&&t.texParameterf(t.TEXTURE_CUBE_MAP,n.TEXTURE_MAX_ANISOTROPY_EXT,this.anisotropic),36193===i&&(e.getGLExtension("OES_texture_half_float")||(i=st)),this.mipmaps.length)for(var a=this.width,o=this.height,s=0;s<this.mipmaps.length;s++){var l=this.mipmaps[s];this._updateTextureData(t,l,s,a,o,r,i),a/=2,o/=2}else this._updateTextureData(t,this,0,this.width,this.height,r,i),!this.NPOT&&this.useMipmap&&t.generateMipmap(t.TEXTURE_CUBE_MAP);t.bindTexture(t.TEXTURE_CUBE_MAP,null)},_updateTextureData:function(e,t,r,i,n,a,o){for(var s=0;s<6;s++){var l=Xn[s],h=t.image&&t.image[l];h?e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+s,r,a,a,o,h):e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+s,r,a,i,n,0,a,o,t.pixels&&t.pixels[l])}},generateMipmap:function(e){var t=e.gl;this.useMipmap&&!this.NPOT&&(t.bindTexture(t.TEXTURE_CUBE_MAP,this._cache.get("webgl_texture")),t.generateMipmap(t.TEXTURE_CUBE_MAP))},bind:function(e){e.gl.bindTexture(e.gl.TEXTURE_CUBE_MAP,this.getWebGLTexture(e))},unbind:function(e){e.gl.bindTexture(e.gl.TEXTURE_CUBE_MAP,null)},isPowerOfTwo:function(){return this.image.px?jn(this.image.px.width)&&jn(this.image.px.height):jn(this.width)&&jn(this.height)},isRenderable:function(){return this.image.px?Zn(this.image.px)&&Zn(this.image.nx)&&Zn(this.image.py)&&Zn(this.image.ny)&&Zn(this.image.pz)&&Zn(this.image.nz):!(!this.width||!this.height)},load:function(e,t){var r=0,i=this;return Oe.each(e,(function(e,n){var a=Rt.createImage();t&&(a.crossOrigin=t),a.onload=function(){0==--r&&(i.dirty(),i.trigger("success",i))},a.onerror=function(){r--},r++,a.src=e,i.image[n]=a})),this}});function Zn(e){return e.width>0&&e.height>0}Object.defineProperty(qn.prototype,"width",{get:function(){return this.image&&this.image.px?this.image.px.width:this._width},set:function(e){this.image&&this.image.px?console.warn("Texture from image can't set width"):(this._width!==e&&this.dirty(),this._width=e)}}),Object.defineProperty(qn.prototype,"height",{get:function(){return this.image&&this.image.px?this.image.px.height:this._height},set:function(e){this.image&&this.image.px?console.warn("Texture from image can't set height"):(this._height!==e&&this.dirty(),this._height=e)}});var Yn=In.extend({fov:50,aspect:1,near:.1,far:2e3},{updateProjectionMatrix:function(){var e=this.fov/180*Math.PI;this.projectionMatrix.perspective(e,this.aspect,this.near,this.far)},decomposeProjectionMatrix:function(){var e=this.projectionMatrix.array,t=2*Math.atan(1/e[5]);this.fov=t/Math.PI*180,this.aspect=e[5]/e[0],this.near=e[14]/(e[10]-1),this.far=e[14]/(e[10]+1)},clone:function(){var e=In.prototype.clone.call(this);return e.fov=this.fov,e.aspect=this.aspect,e.near=this.near,e.far=this.far,e}}),Kn="framebuffer",Qn="renderbuffer",Jn=Qn+"_width",$n=Qn+"_height",ea=Qn+"_attached",ta="depthtexture_attached",ra=Mt,ia=At,na=Dt,aa=Ct,oa=Ne.extend({depthBuffer:!0,viewport:null,_width:0,_height:0,_textures:null,_boundRenderer:null},(function(){this._cache=new Ki,this._textures={}}),{getTextureWidth:function(){return this._width},getTextureHeight:function(){return this._height},bind:function(e){if(e.__currentFrameBuffer){if(e.__currentFrameBuffer===this)return;console.warn("Renderer already bound with another framebuffer. Unbind it first")}e.__currentFrameBuffer=this;var t=e.gl;t.bindFramebuffer(ra,this._getFrameBufferGL(e)),this._boundRenderer=e;var r=this._cache;r.put("viewport",e.viewport);var i,n,a=!1;for(var o in this._textures){a=!0;var s=this._textures[o];s&&(i=s.texture.width,n=s.texture.height,this._doAttach(e,s.texture,o,s.target))}this._width=i,this._height=n,!a&&this.depthBuffer&&console.error("Must attach texture before bind, or renderbuffer may have incorrect width and height."),this.viewport?e.setViewport(this.viewport):e.setViewport(0,0,i,n,1);var l=r.get("attached_textures");if(l)for(var o in l)if(!this._textures[o]){var h=l[o];this._doDetach(t,o,h)}if(!r.get(ta)&&this.depthBuffer){r.miss(Qn)&&r.put(Qn,t.createRenderbuffer());var u=r.get(Qn);i===r.get(Jn)&&n===r.get($n)||(t.bindRenderbuffer(ia,u),t.renderbufferStorage(ia,t.DEPTH_COMPONENT16,i,n),r.put(Jn,i),r.put($n,n),t.bindRenderbuffer(ia,null)),r.get(ea)||(t.framebufferRenderbuffer(ra,na,ia,u),r.put(ea,!0))}},unbind:function(e){e.__currentFrameBuffer=null,e.gl.bindFramebuffer(ra,null),this._boundRenderer=null,this._cache.use(e.__uid__);var t=this._cache.get("viewport");t&&e.setViewport(t),this.updateMipmap(e)},updateMipmap:function(e){var t=e.gl;for(var r in this._textures){var i=this._textures[r];if(i){var n=i.texture;if(!n.NPOT&&n.useMipmap&&n.minFilter===Qi.LINEAR_MIPMAP_LINEAR){var a="textureCube"===n.textureType?bt:xt;t.bindTexture(a,n.getWebGLTexture(e)),t.generateMipmap(a),t.bindTexture(a,null)}}}},checkStatus:function(e){return e.checkFramebufferStatus(ra)},_getFrameBufferGL:function(e){var t=this._cache;return t.use(e.__uid__),t.miss(Kn)&&t.put(Kn,e.gl.createFramebuffer()),t.get(Kn)},attach:function(e,t,r){if(!e.width)throw new Error("The texture attached to color buffer is not a valid.");t=t||aa,r=r||xt;var i,n=this._boundRenderer;if(n&&n.gl){var a=this._cache;a.use(n.__uid__),i=a.get("attached_textures")}var o=this._textures[t];if(!o||o.target!==r||o.texture!==e||!i||null==i[t]){var s=!0;n&&(s=this._doAttach(n,e,t,r),this.viewport||n.setViewport(0,0,e.width,e.height,1)),s&&(this._textures[t]=this._textures[t]||{},this._textures[t].texture=e,this._textures[t].target=r)}},_doAttach:function(e,t,r,i){var n=e.gl,a=t.getWebGLTexture(e),o=this._cache.get("attached_textures");if(o&&o[r]){var s=o[r];if(s.texture===t&&s.target===i)return}var l=!0;if(((r=+r)===na||r===Pt)&&(e.getGLExtension("WEBGL_depth_texture")||(console.error("Depth texture is not supported by the browser"),l=!1),t.format!==lt&&t.format!==Et&&(console.error("The texture attached to depth buffer is not a valid."),l=!1),l)){var h=this._cache.get(Qn);h&&(n.framebufferRenderbuffer(ra,na,ia,null),n.deleteRenderbuffer(h),this._cache.put(Qn,!1)),this._cache.put(ea,!1),this._cache.put(ta,!0)}return n.framebufferTexture2D(ra,r,i,a,0),o||(o={},this._cache.put("attached_textures",o)),o[r]=o[r]||{},o[r].texture=t,o[r].target=i,l},_doDetach:function(e,t,r){e.framebufferTexture2D(ra,t,r,null,0);var i=this._cache.get("attached_textures");i&&i[t]&&(i[t]=null),t!==na&&t!==Pt||this._cache.put(ta,!1)},detach:function(e,t){this._textures[e]=null,this._boundRenderer&&(this._cache.use(this._boundRenderer.__uid__),this._doDetach(this._boundRenderer.gl,e,t))},dispose:function(e){var t=e.gl,r=this._cache;r.use(e.__uid__);var i=r.get(Qn);i&&t.deleteRenderbuffer(i);var n=r.get(Kn);n&&t.deleteFramebuffer(n),r.deleteContext(e.__uid__),this._textures={}}});oa.DEPTH_ATTACHMENT=na,oa.COLOR_ATTACHMENT0=aa,oa.STENCIL_ATTACHMENT=Lt,oa.DEPTH_STENCIL_ATTACHMENT=Pt;var sa=["px","nx","py","ny","pz","nz"],la=Ne.extend((function(){var e={position:new Qr,far:1e3,near:.1,texture:null,shadowMapPass:null},t=e._cameras={px:new Yn({fov:90}),nx:new Yn({fov:90}),py:new Yn({fov:90}),ny:new Yn({fov:90}),pz:new Yn({fov:90}),nz:new Yn({fov:90})};return t.px.lookAt(Qr.POSITIVE_X,Qr.NEGATIVE_Y),t.nx.lookAt(Qr.NEGATIVE_X,Qr.NEGATIVE_Y),t.py.lookAt(Qr.POSITIVE_Y,Qr.POSITIVE_Z),t.ny.lookAt(Qr.NEGATIVE_Y,Qr.NEGATIVE_Z),t.pz.lookAt(Qr.POSITIVE_Z,Qr.NEGATIVE_Y),t.nz.lookAt(Qr.NEGATIVE_Z,Qr.NEGATIVE_Y),e._frameBuffer=new oa,e}),{getCamera:function(e){return this._cameras[e]},render:function(e,t,r){var i=e.gl;r||t.update();for(var n=this.texture.width,a=2*Math.atan(n/(n-.5))/Math.PI*180,o=0;o<6;o++){var s=sa[o],l=this._cameras[s];if(Qr.copy(l.position,this.position),l.far=this.far,l.near=this.near,l.fov=a,this.shadowMapPass){l.update();var h=t.getBoundingBox();h.applyTransform(l.viewMatrix),t.viewBoundingBoxLastFrame.copy(h),this.shadowMapPass.render(e,t,l,!0)}this._frameBuffer.attach(this.texture,i.COLOR_ATTACHMENT0,i.TEXTURE_CUBE_MAP_POSITIVE_X+o),this._frameBuffer.bind(e),e.render(t,l,!0),this._frameBuffer.unbind(e)}},dispose:function(e){this._frameBuffer.dispose(e)}}),ha=pn.extend({dynamic:!1,widthSegments:1,heightSegments:1},(function(){this.build()}),{build:function(){for(var e=this.heightSegments,t=this.widthSegments,r=this.attributes,i=[],n=[],a=[],o=[],s=0;s<=e;s++)for(var l=s/e,h=0;h<=t;h++){var u=h/t;if(i.push([2*u-1,2*l-1,0]),n&&n.push([u,l]),a&&a.push([0,0,1]),h<t&&s<e){var c=h+s*(t+1);o.push([c,c+1,c+t+1]),o.push([c+t+1,c+1,c+t+2])}}r.position.fromArray(i),r.texcoord0.fromArray(n),r.normal.fromArray(a),this.initIndicesFromArray(o),this.boundingBox=new Bi,this.boundingBox.min.set(-1,-1,0),this.boundingBox.max.set(1,1,0)}}),ua=new Ti,ca=pn.extend({dynamic:!1,widthSegments:1,heightSegments:1,depthSegments:1,inside:!1},(function(){this.build()}),{build:function(){var e={px:da("px",this.depthSegments,this.heightSegments),nx:da("nx",this.depthSegments,this.heightSegments),py:da("py",this.widthSegments,this.depthSegments),ny:da("ny",this.widthSegments,this.depthSegments),pz:da("pz",this.widthSegments,this.heightSegments),nz:da("nz",this.widthSegments,this.heightSegments)},t=["position","texcoord0","normal"],r=0,i=0;for(var n in e)r+=e[n].vertexCount,i+=e[n].indices.length;for(var a=0;a<t.length;a++)this.attributes[t[a]].init(r);this.indices=new Rt.Uint16Array(i);var o=0,s=0;for(var n in e){var l=e[n];for(a=0;a<t.length;a++)for(var h=t[a],u=l.attributes[h].value,c=l.attributes[h].size,d="normal"===h,f=0;f<u.length;f++){var p=u[f];this.inside&&d&&(p=-p),this.attributes[h].value[f+c*s]=p}var m=l.indices.length;for(f=0;f<l.indices.length;f++)this.indices[f+o]=s+l.indices[this.inside?m-f-1:f];o+=l.indices.length,s+=l.vertexCount}this.boundingBox=new Bi,this.boundingBox.max.set(1,1,1),this.boundingBox.min.set(-1,-1,-1)}});function da(e,t,r){ua.identity();var i=new ha({widthSegments:t,heightSegments:r});switch(e){case"px":Ti.translate(ua,ua,Qr.POSITIVE_X),Ti.rotateY(ua,ua,Math.PI/2);break;case"nx":Ti.translate(ua,ua,Qr.NEGATIVE_X),Ti.rotateY(ua,ua,-Math.PI/2);break;case"py":Ti.translate(ua,ua,Qr.POSITIVE_Y),Ti.rotateX(ua,ua,-Math.PI/2);break;case"ny":Ti.translate(ua,ua,Qr.NEGATIVE_Y),Ti.rotateX(ua,ua,Math.PI/2);break;case"pz":Ti.translate(ua,ua,Qr.POSITIVE_Z);break;case"nz":Ti.translate(ua,ua,Qr.NEGATIVE_Z),Ti.rotateY(ua,ua,Math.PI)}return i.applyTransform(ua),i}Nr.import("@export clay.skybox.vertex\n#define SHADER_NAME skybox\nuniform mat4 world : WORLD;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nattribute vec3 position : POSITION;\nvarying vec3 v_WorldPosition;\nvoid main()\n{\n v_WorldPosition = (world * vec4(position, 1.0)).xyz;\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n@end\n@export clay.skybox.fragment\n#define PI 3.1415926\nuniform mat4 viewInverse : VIEWINVERSE;\n#ifdef EQUIRECTANGULAR\nuniform sampler2D environmentMap;\n#else\nuniform samplerCube environmentMap;\n#endif\nuniform float lod: 0.0;\nvarying vec3 v_WorldPosition;\n@import clay.util.rgbm\n@import clay.util.srgb\n@import clay.util.ACES\nvoid main()\n{\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(v_WorldPosition - eyePos);\n#ifdef EQUIRECTANGULAR\n float phi = acos(V.y);\n float theta = atan(-V.x, V.z) + PI * 0.5;\n vec2 uv = vec2(theta / 2.0 / PI, phi / PI);\n vec4 texel = decodeHDR(texture2D(environmentMap, fract(uv)));\n#else\n #if defined(LOD) || defined(SUPPORT_TEXTURE_LOD)\n vec4 texel = decodeHDR(textureCubeLodEXT(environmentMap, V, lod));\n #else\n vec4 texel = decodeHDR(textureCube(environmentMap, V));\n #endif\n#endif\n#ifdef SRGB_DECODE\n texel = sRGBToLinear(texel);\n#endif\n#ifdef TONEMAPPING\n texel.rgb = ACESToneMapping(texel.rgb);\n#endif\n#ifdef SRGB_ENCODE\n texel = linearTosRGB(texel);\n#endif\n gl_FragColor = encodeHDR(vec4(texel.rgb, 1.0));\n}\n@end");var fa=Ji.extend((function(){var e=new Nr({vertex:Nr.source("clay.skybox.vertex"),fragment:Nr.source("clay.skybox.fragment")}),t=new rr({shader:e,depthMask:!1});return{scene:null,geometry:new ca,material:t,environmentMap:null,culling:!1,_dummyCamera:new Yn}}),(function(){var e=this.scene;e&&this.attachScene(e),this.environmentMap&&this.setEnvironmentMap(this.environmentMap)}),{attachScene:function(e){this.scene&&this.detachScene(),e.skybox=this,this.scene=e,e.on("beforerender",this._beforeRenderScene,this)},detachScene:function(){this.scene&&(this.scene.off("beforerender",this._beforeRenderScene),this.scene.skybox=null),this.scene=null},dispose:function(e){this.detachScene(),this.geometry.dispose(e)},setEnvironmentMap:function(e){"texture2D"===e.textureType?(this.material.define("EQUIRECTANGULAR"),e.minFilter=Qi.LINEAR):this.material.undefine("EQUIRECTANGULAR"),this.material.set("environmentMap",e)},getEnvironmentMap:function(){return this.material.get("environmentMap")},_beforeRenderScene:function(e,t,r){this.renderSkybox(e,r)},renderSkybox:function(e,t){var r=this._dummyCamera;r.aspect=e.getViewportAspect(),r.fov=t.fov||50,r.updateProjectionMatrix(),Ti.invert(r.invProjectionMatrix,r.projectionMatrix),r.worldTransform.copy(t.worldTransform),r.viewMatrix.copy(t.viewMatrix),this.position.copy(t.getWorldPosition()),this.update(),e.gl.disable(e.gl.BLEND),this.material.get("lod")>0?this.material.define("fragment","LOD"):this.material.undefine("fragment","LOD"),e.renderPass([this],r)}});function pa(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}var ma=pa("DXT1"),ga=pa("DXT3"),_a=pa("DXT5"),va=function(e,t){var r=new Int32Array(e,0,31);if(542327876!==r[0])return null;if(4&!r(20))return null;var i,n,a=r(21),o=r[4],s=r[3],l=512&r[28],h=131072&r[2];switch(a){case ma:i=8,n=Qi.COMPRESSED_RGB_S3TC_DXT1_EXT;break;case ga:i=16,n=Qi.COMPRESSED_RGBA_S3TC_DXT3_EXT;break;case _a:i=16,n=Qi.COMPRESSED_RGBA_S3TC_DXT5_EXT;break;default:return null}var u=r[1]+4,c=l?6:1,d=1;h&&(d=Math.max(1,r[7]));for(var f=[],p=0;p<c;p++){var m=o,g=s;f[p]=new rn({width:m,height:g,format:n});for(var _=[],v=0;v<d;v++){var y=Math.max(4,m)/4*Math.max(4,g)/4*i,x=new Uint8Array(e,u,y);u+=y,m*=.5,g*=.5,_[v]=x}f[p].pixels=_[0],h&&(f[p].mipmaps=_)}if(!t)return f[0];t.width=f[0].width,t.height=f[0].height,t.format=f[0].format,t.pixels=f[0].pixels,t.mipmaps=f[0].mipmaps},ya=String.fromCharCode;function xa(e,t,r,i){if(e[3]>0){var n=Math.pow(2,e[3]-128-8+i);t[r+0]=e[0]*n,t[r+1]=e[1]*n,t[r+2]=e[2]*n}else t[r+0]=0,t[r+1]=0,t[r+2]=0;return t[r+3]=1,t}function ba(e,t,r,i){for(var n,a,o=0,s=0,l=i;l>0;)if(e[s][0]=t[r++],e[s][1]=t[r++],e[s][2]=t[r++],e[s][3]=t[r++],1===e[s][0]&&1===e[s][1]&&1===e[s][2]){for(var h=e[s][3]<<o>>>0;h>0;h--)n=e[s-1],(a=e[s])[0]=n[0],a[1]=n[1],a[2]=n[2],a[3]=n[3],s++,l--;o+=8}else s++,l--,o=0;return r}function Ta(e,t,r,i){if(i<8|i>32767)return ba(e,t,r,i);if(2!=(n=t[r++]))return ba(e,t,r-1,i);if(e[0][1]=t[r++],e[0][2]=t[r++],n=t[r++],(e[0][2]<<8>>>0|n)>>>0!==i)return null;for(var n=0;n<4;n++)for(var a=0;a<i;){var o=t[r++];if(o>128){o=(127&o)>>>0;for(var s=t[r++];o--;)e[a++][n]=s}else for(;o--;)e[a++][n]=t[r++]}return r}var wa=function(e,t,r){null==r&&(r=0);var i=new Uint8Array(e),n=i.length;if("#?"===function(e,t,r){for(var i="",n=t;n<r;n++)i+=ya(e[n]);return i}(i,0,2)){for(var a=2;a<n&&("\n"!==ya(i[a])||"\n"!==ya(i[a+1]));a++);if(!(a>=n)){a+=2;for(var o="";a<n;a++){var s=ya(i[a]);if("\n"===s)break;o+=s}var l=o.split(" "),h=parseInt(l[1]),u=parseInt(l[3]);if(u&&h){for(var c=a+1,d=[],f=0;f<u;f++){d[f]=[];for(var p=0;p<4;p++)d[f][p]=0}for(var m=new Float32Array(u*h*4),g=0,_=0;_<h;_++){if(!(c=Ta(d,i,c,u)))return null;for(f=0;f<u;f++)xa(d[f],m,g,r),g+=4}return t||(t=new rn),t.width=u,t.height=h,t.pixels=m,t.type=Qi.FLOAT,t}}}},Sa={loadTexture:function(e,t,r,i){var n;if("function"==typeof t?(i=r=t,t={}):t=t||{},"string"==typeof e){if(e.match(/.hdr$/)||"hdr"===t.fileType)return n=new rn({width:0,height:0,sRGB:!1}),Sa._fetchTexture(e,(function(e){wa(e,n,t.exposure),n.dirty(),r&&r(n)}),i),n;e.match(/.dds$/)||"dds"===t.fileType?(n=new rn({width:0,height:0}),Sa._fetchTexture(e,(function(e){va(e,n),n.dirty(),r&&r(n)}),i)):((n=new rn).load(e),n.success(r),n.error(i))}else"object"==typeof e&&void 0!==e.px&&((n=new qn).load(e),n.success(r),n.error(i));return n},loadPanorama:function(e,t,r,i,n,a){var o=this;"function"==typeof i?(a=n=i,i={}):i=i||{},Sa.loadTexture(t,i,(function(t){t.flipY=i.flipY||!1,o.panoramaToCubeMap(e,t,r,i),t.dispose(e),n&&n(r)}),a)},panoramaToCubeMap:function(e,t,r,i){var n=new la,a=new fa({scene:new Vn});return a.setEnvironmentMap(t),(i=i||{}).encodeRGBM&&a.material.define("fragment","RGBM_ENCODE"),r.sRGB=t.sRGB,n.texture=r,n.render(e,a.scene),n.texture=null,n.dispose(e),r},heightToNormal:function(e,t){var r=document.createElement("canvas"),i=r.width=e.width,n=r.height=e.height,a=r.getContext("2d");a.drawImage(e,0,0,i,n),t=t||!1;for(var o=a.getImageData(0,0,i,n),s=a.createImageData(i,n),l=0;l<o.data.length;l+=4){if(t){var h=o.data[l],u=o.data[l+1],c=o.data[l+2];if(Math.abs(h-u)+Math.abs(u-c)>20)return console.warn("Given image is not a height map"),e}var d,f,p,m;l%(4*i)==0?(d=o.data[l],p=o.data[l+4]):l%(4*i)==4*(i-1)?(d=o.data[l-4],p=o.data[l]):(d=o.data[l-4],p=o.data[l+4]),l<4*i?(f=o.data[l],m=o.data[l+4*i]):l>i*(n-1)*4?(f=o.data[l-4*i],m=o.data[l]):(f=o.data[l-4*i],m=o.data[l+4*i]),s.data[l]=d-p+127,s.data[l+1]=f-m+127,s.data[l+2]=255,s.data[l+3]=255}return a.putImageData(s,0,0),r},isHeightImage:function(e,t,r){if(!e||!e.width||!e.height)return!1;var i=document.createElement("canvas"),n=i.getContext("2d"),a=t||32;r=r||20,i.width=i.height=a,n.drawImage(e,0,0,a,a);for(var o=n.getImageData(0,0,a,a),s=0;s<o.data.length;s+=4){var l=o.data[s],h=o.data[s+1],u=o.data[s+2];if(Math.abs(l-h)+Math.abs(h-u)>r)return!1}return!0},_fetchTexture:function(e,t,r){Rt.request.get({url:e,responseType:"arraybuffer",onload:t,onerror:r})},createChessboard:function(e,t,r,i){e=e||512,t=t||64,r=r||"black",i=i||"white";var n=Math.ceil(e/t),a=document.createElement("canvas");a.width=e,a.height=e;var o=a.getContext("2d");o.fillStyle=i,o.fillRect(0,0,e,e),o.fillStyle=r;for(var s=0;s<n;s++)for(var l=0;l<n;l++)(l%2?s%2:s%2-1)&&o.fillRect(s*t,l*t,t,t);return new rn({image:a,anisotropic:8})},createBlank:function(e){var t=document.createElement("canvas");t.width=1,t.height=1;var r=t.getContext("2d");return r.fillStyle=e,r.fillRect(0,0,1,1),new rn({image:t})}},Ma=["mousedown","mouseup","mousemove","mouseover","mouseout","click","dblclick","contextmenu"];function Aa(e){return"_on"+e}var Ea=function(e){var t=this;this._texture=new rn({anisotropic:32,flipY:!1,surface:this,dispose:function(e){t.dispose(),rn.prototype.dispose.call(this,e)}}),Ma.forEach((function(e){this[Aa(e)]=function(t){t.triangle&&this._meshes.forEach((function(r){this.dispatchEvent(e,r,t.triangle,t.point)}),this)}}),this),this._meshes=[],e&&this.setECharts(e),this.onupdate=null};Ea.prototype={constructor:Ea,getTexture:function(){return this._texture},setECharts:function(e){this._chart=e;var t=e.getDom();if(t instanceof HTMLCanvasElement){var r=this,i=e.getZr(),n=i.__oldRefreshImmediately||i.refreshImmediately;i.refreshImmediately=function(){n.call(this),r._texture.dirty(),r.onupdate&&r.onupdate()},i.__oldRefreshImmediately=n}else console.error("ECharts must init on canvas if it is used as texture."),t=document.createElement("canvas");this._texture.image=t,this._texture.dirty(),this.onupdate&&this.onupdate()},dispatchEvent:function(){var e=new Qr,t=new Qr,r=new Qr,i=new sr,n=new sr,a=new sr,o=new sr,s=new Qr;return function(l,h,u,c){var d=h.geometry,f=d.attributes.position,p=d.attributes.texcoord0,m=Qr.dot,g=Qr.cross;f.get(u[0],e.array),f.get(u[1],t.array),f.get(u[2],r.array),p.get(u[0],i.array),p.get(u[1],n.array),p.get(u[2],a.array),g(s,t,r);var _=m(e,s),v=m(c,s)/_;g(s,r,e);var y=m(c,s)/_;g(s,e,t);var x=m(c,s)/_;sr.scale(o,i,v),sr.scaleAndAdd(o,o,n,y),sr.scaleAndAdd(o,o,a,x);var b=o.x*this._chart.getWidth(),T=o.y*this._chart.getHeight();this._chart.getZr().handler.dispatch(l,{zrX:b,zrY:T})}}(),attachToMesh:function(e){this._meshes.indexOf(e)>=0||(Ma.forEach((function(t){e.on(t,this[Aa(t)],this)}),this),this._meshes.push(e))},detachFromMesh:function(e){var t=this._meshes.indexOf(e);t>=0&&this._meshes.splice(t,1),Ma.forEach((function(t){e.off(t,this[Aa(t)])}),this)},dispose:function(){this._meshes.forEach((function(e){this.detachFromMesh(e)}),this)}};var Ca=In.extend({left:-1,right:1,near:-1,far:1,top:1,bottom:-1},{updateProjectionMatrix:function(){this.projectionMatrix.ortho(this.left,this.right,this.bottom,this.top,this.near,this.far)},decomposeProjectionMatrix:function(){var e=this.projectionMatrix.array;this.left=(-1-e[12])/e[0],this.right=(1-e[12])/e[0],this.top=(1-e[13])/e[5],this.bottom=(-1-e[13])/e[5],this.near=-(-1-e[14])/e[10],this.far=-(1-e[14])/e[10]},clone:function(){var e=In.prototype.clone.call(this);return e.left=this.left,e.right=this.right,e.near=this.near,e.far=this.far,e.top=this.top,e.bottom=this.bottom,e}});Nr.import("\n@export clay.compositor.vertex\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nattribute vec3 position : POSITION;\nattribute vec2 texcoord : TEXCOORD_0;\nvarying vec2 v_Texcoord;\nvoid main()\n{\n v_Texcoord = texcoord;\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n@end");var Da=new ha,La=new Ji({geometry:Da,frustumCulling:!1}),Pa=new Ca,Oa=Ne.extend((function(){return{fragment:"",outputs:null,material:null,blendWithPrevious:!1,clearColor:!1,clearDepth:!0}}),(function(){var e=new Nr(Nr.source("clay.compositor.vertex"),this.fragment),t=new rr({shader:e});t.enableTexturesAll(),this.material=t}),{setUniform:function(e,t){this.material.setUniform(e,t)},getUniform:function(e){var t=this.material.uniforms[e];if(t)return t.value},attachOutput:function(e,t){this.outputs||(this.outputs={}),t=t||Ct,this.outputs[t]=e},detachOutput:function(e){for(var t in this.outputs)this.outputs[t]===e&&(this.outputs[t]=null)},bind:function(e,t){if(this.outputs)for(var r in this.outputs){var i=this.outputs[r];i&&t.attach(i,r)}t&&t.bind(e)},unbind:function(e,t){t.unbind(e)},render:function(e,t){var r=e.gl;if(t){this.bind(e,t);var i=e.getGLExtension("EXT_draw_buffers");if(i&&this.outputs){var n=[];for(var a in this.outputs)(a=+a)>=r.COLOR_ATTACHMENT0&&a<=r.COLOR_ATTACHMENT0+8&&n.push(a);i.drawBuffersEXT(n)}}this.trigger("beforerender",this,e);var o=this.clearDepth?r.DEPTH_BUFFER_BIT:0;if(r.depthMask(!0),this.clearColor){o|=r.COLOR_BUFFER_BIT,r.colorMask(!0,!0,!0,!0);var s=this.clearColor;Array.isArray(s)&&r.clearColor(s[0],s[1],s[2],s[3])}r.clear(o),this.blendWithPrevious?(r.enable(r.BLEND),this.material.transparent=!0):(r.disable(r.BLEND),this.material.transparent=!1),this.renderQuad(e),this.trigger("afterrender",this,e),t&&this.unbind(e,t)},renderQuad:function(e){La.material=this.material,e.renderPass([La],Pa)},dispose:function(e){}}),Na={},Ra=["px","nx","py","ny","pz","nz"];Na.prefilterEnvironmentMap=function(e,t,r,i,n){n&&i||(i=Na.generateNormalDistribution(),n=Na.integrateBRDF(e,i));var a=(r=r||{}).width||64,o=r.height||64,s=r.type||t.type,l=new qn({width:a,height:o,type:s,flipY:!1,mipmaps:[]});l.isPowerOfTwo()||console.warn("Width and height must be power of two to enable mipmap.");var h=Math.min(a,o),u=Math.log(h)/Math.log(2)+1,c=new rr({shader:new Nr({vertex:Nr.source("clay.skybox.vertex"),fragment:"#define SHADER_NAME prefilter\n#define SAMPLE_NUMBER 1024\n#define PI 3.14159265358979\nuniform mat4 viewInverse : VIEWINVERSE;\nuniform samplerCube environmentMap;\nuniform sampler2D normalDistribution;\nuniform float roughness : 0.5;\nvarying vec2 v_Texcoord;\nvarying vec3 v_WorldPosition;\n@import clay.util.rgbm\nvec3 importanceSampleNormal(float i, float roughness, vec3 N) {\n vec3 H = texture2D(normalDistribution, vec2(roughness, i)).rgb;\n vec3 upVector = abs(N.y) > 0.999 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);\n vec3 tangentX = normalize(cross(N, upVector));\n vec3 tangentZ = cross(N, tangentX);\n return normalize(tangentX * H.x + N * H.y + tangentZ * H.z);\n}\nvoid main() {\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(v_WorldPosition - eyePos);\n vec3 N = V;\n vec3 prefilteredColor = vec3(0.0);\n float totalWeight = 0.0;\n float fMaxSampleNumber = float(SAMPLE_NUMBER);\n for (int i = 0; i < SAMPLE_NUMBER; i++) {\n vec3 H = importanceSampleNormal(float(i) / fMaxSampleNumber, roughness, N);\n vec3 L = reflect(-V, H);\n float NoL = clamp(dot(N, L), 0.0, 1.0);\n if (NoL > 0.0) {\n prefilteredColor += decodeHDR(textureCube(environmentMap, L)).rgb * NoL;\n totalWeight += NoL;\n }\n }\n gl_FragColor = encodeHDR(vec4(prefilteredColor / totalWeight, 1.0));\n}\n"})});c.set("normalDistribution",i),r.encodeRGBM&&c.define("fragment","RGBM_ENCODE"),r.decodeRGBM&&c.define("fragment","RGBM_DECODE");var d,f=new Vn;if("texture2D"===t.textureType){var p=new qn({width:a,height:o,type:s===Qi.FLOAT?Qi.HALF_FLOAT:s});Sa.panoramaToCubeMap(e,t,p,{encodeRGBM:r.decodeRGBM}),t=p}(d=new fa({scene:f,material:c})).material.set("environmentMap",t);var m=new la({texture:l});r.encodeRGBM&&(s=l.type=Qi.UNSIGNED_BYTE);for(var g=new rn({width:a,height:o,type:s}),_=new oa({depthBuffer:!1}),v=Rt[s===Qi.UNSIGNED_BYTE?"Uint8Array":"Float32Array"],y=0;y<u;y++){l.mipmaps[y]={pixels:{}},d.material.set("roughness",y/(u-1));for(var x=g.width,b=2*Math.atan(x/(x-.5))/Math.PI*180,T=0;T<Ra.length;T++){var w=new v(g.width*g.height*4);_.attach(g),_.bind(e);var S=m.getCamera(Ra[T]);S.fov=b,e.render(f,S),e.gl.readPixels(0,0,g.width,g.height,Qi.RGBA,s,w),_.unbind(e),l.mipmaps[y].pixels[Ra[T]]=w}g.width/=2,g.height/=2,g.dirty()}return _.dispose(e),g.dispose(e),d.dispose(e),i.dispose(e),{environmentMap:l,brdfLookup:n,normalDistribution:i,maxMipmapLevel:u}},Na.integrateBRDF=function(e,t){t=t||Na.generateNormalDistribution();var r=new oa({depthBuffer:!1}),i=new Oa({fragment:"#define SAMPLE_NUMBER 1024\n#define PI 3.14159265358979\nuniform sampler2D normalDistribution;\nuniform vec2 viewportSize : [512, 256];\nconst vec3 N = vec3(0.0, 0.0, 1.0);\nconst float fSampleNumber = float(SAMPLE_NUMBER);\nvec3 importanceSampleNormal(float i, float roughness, vec3 N) {\n vec3 H = texture2D(normalDistribution, vec2(roughness, i)).rgb;\n vec3 upVector = abs(N.y) > 0.999 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);\n vec3 tangentX = normalize(cross(N, upVector));\n vec3 tangentZ = cross(N, tangentX);\n return normalize(tangentX * H.x + N * H.y + tangentZ * H.z);\n}\nfloat G_Smith(float roughness, float NoV, float NoL) {\n float k = roughness * roughness / 2.0;\n float G1V = NoV / (NoV * (1.0 - k) + k);\n float G1L = NoL / (NoL * (1.0 - k) + k);\n return G1L * G1V;\n}\nvoid main() {\n vec2 uv = gl_FragCoord.xy / viewportSize;\n float NoV = uv.x;\n float roughness = uv.y;\n vec3 V;\n V.x = sqrt(1.0 - NoV * NoV);\n V.y = 0.0;\n V.z = NoV;\n float A = 0.0;\n float B = 0.0;\n for (int i = 0; i < SAMPLE_NUMBER; i++) {\n vec3 H = importanceSampleNormal(float(i) / fSampleNumber, roughness, N);\n vec3 L = reflect(-V, H);\n float NoL = clamp(L.z, 0.0, 1.0);\n float NoH = clamp(H.z, 0.0, 1.0);\n float VoH = clamp(dot(V, H), 0.0, 1.0);\n if (NoL > 0.0) {\n float G = G_Smith(roughness, NoV, NoL);\n float G_Vis = G * VoH / (NoH * NoV);\n float Fc = pow(1.0 - VoH, 5.0);\n A += (1.0 - Fc) * G_Vis;\n B += Fc * G_Vis;\n }\n }\n gl_FragColor = vec4(vec2(A, B) / fSampleNumber, 0.0, 1.0);\n}\n"}),n=new rn({width:512,height:256,type:Qi.HALF_FLOAT,wrapS:Qi.CLAMP_TO_EDGE,wrapT:Qi.CLAMP_TO_EDGE,minFilter:Qi.NEAREST,magFilter:Qi.NEAREST,useMipmap:!1});return i.setUniform("normalDistribution",t),i.setUniform("viewportSize",[512,256]),i.attachOutput(n),i.render(e,r),r.dispose(e),n},Na.generateNormalDistribution=function(e,t){for(var r=new rn({width:e=e||256,height:t=t||1024,type:Qi.FLOAT,minFilter:Qi.NEAREST,magFilter:Qi.NEAREST,wrapS:Qi.CLAMP_TO_EDGE,wrapT:Qi.CLAMP_TO_EDGE,useMipmap:!1}),i=new Float32Array(t*e*4),n=[],a=0;a<e;a++){for(var o=a/e,s=o*o,l=0;l<t;l++){var h=(l<<16|l>>>16)>>>0;h=(((16711935&(h=((252645135&(h=((858993459&(h=((1431655765&h)<<1|(2863311530&h)>>>1)>>>0))<<2|(3435973836&h)>>>2)>>>0))<<4|(4042322160&h)>>>4)>>>0))<<8|(4278255360&h)>>>8)>>>0)/4294967296;var u=Math.sqrt((1-h)/(1+(s*s-1)*h));n[l]=u}for(l=0;l<t;l++){var c=4*(l*e+a),d=(u=n[l],Math.sqrt(1-u*u)),f=l/t,p=2*Math.PI*f;i[c]=d*Math.cos(p),i[c+1]=u,i[c+2]=d*Math.sin(p),i[c+3]=1}}return r.pixels=i,r};var Ia=Mn.extend({cubemap:null,castShadow:!1,_normalDistribution:null,_brdfLookup:null},{type:"AMBIENT_CUBEMAP_LIGHT",prefilter:function(e,t){if(e.getGLExtension("EXT_shader_texture_lod")){this._brdfLookup||(this._normalDistribution=Na.generateNormalDistribution(),this._brdfLookup=Na.integrateBRDF(e,this._normalDistribution));var r=this.cubemap;if(!r.__prefiltered){var i=Na.prefilterEnvironmentMap(e,r,{encodeRGBM:!0,width:t,height:t},this._normalDistribution,this._brdfLookup);this.cubemap=i.environmentMap,this.cubemap.__prefiltered=!0,r.dispose(e)}}else console.warn("Device not support textureCubeLodEXT")},getBRDFLookup:function(){return this._brdfLookup},uniformTemplates:{ambientCubemapLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}},ambientCubemapLightCubemap:{type:"t",value:function(e){return e.cubemap}},ambientCubemapLightBRDFLookup:{type:"t",value:function(e){return e._brdfLookup}}}}),Ba=Mn.extend({castShadow:!1,coefficients:[]},(function(){this._coefficientsTmpArr=new Rt.Float32Array(27)}),{type:"AMBIENT_SH_LIGHT",uniformTemplates:{ambientSHLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}},ambientSHLightCoefficients:{type:"3f",value:function(e){for(var t=e._coefficientsTmpArr,r=0;r<e.coefficients.length;r++)t[r]=e.coefficients[r];return t}}}}),za={},Fa=["px","nx","py","ny","pz","nz"];function Ga(e,t){var r=e[0],i=e[1],n=e[2];return 0===t?1:1===t?r:2===t?i:3===t?n:4===t?r*n:5===t?i*n:6===t?r*i:7===t?3*n*n-1:r*r-i*i}var Ua={px:[2,1,0,-1,-1,1],nx:[2,1,0,1,-1,-1],py:[0,2,1,1,-1,-1],ny:[0,2,1,1,1,1],pz:[0,1,2,-1,-1,-1],nz:[0,1,2,1,-1,1]};za.projectEnvironmentMap=function(e,t,r){var i;(r=r||{}).lod=r.lod||0;var n=new Vn,a=64;"texture2D"===t.textureType||(a=t.image&&t.image.px?t.image.px.width:t.width),i=new fa({scene:n,environmentMap:t});var o=Math.ceil(a/Math.pow(2,r.lod)),s=Math.ceil(a/Math.pow(2,r.lod)),l=new rn({width:o,height:s}),h=new oa;i.material.define("fragment","RGBM_ENCODE"),r.decodeRGBM&&i.material.define("fragment","RGBM_DECODE"),i.material.set("lod",r.lod);for(var u=new la({texture:l}),c={},d=0;d<Fa.length;d++){c[Fa[d]]=new Uint8Array(o*s*4);var f=u.getCamera(Fa[d]);f.fov=90,h.attach(l),h.bind(e),e.render(n,f),e.gl.readPixels(0,0,o,s,Qi.RGBA,Qi.UNSIGNED_BYTE,c[Fa[d]]),h.unbind(e)}return i.dispose(e),h.dispose(e),l.dispose(e),function(e,t,r,i){for(var n=new Rt.Float32Array(27),a=Fr.create(),o=Fr.create(),s=Fr.create(),l=0;l<9;l++){for(var h=Fr.create(),u=0;u<Fa.length;u++){for(var c=t[Fa[u]],d=Fr.create(),f=0,p=0,m=Ua[Fa[u]],g=0;g<i;g++)for(var _=0;_<r;_++){a[0]=_/(r-1)*2-1,a[1]=g/(i-1)*2-1,a[2]=-1,Fr.normalize(a,a),s[0]=a[m[0]]*m[3],s[1]=a[m[1]]*m[4],s[2]=a[m[2]]*m[5],o[0]=c[p++]/255,o[1]=c[p++]/255,o[2]=c[p++]/255;var v=c[p++]/255*8.12;o[0]*=v,o[1]*=v,o[2]*=v,Fr.scaleAndAdd(d,d,o,Ga(s,l)*-a[2]),f+=-a[2]}Fr.scaleAndAdd(h,h,d,1/f)}n[3*l]=h[0]/6,n[3*l+1]=h[1]/6,n[3*l+2]=h[2]/6}return n}(0,c,o,s)};var Ha=function(){for(var e=0,t=arguments.length;e<t;e++)if(null!=arguments[e])return arguments[e]},ka=function(e,t){return null!=t.dataIndexInside?t.dataIndexInside:null!=t.dataIndex?r(t.dataIndex)?i(t.dataIndex,(function(t){return e.indexOfRawIndex(t)})):e.indexOfRawIndex(t.dataIndex):null!=t.name?r(t.name)?i(t.name,(function(t){return e.indexOfName(t)})):e.indexOfName(t.name):void 0},Va=pn.extend({dynamic:!1,widthSegments:40,heightSegments:20,phiStart:0,phiLength:2*Math.PI,thetaStart:0,thetaLength:Math.PI,radius:1},(function(){this.build()}),{build:function(){var e=this.heightSegments,t=this.widthSegments,r=this.attributes.position,i=this.attributes.texcoord0,n=this.attributes.normal,a=(t+1)*(e+1);r.init(a),i.init(a),n.init(a);var o,s,l,h,u,c,d,f,p,m,g,_=a>65535?Uint32Array:Uint16Array,v=this.indices=new _(t*e*6),y=this.radius,x=this.phiStart,b=this.phiLength,T=this.thetaStart,w=this.thetaLength,S=[],M=[],A=0,E=1/(y=this.radius);for(d=0;d<=e;d++)for(c=0;c<=t;c++)h=c/t,u=d/e,o=-y*Math.cos(x+h*b)*Math.sin(T+u*w),s=y*Math.cos(T+u*w),l=y*Math.sin(x+h*b)*Math.sin(T+u*w),S[0]=o,S[1]=s,S[2]=l,M[0]=h,M[1]=u,r.set(A,S),i.set(A,M),S[0]*=E,S[1]*=E,S[2]*=E,n.set(A,S),A++;var C=t+1,D=0;for(d=0;d<e;d++)for(c=0;c<t;c++)p=d*C+c,f=d*C+c+1,g=(d+1)*C+c+1,m=(d+1)*C+c,v[D++]=f,v[D++]=p,v[D++]=g,v[D++]=p,v[D++]=m,v[D++]=g;this.boundingBox=new Bi,this.boundingBox.max.set(y,y,y),this.boundingBox.min.set(-y,-y,-y)}}),Wa=Mn.extend({castShadow:!1},{type:"AMBIENT_LIGHT",uniformTemplates:{ambientLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}}}}),ja=Mn.extend({shadowBias:.001,shadowSlopeScale:2,shadowCascade:1,cascadeSplitLogFactor:.2},{type:"DIRECTIONAL_LIGHT",uniformTemplates:{directionalLightDirection:{type:"3f",value:function(e){return e.__dir=e.__dir||new Qr,e.__dir.copy(e.worldTransform.z).normalize().negate().array}},directionalLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}}},clone:function(){var e=Mn.prototype.clone.call(this);return e.shadowBias=this.shadowBias,e.shadowSlopeScale=this.shadowSlopeScale,e}}),Xa=Mn.extend({range:100,castShadow:!1},{type:"POINT_LIGHT",uniformTemplates:{pointLightPosition:{type:"3f",value:function(e){return e.getWorldPosition().array}},pointLightRange:{type:"1f",value:function(e){return e.range}},pointLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}}},clone:function(){var e=Mn.prototype.clone.call(this);return e.range=this.range,e}}),qa=Mn.extend({range:20,umbraAngle:30,penumbraAngle:45,falloffFactor:2,shadowBias:.001,shadowSlopeScale:2},{type:"SPOT_LIGHT",uniformTemplates:{spotLightPosition:{type:"3f",value:function(e){return e.getWorldPosition().array}},spotLightRange:{type:"1f",value:function(e){return e.range}},spotLightUmbraAngleCosine:{type:"1f",value:function(e){return Math.cos(e.umbraAngle*Math.PI/180)}},spotLightPenumbraAngleCosine:{type:"1f",value:function(e){return Math.cos(e.penumbraAngle*Math.PI/180)}},spotLightFalloffFactor:{type:"1f",value:function(e){return e.falloffFactor}},spotLightDirection:{type:"3f",value:function(e){return e.__dir=e.__dir||new Qr,e.__dir.copy(e.worldTransform.z).negate().array}},spotLightColor:{type:"3f",value:function(e){var t=e.color,r=e.intensity;return[t[0]*r,t[1]*r,t[2]*r]}}},clone:function(){var e=Mn.prototype.clone.call(this);return e.range=this.range,e.umbraAngle=this.umbraAngle,e.penumbraAngle=this.penumbraAngle,e.falloffFactor=this.falloffFactor,e.shadowBias=this.shadowBias,e.shadowSlopeScale=this.shadowSlopeScale,e}}),Za=function(e,t,r,i){e=e||0,t=t||0,r=r||0,i=i||0,this.array=ci.fromValues(e,t,r,i),this._dirty=!0};Za.prototype={constructor:Za,add:function(e){return ci.add(this.array,this.array,e.array),this._dirty=!0,this},set:function(e,t,r,i){return this.array[0]=e,this.array[1]=t,this.array[2]=r,this.array[3]=i,this._dirty=!0,this},setArray:function(e){return this.array[0]=e[0],this.array[1]=e[1],this.array[2]=e[2],this.array[3]=e[3],this._dirty=!0,this},clone:function(){return new Za(this.x,this.y,this.z,this.w)},copy:function(e){return ci.copy(this.array,e.array),this._dirty=!0,this},dist:function(e){return ci.dist(this.array,e.array)},distance:function(e){return ci.distance(this.array,e.array)},div:function(e){return ci.div(this.array,this.array,e.array),this._dirty=!0,this},divide:function(e){return ci.divide(this.array,this.array,e.array),this._dirty=!0,this},dot:function(e){return ci.dot(this.array,e.array)},len:function(){return ci.len(this.array)},length:function(){return ci.length(this.array)},lerp:function(e,t,r){return ci.lerp(this.array,e.array,t.array,r),this._dirty=!0,this},min:function(e){return ci.min(this.array,this.array,e.array),this._dirty=!0,this},max:function(e){return ci.max(this.array,this.array,e.array),this._dirty=!0,this},mul:function(e){return ci.mul(this.array,this.array,e.array),this._dirty=!0,this},multiply:function(e){return ci.multiply(this.array,this.array,e.array),this._dirty=!0,this},negate:function(){return ci.negate(this.array,this.array),this._dirty=!0,this},normalize:function(){return ci.normalize(this.array,this.array),this._dirty=!0,this},random:function(e){return ci.random(this.array,e),this._dirty=!0,this},scale:function(e){return ci.scale(this.array,this.array,e),this._dirty=!0,this},scaleAndAdd:function(e,t){return ci.scaleAndAdd(this.array,this.array,e.array,t),this._dirty=!0,this},sqrDist:function(e){return ci.sqrDist(this.array,e.array)},squaredDistance:function(e){return ci.squaredDistance(this.array,e.array)},sqrLen:function(){return ci.sqrLen(this.array)},squaredLength:function(){return ci.squaredLength(this.array)},sub:function(e){return ci.sub(this.array,this.array,e.array),this._dirty=!0,this},subtract:function(e){return ci.subtract(this.array,this.array,e.array),this._dirty=!0,this},transformMat4:function(e){return ci.transformMat4(this.array,this.array,e.array),this._dirty=!0,this},transformQuat:function(e){return ci.transformQuat(this.array,this.array,e.array),this._dirty=!0,this},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}};var Ya=Object.defineProperty;if(Ya){var Ka=Za.prototype;Ya(Ka,"x",{get:function(){return this.array[0]},set:function(e){this.array[0]=e,this._dirty=!0}}),Ya(Ka,"y",{get:function(){return this.array[1]},set:function(e){this.array[1]=e,this._dirty=!0}}),Ya(Ka,"z",{get:function(){return this.array[2]},set:function(e){this.array[2]=e,this._dirty=!0}}),Ya(Ka,"w",{get:function(){return this.array[3]},set:function(e){this.array[3]=e,this._dirty=!0}})}Za.add=function(e,t,r){return ci.add(e.array,t.array,r.array),e._dirty=!0,e},Za.set=function(e,t,r,i,n){ci.set(e.array,t,r,i,n),e._dirty=!0},Za.copy=function(e,t){return ci.copy(e.array,t.array),e._dirty=!0,e},Za.distance=Za.dist=function(e,t){return ci.distance(e.array,t.array)},Za.divide=Za.div=function(e,t,r){return ci.divide(e.array,t.array,r.array),e._dirty=!0,e},Za.dot=function(e,t){return ci.dot(e.array,t.array)},Za.len=function(e){return ci.length(e.array)},Za.lerp=function(e,t,r,i){return ci.lerp(e.array,t.array,r.array,i),e._dirty=!0,e},Za.min=function(e,t,r){return ci.min(e.array,t.array,r.array),e._dirty=!0,e},Za.max=function(e,t,r){return ci.max(e.array,t.array,r.array),e._dirty=!0,e},Za.multiply=Za.mul=function(e,t,r){return ci.multiply(e.array,t.array,r.array),e._dirty=!0,e},Za.negate=function(e,t){return ci.negate(e.array,t.array),e._dirty=!0,e},Za.normalize=function(e,t){return ci.normalize(e.array,t.array),e._dirty=!0,e},Za.random=function(e,t){return ci.random(e.array,t),e._dirty=!0,e},Za.scale=function(e,t,r){return ci.scale(e.array,t.array,r),e._dirty=!0,e},Za.scaleAndAdd=function(e,t,r,i){return ci.scaleAndAdd(e.array,t.array,r.array,i),e._dirty=!0,e},Za.squaredDistance=Za.sqrDist=function(e,t){return ci.sqrDist(e.array,t.array)},Za.squaredLength=Za.sqrLen=function(e){return ci.sqrLen(e.array)},Za.subtract=Za.sub=function(e,t,r){return ci.subtract(e.array,t.array,r.array),e._dirty=!0,e},Za.transformMat4=function(e,t,r){return ci.transformMat4(e.array,t.array,r.array),e._dirty=!0,e},Za.transformQuat=function(e,t,r){return ci.transformQuat(e.array,t.array,r.array),e._dirty=!0,e};var Qa={create:function(){var e=new nr(4);return e[0]=1,e[1]=0,e[2]=0,e[3]=1,e},clone:function(e){var t=new nr(4);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e},identity:function(e){return e[0]=1,e[1]=0,e[2]=0,e[3]=1,e},transpose:function(e,t){if(e===t){var r=t[1];e[1]=t[2],e[2]=r}else e[0]=t[0],e[1]=t[2],e[2]=t[1],e[3]=t[3];return e},invert:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=r*a-n*i;return o?(o=1/o,e[0]=a*o,e[1]=-i*o,e[2]=-n*o,e[3]=r*o,e):null},adjoint:function(e,t){var r=t[0];return e[0]=t[3],e[1]=-t[1],e[2]=-t[2],e[3]=r,e},determinant:function(e){return e[0]*e[3]-e[2]*e[1]},multiply:function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=r[0],l=r[1],h=r[2],u=r[3];return e[0]=i*s+a*l,e[1]=n*s+o*l,e[2]=i*h+a*u,e[3]=n*h+o*u,e}};Qa.mul=Qa.multiply,Qa.rotate=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=Math.sin(r),l=Math.cos(r);return e[0]=i*l+a*s,e[1]=n*l+o*s,e[2]=i*-s+a*l,e[3]=n*-s+o*l,e},Qa.scale=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=r[0],l=r[1];return e[0]=i*s,e[1]=n*s,e[2]=a*l,e[3]=o*l,e},Qa.frob=function(e){return Math.sqrt(Math.pow(e[0],2)+Math.pow(e[1],2)+Math.pow(e[2],2)+Math.pow(e[3],2))},Qa.LDU=function(e,t,r,i){return e[2]=i[2]/i[0],r[0]=i[0],r[1]=i[1],r[3]=i[3]-e[2]*r[1],[e,t,r]};var Ja=function(){this.array=Qa.create(),this._dirty=!0};Ja.prototype={constructor:Ja,setArray:function(e){for(var t=0;t<this.array.length;t++)this.array[t]=e[t];return this._dirty=!0,this},clone:function(){return(new Ja).copy(this)},copy:function(e){return Qa.copy(this.array,e.array),this._dirty=!0,this},adjoint:function(){return Qa.adjoint(this.array,this.array),this._dirty=!0,this},determinant:function(){return Qa.determinant(this.array)},identity:function(){return Qa.identity(this.array),this._dirty=!0,this},invert:function(){return Qa.invert(this.array,this.array),this._dirty=!0,this},mul:function(e){return Qa.mul(this.array,this.array,e.array),this._dirty=!0,this},mulLeft:function(e){return Qa.mul(this.array,e.array,this.array),this._dirty=!0,this},multiply:function(e){return Qa.multiply(this.array,this.array,e.array),this._dirty=!0,this},multiplyLeft:function(e){return Qa.multiply(this.array,e.array,this.array),this._dirty=!0,this},rotate:function(e){return Qa.rotate(this.array,this.array,e),this._dirty=!0,this},scale:function(e){return Qa.scale(this.array,this.array,e.array),this._dirty=!0,this},transpose:function(){return Qa.transpose(this.array,this.array),this._dirty=!0,this},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}},Ja.adjoint=function(e,t){return Qa.adjoint(e.array,t.array),e._dirty=!0,e},Ja.copy=function(e,t){return Qa.copy(e.array,t.array),e._dirty=!0,e},Ja.determinant=function(e){return Qa.determinant(e.array)},Ja.identity=function(e){return Qa.identity(e.array),e._dirty=!0,e},Ja.invert=function(e,t){return Qa.invert(e.array,t.array),e._dirty=!0,e},Ja.multiply=Ja.mul=function(e,t,r){return Qa.mul(e.array,t.array,r.array),e._dirty=!0,e},Ja.rotate=function(e,t,r){return Qa.rotate(e.array,t.array,r),e._dirty=!0,e},Ja.scale=function(e,t,r){return Qa.scale(e.array,t.array,r.array),e._dirty=!0,e},Ja.transpose=function(e,t){return Qa.transpose(e.array,t.array),e._dirty=!0,e};var $a={create:function(){var e=new nr(6);return e[0]=1,e[1]=0,e[2]=0,e[3]=1,e[4]=0,e[5]=0,e},clone:function(e){var t=new nr(6);return t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5],t},copy:function(e,t){return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e},identity:function(e){return e[0]=1,e[1]=0,e[2]=0,e[3]=1,e[4]=0,e[5]=0,e},invert:function(e,t){var r=t[0],i=t[1],n=t[2],a=t[3],o=t[4],s=t[5],l=r*a-i*n;return l?(l=1/l,e[0]=a*l,e[1]=-i*l,e[2]=-n*l,e[3]=r*l,e[4]=(n*s-a*o)*l,e[5]=(i*o-r*s)*l,e):null},determinant:function(e){return e[0]*e[3]-e[1]*e[2]},multiply:function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=r[0],u=r[1],c=r[2],d=r[3],f=r[4],p=r[5];return e[0]=i*h+a*u,e[1]=n*h+o*u,e[2]=i*c+a*d,e[3]=n*c+o*d,e[4]=i*f+a*p+s,e[5]=n*f+o*p+l,e}};$a.mul=$a.multiply,$a.rotate=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=Math.sin(r),u=Math.cos(r);return e[0]=i*u+a*h,e[1]=n*u+o*h,e[2]=i*-h+a*u,e[3]=n*-h+o*u,e[4]=s,e[5]=l,e},$a.scale=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=r[0],u=r[1];return e[0]=i*h,e[1]=n*h,e[2]=a*u,e[3]=o*u,e[4]=s,e[5]=l,e},$a.translate=function(e,t,r){var i=t[0],n=t[1],a=t[2],o=t[3],s=t[4],l=t[5],h=r[0],u=r[1];return e[0]=i,e[1]=n,e[2]=a,e[3]=o,e[4]=i*h+a*u+s,e[5]=n*h+o*u+l,e},$a.frob=function(e){return Math.sqrt(Math.pow(e[0],2)+Math.pow(e[1],2)+Math.pow(e[2],2)+Math.pow(e[3],2)+Math.pow(e[4],2)+Math.pow(e[5],2)+1)};var eo=function(){this.array=$a.create(),this._dirty=!0};eo.prototype={constructor:eo,setArray:function(e){for(var t=0;t<this.array.length;t++)this.array[t]=e[t];return this._dirty=!0,this},clone:function(){return(new eo).copy(this)},copy:function(e){return $a.copy(this.array,e.array),this._dirty=!0,this},determinant:function(){return $a.determinant(this.array)},identity:function(){return $a.identity(this.array),this._dirty=!0,this},invert:function(){return $a.invert(this.array,this.array),this._dirty=!0,this},mul:function(e){return $a.mul(this.array,this.array,e.array),this._dirty=!0,this},mulLeft:function(e){return $a.mul(this.array,e.array,this.array),this._dirty=!0,this},multiply:function(e){return $a.multiply(this.array,this.array,e.array),this._dirty=!0,this},multiplyLeft:function(e){return $a.multiply(this.array,e.array,this.array),this._dirty=!0,this},rotate:function(e){return $a.rotate(this.array,this.array,e),this._dirty=!0,this},scale:function(e){return $a.scale(this.array,this.array,e.array),this._dirty=!0,this},translate:function(e){return $a.translate(this.array,this.array,e.array),this._dirty=!0,this},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}},eo.copy=function(e,t){return $a.copy(e.array,t.array),e._dirty=!0,e},eo.determinant=function(e){return $a.determinant(e.array)},eo.identity=function(e){return $a.identity(e.array),e._dirty=!0,e},eo.invert=function(e,t){return $a.invert(e.array,t.array),e._dirty=!0,e},eo.multiply=eo.mul=function(e,t,r){return $a.mul(e.array,t.array,r.array),e._dirty=!0,e},eo.rotate=function(e,t,r){return $a.rotate(e.array,t.array,r),e._dirty=!0,e},eo.scale=function(e,t,r){return $a.scale(e.array,t.array,r.array),e._dirty=!0,e},eo.translate=function(e,t,r){return $a.translate(e.array,t.array,r.array),e._dirty=!0,e};var to=function(){this.array=di.create(),this._dirty=!0};to.prototype={constructor:to,setArray:function(e){for(var t=0;t<this.array.length;t++)this.array[t]=e[t];return this._dirty=!0,this},adjoint:function(){return di.adjoint(this.array,this.array),this._dirty=!0,this},clone:function(){return(new to).copy(this)},copy:function(e){return di.copy(this.array,e.array),this._dirty=!0,this},determinant:function(){return di.determinant(this.array)},fromMat2d:function(e){return di.fromMat2d(this.array,e.array),this._dirty=!0,this},fromMat4:function(e){return di.fromMat4(this.array,e.array),this._dirty=!0,this},fromQuat:function(e){return di.fromQuat(this.array,e.array),this._dirty=!0,this},identity:function(){return di.identity(this.array),this._dirty=!0,this},invert:function(){return di.invert(this.array,this.array),this._dirty=!0,this},mul:function(e){return di.mul(this.array,this.array,e.array),this._dirty=!0,this},mulLeft:function(e){return di.mul(this.array,e.array,this.array),this._dirty=!0,this},multiply:function(e){return di.multiply(this.array,this.array,e.array),this._dirty=!0,this},multiplyLeft:function(e){return di.multiply(this.array,e.array,this.array),this._dirty=!0,this},rotate:function(e){return di.rotate(this.array,this.array,e),this._dirty=!0,this},scale:function(e){return di.scale(this.array,this.array,e.array),this._dirty=!0,this},translate:function(e){return di.translate(this.array,this.array,e.array),this._dirty=!0,this},normalFromMat4:function(e){return di.normalFromMat4(this.array,e.array),this._dirty=!0,this},transpose:function(){return di.transpose(this.array,this.array),this._dirty=!0,this},toString:function(){return"["+Array.prototype.join.call(this.array,",")+"]"},toArray:function(){return Array.prototype.slice.call(this.array)}},to.adjoint=function(e,t){return di.adjoint(e.array,t.array),e._dirty=!0,e},to.copy=function(e,t){return di.copy(e.array,t.array),e._dirty=!0,e},to.determinant=function(e){return di.determinant(e.array)},to.identity=function(e){return di.identity(e.array),e._dirty=!0,e},to.invert=function(e,t){return di.invert(e.array,t.array),e},to.multiply=to.mul=function(e,t,r){return di.mul(e.array,t.array,r.array),e._dirty=!0,e},to.fromMat2d=function(e,t){return di.fromMat2d(e.array,t.array),e._dirty=!0,e},to.fromMat4=function(e,t){return di.fromMat4(e.array,t.array),e._dirty=!0,e},to.fromQuat=function(e,t){return di.fromQuat(e.array,t.array),e._dirty=!0,e},to.normalFromMat4=function(e,t){return di.normalFromMat4(e.array,t.array),e._dirty=!0,e},to.rotate=function(e,t,r){return di.rotate(e.array,t.array,r),e._dirty=!0,e},to.scale=function(e,t,r){return di.scale(e.array,t.array,r.array),e._dirty=!0,e},to.transpose=function(e,t){return di.transpose(e.array,t.array),e._dirty=!0,e},to.translate=function(e,t,r){return di.translate(e.array,t.array,r.array),e._dirty=!0,e};var ro={_animators:null,getAnimators:function(){return this._animators=this._animators||[],this._animators},animate:function(e,t){var r;if(this._animators=this._animators||[],e){for(var i=e.split("."),a=this,o=0,s=i.length;o<s;o++)a&&(a=a[i[o]]);a&&(r=a)}else r=this;if(null==r)throw new Error("Target "+e+" not exists");var l=this._animators,h=new n(r,t),u=this;return h.during((function(){u.__zr&&u.__zr.refresh()})).done((function(){var e=l.indexOf(h);e>=0&&l.splice(e,1)})),l.push(h),this.__zr&&this.__zr.animation.addAnimator(h),h},stopAnimation:function(e){this._animators=this._animators||[];for(var t=this._animators,r=t.length,i=0;i<r;i++)t[i].stop(e);return t.length=0,this},addAnimatorsToZr:function(e){if(this._animators)for(var t=0;t<this._animators.length;t++)e.animation.addAnimator(this._animators[t])},removeAnimatorsFromZr:function(e){if(this._animators)for(var t=0;t<this._animators.length;t++)e.animation.removeAnimator(this._animators[t])}};const io="\n@export clay.util.rand\nhighp float rand(vec2 uv) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot(uv.xy, vec2(a,b)), sn = mod(dt, 3.141592653589793);\n return fract(sin(sn) * c);\n}\n@end\n@export clay.util.calculate_attenuation\nuniform float attenuationFactor : 5.0;\nfloat lightAttenuation(float dist, float range)\n{\n float attenuation = 1.0;\n attenuation = dist*dist/(range*range+1.0);\n float att_s = attenuationFactor;\n attenuation = 1.0/(attenuation*att_s+1.0);\n att_s = 1.0/(att_s+1.0);\n attenuation = attenuation - att_s;\n attenuation /= 1.0 - att_s;\n return clamp(attenuation, 0.0, 1.0);\n}\n@end\n@export clay.util.edge_factor\n#ifdef SUPPORT_STANDARD_DERIVATIVES\nfloat edgeFactor(float width)\n{\n vec3 d = fwidth(v_Barycentric);\n vec3 a3 = smoothstep(vec3(0.0), d * width, v_Barycentric);\n return min(min(a3.x, a3.y), a3.z);\n}\n#else\nfloat edgeFactor(float width)\n{\n return 1.0;\n}\n#endif\n@end\n@export clay.util.encode_float\nvec4 encodeFloat(const in float depth)\n{\n const vec4 bitShifts = vec4(256.0*256.0*256.0, 256.0*256.0, 256.0, 1.0);\n const vec4 bit_mask = vec4(0.0, 1.0/256.0, 1.0/256.0, 1.0/256.0);\n vec4 res = fract(depth * bitShifts);\n res -= res.xxyz * bit_mask;\n return res;\n}\n@end\n@export clay.util.decode_float\nfloat decodeFloat(const in vec4 color)\n{\n const vec4 bitShifts = vec4(1.0/(256.0*256.0*256.0), 1.0/(256.0*256.0), 1.0/256.0, 1.0);\n return dot(color, bitShifts);\n}\n@end\n@export clay.util.float\n@import clay.util.encode_float\n@import clay.util.decode_float\n@end\n@export clay.util.rgbm_decode\nvec3 RGBMDecode(vec4 rgbm, float range) {\n return range * rgbm.rgb * rgbm.a;\n}\n@end\n@export clay.util.rgbm_encode\nvec4 RGBMEncode(vec3 color, float range) {\n if (dot(color, color) == 0.0) {\n return vec4(0.0);\n }\n vec4 rgbm;\n color /= range;\n rgbm.a = clamp(max(max(color.r, color.g), max(color.b, 1e-6)), 0.0, 1.0);\n rgbm.a = ceil(rgbm.a * 255.0) / 255.0;\n rgbm.rgb = color / rgbm.a;\n return rgbm;\n}\n@end\n@export clay.util.rgbm\n@import clay.util.rgbm_decode\n@import clay.util.rgbm_encode\nvec4 decodeHDR(vec4 color)\n{\n#if defined(RGBM_DECODE) || defined(RGBM)\n return vec4(RGBMDecode(color, 8.12), 1.0);\n#else\n return color;\n#endif\n}\nvec4 encodeHDR(vec4 color)\n{\n#if defined(RGBM_ENCODE) || defined(RGBM)\n return RGBMEncode(color.xyz, 8.12);\n#else\n return color;\n#endif\n}\n@end\n@export clay.util.srgb\nvec4 sRGBToLinear(in vec4 value) {\n return vec4(mix(pow(value.rgb * 0.9478672986 + vec3(0.0521327014), vec3(2.4)), value.rgb * 0.0773993808, vec3(lessThanEqual(value.rgb, vec3(0.04045)))), value.w);\n}\nvec4 linearTosRGB(in vec4 value) {\n return vec4(mix(pow(value.rgb, vec3(0.41666)) * 1.055 - vec3(0.055), value.rgb * 12.92, vec3(lessThanEqual(value.rgb, vec3(0.0031308)))), value.w);\n}\n@end\n@export clay.chunk.skinning_header\n#ifdef SKINNING\nattribute vec3 weight : WEIGHT;\nattribute vec4 joint : JOINT;\n#ifdef USE_SKIN_MATRICES_TEXTURE\nuniform sampler2D skinMatricesTexture : ignore;\nuniform float skinMatricesTextureSize: ignore;\nmat4 getSkinMatrix(sampler2D tex, float idx) {\n float j = idx * 4.0;\n float x = mod(j, skinMatricesTextureSize);\n float y = floor(j / skinMatricesTextureSize) + 0.5;\n vec2 scale = vec2(skinMatricesTextureSize);\n return mat4(\n texture2D(tex, vec2(x + 0.5, y) / scale),\n texture2D(tex, vec2(x + 1.5, y) / scale),\n texture2D(tex, vec2(x + 2.5, y) / scale),\n texture2D(tex, vec2(x + 3.5, y) / scale)\n );\n}\nmat4 getSkinMatrix(float idx) {\n return getSkinMatrix(skinMatricesTexture, idx);\n}\n#else\nuniform mat4 skinMatrix[JOINT_COUNT] : SKIN_MATRIX;\nmat4 getSkinMatrix(float idx) {\n return skinMatrix[int(idx)];\n}\n#endif\n#endif\n@end\n@export clay.chunk.skin_matrix\nmat4 skinMatrixWS = getSkinMatrix(joint.x) * weight.x;\nif (weight.y > 1e-4)\n{\n skinMatrixWS += getSkinMatrix(joint.y) * weight.y;\n}\nif (weight.z > 1e-4)\n{\n skinMatrixWS += getSkinMatrix(joint.z) * weight.z;\n}\nfloat weightW = 1.0-weight.x-weight.y-weight.z;\nif (weightW > 1e-4)\n{\n skinMatrixWS += getSkinMatrix(joint.w) * weightW;\n}\n@end\n@export clay.chunk.instancing_header\n#ifdef INSTANCING\nattribute vec4 instanceMat1;\nattribute vec4 instanceMat2;\nattribute vec4 instanceMat3;\n#endif\n@end\n@export clay.chunk.instancing_matrix\nmat4 instanceMat = mat4(\n vec4(instanceMat1.xyz, 0.0),\n vec4(instanceMat2.xyz, 0.0),\n vec4(instanceMat3.xyz, 0.0),\n vec4(instanceMat1.w, instanceMat2.w, instanceMat3.w, 1.0)\n);\n@end\n@export clay.util.parallax_correct\nvec3 parallaxCorrect(in vec3 dir, in vec3 pos, in vec3 boxMin, in vec3 boxMax) {\n vec3 first = (boxMax - pos) / dir;\n vec3 second = (boxMin - pos) / dir;\n vec3 further = max(first, second);\n float dist = min(further.x, min(further.y, further.z));\n vec3 fixedPos = pos + dir * dist;\n vec3 boxCenter = (boxMax + boxMin) * 0.5;\n return normalize(fixedPos - boxCenter);\n}\n@end\n@export clay.util.clamp_sample\nvec4 clampSample(const in sampler2D texture, const in vec2 coord)\n{\n#ifdef STEREO\n float eye = step(0.5, coord.x) * 0.5;\n vec2 coordClamped = clamp(coord, vec2(eye, 0.0), vec2(0.5 + eye, 1.0));\n#else\n vec2 coordClamped = clamp(coord, vec2(0.0), vec2(1.0));\n#endif\n return texture2D(texture, coordClamped);\n}\n@end\n@export clay.util.ACES\nvec3 ACESToneMapping(vec3 color)\n{\n const float A = 2.51;\n const float B = 0.03;\n const float C = 2.43;\n const float D = 0.59;\n const float E = 0.14;\n return (color * (A * color + B)) / (color * (C * color + D) + E);\n}\n@end";function no(e){return e instanceof HTMLCanvasElement||e instanceof HTMLImageElement||e instanceof Image}Object.assign(Hi.prototype,ro),Nr.import(io),Nr.import(Br),Nr.import("\n@export ecgl.common.transformUniforms\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform mat4 worldInverseTranspose : WORLDINVERSETRANSPOSE;\nuniform mat4 world : WORLD;\n@end\n\n@export ecgl.common.attributes\nattribute vec3 position : POSITION;\nattribute vec2 texcoord : TEXCOORD_0;\nattribute vec3 normal : NORMAL;\n@end\n\n@export ecgl.common.uv.header\nuniform vec2 uvRepeat : [1.0, 1.0];\nuniform vec2 uvOffset : [0.0, 0.0];\nuniform vec2 detailUvRepeat : [1.0, 1.0];\nuniform vec2 detailUvOffset : [0.0, 0.0];\n\nvarying vec2 v_Texcoord;\nvarying vec2 v_DetailTexcoord;\n@end\n\n@export ecgl.common.uv.main\nv_Texcoord = texcoord * uvRepeat + uvOffset;\nv_DetailTexcoord = texcoord * detailUvRepeat + detailUvOffset;\n@end\n\n@export ecgl.common.uv.fragmentHeader\nvarying vec2 v_Texcoord;\nvarying vec2 v_DetailTexcoord;\n@end\n\n\n@export ecgl.common.albedo.main\n\n vec4 albedoTexel = vec4(1.0);\n#ifdef DIFFUSEMAP_ENABLED\n albedoTexel = texture2D(diffuseMap, v_Texcoord);\n #ifdef SRGB_DECODE\n albedoTexel = sRGBToLinear(albedoTexel);\n #endif\n#endif\n\n#ifdef DETAILMAP_ENABLED\n vec4 detailTexel = texture2D(detailMap, v_DetailTexcoord);\n #ifdef SRGB_DECODE\n detailTexel = sRGBToLinear(detailTexel);\n #endif\n albedoTexel.rgb = mix(albedoTexel.rgb, detailTexel.rgb, detailTexel.a);\n albedoTexel.a = detailTexel.a + (1.0 - detailTexel.a) * albedoTexel.a;\n#endif\n\n@end\n\n@export ecgl.common.wireframe.vertexHeader\n\n#ifdef WIREFRAME_QUAD\nattribute vec4 barycentric;\nvarying vec4 v_Barycentric;\n#elif defined(WIREFRAME_TRIANGLE)\nattribute vec3 barycentric;\nvarying vec3 v_Barycentric;\n#endif\n\n@end\n\n@export ecgl.common.wireframe.vertexMain\n\n#if defined(WIREFRAME_QUAD) || defined(WIREFRAME_TRIANGLE)\n v_Barycentric = barycentric;\n#endif\n\n@end\n\n\n@export ecgl.common.wireframe.fragmentHeader\n\nuniform float wireframeLineWidth : 1;\nuniform vec4 wireframeLineColor: [0, 0, 0, 0.5];\n\n#ifdef WIREFRAME_QUAD\nvarying vec4 v_Barycentric;\nfloat edgeFactor () {\n vec4 d = fwidth(v_Barycentric);\n vec4 a4 = smoothstep(vec4(0.0), d * wireframeLineWidth, v_Barycentric);\n return min(min(min(a4.x, a4.y), a4.z), a4.w);\n}\n#elif defined(WIREFRAME_TRIANGLE)\nvarying vec3 v_Barycentric;\nfloat edgeFactor () {\n vec3 d = fwidth(v_Barycentric);\n vec3 a3 = smoothstep(vec3(0.0), d * wireframeLineWidth, v_Barycentric);\n return min(min(a3.x, a3.y), a3.z);\n}\n#endif\n\n@end\n\n\n@export ecgl.common.wireframe.fragmentMain\n\n#if defined(WIREFRAME_QUAD) || defined(WIREFRAME_TRIANGLE)\n if (wireframeLineWidth > 0.) {\n vec4 lineColor = wireframeLineColor;\n#ifdef SRGB_DECODE\n lineColor = sRGBToLinear(lineColor);\n#endif\n\n gl_FragColor.rgb = mix(gl_FragColor.rgb, lineColor.rgb, (1.0 - edgeFactor()) * lineColor.a);\n }\n#endif\n@end\n\n\n\n\n@export ecgl.common.bumpMap.header\n\n#ifdef BUMPMAP_ENABLED\nuniform sampler2D bumpMap;\nuniform float bumpScale : 1.0;\n\n\nvec3 bumpNormal(vec3 surfPos, vec3 surfNormal, vec3 baseNormal)\n{\n vec2 dSTdx = dFdx(v_Texcoord);\n vec2 dSTdy = dFdy(v_Texcoord);\n\n float Hll = bumpScale * texture2D(bumpMap, v_Texcoord).x;\n float dHx = bumpScale * texture2D(bumpMap, v_Texcoord + dSTdx).x - Hll;\n float dHy = bumpScale * texture2D(bumpMap, v_Texcoord + dSTdy).x - Hll;\n\n vec3 vSigmaX = dFdx(surfPos);\n vec3 vSigmaY = dFdy(surfPos);\n vec3 vN = surfNormal;\n\n vec3 R1 = cross(vSigmaY, vN);\n vec3 R2 = cross(vN, vSigmaX);\n\n float fDet = dot(vSigmaX, R1);\n\n vec3 vGrad = sign(fDet) * (dHx * R1 + dHy * R2);\n return normalize(abs(fDet) * baseNormal - vGrad);\n\n}\n#endif\n\n@end\n\n@export ecgl.common.normalMap.vertexHeader\n\n#ifdef NORMALMAP_ENABLED\nattribute vec4 tangent : TANGENT;\nvarying vec3 v_Tangent;\nvarying vec3 v_Bitangent;\n#endif\n\n@end\n\n@export ecgl.common.normalMap.vertexMain\n\n#ifdef NORMALMAP_ENABLED\n if (dot(tangent, tangent) > 0.0) {\n v_Tangent = normalize((worldInverseTranspose * vec4(tangent.xyz, 0.0)).xyz);\n v_Bitangent = normalize(cross(v_Normal, v_Tangent) * tangent.w);\n }\n#endif\n\n@end\n\n\n@export ecgl.common.normalMap.fragmentHeader\n\n#ifdef NORMALMAP_ENABLED\nuniform sampler2D normalMap;\nvarying vec3 v_Tangent;\nvarying vec3 v_Bitangent;\n#endif\n\n@end\n\n@export ecgl.common.normalMap.fragmentMain\n#ifdef NORMALMAP_ENABLED\n if (dot(v_Tangent, v_Tangent) > 0.0) {\n vec3 normalTexel = texture2D(normalMap, v_DetailTexcoord).xyz;\n if (dot(normalTexel, normalTexel) > 0.0) { N = normalTexel * 2.0 - 1.0;\n mat3 tbn = mat3(v_Tangent, v_Bitangent, v_Normal);\n N = normalize(tbn * N);\n }\n }\n#endif\n@end\n\n\n\n@export ecgl.common.vertexAnimation.header\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nattribute vec3 prevNormal;\nuniform float percent;\n#endif\n\n@end\n\n@export ecgl.common.vertexAnimation.main\n\n#ifdef VERTEX_ANIMATION\n vec3 pos = mix(prevPosition, position, percent);\n vec3 norm = mix(prevNormal, normal, percent);\n#else\n vec3 pos = position;\n vec3 norm = normal;\n#endif\n\n@end\n\n\n@export ecgl.common.ssaoMap.header\n#ifdef SSAOMAP_ENABLED\nuniform sampler2D ssaoMap;\nuniform vec4 viewport : VIEWPORT;\n#endif\n@end\n\n@export ecgl.common.ssaoMap.main\n float ao = 1.0;\n#ifdef SSAOMAP_ENABLED\n ao = texture2D(ssaoMap, (gl_FragCoord.xy - viewport.xy) / viewport.zw).r;\n#endif\n@end\n\n\n\n\n@export ecgl.common.diffuseLayer.header\n\n#if (LAYER_DIFFUSEMAP_COUNT > 0)\nuniform float layerDiffuseIntensity[LAYER_DIFFUSEMAP_COUNT];\nuniform sampler2D layerDiffuseMap[LAYER_DIFFUSEMAP_COUNT];\n#endif\n\n@end\n\n@export ecgl.common.emissiveLayer.header\n\n#if (LAYER_EMISSIVEMAP_COUNT > 0)\nuniform float layerEmissionIntensity[LAYER_EMISSIVEMAP_COUNT];\nuniform sampler2D layerEmissiveMap[LAYER_EMISSIVEMAP_COUNT];\n#endif\n\n@end\n\n@export ecgl.common.layers.header\n@import ecgl.common.diffuseLayer.header\n@import ecgl.common.emissiveLayer.header\n@end\n\n@export ecgl.common.diffuseLayer.main\n\n#if (LAYER_DIFFUSEMAP_COUNT > 0)\n for (int _idx_ = 0; _idx_ < LAYER_DIFFUSEMAP_COUNT; _idx_++) {{\n float intensity = layerDiffuseIntensity[_idx_];\n vec4 texel2 = texture2D(layerDiffuseMap[_idx_], v_Texcoord);\n #ifdef SRGB_DECODE\n texel2 = sRGBToLinear(texel2);\n #endif\n albedoTexel.rgb = mix(albedoTexel.rgb, texel2.rgb * intensity, texel2.a);\n albedoTexel.a = texel2.a + (1.0 - texel2.a) * albedoTexel.a;\n }}\n#endif\n\n@end\n\n@export ecgl.common.emissiveLayer.main\n\n#if (LAYER_EMISSIVEMAP_COUNT > 0)\n for (int _idx_ = 0; _idx_ < LAYER_EMISSIVEMAP_COUNT; _idx_++)\n {{\n vec4 texel2 = texture2D(layerEmissiveMap[_idx_], v_Texcoord) * layerEmissionIntensity[_idx_];\n #ifdef SRGB_DECODE\n texel2 = sRGBToLinear(texel2);\n #endif\n float intensity = layerEmissionIntensity[_idx_];\n gl_FragColor.rgb += texel2.rgb * texel2.a * intensity;\n }}\n#endif\n\n@end\n"),Nr.import("@export ecgl.color.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\n@import ecgl.common.uv.header\n\nattribute vec2 texcoord : TEXCOORD_0;\nattribute vec3 position: POSITION;\n\n@import ecgl.common.wireframe.vertexHeader\n\n#ifdef VERTEX_COLOR\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n#endif\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nuniform float percent : 1.0;\n#endif\n\n#ifdef ATMOSPHERE_ENABLED\nattribute vec3 normal: NORMAL;\nuniform mat4 worldInverseTranspose : WORLDINVERSETRANSPOSE;\nvarying vec3 v_Normal;\n#endif\n\nvoid main()\n{\n#ifdef VERTEX_ANIMATION\n vec3 pos = mix(prevPosition, position, percent);\n#else\n vec3 pos = position;\n#endif\n\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n\n @import ecgl.common.uv.main\n\n#ifdef VERTEX_COLOR\n v_Color = a_Color;\n#endif\n\n#ifdef ATMOSPHERE_ENABLED\n v_Normal = normalize((worldInverseTranspose * vec4(normal, 0.0)).xyz);\n#endif\n\n @import ecgl.common.wireframe.vertexMain\n\n}\n\n@end\n\n@export ecgl.color.fragment\n\n#define LAYER_DIFFUSEMAP_COUNT 0\n#define LAYER_EMISSIVEMAP_COUNT 0\n\nuniform sampler2D diffuseMap;\nuniform sampler2D detailMap;\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\n#ifdef ATMOSPHERE_ENABLED\nuniform mat4 viewTranspose: VIEWTRANSPOSE;\nuniform vec3 glowColor;\nuniform float glowPower;\nvarying vec3 v_Normal;\n#endif\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\n@import ecgl.common.layers.header\n\n@import ecgl.common.uv.fragmentHeader\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.util.srgb\n\nvoid main()\n{\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(color);\n#else\n gl_FragColor = color;\n#endif\n\n#ifdef VERTEX_COLOR\n gl_FragColor *= v_Color;\n#endif\n\n @import ecgl.common.albedo.main\n\n @import ecgl.common.diffuseLayer.main\n\n gl_FragColor *= albedoTexel;\n\n#ifdef ATMOSPHERE_ENABLED\n float atmoIntensity = pow(1.0 - dot(v_Normal, (viewTranspose * vec4(0.0, 0.0, 1.0, 0.0)).xyz), glowPower);\n gl_FragColor.rgb += glowColor * atmoIntensity;\n#endif\n\n @import ecgl.common.emissiveLayer.main\n\n @import ecgl.common.wireframe.fragmentMain\n\n}\n@end"),Nr.import("/**\n * http: */\n\n@export ecgl.lambert.vertex\n\n@import ecgl.common.transformUniforms\n\n@import ecgl.common.uv.header\n\n\n@import ecgl.common.attributes\n\n@import ecgl.common.wireframe.vertexHeader\n\n#ifdef VERTEX_COLOR\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n#endif\n\n\n@import ecgl.common.vertexAnimation.header\n\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nvoid main()\n{\n @import ecgl.common.uv.main\n\n @import ecgl.common.vertexAnimation.main\n\n\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n\n v_Normal = normalize((worldInverseTranspose * vec4(norm, 0.0)).xyz);\n v_WorldPosition = (world * vec4(pos, 1.0)).xyz;\n\n#ifdef VERTEX_COLOR\n v_Color = a_Color;\n#endif\n\n @import ecgl.common.wireframe.vertexMain\n}\n\n@end\n\n\n@export ecgl.lambert.fragment\n\n#define LAYER_DIFFUSEMAP_COUNT 0\n#define LAYER_EMISSIVEMAP_COUNT 0\n\n#define NORMAL_UP_AXIS 1\n#define NORMAL_FRONT_AXIS 2\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform sampler2D diffuseMap;\nuniform sampler2D detailMap;\n\n@import ecgl.common.layers.header\n\nuniform float emissionIntensity: 1.0;\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nuniform mat4 viewInverse : VIEWINVERSE;\n\n#ifdef ATMOSPHERE_ENABLED\nuniform mat4 viewTranspose: VIEWTRANSPOSE;\nuniform vec3 glowColor;\nuniform float glowPower;\n#endif\n\n#ifdef AMBIENT_LIGHT_COUNT\n@import clay.header.ambient_light\n#endif\n#ifdef AMBIENT_SH_LIGHT_COUNT\n@import clay.header.ambient_sh_light\n#endif\n\n#ifdef DIRECTIONAL_LIGHT_COUNT\n@import clay.header.directional_light\n#endif\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\n\n@import ecgl.common.ssaoMap.header\n\n@import ecgl.common.bumpMap.header\n\n@import clay.util.srgb\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.plugin.compute_shadow_map\n\nvoid main()\n{\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(color);\n#else\n gl_FragColor = color;\n#endif\n\n#ifdef VERTEX_COLOR\n #ifdef SRGB_DECODE\n gl_FragColor *= sRGBToLinear(v_Color);\n #else\n gl_FragColor *= v_Color;\n #endif\n#endif\n\n @import ecgl.common.albedo.main\n\n @import ecgl.common.diffuseLayer.main\n\n gl_FragColor *= albedoTexel;\n\n vec3 N = v_Normal;\n#ifdef DOUBLE_SIDED\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(eyePos - v_WorldPosition);\n\n if (dot(N, V) < 0.0) {\n N = -N;\n }\n#endif\n\n float ambientFactor = 1.0;\n\n#ifdef BUMPMAP_ENABLED\n N = bumpNormal(v_WorldPosition, v_Normal, N);\n ambientFactor = dot(v_Normal, N);\n#endif\n\n vec3 N2 = vec3(N.x, N[NORMAL_UP_AXIS], N[NORMAL_FRONT_AXIS]);\n\n vec3 diffuseColor = vec3(0.0, 0.0, 0.0);\n\n @import ecgl.common.ssaoMap.main\n\n#ifdef AMBIENT_LIGHT_COUNT\n for(int i = 0; i < AMBIENT_LIGHT_COUNT; i++)\n {\n diffuseColor += ambientLightColor[i] * ambientFactor * ao;\n }\n#endif\n#ifdef AMBIENT_SH_LIGHT_COUNT\n for(int _idx_ = 0; _idx_ < AMBIENT_SH_LIGHT_COUNT; _idx_++)\n {{\n diffuseColor += calcAmbientSHLight(_idx_, N2) * ambientSHLightColor[_idx_] * ao;\n }}\n#endif\n#ifdef DIRECTIONAL_LIGHT_COUNT\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n float shadowContribsDir[DIRECTIONAL_LIGHT_COUNT];\n if(shadowEnabled)\n {\n computeShadowOfDirectionalLights(v_WorldPosition, shadowContribsDir);\n }\n#endif\n for(int i = 0; i < DIRECTIONAL_LIGHT_COUNT; i++)\n {\n vec3 lightDirection = -directionalLightDirection[i];\n vec3 lightColor = directionalLightColor[i];\n\n float shadowContrib = 1.0;\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n if (shadowEnabled)\n {\n shadowContrib = shadowContribsDir[i];\n }\n#endif\n\n float ndl = dot(N, normalize(lightDirection)) * shadowContrib;\n\n diffuseColor += lightColor * clamp(ndl, 0.0, 1.0);\n }\n#endif\n\n gl_FragColor.rgb *= diffuseColor;\n\n#ifdef ATMOSPHERE_ENABLED\n float atmoIntensity = pow(1.0 - dot(v_Normal, (viewTranspose * vec4(0.0, 0.0, 1.0, 0.0)).xyz), glowPower);\n gl_FragColor.rgb += glowColor * atmoIntensity;\n#endif\n\n @import ecgl.common.emissiveLayer.main\n\n @import ecgl.common.wireframe.fragmentMain\n}\n\n@end"),Nr.import("@export ecgl.realistic.vertex\n\n@import ecgl.common.transformUniforms\n\n@import ecgl.common.uv.header\n\n@import ecgl.common.attributes\n\n\n@import ecgl.common.wireframe.vertexHeader\n\n#ifdef VERTEX_COLOR\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n#endif\n\n#ifdef NORMALMAP_ENABLED\nattribute vec4 tangent : TANGENT;\nvarying vec3 v_Tangent;\nvarying vec3 v_Bitangent;\n#endif\n\n@import ecgl.common.vertexAnimation.header\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nvoid main()\n{\n\n @import ecgl.common.uv.main\n\n @import ecgl.common.vertexAnimation.main\n\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n\n v_Normal = normalize((worldInverseTranspose * vec4(norm, 0.0)).xyz);\n v_WorldPosition = (world * vec4(pos, 1.0)).xyz;\n\n#ifdef VERTEX_COLOR\n v_Color = a_Color;\n#endif\n\n#ifdef NORMALMAP_ENABLED\n v_Tangent = normalize((worldInverseTranspose * vec4(tangent.xyz, 0.0)).xyz);\n v_Bitangent = normalize(cross(v_Normal, v_Tangent) * tangent.w);\n#endif\n\n @import ecgl.common.wireframe.vertexMain\n\n}\n\n@end\n\n\n\n@export ecgl.realistic.fragment\n\n#define LAYER_DIFFUSEMAP_COUNT 0\n#define LAYER_EMISSIVEMAP_COUNT 0\n#define PI 3.14159265358979\n#define ROUGHNESS_CHANEL 0\n#define METALNESS_CHANEL 1\n\n#define NORMAL_UP_AXIS 1\n#define NORMAL_FRONT_AXIS 2\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform sampler2D diffuseMap;\n\nuniform sampler2D detailMap;\nuniform sampler2D metalnessMap;\nuniform sampler2D roughnessMap;\n\n@import ecgl.common.layers.header\n\nuniform float emissionIntensity: 1.0;\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nuniform float metalness : 0.0;\nuniform float roughness : 0.5;\n\nuniform mat4 viewInverse : VIEWINVERSE;\n\n#ifdef ATMOSPHERE_ENABLED\nuniform mat4 viewTranspose: VIEWTRANSPOSE;\nuniform vec3 glowColor;\nuniform float glowPower;\n#endif\n\n#ifdef AMBIENT_LIGHT_COUNT\n@import clay.header.ambient_light\n#endif\n\n#ifdef AMBIENT_SH_LIGHT_COUNT\n@import clay.header.ambient_sh_light\n#endif\n\n#ifdef AMBIENT_CUBEMAP_LIGHT_COUNT\n@import clay.header.ambient_cubemap_light\n#endif\n\n#ifdef DIRECTIONAL_LIGHT_COUNT\n@import clay.header.directional_light\n#endif\n\n@import ecgl.common.normalMap.fragmentHeader\n\n@import ecgl.common.ssaoMap.header\n\n@import ecgl.common.bumpMap.header\n\n@import clay.util.srgb\n\n@import clay.util.rgbm\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.plugin.compute_shadow_map\n\nvec3 F_Schlick(float ndv, vec3 spec) {\n return spec + (1.0 - spec) * pow(1.0 - ndv, 5.0);\n}\n\nfloat D_Phong(float g, float ndh) {\n float a = pow(8192.0, g);\n return (a + 2.0) / 8.0 * pow(ndh, a);\n}\n\nvoid main()\n{\n vec4 albedoColor = color;\n\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(eyePos - v_WorldPosition);\n#ifdef VERTEX_COLOR\n #ifdef SRGB_DECODE\n albedoColor *= sRGBToLinear(v_Color);\n #else\n albedoColor *= v_Color;\n #endif\n#endif\n\n @import ecgl.common.albedo.main\n\n @import ecgl.common.diffuseLayer.main\n\n albedoColor *= albedoTexel;\n\n float m = metalness;\n\n#ifdef METALNESSMAP_ENABLED\n float m2 = texture2D(metalnessMap, v_DetailTexcoord)[METALNESS_CHANEL];\n m = clamp(m2 + (m - 0.5) * 2.0, 0.0, 1.0);\n#endif\n\n vec3 baseColor = albedoColor.rgb;\n albedoColor.rgb = baseColor * (1.0 - m);\n vec3 specFactor = mix(vec3(0.04), baseColor, m);\n\n float g = 1.0 - roughness;\n\n#ifdef ROUGHNESSMAP_ENABLED\n float g2 = 1.0 - texture2D(roughnessMap, v_DetailTexcoord)[ROUGHNESS_CHANEL];\n g = clamp(g2 + (g - 0.5) * 2.0, 0.0, 1.0);\n#endif\n\n vec3 N = v_Normal;\n\n#ifdef DOUBLE_SIDED\n if (dot(N, V) < 0.0) {\n N = -N;\n }\n#endif\n\n float ambientFactor = 1.0;\n\n#ifdef BUMPMAP_ENABLED\n N = bumpNormal(v_WorldPosition, v_Normal, N);\n ambientFactor = dot(v_Normal, N);\n#endif\n\n@import ecgl.common.normalMap.fragmentMain\n\n vec3 N2 = vec3(N.x, N[NORMAL_UP_AXIS], N[NORMAL_FRONT_AXIS]);\n\n vec3 diffuseTerm = vec3(0.0);\n vec3 specularTerm = vec3(0.0);\n\n float ndv = clamp(dot(N, V), 0.0, 1.0);\n vec3 fresnelTerm = F_Schlick(ndv, specFactor);\n\n @import ecgl.common.ssaoMap.main\n\n#ifdef AMBIENT_LIGHT_COUNT\n for(int _idx_ = 0; _idx_ < AMBIENT_LIGHT_COUNT; _idx_++)\n {{\n diffuseTerm += ambientLightColor[_idx_] * ambientFactor * ao;\n }}\n#endif\n\n#ifdef AMBIENT_SH_LIGHT_COUNT\n for(int _idx_ = 0; _idx_ < AMBIENT_SH_LIGHT_COUNT; _idx_++)\n {{\n diffuseTerm += calcAmbientSHLight(_idx_, N2) * ambientSHLightColor[_idx_] * ao;\n }}\n#endif\n\n#ifdef DIRECTIONAL_LIGHT_COUNT\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n float shadowContribsDir[DIRECTIONAL_LIGHT_COUNT];\n if(shadowEnabled)\n {\n computeShadowOfDirectionalLights(v_WorldPosition, shadowContribsDir);\n }\n#endif\n for(int _idx_ = 0; _idx_ < DIRECTIONAL_LIGHT_COUNT; _idx_++)\n {{\n vec3 L = -directionalLightDirection[_idx_];\n vec3 lc = directionalLightColor[_idx_];\n\n vec3 H = normalize(L + V);\n float ndl = clamp(dot(N, normalize(L)), 0.0, 1.0);\n float ndh = clamp(dot(N, H), 0.0, 1.0);\n\n float shadowContrib = 1.0;\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n if (shadowEnabled)\n {\n shadowContrib = shadowContribsDir[_idx_];\n }\n#endif\n\n vec3 li = lc * ndl * shadowContrib;\n\n diffuseTerm += li;\n specularTerm += li * fresnelTerm * D_Phong(g, ndh);\n }}\n#endif\n\n\n#ifdef AMBIENT_CUBEMAP_LIGHT_COUNT\n vec3 L = reflect(-V, N);\n L = vec3(L.x, L[NORMAL_UP_AXIS], L[NORMAL_FRONT_AXIS]);\n float rough2 = clamp(1.0 - g, 0.0, 1.0);\n float bias2 = rough2 * 5.0;\n vec2 brdfParam2 = texture2D(ambientCubemapLightBRDFLookup[0], vec2(rough2, ndv)).xy;\n vec3 envWeight2 = specFactor * brdfParam2.x + brdfParam2.y;\n vec3 envTexel2;\n for(int _idx_ = 0; _idx_ < AMBIENT_CUBEMAP_LIGHT_COUNT; _idx_++)\n {{\n envTexel2 = RGBMDecode(textureCubeLodEXT(ambientCubemapLightCubemap[_idx_], L, bias2), 8.12);\n specularTerm += ambientCubemapLightColor[_idx_] * envTexel2 * envWeight2 * ao;\n }}\n#endif\n\n gl_FragColor.rgb = albedoColor.rgb * diffuseTerm + specularTerm;\n gl_FragColor.a = albedoColor.a;\n\n#ifdef ATMOSPHERE_ENABLED\n float atmoIntensity = pow(1.0 - dot(v_Normal, (viewTranspose * vec4(0.0, 0.0, 1.0, 0.0)).xyz), glowPower);\n gl_FragColor.rgb += glowColor * atmoIntensity;\n#endif\n\n#ifdef SRGB_ENCODE\n gl_FragColor = linearTosRGB(gl_FragColor);\n#endif\n\n @import ecgl.common.emissiveLayer.main\n\n @import ecgl.common.wireframe.fragmentMain\n}\n\n@end"),Nr.import("@export ecgl.hatching.vertex\n\n@import ecgl.realistic.vertex\n\n@end\n\n\n@export ecgl.hatching.fragment\n\n#define NORMAL_UP_AXIS 1\n#define NORMAL_FRONT_AXIS 2\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform vec4 color : [0.0, 0.0, 0.0, 1.0];\nuniform vec4 paperColor : [1.0, 1.0, 1.0, 1.0];\n\nuniform mat4 viewInverse : VIEWINVERSE;\n\n#ifdef AMBIENT_LIGHT_COUNT\n@import clay.header.ambient_light\n#endif\n#ifdef AMBIENT_SH_LIGHT_COUNT\n@import clay.header.ambient_sh_light\n#endif\n\n#ifdef DIRECTIONAL_LIGHT_COUNT\n@import clay.header.directional_light\n#endif\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\n\n@import ecgl.common.ssaoMap.header\n\n@import ecgl.common.bumpMap.header\n\n@import clay.util.srgb\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.plugin.compute_shadow_map\n\nuniform sampler2D hatch1;\nuniform sampler2D hatch2;\nuniform sampler2D hatch3;\nuniform sampler2D hatch4;\nuniform sampler2D hatch5;\nuniform sampler2D hatch6;\n\nfloat shade(in float tone) {\n vec4 c = vec4(1. ,1., 1., 1.);\n float step = 1. / 6.;\n vec2 uv = v_DetailTexcoord;\n if (tone <= step / 2.0) {\n c = mix(vec4(0.), texture2D(hatch6, uv), 12. * tone);\n }\n else if (tone <= step) {\n c = mix(texture2D(hatch6, uv), texture2D(hatch5, uv), 6. * tone);\n }\n if(tone > step && tone <= 2. * step){\n c = mix(texture2D(hatch5, uv), texture2D(hatch4, uv) , 6. * (tone - step));\n }\n if(tone > 2. * step && tone <= 3. * step){\n c = mix(texture2D(hatch4, uv), texture2D(hatch3, uv), 6. * (tone - 2. * step));\n }\n if(tone > 3. * step && tone <= 4. * step){\n c = mix(texture2D(hatch3, uv), texture2D(hatch2, uv), 6. * (tone - 3. * step));\n }\n if(tone > 4. * step && tone <= 5. * step){\n c = mix(texture2D(hatch2, uv), texture2D(hatch1, uv), 6. * (tone - 4. * step));\n }\n if(tone > 5. * step){\n c = mix(texture2D(hatch1, uv), vec4(1.), 6. * (tone - 5. * step));\n }\n\n return c.r;\n}\n\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\n\nvoid main()\n{\n#ifdef SRGB_DECODE\n vec4 inkColor = sRGBToLinear(color);\n#else\n vec4 inkColor = color;\n#endif\n\n#ifdef VERTEX_COLOR\n #ifdef SRGB_DECODE\n inkColor *= sRGBToLinear(v_Color);\n #else\n inkColor *= v_Color;\n #endif\n#endif\n\n vec3 N = v_Normal;\n#ifdef DOUBLE_SIDED\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(eyePos - v_WorldPosition);\n\n if (dot(N, V) < 0.0) {\n N = -N;\n }\n#endif\n\n float tone = 0.0;\n\n float ambientFactor = 1.0;\n\n#ifdef BUMPMAP_ENABLED\n N = bumpNormal(v_WorldPosition, v_Normal, N);\n ambientFactor = dot(v_Normal, N);\n#endif\n\n vec3 N2 = vec3(N.x, N[NORMAL_UP_AXIS], N[NORMAL_FRONT_AXIS]);\n\n @import ecgl.common.ssaoMap.main\n\n#ifdef AMBIENT_LIGHT_COUNT\n for(int i = 0; i < AMBIENT_LIGHT_COUNT; i++)\n {\n tone += dot(ambientLightColor[i], w) * ambientFactor * ao;\n }\n#endif\n#ifdef AMBIENT_SH_LIGHT_COUNT\n for(int _idx_ = 0; _idx_ < AMBIENT_SH_LIGHT_COUNT; _idx_++)\n {{\n tone += dot(calcAmbientSHLight(_idx_, N2) * ambientSHLightColor[_idx_], w) * ao;\n }}\n#endif\n#ifdef DIRECTIONAL_LIGHT_COUNT\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n float shadowContribsDir[DIRECTIONAL_LIGHT_COUNT];\n if(shadowEnabled)\n {\n computeShadowOfDirectionalLights(v_WorldPosition, shadowContribsDir);\n }\n#endif\n for(int i = 0; i < DIRECTIONAL_LIGHT_COUNT; i++)\n {\n vec3 lightDirection = -directionalLightDirection[i];\n float lightTone = dot(directionalLightColor[i], w);\n\n float shadowContrib = 1.0;\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n if (shadowEnabled)\n {\n shadowContrib = shadowContribsDir[i];\n }\n#endif\n\n float ndl = dot(N, normalize(lightDirection)) * shadowContrib;\n\n tone += lightTone * clamp(ndl, 0.0, 1.0);\n }\n#endif\n\n gl_FragColor = mix(inkColor, paperColor, shade(clamp(tone, 0.0, 1.0)));\n }\n@end\n"),Nr.import("@export ecgl.sm.depth.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nattribute vec3 position : POSITION;\nattribute vec2 texcoord : TEXCOORD_0;\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nuniform float percent : 1.0;\n#endif\n\nvarying vec4 v_ViewPosition;\nvarying vec2 v_Texcoord;\n\nvoid main(){\n\n#ifdef VERTEX_ANIMATION\n vec3 pos = mix(prevPosition, position, percent);\n#else\n vec3 pos = position;\n#endif\n\n v_ViewPosition = worldViewProjection * vec4(pos, 1.0);\n gl_Position = v_ViewPosition;\n\n v_Texcoord = texcoord;\n\n}\n@end\n\n\n\n@export ecgl.sm.depth.fragment\n\n@import clay.sm.depth.fragment\n\n@end");var ao=Vn.prototype.addToScene,oo=Vn.prototype.removeFromScene;Vn.prototype.addToScene=function(e){if(ao.call(this,e),this.__zr){var t=this.__zr;e.traverse((function(e){e.__zr=t,e.addAnimatorsToZr&&e.addAnimatorsToZr(t)}))}},Vn.prototype.removeFromScene=function(e){oo.call(this,e),e.traverse((function(e){var t=e.__zr;e.__zr=null,t&&e.removeAnimatorsFromZr&&e.removeAnimatorsFromZr(t)}))},rr.prototype.setTextureImage=function(e,t,r,i){if(this.shader){var n,a,o=r.getZr(),s=this;return s.autoUpdateTextureStatus=!1,s.disableTexture(e),(a=t)&&"none"!==a&&(n=so.loadTexture(t,r,i,(function(t){s.enableTexture(e),o&&o.refresh()})),s.set(e,n)),n}};var so={};so.Renderer=Yr,so.Node=Hi,so.Mesh=Ji,so.Shader=Nr,so.Material=rr,so.Texture=Qi,so.Texture2D=rn,so.Geometry=pn,so.SphereGeometry=Va,so.PlaneGeometry=ha,so.CubeGeometry=ca,so.AmbientLight=Wa,so.DirectionalLight=ja,so.PointLight=Xa,so.SpotLight=qa,so.PerspectiveCamera=Yn,so.OrthographicCamera=Ca,so.Vector2=sr,so.Vector3=Qr,so.Vector4=Za,so.Quaternion=Mi,so.Matrix2=Ja,so.Matrix2d=eo,so.Matrix3=to,so.Matrix4=Ti,so.Plane=An,so.Ray=ui,so.BoundingBox=Bi,so.Frustum=Nn;var lo=null;function ho(e){return Math.pow(2,Math.round(Math.log(e)/Math.LN2))}function uo(e){if((e.wrapS===Qi.REPEAT||e.wrapT===Qi.REPEAT)&&e.image){var t=ho(e.width),r=ho(e.height);if(t!==e.width||r!==e.height){var i=document.createElement("canvas");i.width=t,i.height=r,i.getContext("2d").drawImage(e.image,0,0,t,r),e.image=i}}}so.loadTexture=function(e,t,r,i){"function"==typeof r&&(i=r,r={}),r=r||{};for(var n=Object.keys(r).sort(),o="",s=0;s<n.length;s++)o+=n[s]+"_"+r[n[s]]+"_";var l,h=t.__textureCache=t.__textureCache||new a(20);if((l=e).getZr&&l.setOption){var u=e.__textureid__;if(d=h.get(o+u))d.texture.surface.setECharts(e),i&&i(d.texture);else{var c=new Ea(e);for(c.onupdate=function(){t.getZr().refresh()},d={texture:c.getTexture()},s=0;s<n.length;s++)d.texture[n[s]]=r[n[s]];u=e.__textureid__||"__ecgl_ec__"+d.texture.__uid__,e.__textureid__=u,h.put(o+u,d),i&&i(d.texture)}return d.texture}if(no(e)){var d;if(u=e.__textureid__,!(d=h.get(o+u))){for(d={texture:new so.Texture2D({image:e})},s=0;s<n.length;s++)d.texture[n[s]]=r[n[s]];u=e.__textureid__||"__ecgl_image__"+d.texture.__uid__,e.__textureid__=u,h.put(o+u,d),uo(d.texture),i&&i(d.texture)}return d.texture}if(d=h.get(o+e))d.callbacks?d.callbacks.push(i):i&&i(d.texture);else if(e.match(/.hdr$|^data:application\/octet-stream/)){d={callbacks:[i]};var f=Sa.loadTexture(e,{exposure:r.exposure,fileType:"hdr"},(function(){f.dirty(),d.callbacks.forEach((function(e){e&&e(f)})),d.callbacks=null}));d.texture=f,h.put(o+e,d)}else{for(f=new so.Texture2D({image:new Image}),s=0;s<n.length;s++)f[n[s]]=r[n[s]];d={texture:f,callbacks:[i]};var p=f.image;p.onload=function(){f.image=p,uo(f),f.dirty(),d.callbacks.forEach((function(e){e&&e(f)})),d.callbacks=null},p.crossOrigin="Anonymous",p.src=e,f.image=null!==lo?lo:lo=Sa.createBlank("rgba(255,255,255,0)").image,h.put(o+e,d)}return d.texture},so.createAmbientCubemap=function(e,t,r,i){var n=(e=e||{}).texture,a=Ha(e.exposure,1),o=new Ia({intensity:Ha(e.specularIntensity,1)}),s=new Ba({intensity:Ha(e.diffuseIntensity,1),coefficients:[.844,.712,.691,-.037,.083,.167,.343,.288,.299,-.041,-.021,-.009,-.003,-.041,-.064,-.011,-.007,-.004,-.031,.034,.081,-.06,-.049,-.06,.046,.056,.05]});return o.cubemap=so.loadTexture(n,r,{exposure:a},(function(){o.cubemap.flipY=!1,o.prefilter(t,32),s.coefficients=za.projectEnvironmentMap(t,o.cubemap,{lod:1}),i&&i()})),{specular:o,diffuse:s}},so.createBlankTexture=Sa.createBlank,so.isImage=no,so.additiveBlend=function(e){e.blendEquation(e.FUNC_ADD),e.blendFunc(e.SRC_ALPHA,e.ONE)},so.parseColor=function(e,t){return e instanceof Array?(t||(t=[]),t[0]=e[0],t[1]=e[1],t[2]=e[2],e.length>3?t[3]=e[3]:t[3]=1,t):((t=o(e||"#000",t)||[0,0,0,0])[0]/=255,t[1]/=255,t[2]/=255,t)},so.directionFromAlphaBeta=function(e,t){var r=e/180*Math.PI+Math.PI/2,i=-t/180*Math.PI+Math.PI/2,n=[],a=Math.sin(r);return n[0]=a*Math.cos(i),n[1]=-Math.cos(r),n[2]=a*Math.sin(i),n},so.getShadowResolution=function(e){var t=1024;switch(e){case"low":t=512;break;case"medium":break;case"high":t=2048;break;case"ultra":t=4096}return t},so.COMMON_SHADERS=["lambert","color","realistic","hatching","shadow"],so.createShader=function(e){"ecgl.shadow"===e&&(e="ecgl.displayShadow");var t=Nr.source(e+".vertex"),r=Nr.source(e+".fragment");t||console.error("Vertex shader of '%s' not exits",e),r||console.error("Fragment shader of '%s' not exits",e);var i=new Nr(t,r);return i.name=e,i},so.createMaterial=function(e,t){t instanceof Array||(t=[t]);var r=so.createShader(e),i=new rr({shader:r});return t.forEach((function(e){"string"==typeof e&&i.define(e)})),i},so.setMaterialFromModel=function(e,t,r,i){t.autoUpdateTextureStatus=!1;var n=r.getModel(e+"Material"),a=n.get("detailTexture"),o=Ha(n.get("textureTiling"),1),s=Ha(n.get("textureOffset"),0);"number"==typeof o&&(o=[o,o]),"number"==typeof s&&(s=[s,s]);var l=o[0]>1||o[1]>1?so.Texture.REPEAT:so.Texture.CLAMP_TO_EDGE,h={anisotropic:8,wrapS:l,wrapT:l};if("realistic"===e){var u=n.get("roughness"),c=n.get("metalness");null!=c?isNaN(c)&&(t.setTextureImage("metalnessMap",c,i,h),c=Ha(n.get("metalnessAdjust"),.5)):c=0,null!=u?isNaN(u)&&(t.setTextureImage("roughnessMap",u,i,h),u=Ha(n.get("roughnessAdjust"),.5)):u=.5;var d=n.get("normalTexture");t.setTextureImage("detailMap",a,i,h),t.setTextureImage("normalMap",d,i,h),t.set({roughness:u,metalness:c,detailUvRepeat:o,detailUvOffset:s})}else if("lambert"===e)t.setTextureImage("detailMap",a,i,h),t.set({detailUvRepeat:o,detailUvOffset:s});else if("color"===e)t.setTextureImage("detailMap",a,i,h),t.set({detailUvRepeat:o,detailUvOffset:s});else if("hatching"===e){var f=n.get("hatchingTextures")||[];f.length;for(var p=0;p<6;p++)t.setTextureImage("hatch"+(p+1),f[p],i,{anisotropic:8,wrapS:so.Texture.REPEAT,wrapT:so.Texture.REPEAT});t.set({detailUvRepeat:o,detailUvOffset:s})}},so.updateVertexAnimation=function(e,t,r,i){var n=i.get("animation"),a=i.get("animationDurationUpdate"),o=i.get("animationEasingUpdate"),s=r.shadowDepthMaterial;if(n&&t&&a>0&&t.geometry.vertexCount===r.geometry.vertexCount){r.material.define("vertex","VERTEX_ANIMATION"),r.ignorePreZ=!0,s&&s.define("vertex","VERTEX_ANIMATION");for(var l=0;l<e.length;l++)r.geometry.attributes[e[l][0]].value=t.geometry.attributes[e[l][1]].value;r.geometry.dirty(),r.__percent=0,r.material.set("percent",0),r.stopAnimation(),r.animate().when(a,{__percent:1}).during((function(){r.material.set("percent",r.__percent),s&&s.set("percent",r.__percent)})).done((function(){r.ignorePreZ=!1,r.material.undefine("vertex","VERTEX_ANIMATION"),s&&s.undefine("vertex","VERTEX_ANIMATION")})).start(o)}else r.material.undefine("vertex","VERTEX_ANIMATION"),s&&s.undefine("vertex","VERTEX_ANIMATION")};var co=function(e,t){this.id=e,this.zr=t;try{this.renderer=new Yr({clearBit:0,devicePixelRatio:t.painter.dpr,preserveDrawingBuffer:!0,premultipliedAlpha:!0}),this.renderer.resize(t.painter.getWidth(),t.painter.getHeight())}catch(Th){return this.renderer=null,this.dom=document.createElement("div"),this.dom.style.cssText="position:absolute; left: 0; top: 0; right: 0; bottom: 0;",this.dom.className="ecgl-nowebgl",this.dom.innerHTML="Sorry, your browser does not support WebGL",void console.error(Th)}this.onglobalout=this.onglobalout.bind(this),t.on("globalout",this.onglobalout),this.dom=this.renderer.canvas;var r=this.dom.style;r.position="absolute",r.left="0",r.top="0",this.views=[],this._picking=new Zi({renderer:this.renderer}),this._viewsToDispose=[],this._accumulatingId=0,this._zrEventProxy=new s({shape:{x:-1,y:-1,width:2,height:2},__isGLToZRProxy:!0}),this._backgroundColor=null,this._disposed=!1};function fo(e){var t=e.__zr;e.__zr=null,t&&e.removeAnimatorsFromZr&&e.removeAnimatorsFromZr(t)}co.prototype.setUnpainted=function(){},co.prototype.addView=function(e){if(e.layer!==this){var t=this._viewsToDispose.indexOf(e);t>=0&&this._viewsToDispose.splice(t,1),this.views.push(e),e.layer=this;var r=this.zr;e.scene.traverse((function(e){e.__zr=r,e.addAnimatorsToZr&&e.addAnimatorsToZr(r)}))}},co.prototype.removeView=function(e){if(e.layer===this){var t=this.views.indexOf(e);t>=0&&(this.views.splice(t,1),e.scene.traverse(fo,this),e.layer=null,this._viewsToDispose.push(e))}},co.prototype.removeViewsAll=function(){this.views.forEach((function(e){e.scene.traverse(fo,this),e.layer=null,this._viewsToDispose.push(e)}),this),this.views.length=0},co.prototype.resize=function(e,t){this.renderer.resize(e,t)},co.prototype.clear=function(){var e=this.renderer.gl,t=this._backgroundColor||[0,0,0,0];e.clearColor(t[0],t[1],t[2],t[3]),e.depthMask(!0),e.colorMask(!0,!0,!0,!0),e.clear(e.DEPTH_BUFFER_BIT|e.COLOR_BUFFER_BIT)},co.prototype.clearDepth=function(){var e=this.renderer.gl;e.clear(e.DEPTH_BUFFER_BIT)},co.prototype.clearColor=function(){var e=this.renderer.gl;e.clearColor(0,0,0,0),e.clear(e.COLOR_BUFFER_BIT)},co.prototype.needsRefresh=function(){this.zr.refresh()},co.prototype.refresh=function(e){this._backgroundColor=e?so.parseColor(e):[0,0,0,0],this.renderer.clearColor=this._backgroundColor;for(var t=0;t<this.views.length;t++)this.views[t].prepareRender(this.renderer);for(this._doRender(!1),this._trackAndClean(),t=0;t<this._viewsToDispose.length;t++)this._viewsToDispose[t].dispose(this.renderer);this._viewsToDispose.length=0,this._startAccumulating()},co.prototype.renderToCanvas=function(e){this._startAccumulating(!0),e.drawImage(this.dom,0,0,e.canvas.width,e.canvas.height)},co.prototype._doRender=function(e){this.clear(),this.renderer.saveViewport();for(var t=0;t<this.views.length;t++)this.views[t].render(this.renderer,e);this.renderer.restoreViewport()},co.prototype._stopAccumulating=function(){this._accumulatingId=0,clearTimeout(this._accumulatingTimeout)};var po=1;function mo(e){for(var t=0;t<e.length;t++)e[t].__used__=0}function go(e,t){for(var r=0;r<t.length;r++)t[r].__used__||t[r].dispose(e)}function _o(e,t){e.__used__=e.__used__||0,e.__used__++,1===e.__used__&&t.push(e)}function vo(e,t,r){var i,n;e.traverse((function(e){if(e.isRenderable()){var a=e.geometry,o=e.material;if(o!==i)for(var s=o.getTextureUniforms(),l=0;l<s.length;l++){var h=s[l],u=o.uniforms[h].value;if(u)if(u instanceof Qi)_o(u,t);else if(u instanceof Array)for(var c=0;c<u.length;c++)u[c]instanceof Qi&&_o(u[c],t)}a!==n&&_o(a,r),i=o,n=a}}));for(var a=0;a<e.lights.length;a++)e.lights[a].cubemap&&_o(e.lights[a].cubemap,t)}co.prototype._startAccumulating=function(e){var t=this;this._stopAccumulating();for(var r=!1,i=0;i<this.views.length;i++)r=this.views[i].needsAccumulate()||r;function n(i){if(t._accumulatingId&&i===t._accumulatingId){for(var a=!0,o=0;o<t.views.length;o++)a=t.views[o].isAccumulateFinished()&&r;a||(t._doRender(!0),e?n(i):h((function(){n(i)})))}}r&&(this._accumulatingId=po++,e?n(t._accumulatingId):this._accumulatingTimeout=setTimeout((function(){n(t._accumulatingId)}),50))},co.prototype._trackAndClean=function(){var e=[],t=[];this._textureList&&(mo(this._textureList),mo(this._geometriesList));for(var r=0;r<this.views.length;r++)vo(this.views[r].scene,e,t);this._textureList&&(go(this.renderer,this._textureList),go(this.renderer,this._geometriesList)),this._textureList=e,this._geometriesList=t},co.prototype.dispose=function(){this._disposed||(this._stopAccumulating(),this._textureList&&(mo(this._textureList),mo(this._geometriesList),go(this.renderer,this._textureList),go(this.renderer,this._geometriesList)),this.zr.off("globalout",this.onglobalout),this._disposed=!0)},co.prototype.onmousedown=function(e){if(!e.target||!e.target.__isGLToZRProxy){e=e.event;var t=this.pickObject(e.offsetX,e.offsetY);t&&(this._dispatchEvent("mousedown",e,t),this._dispatchDataEvent("mousedown",e,t)),this._downX=e.offsetX,this._downY=e.offsetY}},co.prototype.onmousemove=function(e){if(!e.target||!e.target.__isGLToZRProxy){e=e.event;var t=this.pickObject(e.offsetX,e.offsetY),r=t&&t.target,i=this._hovered;this._hovered=t,i&&r!==i.target&&(i.relatedTarget=r,this._dispatchEvent("mouseout",e,i),this.zr.setCursorStyle("default")),this._dispatchEvent("mousemove",e,t),t&&(this.zr.setCursorStyle("pointer"),i&&r===i.target||this._dispatchEvent("mouseover",e,t)),this._dispatchDataEvent("mousemove",e,t)}},co.prototype.onmouseup=function(e){if(!e.target||!e.target.__isGLToZRProxy){e=e.event;var t=this.pickObject(e.offsetX,e.offsetY);t&&(this._dispatchEvent("mouseup",e,t),this._dispatchDataEvent("mouseup",e,t)),this._upX=e.offsetX,this._upY=e.offsetY}},co.prototype.onclick=co.prototype.dblclick=function(e){if(!e.target||!e.target.__isGLToZRProxy){var t=this._upX-this._downX,r=this._upY-this._downY;if(!(Math.sqrt(t*t+r*r)>20)){e=e.event;var i=this.pickObject(e.offsetX,e.offsetY);i&&(this._dispatchEvent(e.type,e,i),this._dispatchDataEvent(e.type,e,i));var n=this._clickToSetFocusPoint(e);n&&n.view.setDOFFocusOnPoint(n.distance)&&this.zr.refresh()}}},co.prototype._clickToSetFocusPoint=function(e){for(var t=this.renderer,r=t.viewport,i=this.views.length-1;i>=0;i--){var n=this.views[i];if(n.hasDOF()&&n.containPoint(e.offsetX,e.offsetY)){this._picking.scene=n.scene,this._picking.camera=n.camera,t.viewport=n.viewport;var a=this._picking.pick(e.offsetX,e.offsetY,!0);if(a)return a.view=n,a}}t.viewport=r},co.prototype.onglobalout=function(e){var t=this._hovered;t&&this._dispatchEvent("mouseout",e,{target:t.target})},co.prototype.pickObject=function(e,t){for(var r=[],i=this.renderer,n=i.viewport,a=0;a<this.views.length;a++){var o=this.views[a];o.containPoint(e,t)&&(this._picking.scene=o.scene,this._picking.camera=o.camera,i.viewport=o.viewport,this._picking.pickAll(e,t,r))}return i.viewport=n,r.sort((function(e,t){return e.distance-t.distance})),r[0]},co.prototype._dispatchEvent=function(e,t,r){r||(r={});var i=r.target;for(r.cancelBubble=!1,r.event=t,r.type=e,r.offsetX=t.offsetX,r.offsetY=t.offsetY;i&&(i.trigger(e,r),i=i.getParent(),!r.cancelBubble););this._dispatchToView(e,r)},co.prototype._dispatchDataEvent=function(e,t,r){var i=r&&r.target,n=i&&i.dataIndex,a=i&&i.seriesIndex,o=i&&i.eventData,s=!1,h=this._zrEventProxy;h.x=t.offsetX,h.y=t.offsetY,h.update();var u={target:h};const c=l(h);"mousemove"===e&&(null!=n?n!==this._lastDataIndex&&(parseInt(this._lastDataIndex,10)>=0&&(c.dataIndex=this._lastDataIndex,c.seriesIndex=this._lastSeriesIndex,this.zr.handler.dispatchToElement(u,"mouseout",t)),s=!0):null!=o&&o!==this._lastEventData&&(null!=this._lastEventData&&(c.eventData=this._lastEventData,this.zr.handler.dispatchToElement(u,"mouseout",t)),s=!0),this._lastEventData=o,this._lastDataIndex=n,this._lastSeriesIndex=a),c.eventData=o,c.dataIndex=n,c.seriesIndex=a,(null!=o||parseInt(n,10)>=0&&parseInt(a,10)>=0)&&(this.zr.handler.dispatchToElement(u,e,t),s&&this.zr.handler.dispatchToElement(u,"mouseover",t))},co.prototype._dispatchToView=function(e,t){for(var r=0;r<this.views.length;r++)this.views[r].containPoint(t.offsetX,t.offsetY)&&this.views[r].trigger(e,t)},Object.assign(co.prototype,De);var yo=["bar3D","line3D","map3D","scatter3D","surface","lines3D","scatterGL","scatter3D"];function xo(e,t){if(e&&e[t]&&(e[t].normal||e[t].emphasis)){var r=e[t].normal,i=e[t].emphasis;r&&(e[t]=r),i&&(e.emphasis=e.emphasis||{},e.emphasis[t]=i)}}function bo(e){e&&(e instanceof Array||(e=[e]),u(e,(function(e){if(e.axisLabel){var t=e.axisLabel;Object.assign(t,t.textStyle),t.textStyle=null}})))}function To(e){this._layers={},this._zr=e}To.prototype.update=function(e,t){var r=this,i=t.getZr();if(i.getWidth()&&i.getHeight()){for(var n in this._layers)this._layers[n].removeViewsAll();e.eachComponent((function(r,i){if("series"!==r){var n=t.getViewOfComponentModel(i),s=i.coordinateSystem;if(n.__ecgl__){if(s){if(!s.viewGL)return void console.error("Can't find viewGL in coordinateSystem of component "+i.id);l=s.viewGL}else{if(!i.viewGL)return void console.error("Can't find viewGL of component "+i.id);l=s.viewGL}var l=s.viewGL,h=a(i);h.addView(l),n.afterRender&&n.afterRender(i,e,t,h),o(n.groupGL,i.get("silent"))}}})),e.eachSeries((function(r){var i=t.getViewOfSeriesModel(r),n=r.coordinateSystem;if(i.__ecgl__){if(n&&!n.viewGL&&!i.viewGL)return void console.error("Can't find viewGL of series "+i.id);var s=n&&n.viewGL||i.viewGL,l=a(r);l.addView(s),i.afterRender&&i.afterRender(r,e,t,l),o(i.groupGL,r.get("silent"))}}))}else console.warn("Dom has no width or height");function a(e){var t;i.setSleepAfterStill(0),e.coordinateSystem&&e.coordinateSystem.model,t=e.get("zlevel");var n=r._layers,a=n[t];if(!a){if(a=n[t]=new co("gl-"+t,i),i.painter.isSingleCanvas()){a.virtual=!0;var o=new m({z:1e4,style:{image:a.renderer.canvas},silent:!0});a.__hostImage=o,i.add(o)}i.painter.insertLayer(t,a)}return a.__hostImage&&a.__hostImage.setStyle({width:a.renderer.getWidth(),height:a.renderer.getHeight()}),a}function o(e,t){e&&e.traverse((function(e){e.isRenderable&&e.isRenderable()&&(e.ignorePicking=null!=e.$ignorePicking?e.$ignorePicking:t)}))}},d((function(e){var t=e.getZr(),r=t.painter.dispose;t.painter.dispose=function(){"function"==typeof this.eachOtherLayer&&this.eachOtherLayer((function(e){e instanceof co&&e.dispose()})),r.call(this)},t.painter.getRenderedCanvas=function(e){if(e=e||{},this._singleCanvas)return this._layers[0].dom;var t=document.createElement("canvas"),r=e.pixelRatio||this.dpr;t.width=this.getWidth()*r,t.height=this.getHeight()*r;var i=t.getContext("2d");i.dpr=r,i.clearRect(0,0,t.width,t.height),e.backgroundColor&&(i.fillStyle=e.backgroundColor,i.fillRect(0,0,t.width,t.height));var n,a=this.storage.getDisplayList(!0),o={},s=this;function l(e,t){var r,n=s._zlevelList;null==e&&(e=-1/0);for(var a=0;a<n.length;a++){var o=n[a],l=s._layers[o];if(!l.__builtin__&&o>e&&o<t){r=l;break}}r&&r.renderToCanvas&&(i.save(),r.renderToCanvas(i),i.restore())}for(var h={ctx:i},u=0;u<a.length;u++){var c=a[u];c.zlevel!==n&&(l(n,c.zlevel),n=c.zlevel),this._doPaintEl(c,h,!0,null,o)}return l(n,1/0),t}})),f((function(e,t){var r=t.getZr();(r.__egl=r.__egl||new To(r)).update(e,t)})),p((function(e){u(e.series,(function(t){c(yo,t.type)>=0&&(function(e){xo(e,"itemStyle"),xo(e,"lineStyle"),xo(e,"areaStyle"),xo(e,"label")}(t),"mapbox"===t.coordinateSystem&&(t.coordinateSystem="mapbox3D",e.mapbox3D=e.mapbox))})),bo(e.xAxis3D),bo(e.yAxis3D),bo(e.zAxis3D),bo(e.grid3D),xo(e.geo3D)}));const wo={defaultOption:{viewControl:{projection:"perspective",autoRotate:!1,autoRotateDirection:"cw",autoRotateSpeed:10,autoRotateAfterStill:3,damping:.8,rotateSensitivity:1,zoomSensitivity:1,panSensitivity:1,panMouseButton:"middle",rotateMouseButton:"left",distance:150,minDistance:40,maxDistance:400,orthographicSize:150,maxOrthographicSize:400,minOrthographicSize:20,center:[0,0,0],alpha:0,beta:0,minAlpha:-90,maxAlpha:90}},setView:function(e){e=e||{},this.option.viewControl=this.option.viewControl||{},null!=e.alpha&&(this.option.viewControl.alpha=e.alpha),null!=e.beta&&(this.option.viewControl.beta=e.beta),null!=e.distance&&(this.option.viewControl.distance=e.distance),null!=e.center&&(this.option.viewControl.center=e.center)}},So={defaultOption:{postEffect:{enable:!1,bloom:{enable:!0,intensity:.1},depthOfField:{enable:!1,focalRange:20,focalDistance:50,blurRadius:10,fstop:2.8,quality:"medium"},screenSpaceAmbientOcclusion:{enable:!1,radius:2,quality:"medium",intensity:1},screenSpaceReflection:{enable:!1,quality:"medium",maxRoughness:.8},colorCorrection:{enable:!0,exposure:0,brightness:0,contrast:1,saturation:1,lookupTexture:""},edge:{enable:!1},FXAA:{enable:!1}},temporalSuperSampling:{enable:"auto"}}},Mo={defaultOption:{light:{main:{shadow:!1,shadowQuality:"high",color:"#fff",intensity:1,alpha:0,beta:0},ambient:{color:"#fff",intensity:.2},ambientCubemap:{texture:null,exposure:1,diffuseIntensity:.5,specularIntensity:.5}}}};var Ao=g.extend({type:"grid3D",dependencies:["xAxis3D","yAxis3D","zAxis3D"],defaultOption:{show:!0,zlevel:-10,left:0,top:0,width:"100%",height:"100%",environment:"auto",boxWidth:100,boxHeight:100,boxDepth:100,axisPointer:{show:!0,lineStyle:{color:"rgba(0, 0, 0, 0.8)",width:1},label:{show:!0,formatter:null,margin:8,textStyle:{fontSize:14,color:"#fff",backgroundColor:"rgba(0,0,0,0.5)",padding:3,borderRadius:3}}},axisLine:{show:!0,lineStyle:{color:"#333",width:2,type:"solid"}},axisTick:{show:!0,inside:!1,length:3,lineStyle:{width:1}},axisLabel:{show:!0,inside:!1,rotate:0,margin:8,textStyle:{fontSize:12}},splitLine:{show:!0,lineStyle:{color:["#ccc"],width:1,type:"solid"}},splitArea:{show:!1,areaStyle:{color:["rgba(250,250,250,0.3)","rgba(200,200,200,0.3)"]}},light:{main:{alpha:30,beta:40},ambient:{intensity:.4}},viewControl:{alpha:20,beta:40,autoRotate:!1,distance:200,minDistance:40,maxDistance:400}}});_(Ao.prototype,wo),_(Ao.prototype,So),_(Ao.prototype,Mo);var Eo=Ha,Co={left:0,middle:1,right:2};function Do(e){return e instanceof Array||(e=[e,e]),e}var Lo=Ne.extend((function(){return{zr:null,viewGL:null,_center:new Qr,minDistance:.5,maxDistance:1.5,maxOrthographicSize:300,minOrthographicSize:30,minAlpha:-90,maxAlpha:90,minBeta:-1/0,maxBeta:1/0,autoRotateAfterStill:0,autoRotateDirection:"cw",autoRotateSpeed:60,damping:.8,rotateSensitivity:1,zoomSensitivity:1,panSensitivity:1,panMouseButton:"middle",rotateMouseButton:"left",_mode:"rotate",_camera:null,_needsUpdate:!1,_rotating:!1,_phi:0,_theta:0,_mouseX:0,_mouseY:0,_rotateVelocity:new sr,_panVelocity:new sr,_distance:500,_zoomSpeed:0,_stillTimeout:0,_animators:[]}}),(function(){["_mouseDownHandler","_mouseWheelHandler","_mouseMoveHandler","_mouseUpHandler","_pinchHandler","_contextMenuHandler","_update"].forEach((function(e){this[e]=this[e].bind(this)}),this)}),{init:function(){var e=this.zr;e&&(e.on("mousedown",this._mouseDownHandler),e.on("globalout",this._mouseUpHandler),e.on("mousewheel",this._mouseWheelHandler),e.on("pinch",this._pinchHandler),e.animation.on("frame",this._update),e.dom.addEventListener("contextmenu",this._contextMenuHandler))},dispose:function(){var e=this.zr;e&&(e.off("mousedown",this._mouseDownHandler),e.off("mousemove",this._mouseMoveHandler),e.off("mouseup",this._mouseUpHandler),e.off("mousewheel",this._mouseWheelHandler),e.off("pinch",this._pinchHandler),e.off("globalout",this._mouseUpHandler),e.dom.removeEventListener("contextmenu",this._contextMenuHandler),e.animation.off("frame",this._update)),this.stopAllAnimation()},getDistance:function(){return this._distance},setDistance:function(e){this._distance=e,this._needsUpdate=!0},getOrthographicSize:function(){return this._orthoSize},setOrthographicSize:function(e){this._orthoSize=e,this._needsUpdate=!0},getAlpha:function(){return this._theta/Math.PI*180},getBeta:function(){return-this._phi/Math.PI*180},getCenter:function(){return this._center.toArray()},setAlpha:function(e){e=Math.max(Math.min(this.maxAlpha,e),this.minAlpha),this._theta=e/180*Math.PI,this._needsUpdate=!0},setBeta:function(e){e=Math.max(Math.min(this.maxBeta,e),this.minBeta),this._phi=-e/180*Math.PI,this._needsUpdate=!0},setCenter:function(e){this._center.setArray(e)},setViewGL:function(e){this.viewGL=e},getCamera:function(){return this.viewGL.camera},setFromViewControlModel:function(e,t){var r=(t=t||{}).baseDistance||0,i=t.baseOrthoSize||1,n=e.get("projection");"perspective"!==n&&"orthographic"!==n&&"isometric"!==n&&(n="perspective"),this._projection=n,this.viewGL.setProjection(n);var a=e.get("distance")+r,o=e.get("orthographicSize")+i;[["damping",.8],["autoRotate",!1],["autoRotateAfterStill",3],["autoRotateDirection","cw"],["autoRotateSpeed",10],["minDistance",30],["maxDistance",400],["minOrthographicSize",30],["maxOrthographicSize",300],["minAlpha",-90],["maxAlpha",90],["minBeta",-1/0],["maxBeta",1/0],["rotateSensitivity",1],["zoomSensitivity",1],["panSensitivity",1],["panMouseButton","left"],["rotateMouseButton","middle"]].forEach((function(t){this[t[0]]=Eo(e.get(t[0]),t[1])}),this),this.minDistance+=r,this.maxDistance+=r,this.minOrthographicSize+=i,this.maxOrthographicSize+=i;var s=e.ecModel,l={};["animation","animationDurationUpdate","animationEasingUpdate"].forEach((function(t){l[t]=Eo(e.get(t),s&&s.get(t))}));var h=Eo(t.alpha,e.get("alpha"))||0,u=Eo(t.beta,e.get("beta"))||0,c=Eo(t.center,e.get("center"))||[0,0,0];l.animation&&l.animationDurationUpdate>0&&this._notFirst?this.animateTo({alpha:h,beta:u,center:c,distance:a,orthographicSize:o,easing:l.animationEasingUpdate,duration:l.animationDurationUpdate}):(this.setDistance(a),this.setAlpha(h),this.setBeta(u),this.setCenter(c),this.setOrthographicSize(o)),this._notFirst=!0,this._validateProperties()},_validateProperties:function(){},animateTo:function(e){var t=this.zr,r=this,i={},n={};return null!=e.distance&&(i.distance=this.getDistance(),n.distance=e.distance),null!=e.orthographicSize&&(i.orthographicSize=this.getOrthographicSize(),n.orthographicSize=e.orthographicSize),null!=e.alpha&&(i.alpha=this.getAlpha(),n.alpha=e.alpha),null!=e.beta&&(i.beta=this.getBeta(),n.beta=e.beta),null!=e.center&&(i.center=this.getCenter(),n.center=e.center),this._addAnimator(t.animation.animate(i).when(e.duration||1e3,n).during((function(){null!=i.alpha&&r.setAlpha(i.alpha),null!=i.beta&&r.setBeta(i.beta),null!=i.distance&&r.setDistance(i.distance),null!=i.center&&r.setCenter(i.center),null!=i.orthographicSize&&r.setOrthographicSize(i.orthographicSize),r._needsUpdate=!0}))).start(e.easing||"linear")},stopAllAnimation:function(){for(var e=0;e<this._animators.length;e++)this._animators[e].stop();this._animators.length=0},update:function(){this._needsUpdate=!0,this._update(20)},_isAnimating:function(){return this._animators.length>0},_update:function(e){if(this._rotating){var t=("cw"===this.autoRotateDirection?1:-1)*this.autoRotateSpeed/180*Math.PI;this._phi-=t*e/1e3,this._needsUpdate=!0}else this._rotateVelocity.len()>0&&(this._needsUpdate=!0);(Math.abs(this._zoomSpeed)>.1||this._panVelocity.len()>0)&&(this._needsUpdate=!0),this._needsUpdate&&(e=Math.min(e,50),this._updateDistanceOrSize(e),this._updatePan(e),this._updateRotate(e),this._updateTransform(),this.getCamera().update(),this.zr&&this.zr.refresh(),this.trigger("update"),this._needsUpdate=!1)},_updateRotate:function(e){var t=this._rotateVelocity;this._phi=t.y*e/20+this._phi,this._theta=t.x*e/20+this._theta,this.setAlpha(this.getAlpha()),this.setBeta(this.getBeta()),this._vectorDamping(t,Math.pow(this.damping,e/16))},_updateDistanceOrSize:function(e){"perspective"===this._projection?this._setDistance(this._distance+this._zoomSpeed*e/20):this._setOrthoSize(this._orthoSize+this._zoomSpeed*e/20),this._zoomSpeed*=Math.pow(this.damping,e/16)},_setDistance:function(e){this._distance=Math.max(Math.min(e,this.maxDistance),this.minDistance)},_setOrthoSize:function(e){this._orthoSize=Math.max(Math.min(e,this.maxOrthographicSize),this.minOrthographicSize);var t=this.getCamera(),r=this._orthoSize,i=r/this.viewGL.viewport.height*this.viewGL.viewport.width;t.left=-i/2,t.right=i/2,t.top=r/2,t.bottom=-r/2},_updatePan:function(e){var t=this._panVelocity,r=this._distance,i=this.getCamera(),n=i.worldTransform.y,a=i.worldTransform.x;this._center.scaleAndAdd(a,-t.x*r/200).scaleAndAdd(n,-t.y*r/200),this._vectorDamping(t,0)},_updateTransform:function(){var e=this.getCamera(),t=new Qr,r=this._theta+Math.PI/2,i=this._phi+Math.PI/2,n=Math.sin(r);t.x=n*Math.cos(i),t.y=-Math.cos(r),t.z=n*Math.sin(i),e.position.copy(this._center).scaleAndAdd(t,this._distance),e.rotation.identity().rotateY(-this._phi).rotateX(-this._theta)},_startCountingStill:function(){clearTimeout(this._stillTimeout);var e=this.autoRotateAfterStill,t=this;!isNaN(e)&&e>0&&(this._stillTimeout=setTimeout((function(){t._rotating=!0}),1e3*e))},_vectorDamping:function(e,t){var r=e.len();(r*=t)<1e-4&&(r=0),e.normalize().scale(r)},_decomposeTransform:function(){if(this.getCamera()){this.getCamera().updateWorldTransform();var e=this.getCamera().worldTransform.z,t=Math.asin(e.y),r=Math.atan2(e.x,e.z);this._theta=t,this._phi=-r,this.setBeta(this.getBeta()),this.setAlpha(this.getAlpha()),this.getCamera().aspect?this._setDistance(this.getCamera().position.dist(this._center)):this._setOrthoSize(this.getCamera().top-this.getCamera().bottom)}},_mouseDownHandler:function(e){if(!e.target&&!this._isAnimating()){var t=e.offsetX,r=e.offsetY;this.viewGL&&!this.viewGL.containPoint(t,r)||(this.zr.on("mousemove",this._mouseMoveHandler),this.zr.on("mouseup",this._mouseUpHandler),e.event.targetTouches?1===e.event.targetTouches.length&&(this._mode="rotate"):e.event.button===Co[this.rotateMouseButton]?this._mode="rotate":e.event.button===Co[this.panMouseButton]?this._mode="pan":this._mode="",this._rotateVelocity.set(0,0),this._rotating=!1,this.autoRotate&&this._startCountingStill(),this._mouseX=e.offsetX,this._mouseY=e.offsetY)}},_mouseMoveHandler:function(e){if(!(e.target&&e.target.__isGLToZRProxy||this._isAnimating())){var t=Do(this.panSensitivity),r=Do(this.rotateSensitivity);"rotate"===this._mode?(this._rotateVelocity.y=(e.offsetX-this._mouseX)/this.zr.getHeight()*2*r[0],this._rotateVelocity.x=(e.offsetY-this._mouseY)/this.zr.getWidth()*2*r[1]):"pan"===this._mode&&(this._panVelocity.x=(e.offsetX-this._mouseX)/this.zr.getWidth()*t[0]*400,this._panVelocity.y=(-e.offsetY+this._mouseY)/this.zr.getHeight()*t[1]*400),this._mouseX=e.offsetX,this._mouseY=e.offsetY,e.event.preventDefault()}},_mouseWheelHandler:function(e){if(!this._isAnimating()){var t=e.event.wheelDelta||-e.event.detail;this._zoomHandler(e,t)}},_pinchHandler:function(e){this._isAnimating()||(this._zoomHandler(e,e.pinchScale>1?1:-1),this._mode="")},_zoomHandler:function(e,t){if(0!==t){var r,i=e.offsetX,n=e.offsetY;this.viewGL&&!this.viewGL.containPoint(i,n)||(r="perspective"===this._projection?Math.max(Math.max(Math.min(this._distance-this.minDistance,this.maxDistance-this._distance))/20,.5):Math.max(Math.max(Math.min(this._orthoSize-this.minOrthographicSize,this.maxOrthographicSize-this._orthoSize))/20,.5),this._zoomSpeed=(t>0?-1:1)*r*this.zoomSensitivity,this._rotating=!1,this.autoRotate&&"rotate"===this._mode&&this._startCountingStill(),e.event.preventDefault())}},_mouseUpHandler:function(){this.zr.off("mousemove",this._mouseMoveHandler),this.zr.off("mouseup",this._mouseUpHandler)},_isRightMouseButtonUsed:function(){return"right"===this.rotateMouseButton||"right"===this.panMouseButton},_contextMenuHandler:function(e){this._isRightMouseButtonUsed()&&e.preventDefault()},_addAnimator:function(e){var t=this._animators;return t.push(e),e.done((function(){var r=t.indexOf(e);r>=0&&t.splice(r,1)})),e}});Object.defineProperty(Lo.prototype,"autoRotate",{get:function(e){return this._autoRotate},set:function(e){this._autoRotate=e,this._rotating=e}});const Po={convertToDynamicArray:function(e){e&&this.resetOffset();var t=this.attributes;for(var r in t)e||!t[r].value?t[r].value=[]:t[r].value=Array.prototype.slice.call(t[r].value);e||!this.indices?this.indices=[]:this.indices=Array.prototype.slice.call(this.indices)},convertToTypedArray:function(){var e=this.attributes;for(var t in e)e[t].value&&e[t].value.length>0?e[t].value=new Float32Array(e[t].value):e[t].value=null;this.indices&&this.indices.length>0&&(this.indices=this.vertexCount>65535?new Uint32Array(this.indices):new Uint16Array(this.indices)),this.dirty()}},Oo={vec2:or,vec3:Fr,vec4:ci,mat3:di,mat4:zr};var No=Oo.vec3,Ro=[[0,0],[1,1]],Io=pn.extend((function(){return{segmentScale:1,dynamic:!0,useNativeLine:!0,attributes:{position:new pn.Attribute("position","float",3,"POSITION"),positionPrev:new pn.Attribute("positionPrev","float",3),positionNext:new pn.Attribute("positionNext","float",3),prevPositionPrev:new pn.Attribute("prevPositionPrev","float",3),prevPosition:new pn.Attribute("prevPosition","float",3),prevPositionNext:new pn.Attribute("prevPositionNext","float",3),offset:new pn.Attribute("offset","float",1),color:new pn.Attribute("color","float",4,"COLOR")}}}),{resetOffset:function(){this._vertexOffset=0,this._triangleOffset=0,this._itemVertexOffsets=[]},setVertexCount:function(e){var t=this.attributes;this.vertexCount!==e&&(t.position.init(e),t.color.init(e),this.useNativeLine||(t.positionPrev.init(e),t.positionNext.init(e),t.offset.init(e)),e>65535?this.indices instanceof Uint16Array&&(this.indices=new Uint32Array(this.indices)):this.indices instanceof Uint32Array&&(this.indices=new Uint16Array(this.indices)))},setTriangleCount:function(e){this.triangleCount!==e&&(this.indices=0===e?null:this.vertexCount>65535?new Uint32Array(3*e):new Uint16Array(3*e))},_getCubicCurveApproxStep:function(e,t,r,i){return 1/(No.dist(e,t)+No.dist(r,t)+No.dist(i,r)+1)*this.segmentScale},getCubicCurveVertexCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?2*a:2*a+2},getCubicCurveTriangleCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?0:2*a},getLineVertexCount:function(){return this.getPolylineVertexCount(Ro)},getLineTriangleCount:function(){return this.getPolylineTriangleCount(Ro)},getPolylineVertexCount:function(e){var t;return t="number"==typeof e?e:"number"!=typeof e[0]?e.length:e.length/3,this.useNativeLine?2*(t-1):2*(t-1)+2},getPolylineTriangleCount:function(e){var t;return t="number"==typeof e?e:"number"!=typeof e[0]?e.length:e.length/3,this.useNativeLine?0:2*Math.max(t-1,0)},addCubicCurve:function(e,t,r,i,n,a){null==a&&(a=1);var o=e[0],s=e[1],l=e[2],h=t[0],u=t[1],c=t[2],d=r[0],f=r[1],p=r[2],m=i[0],g=i[1],_=i[2],v=this._getCubicCurveApproxStep(e,t,r,i),y=v*v,x=y*v,b=3*v,T=3*y,w=6*y,S=6*x,M=o-2*h+d,A=s-2*u+f,E=l-2*c+p,C=3*(h-d)-o+m,D=3*(u-f)-s+g,L=3*(c-p)-l+_,P=o,O=s,N=l,R=(h-o)*b+M*T+C*x,I=(u-s)*b+A*T+D*x,B=(c-l)*b+E*T+L*x,z=M*w+C*S,F=A*w+D*S,G=E*w+L*S,U=C*S,H=D*S,k=L*S,V=0,W=0,j=Math.ceil(1/v),X=new Float32Array(3*(j+1)),q=(X=[],0);for(W=0;W<j+1;W++)X[q++]=P,X[q++]=O,X[q++]=N,P+=R,O+=I,N+=B,R+=z,I+=F,B+=G,z+=U,F+=H,G+=k,(V+=v)>1&&(P=R>0?Math.min(P,m):Math.max(P,m),O=I>0?Math.min(O,g):Math.max(O,g),N=B>0?Math.min(N,_):Math.max(N,_));return this.addPolyline(X,n,a)},addLine:function(e,t,r,i){return this.addPolyline([e,t],r,i)},addPolyline:function(e,t,r,i,n){if(e.length){var a="number"!=typeof e[0];if(null==n&&(n=a?e.length:e.length/3),!(n<2)){null==i&&(i=0),null==r&&(r=1),this._itemVertexOffsets.push(this._vertexOffset);var o,s,l=(a="number"!=typeof e[0])?"number"!=typeof t[0]:t.length/4===n,h=this.attributes.position,u=this.attributes.positionPrev,c=this.attributes.positionNext,d=this.attributes.color,f=this.attributes.offset,p=this.indices,m=this._vertexOffset;r=Math.max(r,.01);for(var g=i;g<n;g++){if(a)o=e[g],s=l?t[g]:t;else{var _=3*g;if((o=o||[])[0]=e[_],o[1]=e[_+1],o[2]=e[_+2],l){var v=4*g;(s=s||[])[0]=t[v],s[1]=t[v+1],s[2]=t[v+2],s[3]=t[v+3]}else s=t}if(this.useNativeLine?g>1&&(h.copy(m,m-1),d.copy(m,m-1),m++):(g<n-1&&(u.set(m+2,o),u.set(m+3,o)),g>0&&(c.set(m-2,o),c.set(m-1,o)),h.set(m,o),h.set(m+1,o),d.set(m,s),d.set(m+1,s),f.set(m,r/2),f.set(m+1,-r/2),m+=2),this.useNativeLine)d.set(m,s),h.set(m,o),m++;else if(g>0){var y=3*this._triangleOffset;(p=this.indices)[y]=m-4,p[y+1]=m-3,p[y+2]=m-2,p[y+3]=m-3,p[y+4]=m-1,p[y+5]=m-2,this._triangleOffset+=2}}if(!this.useNativeLine){var x=this._vertexOffset,b=this._vertexOffset+2*n;u.copy(x,x+2),u.copy(x+1,x+3),c.copy(b-1,b-3),c.copy(b-2,b-4)}return this._vertexOffset=m,this._vertexOffset}}},setItemColor:function(e,t){for(var r=this._itemVertexOffsets[e],i=e<this._itemVertexOffsets.length-1?this._itemVertexOffsets[e+1]:this._vertexOffset,n=r;n<i;n++)this.attributes.color.set(n,t);this.dirty("color")},currentTriangleOffset:function(){return this._triangleOffset},currentVertexOffset:function(){return this._vertexOffset}});function Bo(e,t,r,i,n,a,o){this._zr=e,this._x=0,this._y=0,this._rowHeight=0,this.width=i,this.height=n,this.offsetX=t,this.offsetY=r,this.dpr=o,this.gap=a}function zo(e){(e=e||{}).width=e.width||512,e.height=e.height||512,e.devicePixelRatio=e.devicePixelRatio||1,e.gap=null==e.gap?2:e.gap;var t=document.createElement("canvas");t.width=e.width*e.devicePixelRatio,t.height=e.height*e.devicePixelRatio,this._canvas=t,this._texture=new rn({image:t,flipY:!1});var r=this;this._zr=y(t);var i=this._zr.refreshImmediately;this._zr.refreshImmediately=function(){i.call(this),r._texture.dirty(),r.onupdate&&r.onupdate()},this._dpr=e.devicePixelRatio,this._coords={},this.onupdate=e.onupdate,this._gap=e.gap,this._textureAtlasNodes=[new Bo(this._zr,0,0,e.width,e.height,this._gap,this._dpr)],this._nodeWidth=e.width,this._nodeHeight=e.height,this._currentNodeIdx=0}function Fo(){}v(Io.prototype,Po),Bo.prototype={constructor:Bo,clear:function(){this._x=0,this._y=0,this._rowHeight=0},add:function(e,t,r){var i=e.getBoundingRect();null==t&&(t=i.width),null==r&&(r=i.height),t*=this.dpr,r*=this.dpr,this._fitElement(e,t,r);var n=this._x,a=this._y,o=this.width*this.dpr,s=this.height*this.dpr,l=this.gap;if(n+t+l>o&&(n=this._x=0,a+=this._rowHeight+l,this._y=a,this._rowHeight=0),this._x+=t+l,this._rowHeight=Math.max(this._rowHeight,r),a+r+l>s)return null;e.x+=this.offsetX*this.dpr+n,e.y+=this.offsetY*this.dpr+a,this._zr.add(e);var h=[this.offsetX/this.width,this.offsetY/this.height];return[[n/o+h[0],a/s+h[1]],[(n+t)/o+h[0],(a+r)/s+h[1]]]},_fitElement:function(e,t,r){var i=e.getBoundingRect(),n=t/i.width,a=r/i.height;e.x=-i.x*n,e.y=-i.y*a,e.scaleX=n,e.scaleY=a,e.update()}},zo.prototype={clear:function(){for(var e=0;e<this._textureAtlasNodes.length;e++)this._textureAtlasNodes[e].clear();this._currentNodeIdx=0,this._zr.clear(),this._coords={}},getWidth:function(){return this._width},getHeight:function(){return this._height},getTexture:function(){return this._texture},getDevicePixelRatio:function(){return this._dpr},getZr:function(){return this._zr},_getCurrentNode:function(){return this._textureAtlasNodes[this._currentNodeIdx]},_expand:function(){if(this._currentNodeIdx++,this._textureAtlasNodes[this._currentNodeIdx])return this._textureAtlasNodes[this._currentNodeIdx];var e=4096/this._dpr,t=this._textureAtlasNodes.length,r=t*this._nodeWidth%e,i=Math.floor(t*this._nodeWidth/e)*this._nodeHeight;if(!(i>=e)){var n=(r+this._nodeWidth)*this._dpr,a=(i+this._nodeHeight)*this._dpr;try{this._zr.resize({width:n,height:a})}catch(Th){this._canvas.width=n,this._canvas.height=a}var o=new Bo(this._zr,r,i,this._nodeWidth,this._nodeHeight,this._gap,this._dpr);return this._textureAtlasNodes.push(o),o}},add:function(e,t,r){if(this._coords[e.id])return this._coords[e.id];var i=this._getCurrentNode().add(e,t,r);if(!i){var n=this._expand();if(!n)return;i=n.add(e,t,r)}return this._coords[e.id]=i,i},getCoordsScale:function(){var e=this._dpr;return[this._nodeWidth/this._canvas.width*e,this._nodeHeight/this._canvas.height*e]},getCoords:function(e){return this._coords[e]},dispose:function(){this._zr.dispose()}},Fo.prototype={constructor:Fo,setScene:function(e){this._scene=e,this._skybox&&this._skybox.attachScene(this._scene)},initLight:function(e){this._lightRoot=e,this.mainLight=new so.DirectionalLight({shadowBias:.005}),this.ambientLight=new so.AmbientLight,e.add(this.mainLight),e.add(this.ambientLight)},dispose:function(){this._lightRoot&&(this._lightRoot.remove(this.mainLight),this._lightRoot.remove(this.ambientLight))},updateLight:function(e){var t=this.mainLight,r=this.ambientLight,i=e.getModel("light"),n=i.getModel("main"),a=i.getModel("ambient");t.intensity=n.get("intensity"),r.intensity=a.get("intensity"),t.color=so.parseColor(n.get("color")).slice(0,3),r.color=so.parseColor(a.get("color")).slice(0,3);var o=n.get("alpha")||0,s=n.get("beta")||0;t.position.setArray(so.directionFromAlphaBeta(o,s)),t.lookAt(so.Vector3.ZERO),t.castShadow=n.get("shadow"),t.shadowResolution=so.getShadowResolution(n.get("shadowQuality"))},updateAmbientCubemap:function(e,t,r){var i=t.getModel("light.ambientCubemap"),n=i.get("texture");if(n){this._cubemapLightsCache=this._cubemapLightsCache||{};var a=this._cubemapLightsCache[n];if(!a){var o=this;a=this._cubemapLightsCache[n]=so.createAmbientCubemap(i.option,e,r,(function(){o._isSkyboxFromAmbientCubemap&&o._skybox.setEnvironmentMap(a.specular.cubemap),r.getZr().refresh()}))}this._lightRoot.add(a.diffuse),this._lightRoot.add(a.specular),this._currentCubemapLights=a}else this._currentCubemapLights&&(this._lightRoot.remove(this._currentCubemapLights.diffuse),this._lightRoot.remove(this._currentCubemapLights.specular),this._currentCubemapLights=null)},updateSkybox:function(e,t,r){var i=t.get("environment"),n=this,a=(n._skybox=n._skybox||new fa,n._skybox);if(i&&"none"!==i)if("auto"===i)if(this._isSkyboxFromAmbientCubemap=!0,this._currentCubemapLights){var l=this._currentCubemapLights.specular.cubemap;a.setEnvironmentMap(l),this._scene&&a.attachScene(this._scene),a.material.set("lod",3)}else this._skybox&&this._skybox.detachScene();else if("object"==typeof i&&i.colorStops||"string"==typeof i&&o(i)){this._isSkyboxFromAmbientCubemap=!1;var h=new so.Texture2D({anisotropic:8,flipY:!1});a.setEnvironmentMap(h);var u=h.image=document.createElement("canvas");u.width=u.height=16;var c=u.getContext("2d"),d=new s({shape:{x:0,y:0,width:16,height:16},style:{fill:i}});x(c,d),a.attachScene(this._scene)}else this._isSkyboxFromAmbientCubemap=!1,h=so.loadTexture(i,r,{anisotropic:8,flipY:!1}),a.setEnvironmentMap(h),a.attachScene(this._scene);else this._skybox&&this._skybox.detachScene(this._scene),this._skybox=null;var f=t.coordinateSystem;if(this._skybox)if(!f||!f.viewGL||"auto"===i||i.match&&i.match(/.hdr$/))this._skybox.material.undefine("fragment","SRGB_DECODE");else{var p=f.viewGL.isLinearSpace()?"define":"undefine";this._skybox.material[p]("fragment","SRGB_DECODE")}}};var Go=Oo.vec3,Uo=pn.extend((function(){return{segmentScale:1,useNativeLine:!0,attributes:{position:new pn.Attribute("position","float",3,"POSITION"),normal:new pn.Attribute("normal","float",3,"NORMAL"),color:new pn.Attribute("color","float",4,"COLOR")}}}),{resetOffset:function(){this._vertexOffset=0,this._faceOffset=0},setQuadCount:function(e){var t=this.attributes,r=this.getQuadVertexCount()*e,i=this.getQuadTriangleCount()*e;this.vertexCount!==r&&(t.position.init(r),t.normal.init(r),t.color.init(r)),this.triangleCount!==i&&(this.indices=r>65535?new Uint32Array(3*i):new Uint16Array(3*i))},getQuadVertexCount:function(){return 4},getQuadTriangleCount:function(){return 2},addQuad:function(){var e=Go.create(),t=Go.create(),r=Go.create(),i=[0,3,1,3,2,1];return function(n,a){var o=this.attributes.position,s=this.attributes.normal,l=this.attributes.color;Go.sub(e,n[1],n[0]),Go.sub(t,n[2],n[1]),Go.cross(r,e,t),Go.normalize(r,r);for(var h=0;h<4;h++)o.set(this._vertexOffset+h,n[h]),l.set(this._vertexOffset+h,a),s.set(this._vertexOffset+h,r);var u=3*this._faceOffset;for(h=0;h<6;h++)this.indices[u+h]=i[h]+this._vertexOffset;this._vertexOffset+=4,this._faceOffset+=2}}()});v(Uo.prototype,Po);var Ho=Ha,ko={x:0,y:2,z:1};function Vo(e,t,r){this.rootNode=new so.Node;var i=new so.Mesh({geometry:new Io({useNativeLine:!1}),material:t,castShadow:!1,ignorePicking:!0,$ignorePicking:!0,renderOrder:1}),n=new so.Mesh({geometry:new Uo,material:r,castShadow:!1,culling:!1,ignorePicking:!0,$ignorePicking:!0,renderOrder:0});this.rootNode.add(n),this.rootNode.add(i),this.faceInfo=e,this.plane=new so.Plane,this.linesMesh=i,this.quadsMesh=n}Vo.prototype.update=function(e,t,r){var i=e.coordinateSystem,n=[i.getAxis(this.faceInfo[0]),i.getAxis(this.faceInfo[1])],a=this.linesMesh.geometry,o=this.quadsMesh.geometry;a.convertToDynamicArray(!0),o.convertToDynamicArray(!0),this._updateSplitLines(a,n,e,r),this._udpateSplitAreas(o,n,e,r),a.convertToTypedArray(),o.convertToTypedArray();var s=i.getAxis(this.faceInfo[2]);!function(e,t,r,i){var n=[0,0,0],a=i<0?r.getExtentMin():r.getExtentMax();n[ko[r.dim]]=a,e.position.setArray(n),e.rotation.identity(),t.distance=-Math.abs(a),t.normal.set(0,0,0),"x"===r.dim?(e.rotation.rotateY(i*Math.PI/2),t.normal.x=-i):"z"===r.dim?(e.rotation.rotateX(-i*Math.PI/2),t.normal.y=-i):(i>0&&e.rotation.rotateY(Math.PI),t.normal.z=-i)}(this.rootNode,this.plane,s,this.faceInfo[3])},Vo.prototype._updateSplitLines=function(e,t,i,n){var a=n.getDevicePixelRatio();t.forEach((function(n,o){var s=n.model,l=t[1-o].getExtent();if(!n.scale.isBlank()){var h=s.getModel("splitLine",i.getModel("splitLine"));if(h.get("show")){var u=h.getModel("lineStyle"),c=u.get("color"),d=Ho(u.get("opacity"),1),f=Ho(u.get("width"),1);c=r(c)?c:[c];for(var p=n.getTicksCoords({tickModel:h}),m=0,g=0;g<p.length;g++){var _=p[g].coord,v=so.parseColor(c[m%c.length]);v[3]*=d;var y=[0,0,0],x=[0,0,0];y[o]=x[o]=_,y[1-o]=l[0],x[1-o]=l[1],e.addLine(y,x,v,f*a),m++}}}}))},Vo.prototype._udpateSplitAreas=function(e,t,i,n){t.forEach((function(n,a){var o=n.model,s=t[1-a].getExtent();if(!n.scale.isBlank()){var l=o.getModel("splitArea",i.getModel("splitArea"));if(l.get("show")){var h=l.getModel("areaStyle"),u=h.get("color"),c=Ho(h.get("opacity"),1);u=r(u)?u:[u];for(var d=n.getTicksCoords({tickModel:l,clamp:!0}),f=0,p=[0,0,0],m=[0,0,0],g=0;g<d.length;g++){var _=d[g].coord,v=[0,0,0],y=[0,0,0];if(v[a]=y[a]=_,v[1-a]=s[0],y[1-a]=s[1],0!==g){var x=so.parseColor(u[f%u.length]);x[3]*=c,e.addQuad([p,v,y,m],x),p=v,m=y,f++}else p=v,m=y}}}}))};var Wo=[0,1,2,0,2,3],jo=pn.extend((function(){return{attributes:{position:new pn.Attribute("position","float",3,"POSITION"),texcoord:new pn.Attribute("texcoord","float",2,"TEXCOORD_0"),offset:new pn.Attribute("offset","float",2),color:new pn.Attribute("color","float",4,"COLOR")}}}),{resetOffset:function(){this._vertexOffset=0,this._faceOffset=0},setSpriteCount:function(e){this._spriteCount=e;var t=4*e,r=2*e;this.vertexCount!==t&&(this.attributes.position.init(t),this.attributes.offset.init(t),this.attributes.color.init(t)),this.triangleCount!==r&&(this.indices=t>65535?new Uint32Array(3*r):new Uint16Array(3*r))},setSpriteAlign:function(e,t,r,i,n){var a,o,s,l;switch(null==r&&(r="left"),null==i&&(i="top"),n=n||0,r){case"left":a=n,s=t[0]+n;break;case"center":case"middle":a=-t[0]/2,s=t[0]/2;break;case"right":a=-t[0]-n,s=-n}switch(i){case"bottom":o=n,l=t[1]+n;break;case"middle":o=-t[1]/2,l=t[1]/2;break;case"top":o=-t[1]-n,l=-n}var h=4*e,u=this.attributes.offset;u.set(h,[a,l]),u.set(h+1,[s,l]),u.set(h+2,[s,o]),u.set(h+3,[a,o])},addSprite:function(e,t,r,i,n,a){var o=this._vertexOffset;this.setSprite(this._vertexOffset/4,e,t,r,i,n,a);for(var s=0;s<Wo.length;s++)this.indices[3*this._faceOffset+s]=Wo[s]+o;return this._faceOffset+=2,this._vertexOffset+=4,o/4},setSprite:function(e,t,r,i,n,a,o){for(var s=4*e,l=this.attributes,h=0;h<4;h++)l.position.set(s+h,t);var u=l.texcoord;u.set(s,[i[0][0],i[0][1]]),u.set(s+1,[i[1][0],i[0][1]]),u.set(s+2,[i[1][0],i[1][1]]),u.set(s+3,[i[0][0],i[1][1]]),this.setSpriteAlign(e,r,n,a,o)}});v(jo.prototype,Po),so.Shader.import("@export ecgl.labels.vertex\n\nattribute vec3 position: POSITION;\nattribute vec2 texcoord: TEXCOORD_0;\nattribute vec2 offset;\n#ifdef VERTEX_COLOR\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n#endif\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform vec4 viewport : VIEWPORT;\n\nvarying vec2 v_Texcoord;\n\nvoid main()\n{\n vec4 proj = worldViewProjection * vec4(position, 1.0);\n\n vec2 screen = (proj.xy / abs(proj.w) + 1.0) * 0.5 * viewport.zw;\n\n screen += offset;\n\n proj.xy = (screen / viewport.zw - 0.5) * 2.0 * abs(proj.w);\n gl_Position = proj;\n#ifdef VERTEX_COLOR\n v_Color = a_Color;\n#endif\n v_Texcoord = texcoord;\n}\n@end\n\n\n@export ecgl.labels.fragment\n\nuniform vec3 color : [1.0, 1.0, 1.0];\nuniform float alpha : 1.0;\nuniform sampler2D textureAtlas;\nuniform vec2 uvScale: [1.0, 1.0];\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\nvarying float v_Miter;\n\nvarying vec2 v_Texcoord;\n\nvoid main()\n{\n gl_FragColor = vec4(color, alpha) * texture2D(textureAtlas, v_Texcoord * uvScale);\n#ifdef VERTEX_COLOR\n gl_FragColor *= v_Color;\n#endif\n}\n\n@end");const Xo=so.Mesh.extend((function(){return{geometry:new jo({dynamic:!0}),material:new so.Material({shader:so.createShader("ecgl.labels"),transparent:!0,depthMask:!1}),culling:!1,castShadow:!1,ignorePicking:!0}}));var qo=Ha,Zo={x:0,y:2,z:1};function Yo(e,t){var r=new so.Mesh({geometry:new Io({useNativeLine:!1}),material:t,castShadow:!1,ignorePicking:!0,renderOrder:2}),i=new Xo;i.material.depthMask=!1;var n=new so.Node;n.add(r),n.add(i),this.rootNode=n,this.dim=e,this.linesMesh=r,this.labelsMesh=i,this.axisLineCoords=null,this.labelElements=[]}var Ko={x:"y",y:"x",z:"y"};Yo.prototype.update=function(e,t,r){var i=e.coordinateSystem.getAxis(this.dim),n=this.linesMesh.geometry,a=this.labelsMesh.geometry;n.convertToDynamicArray(!0),a.convertToDynamicArray(!0);var o=i.model,s=i.getExtent(),l=r.getDevicePixelRatio(),h=o.getModel("axisLine",e.getModel("axisLine")),u=o.getModel("axisTick",e.getModel("axisTick")),c=o.getModel("axisLabel",e.getModel("axisLabel")),d=h.get("lineStyle.color");if(h.get("show")){var f=h.getModel("lineStyle"),p=[0,0,0];(E=[0,0,0])[C=Zo[i.dim]]=s[0],p[C]=s[1],this.axisLineCoords=[E,p];var m=so.parseColor(d),g=qo(f.get("width"),1),_=qo(f.get("opacity"),1);m[3]*=_,n.addLine(E,p,m,g*l)}if(u.get("show")){var v=u.getModel("lineStyle"),y=so.parseColor(qo(v.get("color"),d));g=qo(v.get("width"),1),y[3]*=qo(v.get("opacity"),1);for(var x=i.getTicksCoords(),S=u.get("length"),M=0;M<x.length;M++){var A=x[M].coord,E=[0,0,0],C=(p=[0,0,0],Zo[i.dim]),D=Zo[Ko[i.dim]];E[C]=p[C]=A,p[D]=S,n.addLine(E,p,y,g*l)}}if(this.labelElements=[],l=r.getDevicePixelRatio(),c.get("show")){x=i.getTicksCoords();var L=o.get("data"),P=c.get("margin"),O=i.getViewLabels();for(M=0;M<O.length;M++){var N=O[M].tickValue,R=O[M].formattedLabel,I=O[M].rawLabel,B=(A=i.dataToCoord(N),[0,0,0]);C=Zo[i.dim],D=Zo[Ko[i.dim]],B[C]=B[C]=A,B[D]=P;var z=c;L&&L[N]&&L[N].textStyle&&(z=new b(L[N].textStyle,c,o.ecModel));var F=qo(z.get("color"),d),G=new T({style:w(z,{text:R,fill:"function"==typeof F?F("category"===i.type?I:"value"===i.type?N+"":N,M):F,verticalAlign:"top",align:"left"})}),U=t.add(G),H=G.getBoundingRect();a.addSprite(B,[H.width*l,H.height*l],U),this.labelElements.push(G)}}if(o.get("name")){var k=o.getModel("nameTextStyle"),V=(B=[0,0,0],C=Zo[i.dim],D=Zo[Ko[i.dim]],qo(k.get("color"),d)),W=k.get("borderColor");g=k.get("borderWidth"),B[C]=B[C]=(s[0]+s[1])/2,B[D]=o.get("nameGap"),G=new T({style:w(k,{text:o.get("name"),fill:V,stroke:W,lineWidth:g})}),U=t.add(G),H=G.getBoundingRect(),a.addSprite(B,[H.width*l,H.height*l],U),G.__idx=this.labelElements.length,this.nameLabelElement=G}this.labelsMesh.material.set("textureAtlas",t.getTexture()),this.labelsMesh.material.set("uvScale",t.getCoordsScale()),n.convertToTypedArray(),a.convertToTypedArray()},Yo.prototype.setSpriteAlign=function(e,t,r){for(var i=r.getDevicePixelRatio(),n=this.labelsMesh.geometry,a=0;a<this.labelElements.length;a++){var o=this.labelElements[a].getBoundingRect();n.setSpriteAlign(a,[o.width*i,o.height*i],e,t)}var s=this.nameLabelElement;s&&(o=s.getBoundingRect(),n.setSpriteAlign(s.__idx,[o.width*i,o.height*i],e,t),n.dirty()),this.textAlign=e,this.textVerticalAlign=t};const Qo="@export ecgl.lines3D.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nattribute vec3 position: POSITION;\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n\nvoid main()\n{\n gl_Position = worldViewProjection * vec4(position, 1.0);\n v_Color = a_Color;\n}\n\n@end\n\n@export ecgl.lines3D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\n\n@import clay.util.srgb\n\nvoid main()\n{\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(color * v_Color);\n#else\n gl_FragColor = color * v_Color;\n#endif\n}\n@end\n\n\n\n@export ecgl.lines3D.clipNear\n\nvec4 clipNear(vec4 p1, vec4 p2) {\n float n = (p1.w - near) / (p1.w - p2.w);\n return vec4(mix(p1.xy, p2.xy, n), -near, near);\n}\n\n@end\n\n@export ecgl.lines3D.expandLine\n#ifdef VERTEX_ANIMATION\n vec4 prevProj = worldViewProjection * vec4(mix(prevPositionPrev, positionPrev, percent), 1.0);\n vec4 currProj = worldViewProjection * vec4(mix(prevPosition, position, percent), 1.0);\n vec4 nextProj = worldViewProjection * vec4(mix(prevPositionNext, positionNext, percent), 1.0);\n#else\n vec4 prevProj = worldViewProjection * vec4(positionPrev, 1.0);\n vec4 currProj = worldViewProjection * vec4(position, 1.0);\n vec4 nextProj = worldViewProjection * vec4(positionNext, 1.0);\n#endif\n\n if (currProj.w < 0.0) {\n if (nextProj.w > 0.0) {\n currProj = clipNear(currProj, nextProj);\n }\n else if (prevProj.w > 0.0) {\n currProj = clipNear(currProj, prevProj);\n }\n }\n\n vec2 prevScreen = (prevProj.xy / abs(prevProj.w) + 1.0) * 0.5 * viewport.zw;\n vec2 currScreen = (currProj.xy / abs(currProj.w) + 1.0) * 0.5 * viewport.zw;\n vec2 nextScreen = (nextProj.xy / abs(nextProj.w) + 1.0) * 0.5 * viewport.zw;\n\n vec2 dir;\n float len = offset;\n if (position == positionPrev) {\n dir = normalize(nextScreen - currScreen);\n }\n else if (position == positionNext) {\n dir = normalize(currScreen - prevScreen);\n }\n else {\n vec2 dirA = normalize(currScreen - prevScreen);\n vec2 dirB = normalize(nextScreen - currScreen);\n\n vec2 tanget = normalize(dirA + dirB);\n\n float miter = 1.0 / max(dot(tanget, dirA), 0.5);\n len *= miter;\n dir = tanget;\n }\n\n dir = vec2(-dir.y, dir.x) * len;\n currScreen += dir;\n\n currProj.xy = (currScreen / viewport.zw - 0.5) * 2.0 * abs(currProj.w);\n@end\n\n\n@export ecgl.meshLines3D.vertex\n\nattribute vec3 position: POSITION;\nattribute vec3 positionPrev;\nattribute vec3 positionNext;\nattribute float offset;\nattribute vec4 a_Color : COLOR;\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nattribute vec3 prevPositionPrev;\nattribute vec3 prevPositionNext;\nuniform float percent : 1.0;\n#endif\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform vec4 viewport : VIEWPORT;\nuniform float near : NEAR;\n\nvarying vec4 v_Color;\n\n@import ecgl.common.wireframe.vertexHeader\n\n@import ecgl.lines3D.clipNear\n\nvoid main()\n{\n @import ecgl.lines3D.expandLine\n\n gl_Position = currProj;\n\n v_Color = a_Color;\n\n @import ecgl.common.wireframe.vertexMain\n}\n@end\n\n\n@export ecgl.meshLines3D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.util.srgb\n\nvoid main()\n{\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(color * v_Color);\n#else\n gl_FragColor = color * v_Color;\n#endif\n\n @import ecgl.common.wireframe.fragmentMain\n}\n\n@end";var Jo=Ha;so.Shader.import(Qo);var $o={x:0,y:2,z:1};const es=S.extend({type:"grid3D",__ecgl__:!0,init:function(e,t){var r=new so.Material({shader:so.createShader("ecgl.color"),depthMask:!1,transparent:!0}),i=new so.Material({shader:so.createShader("ecgl.meshLines3D"),depthMask:!1,transparent:!0});r.define("fragment","DOUBLE_SIDED"),r.define("both","VERTEX_COLOR"),this.groupGL=new so.Node,this._control=new Lo({zr:t.getZr()}),this._control.init(),this._faces=[["y","z","x",-1,"left"],["y","z","x",1,"right"],["x","y","z",-1,"bottom"],["x","y","z",1,"top"],["x","z","y",-1,"far"],["x","z","y",1,"near"]].map((function(e){var t=new Vo(e,i,r);return this.groupGL.add(t.rootNode),t}),this),this._axes=["x","y","z"].map((function(e){var t=new Yo(e,i);return this.groupGL.add(t.rootNode),t}),this);var n=t.getDevicePixelRatio();this._axisLabelSurface=new zo({width:256,height:256,devicePixelRatio:n}),this._axisLabelSurface.onupdate=function(){t.getZr().refresh()},this._axisPointerLineMesh=new so.Mesh({geometry:new Io({useNativeLine:!1}),material:i,castShadow:!1,ignorePicking:!0,renderOrder:3}),this.groupGL.add(this._axisPointerLineMesh),this._axisPointerLabelsSurface=new zo({width:128,height:128,devicePixelRatio:n}),this._axisPointerLabelsMesh=new Xo({ignorePicking:!0,renderOrder:4,castShadow:!1}),this._axisPointerLabelsMesh.material.set("textureAtlas",this._axisPointerLabelsSurface.getTexture()),this.groupGL.add(this._axisPointerLabelsMesh),this._lightRoot=new so.Node,this._sceneHelper=new Fo,this._sceneHelper.initLight(this._lightRoot)},render:function(e,t,r){this._model=e,this._api=r;var i=e.coordinateSystem;i.viewGL.add(this._lightRoot),e.get("show")?i.viewGL.add(this.groupGL):i.viewGL.remove(this.groupGL);var n=this._control;n.setViewGL(i.viewGL);var a=e.getModel("viewControl");n.setFromViewControlModel(a,0),this._axisLabelSurface.clear(),n.off("update"),e.get("show")&&(this._faces.forEach((function(i){i.update(e,t,r)}),this),this._axes.forEach((function(t){t.update(e,this._axisLabelSurface,r)}),this)),n.on("update",this._onCameraChange.bind(this,e,r),this),this._sceneHelper.setScene(i.viewGL.scene),this._sceneHelper.updateLight(e),i.viewGL.setPostEffect(e.getModel("postEffect"),r),i.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling")),this._initMouseHandler(e)},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r)},showAxisPointer:function(e,t,r,i){this._doShowAxisPointer(),this._updateAxisPointer(i.value)},hideAxisPointer:function(e,t,r,i){this._doHideAxisPointer()},_initMouseHandler:function(e){var t=e.coordinateSystem.viewGL;e.get("show")&&e.get("axisPointer.show")?t.on("mousemove",this._updateAxisPointerOnMousePosition,this):t.off("mousemove",this._updateAxisPointerOnMousePosition)},_updateAxisPointerOnMousePosition:function(e){if(!e.target){for(var t,r=this._model.coordinateSystem,i=r.viewGL,n=i.castRay(e.offsetX,e.offsetY,new so.Ray),a=0;a<this._faces.length;a++){var o=this._faces[a];if(!o.rootNode.invisible){o.plane.normal.dot(i.camera.worldTransform.z)<0&&o.plane.normal.negate();var s=n.intersectPlane(o.plane);if(s){var l=r.getAxis(o.faceInfo[0]),h=r.getAxis(o.faceInfo[1]),u=$o[o.faceInfo[0]],c=$o[o.faceInfo[1]];l.contain(s.array[u])&&h.contain(s.array[c])&&(t=s)}}}if(t){var d=r.pointToData(t.array,[],!0);this._updateAxisPointer(d),this._doShowAxisPointer()}else this._doHideAxisPointer()}},_onCameraChange:function(e,t){e.get("show")&&(this._updateFaceVisibility(),this._updateAxisLinePosition());var r=this._control;t.dispatchAction({type:"grid3DChangeCamera",alpha:r.getAlpha(),beta:r.getBeta(),distance:r.getDistance(),center:r.getCenter(),from:this.uid,grid3DId:e.id})},_updateFaceVisibility:function(){var e=this._control.getCamera(),t=new so.Vector3;e.update();for(var r=0;r<this._faces.length/2;r++){for(var i=[],n=0;n<2;n++)this._faces[2*r+n].rootNode.getWorldPosition(t),t.transformMat4(e.viewMatrix),i[n]=t.z;var a=i[0]>i[1]?0:1,o=this._faces[2*r+a],s=this._faces[2*r+1-a];o.rootNode.invisible=!0,s.rootNode.invisible=!1}},_updateAxisLinePosition:function(){var e=this._model.coordinateSystem,t=e.getAxis("x"),r=e.getAxis("y"),i=e.getAxis("z"),n=i.getExtentMax(),a=i.getExtentMin(),o=t.getExtentMin(),s=t.getExtentMax(),l=r.getExtentMax(),h=r.getExtentMin(),u=this._axes[0].rootNode,c=this._axes[1].rootNode,d=this._axes[2].rootNode,f=this._faces,p=f[4].rootNode.invisible?h:l,m=f[2].rootNode.invisible?n:a,g=f[0].rootNode.invisible?o:s,_=f[2].rootNode.invisible?n:a,v=f[0].rootNode.invisible?s:o,y=f[4].rootNode.invisible?h:l;u.rotation.identity(),c.rotation.identity(),d.rotation.identity(),f[4].rootNode.invisible&&(this._axes[0].flipped=!0,u.rotation.rotateX(Math.PI)),f[0].rootNode.invisible&&(this._axes[1].flipped=!0,c.rotation.rotateZ(Math.PI)),f[4].rootNode.invisible&&(this._axes[2].flipped=!0,d.rotation.rotateY(Math.PI)),u.position.set(0,m,p),c.position.set(g,_,0),d.position.set(v,0,y),u.update(),c.update(),d.update(),this._updateAxisLabelAlign()},_updateAxisLabelAlign:function(){var e=this._control.getCamera(),t=[new so.Vector4,new so.Vector4],r=new so.Vector4;this.groupGL.getWorldPosition(r),r.w=1,r.transformMat4(e.viewMatrix).transformMat4(e.projectionMatrix),r.x/=r.w,r.y/=r.w,this._axes.forEach((function(i){var n=i.axisLineCoords;i.labelsMesh.geometry;for(var a=0;a<t.length;a++)t[a].setArray(n[a]),t[a].w=1,t[a].transformMat4(i.rootNode.worldTransform).transformMat4(e.viewMatrix).transformMat4(e.projectionMatrix),t[a].x/=t[a].w,t[a].y/=t[a].w;var o,s,l=t[1].x-t[0].x,h=t[1].y-t[0].y,u=(t[1].x+t[0].x)/2,c=(t[1].y+t[0].y)/2;Math.abs(h/l)<.5?(o="center",s=c>r.y?"bottom":"top"):(s="middle",o=u>r.x?"left":"right"),i.setSpriteAlign(o,s,this._api)}),this)},_doShowAxisPointer:function(){this._axisPointerLineMesh.invisible&&(this._axisPointerLineMesh.invisible=!1,this._axisPointerLabelsMesh.invisible=!1,this._api.getZr().refresh())},_doHideAxisPointer:function(){this._axisPointerLineMesh.invisible||(this._axisPointerLineMesh.invisible=!0,this._axisPointerLabelsMesh.invisible=!0,this._api.getZr().refresh())},_updateAxisPointer:function(e){var t=this._model.coordinateSystem,r=t.dataToPoint(e),i=this._axisPointerLineMesh.geometry,n=this._model.getModel("axisPointer"),a=this._api.getDevicePixelRatio();function o(e){return Ha(e.model.get("axisPointer.show"),n.get("show"))}function s(e){var t=e.model.getModel("axisPointer",n).getModel("lineStyle"),r=so.parseColor(t.get("color")),i=Jo(t.get("width"),1),a=Jo(t.get("opacity"),1);return r[3]*=a,{color:r,lineWidth:i}}i.convertToDynamicArray(!0);for(var l=0;l<this._faces.length;l++){var h=this._faces[l];if(!h.rootNode.invisible){for(var u=h.faceInfo,c=u[3]<0?t.getAxis(u[2]).getExtentMin():t.getAxis(u[2]).getExtentMax(),d=$o[u[2]],f=0;f<2;f++){var p=u[f],m=u[1-f],g=t.getAxis(p),_=t.getAxis(m);if(o(g)){var v=$o[p],y=$o[m];(T=[0,0,0])[v]=(b=[0,0,0])[v]=r[v],T[d]=b[d]=c,T[y]=_.getExtentMin(),b[y]=_.getExtentMax();var x=s(g);i.addLine(T,b,x.color,x.lineWidth*a)}}if(o(t.getAxis(u[2]))){var b,T=r.slice();(b=r.slice())[d]=c,x=s(t.getAxis(u[2])),i.addLine(T,b,x.color,x.lineWidth*a)}}}i.convertToTypedArray(),this._updateAxisPointerLabelsMesh(e),this._api.getZr().refresh()},_updateAxisPointerLabelsMesh:function(e){var t=this._model,r=this._axisPointerLabelsMesh,i=this._axisPointerLabelsSurface,n=t.coordinateSystem,a=t.getModel("axisPointer");r.geometry.convertToDynamicArray(!0),i.clear();var o={x:"y",y:"x",z:"y"};this._axes.forEach((function(t,s){var l=n.getAxis(t.dim),h=l.model.getModel("axisPointer",a),u=h.getModel("label"),c=h.get("lineStyle.color");if(u.get("show")&&h.get("show")){var d=e[s],f=u.get("formatter"),p=l.scale.getLabel({value:d});if(null!=f)p=f(p,e);else if("interval"===l.scale.type||"log"===l.scale.type){var m=M(l.scale.getTicks()[0]);p=d.toFixed(m+2)}var g=u.get("color"),_=new T({style:w(u,{text:p,fill:g||c,align:"left",verticalAlign:"top"})}),v=i.add(_),y=_.getBoundingRect(),x=this._api.getDevicePixelRatio(),b=t.rootNode.position.toArray();b[$o[o[t.dim]]]+=(t.flipped?-1:1)*u.get("margin"),b[$o[t.dim]]=l.dataToCoord(e[s]),r.geometry.addSprite(b,[y.width*x,y.height*x],v,t.textAlign,t.textVerticalAlign)}}),this),i.getZr().refreshImmediately(),r.material.set("uvScale",i.getCoordsScale()),r.geometry.convertToTypedArray()},dispose:function(){this.groupGL.removeAll(),this._control.dispose(),this._axisLabelSurface.dispose(),this._axisPointerLabelsSurface.dispose()}});function ts(e){A.call(this,e),this.type="cartesian3D",this.dimensions=["x","y","z"],this.size=[0,0,0]}function rs(e,t,r){C.call(this,e,t,r)}ts.prototype={constructor:ts,model:null,containPoint:function(e){return this.getAxis("x").contain(e[0])&&this.getAxis("y").contain(e[2])&&this.getAxis("z").contain(e[1])},containData:function(e){return this.getAxis("x").containData(e[0])&&this.getAxis("y").containData(e[1])&&this.getAxis("z").containData(e[2])},dataToPoint:function(e,t,r){return(t=t||[])[0]=this.getAxis("x").dataToCoord(e[0],r),t[2]=this.getAxis("y").dataToCoord(e[1],r),t[1]=this.getAxis("z").dataToCoord(e[2],r),t},pointToData:function(e,t,r){return(t=t||[])[0]=this.getAxis("x").coordToData(e[0],r),t[1]=this.getAxis("y").coordToData(e[2],r),t[2]=this.getAxis("z").coordToData(e[1],r),t}},E(ts,A),rs.prototype={constructor:rs,getExtentMin:function(){var e=this._extent;return Math.min(e[0],e[1])},getExtentMax:function(){var e=this._extent;return Math.max(e[0],e[1])},calculateCategoryInterval:function(){return Math.floor(this.scale.count()/8)}},E(rs,C);var is=function(){this._pool={},this._allocatedTextures=[]};is.prototype={constructor:is,get:function(e){var t=os(e);this._pool.hasOwnProperty(t)||(this._pool[t]=[]);var r=this._pool[t];if(!r.length){var i=new rn(e);return this._allocatedTextures.push(i),i}return r.pop()},put:function(e){var t=os(e);this._pool.hasOwnProperty(t)||(this._pool[t]=[]),this._pool[t].push(e)},clear:function(e){for(var t=0;t<this._allocatedTextures.length;t++)this._allocatedTextures[t].dispose(e);this._pool={},this._allocatedTextures=[]}};var ns={width:512,height:512,type:rt,format:ct,wrapS:wt,wrapT:wt,minFilter:yt,magFilter:mt,useMipmap:!0,anisotropic:1,flipY:!0,unpackAlignment:4,premultiplyAlpha:!1},as=Object.keys(ns);function os(e){var t,r,i,n;Oe.defaultsWithPropList(e,ns,as),r=(t=e).width,i=t.height,n=!(r&r-1||i&i-1),t.format===lt&&(t.useMipmap=!1),n&&t.useMipmap||(t.minFilter==gt||t.minFilter==vt?t.minFilter=pt:t.minFilter!=yt&&t.minFilter!=_t||(t.minFilter=mt)),n||(t.wrapS=wt,t.wrapT=wt);for(var a="",o=0;o<as.length;o++)a+=e[as[o]].toString();return a}var ss=["px","nx","py","ny","pz","nz"];function ls(e,t,r){return"alphaMap"===r?e.material.get("diffuseMap"):"alphaCutoff"===r?e.material.isDefined("fragment","ALPHA_TEST")&&e.material.get("diffuseMap")&&e.material.get("alphaCutoff")||0:"uvRepeat"===r?e.material.get("uvRepeat"):"uvOffset"===r?e.material.get("uvOffset"):t.get(r)}function hs(e,t){var r=e.material,i=t.material;return r.get("diffuseMap")!==i.get("diffuseMap")||(r.get("alphaCutoff")||0)!==(i.get("alphaCutoff")||0)}Nr.import("@export clay.sm.depth.vertex\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nattribute vec3 position : POSITION;\nattribute vec2 texcoord : TEXCOORD_0;\nuniform vec2 uvRepeat = vec2(1.0, 1.0);\nuniform vec2 uvOffset = vec2(0.0, 0.0);\n@import clay.chunk.skinning_header\n@import clay.chunk.instancing_header\nvarying vec4 v_ViewPosition;\nvarying vec2 v_Texcoord;\nvoid main(){\n vec4 P = vec4(position, 1.0);\n#ifdef SKINNING\n @import clay.chunk.skin_matrix\n P = skinMatrixWS * P;\n#endif\n#ifdef INSTANCING\n @import clay.chunk.instancing_matrix\n P = instanceMat * P;\n#endif\n v_ViewPosition = worldViewProjection * P;\n gl_Position = v_ViewPosition;\n v_Texcoord = texcoord * uvRepeat + uvOffset;\n}\n@end\n@export clay.sm.depth.fragment\nvarying vec4 v_ViewPosition;\nvarying vec2 v_Texcoord;\nuniform float bias : 0.001;\nuniform float slopeScale : 1.0;\nuniform sampler2D alphaMap;\nuniform float alphaCutoff: 0.0;\n@import clay.util.encode_float\nvoid main(){\n float depth = v_ViewPosition.z / v_ViewPosition.w;\n if (alphaCutoff > 0.0) {\n if (texture2D(alphaMap, v_Texcoord).a <= alphaCutoff) {\n discard;\n }\n }\n#ifdef USE_VSM\n depth = depth * 0.5 + 0.5;\n float moment1 = depth;\n float moment2 = depth * depth;\n #ifdef SUPPORT_STANDARD_DERIVATIVES\n float dx = dFdx(depth);\n float dy = dFdy(depth);\n moment2 += 0.25*(dx*dx+dy*dy);\n #endif\n gl_FragColor = vec4(moment1, moment2, 0.0, 1.0);\n#else\n #ifdef SUPPORT_STANDARD_DERIVATIVES\n float dx = dFdx(depth);\n float dy = dFdy(depth);\n depth += sqrt(dx*dx + dy*dy) * slopeScale + bias;\n #else\n depth += bias;\n #endif\n gl_FragColor = encodeFloat(depth * 0.5 + 0.5);\n#endif\n}\n@end\n@export clay.sm.debug_depth\nuniform sampler2D depthMap;\nvarying vec2 v_Texcoord;\n@import clay.util.decode_float\nvoid main() {\n vec4 tex = texture2D(depthMap, v_Texcoord);\n#ifdef USE_VSM\n gl_FragColor = vec4(tex.rgb, 1.0);\n#else\n float depth = decodeFloat(tex);\n gl_FragColor = vec4(depth, depth, depth, 1.0);\n#endif\n}\n@end\n@export clay.sm.distance.vertex\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform mat4 world : WORLD;\nattribute vec3 position : POSITION;\n@import clay.chunk.skinning_header\nvarying vec3 v_WorldPosition;\nvoid main (){\n vec4 P = vec4(position, 1.0);\n#ifdef SKINNING\n @import clay.chunk.skin_matrix\n P = skinMatrixWS * P;\n#endif\n#ifdef INSTANCING\n @import clay.chunk.instancing_matrix\n P = instanceMat * P;\n#endif\n gl_Position = worldViewProjection * P;\n v_WorldPosition = (world * P).xyz;\n}\n@end\n@export clay.sm.distance.fragment\nuniform vec3 lightPosition;\nuniform float range : 100;\nvarying vec3 v_WorldPosition;\n@import clay.util.encode_float\nvoid main(){\n float dist = distance(lightPosition, v_WorldPosition);\n#ifdef USE_VSM\n gl_FragColor = vec4(dist, dist * dist, 0.0, 0.0);\n#else\n dist = dist / range;\n gl_FragColor = encodeFloat(dist);\n#endif\n}\n@end\n@export clay.plugin.shadow_map_common\n@import clay.util.decode_float\nfloat tapShadowMap(sampler2D map, vec2 uv, float z){\n vec4 tex = texture2D(map, uv);\n return step(z, decodeFloat(tex) * 2.0 - 1.0);\n}\nfloat pcf(sampler2D map, vec2 uv, float z, float textureSize, vec2 scale) {\n float shadowContrib = tapShadowMap(map, uv, z);\n vec2 offset = vec2(1.0 / textureSize) * scale;\n#ifdef PCF_KERNEL_SIZE\n for (int _idx_ = 0; _idx_ < PCF_KERNEL_SIZE; _idx_++) {{\n shadowContrib += tapShadowMap(map, uv + offset * pcfKernel[_idx_], z);\n }}\n return shadowContrib / float(PCF_KERNEL_SIZE + 1);\n#else\n shadowContrib += tapShadowMap(map, uv+vec2(offset.x, 0.0), z);\n shadowContrib += tapShadowMap(map, uv+vec2(offset.x, offset.y), z);\n shadowContrib += tapShadowMap(map, uv+vec2(-offset.x, offset.y), z);\n shadowContrib += tapShadowMap(map, uv+vec2(0.0, offset.y), z);\n shadowContrib += tapShadowMap(map, uv+vec2(-offset.x, 0.0), z);\n shadowContrib += tapShadowMap(map, uv+vec2(-offset.x, -offset.y), z);\n shadowContrib += tapShadowMap(map, uv+vec2(offset.x, -offset.y), z);\n shadowContrib += tapShadowMap(map, uv+vec2(0.0, -offset.y), z);\n return shadowContrib / 9.0;\n#endif\n}\nfloat pcf(sampler2D map, vec2 uv, float z, float textureSize) {\n return pcf(map, uv, z, textureSize, vec2(1.0));\n}\nfloat chebyshevUpperBound(vec2 moments, float z){\n float p = 0.0;\n z = z * 0.5 + 0.5;\n if (z <= moments.x) {\n p = 1.0;\n }\n float variance = moments.y - moments.x * moments.x;\n variance = max(variance, 0.0000001);\n float mD = moments.x - z;\n float pMax = variance / (variance + mD * mD);\n pMax = clamp((pMax-0.4)/(1.0-0.4), 0.0, 1.0);\n return max(p, pMax);\n}\nfloat computeShadowContrib(\n sampler2D map, mat4 lightVPM, vec3 position, float textureSize, vec2 scale, vec2 offset\n) {\n vec4 posInLightSpace = lightVPM * vec4(position, 1.0);\n posInLightSpace.xyz /= posInLightSpace.w;\n float z = posInLightSpace.z;\n if(all(greaterThan(posInLightSpace.xyz, vec3(-0.99, -0.99, -1.0))) &&\n all(lessThan(posInLightSpace.xyz, vec3(0.99, 0.99, 1.0)))){\n vec2 uv = (posInLightSpace.xy+1.0) / 2.0;\n #ifdef USE_VSM\n vec2 moments = texture2D(map, uv * scale + offset).xy;\n return chebyshevUpperBound(moments, z);\n #else\n return pcf(map, uv * scale + offset, z, textureSize, scale);\n #endif\n }\n return 1.0;\n}\nfloat computeShadowContrib(sampler2D map, mat4 lightVPM, vec3 position, float textureSize) {\n return computeShadowContrib(map, lightVPM, position, textureSize, vec2(1.0), vec2(0.0));\n}\nfloat computeShadowContribOmni(samplerCube map, vec3 direction, float range)\n{\n float dist = length(direction);\n vec4 shadowTex = textureCube(map, direction);\n#ifdef USE_VSM\n vec2 moments = shadowTex.xy;\n float variance = moments.y - moments.x * moments.x;\n float mD = moments.x - dist;\n float p = variance / (variance + mD * mD);\n if(moments.x + 0.001 < dist){\n return clamp(p, 0.0, 1.0);\n }else{\n return 1.0;\n }\n#else\n return step(dist, (decodeFloat(shadowTex) + 0.0002) * range);\n#endif\n}\n@end\n@export clay.plugin.compute_shadow_map\n#if defined(SPOT_LIGHT_SHADOWMAP_COUNT) || defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT) || defined(POINT_LIGHT_SHADOWMAP_COUNT)\n#ifdef SPOT_LIGHT_SHADOWMAP_COUNT\nuniform sampler2D spotLightShadowMaps[SPOT_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\nuniform mat4 spotLightMatrices[SPOT_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\nuniform float spotLightShadowMapSizes[SPOT_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\n#endif\n#ifdef DIRECTIONAL_LIGHT_SHADOWMAP_COUNT\n#if defined(SHADOW_CASCADE)\nuniform sampler2D directionalLightShadowMaps[1]:unconfigurable;\nuniform mat4 directionalLightMatrices[SHADOW_CASCADE]:unconfigurable;\nuniform float directionalLightShadowMapSizes[1]:unconfigurable;\nuniform float shadowCascadeClipsNear[SHADOW_CASCADE]:unconfigurable;\nuniform float shadowCascadeClipsFar[SHADOW_CASCADE]:unconfigurable;\n#else\nuniform sampler2D directionalLightShadowMaps[DIRECTIONAL_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\nuniform mat4 directionalLightMatrices[DIRECTIONAL_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\nuniform float directionalLightShadowMapSizes[DIRECTIONAL_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\n#endif\n#endif\n#ifdef POINT_LIGHT_SHADOWMAP_COUNT\nuniform samplerCube pointLightShadowMaps[POINT_LIGHT_SHADOWMAP_COUNT]:unconfigurable;\n#endif\nuniform bool shadowEnabled : true;\n#ifdef PCF_KERNEL_SIZE\nuniform vec2 pcfKernel[PCF_KERNEL_SIZE];\n#endif\n@import clay.plugin.shadow_map_common\n#if defined(SPOT_LIGHT_SHADOWMAP_COUNT)\nvoid computeShadowOfSpotLights(vec3 position, inout float shadowContribs[SPOT_LIGHT_COUNT] ) {\n float shadowContrib;\n for(int _idx_ = 0; _idx_ < SPOT_LIGHT_SHADOWMAP_COUNT; _idx_++) {{\n shadowContrib = computeShadowContrib(\n spotLightShadowMaps[_idx_], spotLightMatrices[_idx_], position,\n spotLightShadowMapSizes[_idx_]\n );\n shadowContribs[_idx_] = shadowContrib;\n }}\n for(int _idx_ = SPOT_LIGHT_SHADOWMAP_COUNT; _idx_ < SPOT_LIGHT_COUNT; _idx_++){{\n shadowContribs[_idx_] = 1.0;\n }}\n}\n#endif\n#if defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n#ifdef SHADOW_CASCADE\nvoid computeShadowOfDirectionalLights(vec3 position, inout float shadowContribs[DIRECTIONAL_LIGHT_COUNT]){\n float depth = (2.0 * gl_FragCoord.z - gl_DepthRange.near - gl_DepthRange.far)\n / (gl_DepthRange.far - gl_DepthRange.near);\n float shadowContrib;\n shadowContribs[0] = 1.0;\n for (int _idx_ = 0; _idx_ < SHADOW_CASCADE; _idx_++) {{\n if (\n depth >= shadowCascadeClipsNear[_idx_] &&\n depth <= shadowCascadeClipsFar[_idx_]\n ) {\n shadowContrib = computeShadowContrib(\n directionalLightShadowMaps[0], directionalLightMatrices[_idx_], position,\n directionalLightShadowMapSizes[0],\n vec2(1.0 / float(SHADOW_CASCADE), 1.0),\n vec2(float(_idx_) / float(SHADOW_CASCADE), 0.0)\n );\n shadowContribs[0] = shadowContrib;\n }\n }}\n for(int _idx_ = DIRECTIONAL_LIGHT_SHADOWMAP_COUNT; _idx_ < DIRECTIONAL_LIGHT_COUNT; _idx_++) {{\n shadowContribs[_idx_] = 1.0;\n }}\n}\n#else\nvoid computeShadowOfDirectionalLights(vec3 position, inout float shadowContribs[DIRECTIONAL_LIGHT_COUNT]){\n float shadowContrib;\n for(int _idx_ = 0; _idx_ < DIRECTIONAL_LIGHT_SHADOWMAP_COUNT; _idx_++) {{\n shadowContrib = computeShadowContrib(\n directionalLightShadowMaps[_idx_], directionalLightMatrices[_idx_], position,\n directionalLightShadowMapSizes[_idx_]\n );\n shadowContribs[_idx_] = shadowContrib;\n }}\n for(int _idx_ = DIRECTIONAL_LIGHT_SHADOWMAP_COUNT; _idx_ < DIRECTIONAL_LIGHT_COUNT; _idx_++) {{\n shadowContribs[_idx_] = 1.0;\n }}\n}\n#endif\n#endif\n#if defined(POINT_LIGHT_SHADOWMAP_COUNT)\nvoid computeShadowOfPointLights(vec3 position, inout float shadowContribs[POINT_LIGHT_COUNT] ){\n vec3 lightPosition;\n vec3 direction;\n for(int _idx_ = 0; _idx_ < POINT_LIGHT_SHADOWMAP_COUNT; _idx_++) {{\n lightPosition = pointLightPosition[_idx_];\n direction = position - lightPosition;\n shadowContribs[_idx_] = computeShadowContribOmni(pointLightShadowMaps[_idx_], direction, pointLightRange[_idx_]);\n }}\n for(int _idx_ = POINT_LIGHT_SHADOWMAP_COUNT; _idx_ < POINT_LIGHT_COUNT; _idx_++) {{\n shadowContribs[_idx_] = 1.0;\n }}\n}\n#endif\n#endif\n@end");var us,cs,ds,fs,ps,ms,gs,_s=Ne.extend((function(){return{softShadow:_s.PCF,shadowBlur:1,lightFrustumBias:"auto",kernelPCF:new Float32Array([1,0,1,1,-1,1,0,1,-1,0,-1,-1,1,-1,0,-1]),precision:"highp",_lastRenderNotCastShadow:!1,_frameBuffer:new oa,_textures:{},_shadowMapNumber:{POINT_LIGHT:0,DIRECTIONAL_LIGHT:0,SPOT_LIGHT:0},_depthMaterials:{},_distanceMaterials:{},_receivers:[],_lightsCastShadow:[],_lightCameras:{},_lightMaterials:{},_texturePool:new is}}),(function(){this._gaussianPassH=new Oa({fragment:Nr.source("clay.compositor.gaussian_blur")}),this._gaussianPassV=new Oa({fragment:Nr.source("clay.compositor.gaussian_blur")}),this._gaussianPassH.setUniform("blurSize",this.shadowBlur),this._gaussianPassH.setUniform("blurDir",0),this._gaussianPassV.setUniform("blurSize",this.shadowBlur),this._gaussianPassV.setUniform("blurDir",1),this._outputDepthPass=new Oa({fragment:Nr.source("clay.sm.debug_depth")})}),{render:function(e,t,r,i){r||(r=t.getMainCamera()),this.trigger("beforerender",this,e,t,r),this._renderShadowPass(e,t,r,i),this.trigger("afterrender",this,e,t,r)},renderDebug:function(e,t){e.saveClear();var r=e.viewport,i=0,n=t||r.width/4,a=n;for(var o in this.softShadow===_s.VSM?this._outputDepthPass.material.define("fragment","USE_VSM"):this._outputDepthPass.material.undefine("fragment","USE_VSM"),this._textures){var s=this._textures[o];e.setViewport(i,0,n*s.width/s.height,a),this._outputDepthPass.setUniform("depthMap",s),this._outputDepthPass.render(e),i+=n*s.width/s.height}e.setViewport(r),e.restoreClear()},_updateReceivers:function(e,t){if(t.receiveShadow?(this._receivers.push(t),t.material.set("shadowEnabled",1),t.material.set("pcfKernel",this.kernelPCF)):t.material.set("shadowEnabled",0),this.softShadow===_s.VSM)t.material.define("fragment","USE_VSM"),t.material.undefine("fragment","PCF_KERNEL_SIZE");else{t.material.undefine("fragment","USE_VSM");var r=this.kernelPCF;r&&r.length?t.material.define("fragment","PCF_KERNEL_SIZE",r.length/2):t.material.undefine("fragment","PCF_KERNEL_SIZE")}},_update:function(e,t){var r=this;t.traverse((function(t){t.isRenderable()&&r._updateReceivers(e,t)}));for(var i=0;i<t.lights.length;i++){var n=t.lights[i];n.castShadow&&!n.invisible&&this._lightsCastShadow.push(n)}},_renderShadowPass:function(e,t,r,i){for(var n in this._shadowMapNumber)this._shadowMapNumber[n]=0;this._lightsCastShadow.length=0,this._receivers.length=0;var a=e.gl;if(i||t.update(),r&&r.update(),t.updateLights(),this._update(e,t),this._lightsCastShadow.length||!this._lastRenderNotCastShadow){this._lastRenderNotCastShadow=0===this._lightsCastShadow,a.enable(a.DEPTH_TEST),a.depthMask(!0),a.disable(a.BLEND),a.clearColor(1,1,1,1);for(var o,s=[],l=[],h=[],u=[],c=[],d=[],f=0;f<this._lightsCastShadow.length;f++){var p=this._lightsCastShadow[f];if("DIRECTIONAL_LIGHT"===p.type){if(o){console.warn("Only one direectional light supported with shadow cascade");continue}if(p.shadowCascade>4){console.warn("Support at most 4 cascade");continue}p.shadowCascade>1&&(o=p),this.renderDirectionalLightShadow(e,t,r,p,c,u,h)}else"SPOT_LIGHT"===p.type?this.renderSpotLightShadow(e,t,p,l,s):"POINT_LIGHT"===p.type&&this.renderPointLightShadow(e,t,p,d);this._shadowMapNumber[p.type]++}for(var m in this._shadowMapNumber){var g=this._shadowMapNumber[m],_=m+"_SHADOWMAP_COUNT";for(f=0;f<this._receivers.length;f++)(v=this._receivers[f].material).fragmentDefines[_]!==g&&(g>0?v.define("fragment",_,g):v.isDefined("fragment",_)&&v.undefine("fragment",_))}for(f=0;f<this._receivers.length;f++){var v=this._receivers[f].material;o?v.define("fragment","SHADOW_CASCADE",o.shadowCascade):v.undefine("fragment","SHADOW_CASCADE")}var y=t.shadowUniforms;if(h.length>0){var x=h.map(S);if(y.directionalLightShadowMaps={value:h,type:"tv"},y.directionalLightMatrices={value:u,type:"m4v"},y.directionalLightShadowMapSizes={value:x,type:"1fv"},o){var b=c.slice(),T=c.slice();b.pop(),T.shift(),b.reverse(),T.reverse(),u.reverse(),y.shadowCascadeClipsNear={value:b,type:"1fv"},y.shadowCascadeClipsFar={value:T,type:"1fv"}}}if(s.length>0){var w=s.map(S);(y=t.shadowUniforms).spotLightShadowMaps={value:s,type:"tv"},y.spotLightMatrices={value:l,type:"m4v"},y.spotLightShadowMapSizes={value:w,type:"1fv"}}d.length>0&&(y.pointLightShadowMaps={value:d,type:"tv"})}function S(e){return e.height}},renderDirectionalLightShadow:(us=new Nn,cs=new Ti,ds=new Bi,fs=new Ti,ps=new Ti,ms=new Ti,gs=new Ti,function(e,t,r,i,n,a,o){var s=this._getDepthMaterial(i),l={getMaterial:function(e){return e.shadowDepthMaterial||s},isMaterialChanged:hs,getUniform:ls,ifRender:function(e){return e.castShadow},sortCompare:Yr.opaqueSortCompare};if(!t.viewBoundingBoxLastFrame.isFinite()){var h=t.getBoundingBox();t.viewBoundingBoxLastFrame.copy(h).applyTransform(r.viewMatrix)}var u=Math.min(-t.viewBoundingBoxLastFrame.min.z,r.far),c=Math.max(-t.viewBoundingBoxLastFrame.max.z,r.near),d=this._getDirectionalLightCamera(i,t,r),f=ms.array;gs.copy(d.projectionMatrix),zr.invert(ps.array,d.worldTransform.array),zr.multiply(ps.array,ps.array,r.worldTransform.array),zr.multiply(f,gs.array,ps.array);for(var p=[],m=r instanceof Yn,g=(r.near+r.far)/(r.near-r.far),_=2*r.near*r.far/(r.near-r.far),v=0;v<=i.shadowCascade;v++){var y=c*Math.pow(u/c,v/i.shadowCascade),x=c+(u-c)*v/i.shadowCascade,b=y*i.cascadeSplitLogFactor+x*(1-i.cascadeSplitLogFactor);p.push(b),n.push(-(-b*g+_)/-b)}var T=this._getTexture(i,i.shadowCascade);o.push(T);var w=e.viewport,S=e.gl;for(this._frameBuffer.attach(T),this._frameBuffer.bind(e),S.clear(S.COLOR_BUFFER_BIT|S.DEPTH_BUFFER_BIT),v=0;v<i.shadowCascade;v++){var M=p[v],A=p[v+1];m?zr.perspective(cs.array,r.fov/180*Math.PI,r.aspect,M,A):zr.ortho(cs.array,r.left,r.right,r.bottom,r.top,M,A),us.setFromProjection(cs),us.getTransformedBoundingBox(ds,ps),ds.applyProjection(gs);var E=ds.min.array,C=ds.max.array;E[0]=Math.max(E[0],-1),E[1]=Math.max(E[1],-1),C[0]=Math.min(C[0],1),C[1]=Math.min(C[1],1),fs.ortho(E[0],C[0],E[1],C[1],1,-1),d.projectionMatrix.multiplyLeft(fs);var D=i.shadowResolution||512;e.setViewport((i.shadowCascade-v-1)*D,0,D,D,1);var L=t.updateRenderList(d);e.renderPass(L.opaque,d,l),this.softShadow===_s.VSM&&this._gaussianFilter(e,T,T.width);var P=new Ti;P.copy(d.viewMatrix).multiplyLeft(d.projectionMatrix),a.push(P.array),d.projectionMatrix.copy(gs)}this._frameBuffer.unbind(e),e.setViewport(w)}),renderSpotLightShadow:function(e,t,r,i,n){var a=this._getTexture(r),o=this._getSpotLightCamera(r),s=e.gl;this._frameBuffer.attach(a),this._frameBuffer.bind(e),s.clear(s.COLOR_BUFFER_BIT|s.DEPTH_BUFFER_BIT);var l=this._getDepthMaterial(r),h={getMaterial:function(e){return e.shadowDepthMaterial||l},isMaterialChanged:hs,getUniform:ls,ifRender:function(e){return e.castShadow},sortCompare:Yr.opaqueSortCompare},u=t.updateRenderList(o);e.renderPass(u.opaque,o,h),this._frameBuffer.unbind(e),this.softShadow===_s.VSM&&this._gaussianFilter(e,a,a.width);var c=new Ti;c.copy(o.worldTransform).invert().multiplyLeft(o.projectionMatrix),n.push(a),i.push(c.array)},renderPointLightShadow:function(e,t,r,i){var n=this._getTexture(r),a=e.gl;i.push(n);var o=this._getDepthMaterial(r),s={getMaterial:function(e){return e.shadowDepthMaterial||o},getUniform:ls,sortCompare:Yr.opaqueSortCompare},l={px:[],py:[],pz:[],nx:[],ny:[],nz:[]},h=new Bi,u=r.getWorldPosition().array,c=new Bi,d=r.range;c.min.setArray(u),c.max.setArray(u);var f=new Qr(d,d,d);c.max.add(f),c.min.sub(f);var p={px:!1,py:!1,pz:!1,nx:!1,ny:!1,nz:!1};t.traverse((function(e){if(e.isRenderable()&&e.castShadow){var t=e.geometry;if(!t.boundingBox){for(var r=0;r<ss.length;r++)l[ss[r]].push(e);return}if(h.transformFrom(t.boundingBox,e.worldTransform),!h.intersectBoundingBox(c))return;for(h.updateVertices(),r=0;r<ss.length;r++)p[ss[r]]=!1;for(r=0;r<8;r++){var i=h.vertices[r],n=i[0]-u[0],a=i[1]-u[1],o=i[2]-u[2],s=Math.abs(n),d=Math.abs(a),f=Math.abs(o);s>d?s>f?p[n>0?"px":"nx"]=!0:p[o>0?"pz":"nz"]=!0:d>f?p[a>0?"py":"ny"]=!0:p[o>0?"pz":"nz"]=!0}for(r=0;r<ss.length;r++)p[ss[r]]&&l[ss[r]].push(e)}}));for(var m=0;m<6;m++){var g=ss[m],_=this._getPointLightCamera(r,g);this._frameBuffer.attach(n,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+m),this._frameBuffer.bind(e),a.clear(a.COLOR_BUFFER_BIT|a.DEPTH_BUFFER_BIT),e.renderPass(l[g],_,s)}this._frameBuffer.unbind(e)},_getDepthMaterial:function(e){var t=this._lightMaterials[e.__uid__],r="POINT_LIGHT"===e.type;if(!t){var i=r?"clay.sm.distance.":"clay.sm.depth.";t=new rr({precision:this.precision,shader:new Nr(Nr.source(i+"vertex"),Nr.source(i+"fragment"))}),this._lightMaterials[e.__uid__]=t}return null!=e.shadowSlopeScale&&t.setUniform("slopeScale",e.shadowSlopeScale),null!=e.shadowBias&&t.setUniform("bias",e.shadowBias),this.softShadow===_s.VSM?t.define("fragment","USE_VSM"):t.undefine("fragment","USE_VSM"),r&&(t.set("lightPosition",e.getWorldPosition().array),t.set("range",e.range)),t},_gaussianFilter:function(e,t,r){var i={width:r,height:r,type:Qi.FLOAT},n=this._texturePool.get(i);this._frameBuffer.attach(n),this._frameBuffer.bind(e),this._gaussianPassH.setUniform("texture",t),this._gaussianPassH.setUniform("textureWidth",r),this._gaussianPassH.render(e),this._frameBuffer.attach(t),this._gaussianPassV.setUniform("texture",n),this._gaussianPassV.setUniform("textureHeight",r),this._gaussianPassV.render(e),this._frameBuffer.unbind(e),this._texturePool.put(n)},_getTexture:function(e,t){var r=e.__uid__,i=this._textures[r],n=e.shadowResolution||512;return t=t||1,i||((i="POINT_LIGHT"===e.type?new qn:new rn).width=n*t,i.height=n,this.softShadow===_s.VSM?(i.type=Qi.FLOAT,i.anisotropic=4):(i.minFilter=pt,i.magFilter=pt,i.useMipmap=!1),this._textures[r]=i),i},_getPointLightCamera:function(e,t){this._lightCameras.point||(this._lightCameras.point={px:new Yn,nx:new Yn,py:new Yn,ny:new Yn,pz:new Yn,nz:new Yn});var r=this._lightCameras.point[t];switch(r.far=e.range,r.fov=90,r.position.set(0,0,0),t){case"px":r.lookAt(Qr.POSITIVE_X,Qr.NEGATIVE_Y);break;case"nx":r.lookAt(Qr.NEGATIVE_X,Qr.NEGATIVE_Y);break;case"py":r.lookAt(Qr.POSITIVE_Y,Qr.POSITIVE_Z);break;case"ny":r.lookAt(Qr.NEGATIVE_Y,Qr.NEGATIVE_Z);break;case"pz":r.lookAt(Qr.POSITIVE_Z,Qr.NEGATIVE_Y);break;case"nz":r.lookAt(Qr.NEGATIVE_Z,Qr.NEGATIVE_Y)}return e.getWorldPosition(r.position),r.update(),r},_getDirectionalLightCamera:function(){var e=new Ti,t=new Bi,r=new Bi;return function(i,n,a){this._lightCameras.directional||(this._lightCameras.directional=new Ca);var o=this._lightCameras.directional;t.copy(n.viewBoundingBoxLastFrame),t.intersection(a.frustum.boundingBox),o.position.copy(t.min).add(t.max).scale(.5).transformMat4(a.worldTransform),o.rotation.copy(i.rotation),o.scale.copy(i.scale),o.updateWorldTransform(),Ti.invert(e,o.worldTransform),Ti.multiply(e,e,a.worldTransform),r.copy(t).applyTransform(e);var s=r.min.array,l=r.max.array;return o.position.set((s[0]+l[0])/2,(s[1]+l[1])/2,l[2]).transformMat4(o.worldTransform),o.near=0,o.far=-s[2]+l[2],isNaN(this.lightFrustumBias)?o.far*=4:o.far+=this.lightFrustumBias,o.left=s[0],o.right=l[0],o.top=l[1],o.bottom=s[1],o.update(!0),o}}(),_getSpotLightCamera:function(e){this._lightCameras.spot||(this._lightCameras.spot=new Yn);var t=this._lightCameras.spot;return t.fov=2*e.penumbraAngle,t.far=e.range,t.worldTransform.copy(e.worldTransform),t.updateProjectionMatrix(),zr.invert(t.viewMatrix.array,t.worldTransform.array),t},dispose:function(e){var t=e.gl||e;for(var r in this._frameBuffer&&this._frameBuffer.dispose(t),this._textures)this._textures[r].dispose(t);this._texturePool.clear(e.gl),this._depthMaterials={},this._distanceMaterials={},this._textures={},this._lightCameras={},this._shadowMapNumber={POINT_LIGHT:0,DIRECTIONAL_LIGHT:0,SPOT_LIGHT:0},this._meshMaterials={};for(var i=0;i<this._receivers.length;i++){var n=this._receivers[i];if(n.material){var a=n.material;a.undefine("fragment","POINT_LIGHT_SHADOW_COUNT"),a.undefine("fragment","DIRECTIONAL_LIGHT_SHADOW_COUNT"),a.undefine("fragment","AMBIENT_LIGHT_SHADOW_COUNT"),a.set("shadowEnabled",0)}}this._receivers=[],this._lightsCastShadow=[]}});_s.VSM=1,_s.PCF=2;var vs=Ne.extend((function(){return{name:"",inputLinks:{},outputLinks:{},_prevOutputTextures:{},_outputTextures:{},_outputReferences:{},_rendering:!1,_rendered:!1,_compositor:null}}),{updateParameter:function(e,t){var r,i,n=this.outputs[e],a=n.parameters,o=n._parametersCopy;if(o||(o=n._parametersCopy={}),a)for(var s in a)"width"!==s&&"height"!==s&&(o[s]=a[s]);return r=a.width instanceof Function?a.width.call(this,t):a.width,i=a.height instanceof Function?a.height.call(this,t):a.height,o.width===r&&o.height===i||this._outputTextures[e]&&this._outputTextures[e].dispose(t.gl),o.width=r,o.height=i,o},setParameter:function(e,t){},getParameter:function(e){},setParameters:function(e){for(var t in e)this.setParameter(t,e[t])},render:function(){},getOutput:function(e,t){if(null==t)return t=e,this._outputTextures[t];var r=this.outputs[t];return r?this._rendered?r.outputLastFrame?this._prevOutputTextures[t]:this._outputTextures[t]:this._rendering?(this._prevOutputTextures[t]||(this._prevOutputTextures[t]=this._compositor.allocateTexture(r.parameters||{})),this._prevOutputTextures[t]):(this.render(e),this._outputTextures[t]):void 0},removeReference:function(e){this._outputReferences[e]--,0===this._outputReferences[e]&&(this.outputs[e].keepLastFrame?(this._prevOutputTextures[e]&&this._compositor.releaseTexture(this._prevOutputTextures[e]),this._prevOutputTextures[e]=this._outputTextures[e]):this._compositor.releaseTexture(this._outputTextures[e]))},link:function(e,t,r){this.inputLinks[e]={node:t,pin:r},t.outputLinks[r]||(t.outputLinks[r]=[]),t.outputLinks[r].push({node:this,pin:e}),this.pass.material.enableTexture(e)},clear:function(){this.inputLinks={},this.outputLinks={}},updateReference:function(e){if(!this._rendering){for(var t in this._rendering=!0,this.inputLinks){var r=this.inputLinks[t];r.node.updateReference(r.pin)}this._rendering=!1}e&&this._outputReferences[e]++},beforeFrame:function(){for(var e in this._rendered=!1,this.outputLinks)this._outputReferences[e]=0},afterFrame:function(){for(var e in this.outputLinks)this._outputReferences[e]>0&&(this.outputs[e].keepLastFrame?(this._prevOutputTextures[e]&&this._compositor.releaseTexture(this._prevOutputTextures[e]),this._prevOutputTextures[e]=this._outputTextures[e]):this._compositor.releaseTexture(this._outputTextures[e]))}}),ys=Ne.extend((function(){return{nodes:[]}}),{dirty:function(){this._dirty=!0},addNode:function(e){this.nodes.indexOf(e)>=0||(this.nodes.push(e),this._dirty=!0)},removeNode:function(e){"string"==typeof e&&(e=this.getNodeByName(e));var t=this.nodes.indexOf(e);t>=0&&(this.nodes.splice(t,1),this._dirty=!0)},getNodeByName:function(e){for(var t=0;t<this.nodes.length;t++)if(this.nodes[t].name===e)return this.nodes[t]},update:function(){for(var e=0;e<this.nodes.length;e++)this.nodes[e].clear();for(e=0;e<this.nodes.length;e++){var t=this.nodes[e];if(t.inputs)for(var r in t.inputs)if(t.inputs[r])if(!t.pass||t.pass.material.isUniformEnabled(r)){var i=t.inputs[r],n=this.findPin(i);n?t.link(r,n.node,n.pin):"string"==typeof i?console.warn("Node "+i+" not exist"):console.warn("Pin of "+i.node+"."+i.pin+" not exist")}else console.warn("Pin "+t.name+"."+r+" not used.")}},findPin:function(e){var t;if(("string"==typeof e||e instanceof vs)&&(e={node:e}),"string"==typeof e.node)for(var r=0;r<this.nodes.length;r++){var i=this.nodes[r];i.name===e.node&&(t=i)}else t=e.node;if(t){var n=e.pin;if(n||t.outputs&&(n=Object.keys(t.outputs)[0]),t.outputs[n])return{node:t,pin:n}}}}),xs=ys.extend((function(){return{_outputs:[],_texturePool:new is,_frameBuffer:new oa({depthBuffer:!1})}}),{addNode:function(e){ys.prototype.addNode.call(this,e),e._compositor=this},render:function(e,t){if(this._dirty){this.update(),this._dirty=!1,this._outputs.length=0;for(var r=0;r<this.nodes.length;r++)this.nodes[r].outputs||this._outputs.push(this.nodes[r])}for(r=0;r<this.nodes.length;r++)this.nodes[r].beforeFrame();for(r=0;r<this._outputs.length;r++)this._outputs[r].updateReference();for(r=0;r<this._outputs.length;r++)this._outputs[r].render(e,t);for(r=0;r<this.nodes.length;r++)this.nodes[r].afterFrame()},allocateTexture:function(e){return this._texturePool.get(e)},releaseTexture:function(e){this._texturePool.put(e)},getFrameBuffer:function(){return this._frameBuffer},dispose:function(e){this._texturePool.clear(e)}}),bs=vs.extend({name:"scene",scene:null,camera:null,autoUpdateScene:!0,preZ:!1},(function(){this.frameBuffer=new oa}),{render:function(e){this._rendering=!0;var t,r=e.gl;if(this.trigger("beforerender"),this.outputs){var i=this.frameBuffer;for(var n in this.outputs){var a=this.updateParameter(n,e),o=this.outputs[n],s=this._compositor.allocateTexture(a);this._outputTextures[n]=s,"string"==typeof(u=o.attachment||r.COLOR_ATTACHMENT0)&&(u=r[u]),i.attach(s,u)}i.bind(e);var l=e.getGLExtension("EXT_draw_buffers");if(l){var h=[];for(var u in this.outputs)(u=parseInt(u))>=r.COLOR_ATTACHMENT0&&u<=r.COLOR_ATTACHMENT0+8&&h.push(u);l.drawBuffersEXT(h)}e.saveClear(),e.clearBit=ze|Ge,t=e.render(this.scene,this.camera,!this.autoUpdateScene,this.preZ),e.restoreClear(),i.unbind(e)}else t=e.render(this.scene,this.camera,!this.autoUpdateScene,this.preZ);this.trigger("afterrender",t),this._rendering=!1,this._rendered=!0}}),Ts=vs.extend((function(){return{texture:null,outputs:{color:{}}}}),(function(){}),{getOutput:function(e,t){return this.texture},beforeFrame:function(){},afterFrame:function(){}}),ws=vs.extend((function(){return{name:"",inputs:{},outputs:null,shader:"",inputLinks:{},outputLinks:{},pass:null,_prevOutputTextures:{},_outputTextures:{},_outputReferences:{},_rendering:!1,_rendered:!1,_compositor:null}}),(function(){var e=new Oa({fragment:this.shader});this.pass=e}),{render:function(e,t){this.trigger("beforerender",e),this._rendering=!0;var r=e.gl;for(var i in this.inputLinks){var n=(c=this.inputLinks[i]).node.getOutput(e,c.pin);this.pass.setUniform(i,n)}if(this.outputs){this.pass.outputs={};var a={};for(var o in this.outputs){var s=this.updateParameter(o,e);isNaN(s.width)&&this.updateParameter(o,e);var l=this.outputs[o],h=this._compositor.allocateTexture(s);this._outputTextures[o]=h,"string"==typeof(u=l.attachment||r.COLOR_ATTACHMENT0)&&(u=r[u]),a[u]=h}for(var u in this._compositor.getFrameBuffer().bind(e),a)this._compositor.getFrameBuffer().attach(a[u],u);this.pass.render(e),this._compositor.getFrameBuffer().updateMipmap(e)}else this.pass.outputs=null,this._compositor.getFrameBuffer().unbind(e),this.pass.render(e,t);for(var i in this.inputLinks){var c;(c=this.inputLinks[i]).node.removeReference(c.pin)}this._rendering=!1,this._rendered=!0,this.trigger("afterrender",e)},updateParameter:function(e,t){var r,i,n=this.outputs[e],a=n.parameters,o=n._parametersCopy;if(o||(o=n._parametersCopy={}),a)for(var s in a)"width"!==s&&"height"!==s&&(o[s]=a[s]);return r="function"==typeof a.width?a.width.call(this,t):a.width,i="function"==typeof a.height?a.height.call(this,t):a.height,r=Math.ceil(r),i=Math.ceil(i),o.width===r&&o.height===i||this._outputTextures[e]&&this._outputTextures[e].dispose(t),o.width=r,o.height=i,o},setParameter:function(e,t){this.pass.setUniform(e,t)},getParameter:function(e){return this.pass.getUniform(e)},setParameters:function(e){for(var t in e)this.setParameter(t,e[t])},define:function(e,t){this.pass.material.define("fragment",e,t)},undefine:function(e){this.pass.material.undefine("fragment",e)},removeReference:function(e){this._outputReferences[e]--,0===this._outputReferences[e]&&(this.outputs[e].keepLastFrame?(this._prevOutputTextures[e]&&this._compositor.releaseTexture(this._prevOutputTextures[e]),this._prevOutputTextures[e]=this._outputTextures[e]):this._compositor.releaseTexture(this._outputTextures[e]))},clear:function(){vs.prototype.clear.call(this),this.pass.material.disableTexturesAll()}});const Ss="@export clay.compositor.kernel.gaussian_9\nfloat gaussianKernel[9];\ngaussianKernel[0] = 0.07;\ngaussianKernel[1] = 0.09;\ngaussianKernel[2] = 0.12;\ngaussianKernel[3] = 0.14;\ngaussianKernel[4] = 0.16;\ngaussianKernel[5] = 0.14;\ngaussianKernel[6] = 0.12;\ngaussianKernel[7] = 0.09;\ngaussianKernel[8] = 0.07;\n@end\n@export clay.compositor.kernel.gaussian_13\nfloat gaussianKernel[13];\ngaussianKernel[0] = 0.02;\ngaussianKernel[1] = 0.03;\ngaussianKernel[2] = 0.06;\ngaussianKernel[3] = 0.08;\ngaussianKernel[4] = 0.11;\ngaussianKernel[5] = 0.13;\ngaussianKernel[6] = 0.14;\ngaussianKernel[7] = 0.13;\ngaussianKernel[8] = 0.11;\ngaussianKernel[9] = 0.08;\ngaussianKernel[10] = 0.06;\ngaussianKernel[11] = 0.03;\ngaussianKernel[12] = 0.02;\n@end\n@export clay.compositor.gaussian_blur\n#define SHADER_NAME gaussian_blur\nuniform sampler2D texture;varying vec2 v_Texcoord;\nuniform float blurSize : 2.0;\nuniform vec2 textureSize : [512.0, 512.0];\nuniform float blurDir : 0.0;\n@import clay.util.rgbm\n@import clay.util.clamp_sample\nvoid main (void)\n{\n @import clay.compositor.kernel.gaussian_9\n vec2 off = blurSize / textureSize;\n off *= vec2(1.0 - blurDir, blurDir);\n vec4 sum = vec4(0.0);\n float weightAll = 0.0;\n for (int i = 0; i < 9; i++) {\n float w = gaussianKernel[i];\n vec4 texel = decodeHDR(clampSample(texture, v_Texcoord + float(i - 4) * off));\n sum += texel * w;\n weightAll += w;\n }\n gl_FragColor = encodeHDR(sum / max(weightAll, 0.01));\n}\n@end\n",Ms="\n@export clay.compositor.lut\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform sampler2D lookup;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n float blueColor = tex.b * 63.0;\n vec2 quad1;\n quad1.y = floor(floor(blueColor) / 8.0);\n quad1.x = floor(blueColor) - (quad1.y * 8.0);\n vec2 quad2;\n quad2.y = floor(ceil(blueColor) / 8.0);\n quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n vec2 texPos1;\n texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.r);\n texPos1.y = (quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.g);\n vec2 texPos2;\n texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.r);\n texPos2.y = (quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * tex.g);\n vec4 newColor1 = texture2D(lookup, texPos1);\n vec4 newColor2 = texture2D(lookup, texPos2);\n vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n gl_FragColor = vec4(newColor.rgb, tex.w);\n}\n@end",As="@export clay.compositor.output\n#define OUTPUT_ALPHA\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = decodeHDR(texture2D(texture, v_Texcoord));\n gl_FragColor.rgb = tex.rgb;\n#ifdef OUTPUT_ALPHA\n gl_FragColor.a = tex.a;\n#else\n gl_FragColor.a = 1.0;\n#endif\n gl_FragColor = encodeHDR(gl_FragColor);\n#ifdef PREMULTIPLY_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif\n}\n@end",Es="@export clay.compositor.bright\nuniform sampler2D texture;\nuniform float threshold : 1;\nuniform float scale : 1.0;\nuniform vec2 textureSize: [512, 512];\nvarying vec2 v_Texcoord;\nconst vec3 lumWeight = vec3(0.2125, 0.7154, 0.0721);\n@import clay.util.rgbm\nvec4 median(vec4 a, vec4 b, vec4 c)\n{\n return a + b + c - min(min(a, b), c) - max(max(a, b), c);\n}\nvoid main()\n{\n vec4 texel = decodeHDR(texture2D(texture, v_Texcoord));\n#ifdef ANTI_FLICKER\n vec3 d = 1.0 / textureSize.xyx * vec3(1.0, 1.0, 0.0);\n vec4 s1 = decodeHDR(texture2D(texture, v_Texcoord - d.xz));\n vec4 s2 = decodeHDR(texture2D(texture, v_Texcoord + d.xz));\n vec4 s3 = decodeHDR(texture2D(texture, v_Texcoord - d.zy));\n vec4 s4 = decodeHDR(texture2D(texture, v_Texcoord + d.zy));\n texel = median(median(texel, s1, s2), s3, s4);\n#endif\n float lum = dot(texel.rgb , lumWeight);\n vec4 color;\n if (lum > threshold && texel.a > 0.0)\n {\n color = vec4(texel.rgb * scale, texel.a * scale);\n }\n else\n {\n color = vec4(0.0);\n }\n gl_FragColor = encodeHDR(color);\n}\n@end\n",Cs="@export clay.compositor.downsample\nuniform sampler2D texture;\nuniform vec2 textureSize : [512, 512];\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nfloat brightness(vec3 c)\n{\n return max(max(c.r, c.g), c.b);\n}\n@import clay.util.clamp_sample\nvoid main()\n{\n vec4 d = vec4(-1.0, -1.0, 1.0, 1.0) / textureSize.xyxy;\n#ifdef ANTI_FLICKER\n vec3 s1 = decodeHDR(clampSample(texture, v_Texcoord + d.xy)).rgb;\n vec3 s2 = decodeHDR(clampSample(texture, v_Texcoord + d.zy)).rgb;\n vec3 s3 = decodeHDR(clampSample(texture, v_Texcoord + d.xw)).rgb;\n vec3 s4 = decodeHDR(clampSample(texture, v_Texcoord + d.zw)).rgb;\n float s1w = 1.0 / (brightness(s1) + 1.0);\n float s2w = 1.0 / (brightness(s2) + 1.0);\n float s3w = 1.0 / (brightness(s3) + 1.0);\n float s4w = 1.0 / (brightness(s4) + 1.0);\n float oneDivideSum = 1.0 / (s1w + s2w + s3w + s4w);\n vec4 color = vec4(\n (s1 * s1w + s2 * s2w + s3 * s3w + s4 * s4w) * oneDivideSum,\n 1.0\n );\n#else\n vec4 color = decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.xw));\n color += decodeHDR(clampSample(texture, v_Texcoord + d.zw));\n color *= 0.25;\n#endif\n gl_FragColor = encodeHDR(color);\n}\n@end",Ds="\n@export clay.compositor.upsample\n#define HIGH_QUALITY\nuniform sampler2D texture;\nuniform vec2 textureSize : [512, 512];\nuniform float sampleScale: 0.5;\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\n@import clay.util.clamp_sample\nvoid main()\n{\n#ifdef HIGH_QUALITY\n vec4 d = vec4(1.0, 1.0, -1.0, 0.0) / textureSize.xyxy * sampleScale;\n vec4 s;\n s = decodeHDR(clampSample(texture, v_Texcoord - d.xy));\n s += decodeHDR(clampSample(texture, v_Texcoord - d.wy)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord - d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zw)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord )) * 4.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xw)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.wy)) * 2.0;\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n gl_FragColor = encodeHDR(s / 16.0);\n#else\n vec4 d = vec4(-1.0, -1.0, +1.0, +1.0) / textureSize.xyxy;\n vec4 s;\n s = decodeHDR(clampSample(texture, v_Texcoord + d.xy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zy));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.xw));\n s += decodeHDR(clampSample(texture, v_Texcoord + d.zw));\n gl_FragColor = encodeHDR(s / 4.0);\n#endif\n}\n@end",Ls="@export clay.compositor.hdr.composite\n#define TONEMAPPING\nuniform sampler2D texture;\n#ifdef BLOOM_ENABLED\nuniform sampler2D bloom;\n#endif\n#ifdef LENSFLARE_ENABLED\nuniform sampler2D lensflare;\nuniform sampler2D lensdirt;\n#endif\n#ifdef LUM_ENABLED\nuniform sampler2D lum;\n#endif\n#ifdef LUT_ENABLED\nuniform sampler2D lut;\n#endif\n#ifdef COLOR_CORRECTION\nuniform float brightness : 0.0;\nuniform float contrast : 1.0;\nuniform float saturation : 1.0;\n#endif\n#ifdef VIGNETTE\nuniform float vignetteDarkness: 1.0;\nuniform float vignetteOffset: 1.0;\n#endif\nuniform float exposure : 1.0;\nuniform float bloomIntensity : 0.25;\nuniform float lensflareIntensity : 1;\nvarying vec2 v_Texcoord;\n@import clay.util.srgb\nvec3 ACESToneMapping(vec3 color)\n{\n const float A = 2.51;\n const float B = 0.03;\n const float C = 2.43;\n const float D = 0.59;\n const float E = 0.14;\n return (color * (A * color + B)) / (color * (C * color + D) + E);\n}\nfloat eyeAdaption(float fLum)\n{\n return mix(0.2, fLum, 0.5);\n}\n#ifdef LUT_ENABLED\nvec3 lutTransform(vec3 color) {\n float blueColor = color.b * 63.0;\n vec2 quad1;\n quad1.y = floor(floor(blueColor) / 8.0);\n quad1.x = floor(blueColor) - (quad1.y * 8.0);\n vec2 quad2;\n quad2.y = floor(ceil(blueColor) / 8.0);\n quad2.x = ceil(blueColor) - (quad2.y * 8.0);\n vec2 texPos1;\n texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.r);\n texPos1.y = (quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.g);\n vec2 texPos2;\n texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.r);\n texPos2.y = (quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * color.g);\n vec4 newColor1 = texture2D(lut, texPos1);\n vec4 newColor2 = texture2D(lut, texPos2);\n vec4 newColor = mix(newColor1, newColor2, fract(blueColor));\n return newColor.rgb;\n}\n#endif\n@import clay.util.rgbm\nvoid main()\n{\n vec4 texel = vec4(0.0);\n vec4 originalTexel = vec4(0.0);\n#ifdef TEXTURE_ENABLED\n texel = decodeHDR(texture2D(texture, v_Texcoord));\n originalTexel = texel;\n#endif\n#ifdef BLOOM_ENABLED\n vec4 bloomTexel = decodeHDR(texture2D(bloom, v_Texcoord));\n texel.rgb += bloomTexel.rgb * bloomIntensity;\n texel.a += bloomTexel.a * bloomIntensity;\n#endif\n#ifdef LENSFLARE_ENABLED\n texel += decodeHDR(texture2D(lensflare, v_Texcoord)) * texture2D(lensdirt, v_Texcoord) * lensflareIntensity;\n#endif\n texel.a = min(texel.a, 1.0);\n#ifdef LUM_ENABLED\n float fLum = texture2D(lum, vec2(0.5, 0.5)).r;\n float adaptedLumDest = 3.0 / (max(0.1, 1.0 + 10.0*eyeAdaption(fLum)));\n float exposureBias = adaptedLumDest * exposure;\n#else\n float exposureBias = exposure;\n#endif\n#ifdef TONEMAPPING\n texel.rgb *= exposureBias;\n texel.rgb = ACESToneMapping(texel.rgb);\n#endif\n texel = linearTosRGB(texel);\n#ifdef LUT_ENABLED\n texel.rgb = lutTransform(clamp(texel.rgb,vec3(0.0),vec3(1.0)));\n#endif\n#ifdef COLOR_CORRECTION\n texel.rgb = clamp(texel.rgb + vec3(brightness), 0.0, 1.0);\n texel.rgb = clamp((texel.rgb - vec3(0.5))*contrast+vec3(0.5), 0.0, 1.0);\n float lum = dot(texel.rgb, vec3(0.2125, 0.7154, 0.0721));\n texel.rgb = mix(vec3(lum), texel.rgb, saturation);\n#endif\n#ifdef VIGNETTE\n vec2 uv = (v_Texcoord - vec2(0.5)) * vec2(vignetteOffset);\n texel.rgb = mix(texel.rgb, vec3(1.0 - vignetteDarkness), dot(uv, uv));\n#endif\n gl_FragColor = encodeHDR(texel);\n#ifdef DEBUG\n #if DEBUG == 1\n gl_FragColor = encodeHDR(decodeHDR(texture2D(texture, v_Texcoord)));\n #elif DEBUG == 2\n gl_FragColor = encodeHDR(decodeHDR(texture2D(bloom, v_Texcoord)) * bloomIntensity);\n #elif DEBUG == 3\n gl_FragColor = encodeHDR(decodeHDR(texture2D(lensflare, v_Texcoord) * lensflareIntensity));\n #endif\n#endif\n if (originalTexel.a <= 0.01 && gl_FragColor.a > 1e-5) {\n gl_FragColor.a = dot(gl_FragColor.rgb, vec3(0.2125, 0.7154, 0.0721));\n }\n#ifdef PREMULTIPLY_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif\n}\n@end",Ps="@export clay.compositor.blend\n#define SHADER_NAME blend\n#ifdef TEXTURE1_ENABLED\nuniform sampler2D texture1;\nuniform float weight1 : 1.0;\n#endif\n#ifdef TEXTURE2_ENABLED\nuniform sampler2D texture2;\nuniform float weight2 : 1.0;\n#endif\n#ifdef TEXTURE3_ENABLED\nuniform sampler2D texture3;\nuniform float weight3 : 1.0;\n#endif\n#ifdef TEXTURE4_ENABLED\nuniform sampler2D texture4;\nuniform float weight4 : 1.0;\n#endif\n#ifdef TEXTURE5_ENABLED\nuniform sampler2D texture5;\nuniform float weight5 : 1.0;\n#endif\n#ifdef TEXTURE6_ENABLED\nuniform sampler2D texture6;\nuniform float weight6 : 1.0;\n#endif\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = vec4(0.0);\n#ifdef TEXTURE1_ENABLED\n tex += decodeHDR(texture2D(texture1, v_Texcoord)) * weight1;\n#endif\n#ifdef TEXTURE2_ENABLED\n tex += decodeHDR(texture2D(texture2, v_Texcoord)) * weight2;\n#endif\n#ifdef TEXTURE3_ENABLED\n tex += decodeHDR(texture2D(texture3, v_Texcoord)) * weight3;\n#endif\n#ifdef TEXTURE4_ENABLED\n tex += decodeHDR(texture2D(texture4, v_Texcoord)) * weight4;\n#endif\n#ifdef TEXTURE5_ENABLED\n tex += decodeHDR(texture2D(texture5, v_Texcoord)) * weight5;\n#endif\n#ifdef TEXTURE6_ENABLED\n tex += decodeHDR(texture2D(texture6, v_Texcoord)) * weight6;\n#endif\n gl_FragColor = encodeHDR(tex);\n}\n@end",Os="@export clay.compositor.fxaa\nuniform sampler2D texture;\nuniform vec4 viewport : VIEWPORT;\nvarying vec2 v_Texcoord;\n#define FXAA_REDUCE_MIN (1.0/128.0)\n#define FXAA_REDUCE_MUL (1.0/8.0)\n#define FXAA_SPAN_MAX 8.0\n@import clay.util.rgbm\nvoid main()\n{\n vec2 resolution = 1.0 / viewport.zw;\n vec3 rgbNW = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( -1.0, -1.0 ) ) * resolution ) ).xyz;\n vec3 rgbNE = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( 1.0, -1.0 ) ) * resolution ) ).xyz;\n vec3 rgbSW = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( -1.0, 1.0 ) ) * resolution ) ).xyz;\n vec3 rgbSE = decodeHDR( texture2D( texture, ( gl_FragCoord.xy + vec2( 1.0, 1.0 ) ) * resolution ) ).xyz;\n vec4 rgbaM = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution ) );\n vec3 rgbM = rgbaM.xyz;\n float opacity = rgbaM.w;\n vec3 luma = vec3( 0.299, 0.587, 0.114 );\n float lumaNW = dot( rgbNW, luma );\n float lumaNE = dot( rgbNE, luma );\n float lumaSW = dot( rgbSW, luma );\n float lumaSE = dot( rgbSE, luma );\n float lumaM = dot( rgbM, luma );\n float lumaMin = min( lumaM, min( min( lumaNW, lumaNE ), min( lumaSW, lumaSE ) ) );\n float lumaMax = max( lumaM, max( max( lumaNW, lumaNE) , max( lumaSW, lumaSE ) ) );\n vec2 dir;\n dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));\n dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));\n float dirReduce = max( ( lumaNW + lumaNE + lumaSW + lumaSE ) * ( 0.25 * FXAA_REDUCE_MUL ), FXAA_REDUCE_MIN );\n float rcpDirMin = 1.0 / ( min( abs( dir.x ), abs( dir.y ) ) + dirReduce );\n dir = min( vec2( FXAA_SPAN_MAX, FXAA_SPAN_MAX),\n max( vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),\n dir * rcpDirMin)) * resolution;\n vec3 rgbA = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * ( 1.0 / 3.0 - 0.5 ) ) ).xyz;\n rgbA += decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * ( 2.0 / 3.0 - 0.5 ) ) ).xyz;\n rgbA *= 0.5;\n vec3 rgbB = decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * -0.5 ) ).xyz;\n rgbB += decodeHDR( texture2D( texture, gl_FragCoord.xy * resolution + dir * 0.5 ) ).xyz;\n rgbB *= 0.25;\n rgbB += rgbA * 0.5;\n float lumaB = dot( rgbB, luma );\n if ( ( lumaB < lumaMin ) || ( lumaB > lumaMax ) )\n {\n gl_FragColor = vec4( rgbA, opacity );\n }\n else {\n gl_FragColor = vec4( rgbB, opacity );\n }\n}\n@end";!function(e){e.import("@export clay.compositor.coloradjust\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float brightness : 0.0;\nuniform float contrast : 1.0;\nuniform float exposure : 0.0;\nuniform float gamma : 1.0;\nuniform float saturation : 1.0;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = clamp(tex.rgb + vec3(brightness), 0.0, 1.0);\n color = clamp( (color-vec3(0.5))*contrast+vec3(0.5), 0.0, 1.0);\n color = clamp( color * pow(2.0, exposure), 0.0, 1.0);\n color = clamp( pow(color, vec3(gamma)), 0.0, 1.0);\n float luminance = dot( color, w );\n color = mix(vec3(luminance), color, saturation);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.brightness\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float brightness : 0.0;\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = tex.rgb + vec3(brightness);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.contrast\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float contrast : 1.0;\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord);\n vec3 color = (tex.rgb-vec3(0.5))*contrast+vec3(0.5);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.exposure\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float exposure : 0.0;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = tex.rgb * pow(2.0, exposure);\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.gamma\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float gamma : 1.0;\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = pow(tex.rgb, vec3(gamma));\n gl_FragColor = vec4(color, tex.a);\n}\n@end\n@export clay.compositor.saturation\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float saturation : 1.0;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D(texture, v_Texcoord);\n vec3 color = tex.rgb;\n float luminance = dot(color, w);\n color = mix(vec3(luminance), color, saturation);\n gl_FragColor = vec4(color, tex.a);\n}\n@end"),e.import(Ss),e.import("@export clay.compositor.hdr.log_lum\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\n@import clay.util.rgbm\nvoid main()\n{\n vec4 tex = decodeHDR(texture2D(texture, v_Texcoord));\n float luminance = dot(tex.rgb, w);\n luminance = log(luminance + 0.001);\n gl_FragColor = encodeHDR(vec4(vec3(luminance), 1.0));\n}\n@end\n@export clay.compositor.hdr.lum_adaption\nvarying vec2 v_Texcoord;\nuniform sampler2D adaptedLum;\nuniform sampler2D currentLum;\nuniform float frameTime : 0.02;\n@import clay.util.rgbm\nvoid main()\n{\n float fAdaptedLum = decodeHDR(texture2D(adaptedLum, vec2(0.5, 0.5))).r;\n float fCurrentLum = exp(encodeHDR(texture2D(currentLum, vec2(0.5, 0.5))).r);\n fAdaptedLum += (fCurrentLum - fAdaptedLum) * (1.0 - pow(0.98, 30.0 * frameTime));\n gl_FragColor = encodeHDR(vec4(vec3(fAdaptedLum), 1.0));\n}\n@end\n@export clay.compositor.lum\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nconst vec3 w = vec3(0.2125, 0.7154, 0.0721);\nvoid main()\n{\n vec4 tex = texture2D( texture, v_Texcoord );\n float luminance = dot(tex.rgb, w);\n gl_FragColor = vec4(vec3(luminance), 1.0);\n}\n@end"),e.import(Ms),e.import("@export clay.compositor.vignette\n#define OUTPUT_ALPHA\nvarying vec2 v_Texcoord;\nuniform sampler2D texture;\nuniform float darkness: 1;\nuniform float offset: 1;\n@import clay.util.rgbm\nvoid main()\n{\n vec4 texel = decodeHDR(texture2D(texture, v_Texcoord));\n gl_FragColor.rgb = texel.rgb;\n vec2 uv = (v_Texcoord - vec2(0.5)) * vec2(offset);\n gl_FragColor = encodeHDR(vec4(mix(texel.rgb, vec3(1.0 - darkness), dot(uv, uv)), texel.a));\n}\n@end"),e.import(As),e.import(Es),e.import(Cs),e.import(Ds),e.import(Ls),e.import("@export clay.compositor.lensflare\n#define SAMPLE_NUMBER 8\nuniform sampler2D texture;\nuniform sampler2D lenscolor;\nuniform vec2 textureSize : [512, 512];\nuniform float dispersal : 0.3;\nuniform float haloWidth : 0.4;\nuniform float distortion : 1.0;\nvarying vec2 v_Texcoord;\n@import clay.util.rgbm\nvec4 textureDistorted(\n in vec2 texcoord,\n in vec2 direction,\n in vec3 distortion\n) {\n return vec4(\n decodeHDR(texture2D(texture, texcoord + direction * distortion.r)).r,\n decodeHDR(texture2D(texture, texcoord + direction * distortion.g)).g,\n decodeHDR(texture2D(texture, texcoord + direction * distortion.b)).b,\n 1.0\n );\n}\nvoid main()\n{\n vec2 texcoord = -v_Texcoord + vec2(1.0); vec2 textureOffset = 1.0 / textureSize;\n vec2 ghostVec = (vec2(0.5) - texcoord) * dispersal;\n vec2 haloVec = normalize(ghostVec) * haloWidth;\n vec3 distortion = vec3(-textureOffset.x * distortion, 0.0, textureOffset.x * distortion);\n vec4 result = vec4(0.0);\n for (int i = 0; i < SAMPLE_NUMBER; i++)\n {\n vec2 offset = fract(texcoord + ghostVec * float(i));\n float weight = length(vec2(0.5) - offset) / length(vec2(0.5));\n weight = pow(1.0 - weight, 10.0);\n result += textureDistorted(offset, normalize(ghostVec), distortion) * weight;\n }\n result *= texture2D(lenscolor, vec2(length(vec2(0.5) - texcoord)) / length(vec2(0.5)));\n float weight = length(vec2(0.5) - fract(texcoord + haloVec)) / length(vec2(0.5));\n weight = pow(1.0 - weight, 10.0);\n vec2 offset = fract(texcoord + haloVec);\n result += textureDistorted(offset, normalize(ghostVec), distortion) * weight;\n gl_FragColor = result;\n}\n@end"),e.import(Ps),e.import(Os)}(Nr);var Ns=/^#source\((.*?)\)/;function Rs(e,t){var r=new xs;t=t||{};var i={textures:{},parameters:{}};for(var n in e.parameters){var a=e.parameters[n];i.parameters[n]=Fs(a)}return function(e,t,r,i){if(e.textures){var n={},a=0,o=!1,s=r.textureRootPath;Oe.each(e.textures,(function(e,t){var r,l=e.path,h=Fs(e.parameters);if(Array.isArray(l)&&6===l.length)s&&(l=l.map((function(e){return Oe.relative2absolute(e,s)}))),r=new qn(h);else{if("string"!=typeof l)return;s&&(l=Oe.relative2absolute(l,s)),r=new rn(h)}r.load(l),a++,r.once("success",(function(){n[t]=r,0==--a&&(i(n),o=!0)}))})),0!==a||o||i(n)}else i({})}(e,0,t,(function(n){i.textures=n,function(){for(var n=0;n<e.nodes.length;n++){var a=Is(e.nodes[n],i,t);a&&r.addNode(a)}}()})),r}function Is(e,t,r){var i,n,a,o,s=e.type||"filter";if("filter"===s){var l=e.shader.trim(),h=Ns.exec(l);if(h?i=Nr.source(h[1].trim()):"#"===l.charAt(0)&&(i=t.shaders[l.substr(1)]),i||(i=l),!i)return}if(e.inputs)for(var u in n={},e.inputs)"string"==typeof e.inputs[u]?n[u]=e.inputs[u]:n[u]={node:e.inputs[u].node,pin:e.inputs[u].pin};if(e.outputs)for(var u in a={},e.outputs){var c=e.outputs[u];a[u]={},null!=c.attachment&&(a[u].attachment=c.attachment),null!=c.keepLastFrame&&(a[u].keepLastFrame=c.keepLastFrame),null!=c.outputLastFrame&&(a[u].outputLastFrame=c.outputLastFrame),c.parameters&&(a[u].parameters=Fs(c.parameters))}if(o="scene"===s?new bs({name:e.name,scene:r.scene,camera:r.camera,outputs:a}):"texture"===s?new Ts({name:e.name,outputs:a}):new ws({name:e.name,shader:i,inputs:n,outputs:a})){if(e.parameters)for(var u in e.parameters)"string"==typeof(d=e.parameters[u])?"#"===(d=d.trim()).charAt(0)?d=t.textures[d.substr(1)]:o.on("beforerender",Gs(u,Us(d))):"function"==typeof d&&o.on("beforerender",d),o.setParameter(u,d);if(e.defines&&o.pass)for(var u in e.defines){var d=e.defines[u];o.pass.material.define("fragment",u,d)}}return o}function Bs(e,t){return e}function zs(e,t){return t}function Fs(e){var t={};if(!e)return t;["type","minFilter","magFilter","wrapS","wrapT","flipY","useMipmap"].forEach((function(r){var i=e[r];null!=i&&("string"==typeof i&&(i=Qi[i]),t[r]=i)}));var r=e.scale||1;return["width","height"].forEach((function(i){if(null!=e[i]){var n=e[i];"string"==typeof n?(n=n.trim(),t[i]=(a=Us(n),o=(o=r)||1,function(e){var t=e.getDevicePixelRatio(),r=e.getWidth()*o,i=e.getHeight()*o;return a(r,i,t)})):t[i]=n}var a,o})),t.width||(t.width=Bs),t.height||(t.height=zs),null!=e.useMipmap&&(t.useMipmap=e.useMipmap),t}function Gs(e,t){return function(r){var i=r.getDevicePixelRatio(),n=r.getWidth(),a=r.getHeight(),o=t(n,a,i);this.setParameter(e,o)}}function Us(e){var t=/^expr\((.*)\)$/.exec(e);if(t)try{var r=new Function("width","height","dpr","return "+t[1]);return r(1,1),r}catch(Th){throw new Error("Invalid expression.")}}function Hs(e,t){for(var r=0,i=1/t,n=e;n>0;)r+=i*(n%t),n=Math.floor(n/t),i/=t;return r}function ks(e){for(var t=new Uint8Array(e*e*4),r=0,i=new Qr,n=0;n<e;n++)for(var a=0;a<e;a++)i.set(2*Math.random()-1,2*Math.random()-1,0).normalize(),t[r++]=255*(.5*i.x+.5),t[r++]=255*(.5*i.y+.5),t[r++]=0,t[r++]=255;return t}function Vs(e){return new rn({pixels:ks(e),wrapS:Qi.REPEAT,wrapT:Qi.REPEAT,width:e,height:e})}function Ws(e,t,r){var i=new Float32Array(3*e);t=t||0;for(var n=0;n<e;n++){var a=Hs(n+t,2)*(r?1:2)*Math.PI,o=Hs(n+t,3)*Math.PI,s=Math.random(),l=Math.cos(a)*Math.sin(o)*s,h=Math.cos(o)*s,u=Math.sin(a)*Math.sin(o)*s;i[3*n]=l,i[3*n+1]=h,i[3*n+2]=u}return i}function js(e){e=e||{},this._ssaoPass=new Oa({fragment:Nr.source("ecgl.ssao.estimate")}),this._blurPass=new Oa({fragment:Nr.source("ecgl.ssao.blur")}),this._framebuffer=new oa({depthBuffer:!1}),this._ssaoTexture=new rn,this._blurTexture=new rn,this._blurTexture2=new rn,this._depthTex=e.depthTexture,this._normalTex=e.normalTexture,this.setNoiseSize(4),this.setKernelSize(e.kernelSize||12),null!=e.radius&&this.setParameter("radius",e.radius),null!=e.power&&this.setParameter("power",e.power),this._normalTex||(this._ssaoPass.material.disableTexture("normalTex"),this._blurPass.material.disableTexture("normalTex")),this._depthTex||this._blurPass.material.disableTexture("depthTex"),this._blurPass.material.setUniform("normalTex",this._normalTex),this._blurPass.material.setUniform("depthTex",this._depthTex)}function Xs(e){e=e||{},this._ssrPass=new Oa({fragment:Nr.source("ecgl.ssr.main"),clearColor:[0,0,0,0]}),this._blurPass1=new Oa({fragment:Nr.source("ecgl.ssr.blur"),clearColor:[0,0,0,0]}),this._blurPass2=new Oa({fragment:Nr.source("ecgl.ssr.blur"),clearColor:[0,0,0,0]}),this._blendPass=new Oa({fragment:Nr.source("clay.compositor.blend")}),this._blendPass.material.disableTexturesAll(),this._blendPass.material.enableTexture(["texture1","texture2"]),this._ssrPass.setUniform("gBufferTexture1",e.normalTexture),this._ssrPass.setUniform("gBufferTexture2",e.depthTexture),this._blurPass1.setUniform("gBufferTexture1",e.normalTexture),this._blurPass1.setUniform("gBufferTexture2",e.depthTexture),this._blurPass2.setUniform("gBufferTexture1",e.normalTexture),this._blurPass2.setUniform("gBufferTexture2",e.depthTexture),this._blurPass2.material.define("fragment","VERTICAL"),this._blurPass2.material.define("fragment","BLEND"),this._ssrTexture=new rn({type:Qi.HALF_FLOAT}),this._texture2=new rn({type:Qi.HALF_FLOAT}),this._texture3=new rn({type:Qi.HALF_FLOAT}),this._prevTexture=new rn({type:Qi.HALF_FLOAT}),this._currentTexture=new rn({type:Qi.HALF_FLOAT}),this._frameBuffer=new oa({depthBuffer:!1}),this._normalDistribution=null,this._totalSamples=256,this._samplePerFrame=4,this._ssrPass.material.define("fragment","SAMPLE_PER_FRAME",this._samplePerFrame),this._ssrPass.material.define("fragment","TOTAL_SAMPLES",this._totalSamples),this._downScale=1}Nr.import("@export ecgl.ssao.estimate\n\nuniform sampler2D depthTex;\n\nuniform sampler2D normalTex;\n\nuniform sampler2D noiseTex;\n\nuniform vec2 depthTexSize;\n\nuniform vec2 noiseTexSize;\n\nuniform mat4 projection;\n\nuniform mat4 projectionInv;\n\nuniform mat4 viewInverseTranspose;\n\nuniform vec3 kernel[KERNEL_SIZE];\n\nuniform float radius : 1;\n\nuniform float power : 1;\n\nuniform float bias: 1e-2;\n\nuniform float intensity: 1.0;\n\nvarying vec2 v_Texcoord;\n\nfloat ssaoEstimator(in vec3 originPos, in mat3 kernelBasis) {\n float occlusion = 0.0;\n\n for (int i = 0; i < KERNEL_SIZE; i++) {\n vec3 samplePos = kernel[i];\n#ifdef NORMALTEX_ENABLED\n samplePos = kernelBasis * samplePos;\n#endif\n samplePos = samplePos * radius + originPos;\n\n vec4 texCoord = projection * vec4(samplePos, 1.0);\n texCoord.xy /= texCoord.w;\n\n vec4 depthTexel = texture2D(depthTex, texCoord.xy * 0.5 + 0.5);\n\n float sampleDepth = depthTexel.r * 2.0 - 1.0;\n if (projection[3][3] == 0.0) {\n sampleDepth = projection[3][2] / (sampleDepth * projection[2][3] - projection[2][2]);\n }\n else {\n sampleDepth = (sampleDepth - projection[3][2]) / projection[2][2];\n }\n \n float rangeCheck = smoothstep(0.0, 1.0, radius / abs(originPos.z - sampleDepth));\n occlusion += rangeCheck * step(samplePos.z, sampleDepth - bias);\n }\n#ifdef NORMALTEX_ENABLED\n occlusion = 1.0 - occlusion / float(KERNEL_SIZE);\n#else\n occlusion = 1.0 - clamp((occlusion / float(KERNEL_SIZE) - 0.6) * 2.5, 0.0, 1.0);\n#endif\n return pow(occlusion, power);\n}\n\nvoid main()\n{\n\n vec4 depthTexel = texture2D(depthTex, v_Texcoord);\n\n#ifdef NORMALTEX_ENABLED\n vec4 tex = texture2D(normalTex, v_Texcoord);\n if (dot(tex.rgb, tex.rgb) == 0.0) {\n gl_FragColor = vec4(1.0);\n return;\n }\n vec3 N = tex.rgb * 2.0 - 1.0;\n N = (viewInverseTranspose * vec4(N, 0.0)).xyz;\n\n vec2 noiseTexCoord = depthTexSize / vec2(noiseTexSize) * v_Texcoord;\n vec3 rvec = texture2D(noiseTex, noiseTexCoord).rgb * 2.0 - 1.0;\n vec3 T = normalize(rvec - N * dot(rvec, N));\n vec3 BT = normalize(cross(N, T));\n mat3 kernelBasis = mat3(T, BT, N);\n#else\n if (depthTexel.r > 0.99999) {\n gl_FragColor = vec4(1.0);\n return;\n }\n mat3 kernelBasis;\n#endif\n\n float z = depthTexel.r * 2.0 - 1.0;\n\n vec4 projectedPos = vec4(v_Texcoord * 2.0 - 1.0, z, 1.0);\n vec4 p4 = projectionInv * projectedPos;\n\n vec3 position = p4.xyz / p4.w;\n\n float ao = ssaoEstimator(position, kernelBasis);\n ao = clamp(1.0 - (1.0 - ao) * intensity, 0.0, 1.0);\n gl_FragColor = vec4(vec3(ao), 1.0);\n}\n\n@end\n\n\n@export ecgl.ssao.blur\n#define SHADER_NAME SSAO_BLUR\n\nuniform sampler2D ssaoTexture;\n\n#ifdef NORMALTEX_ENABLED\nuniform sampler2D normalTex;\n#endif\n\nvarying vec2 v_Texcoord;\n\nuniform vec2 textureSize;\nuniform float blurSize : 1.0;\n\nuniform int direction: 0.0;\n\n#ifdef DEPTHTEX_ENABLED\nuniform sampler2D depthTex;\nuniform mat4 projection;\nuniform float depthRange : 0.5;\n\nfloat getLinearDepth(vec2 coord)\n{\n float depth = texture2D(depthTex, coord).r * 2.0 - 1.0;\n return projection[3][2] / (depth * projection[2][3] - projection[2][2]);\n}\n#endif\n\nvoid main()\n{\n float kernel[5];\n kernel[0] = 0.122581;\n kernel[1] = 0.233062;\n kernel[2] = 0.288713;\n kernel[3] = 0.233062;\n kernel[4] = 0.122581;\n\n vec2 off = vec2(0.0);\n if (direction == 0) {\n off[0] = blurSize / textureSize.x;\n }\n else {\n off[1] = blurSize / textureSize.y;\n }\n\n vec2 coord = v_Texcoord;\n\n float sum = 0.0;\n float weightAll = 0.0;\n\n#ifdef NORMALTEX_ENABLED\n vec3 centerNormal = texture2D(normalTex, v_Texcoord).rgb * 2.0 - 1.0;\n#endif\n#if defined(DEPTHTEX_ENABLED)\n float centerDepth = getLinearDepth(v_Texcoord);\n#endif\n\n for (int i = 0; i < 5; i++) {\n vec2 coord = clamp(v_Texcoord + vec2(float(i) - 2.0) * off, vec2(0.0), vec2(1.0));\n\n float w = kernel[i];\n#ifdef NORMALTEX_ENABLED\n vec3 normal = texture2D(normalTex, coord).rgb * 2.0 - 1.0;\n w *= clamp(dot(normal, centerNormal), 0.0, 1.0);\n#endif\n#ifdef DEPTHTEX_ENABLED\n float d = getLinearDepth(coord);\n w *= (1.0 - smoothstep(abs(centerDepth - d) / depthRange, 0.0, 1.0));\n#endif\n\n weightAll += w;\n sum += texture2D(ssaoTexture, coord).r * w;\n }\n\n gl_FragColor = vec4(vec3(sum / weightAll), 1.0);\n}\n\n@end\n"),js.prototype.setDepthTexture=function(e){this._depthTex=e},js.prototype.setNormalTexture=function(e){this._normalTex=e,this._ssaoPass.material[e?"enableTexture":"disableTexture"]("normalTex"),this.setKernelSize(this._kernelSize)},js.prototype.update=function(e,t,r){var i=e.getWidth(),n=e.getHeight(),a=this._ssaoPass,o=this._blurPass;a.setUniform("kernel",this._kernels[r%this._kernels.length]),a.setUniform("depthTex",this._depthTex),null!=this._normalTex&&a.setUniform("normalTex",this._normalTex),a.setUniform("depthTexSize",[this._depthTex.width,this._depthTex.height]);var s=new Ti;Ti.transpose(s,t.worldTransform),a.setUniform("projection",t.projectionMatrix.array),a.setUniform("projectionInv",t.invProjectionMatrix.array),a.setUniform("viewInverseTranspose",s.array);var l=this._ssaoTexture,h=this._blurTexture,u=this._blurTexture2;l.width=i/2,l.height=n/2,h.width=i,h.height=n,u.width=i,u.height=n,this._framebuffer.attach(l),this._framebuffer.bind(e),e.gl.clearColor(1,1,1,1),e.gl.clear(e.gl.COLOR_BUFFER_BIT),a.render(e),o.setUniform("textureSize",[i/2,n/2]),o.setUniform("projection",t.projectionMatrix.array),this._framebuffer.attach(h),o.setUniform("direction",0),o.setUniform("ssaoTexture",l),o.render(e),this._framebuffer.attach(u),o.setUniform("textureSize",[i,n]),o.setUniform("direction",1),o.setUniform("ssaoTexture",h),o.render(e),this._framebuffer.unbind(e);var c=e.clearColor;e.gl.clearColor(c[0],c[1],c[2],c[3])},js.prototype.getTargetTexture=function(){return this._blurTexture2},js.prototype.setParameter=function(e,t){"noiseTexSize"===e?this.setNoiseSize(t):"kernelSize"===e?this.setKernelSize(t):"intensity"===e?this._ssaoPass.material.set("intensity",t):this._ssaoPass.setUniform(e,t)},js.prototype.setKernelSize=function(e){this._kernelSize=e,this._ssaoPass.material.define("fragment","KERNEL_SIZE",e),this._kernels=this._kernels||[];for(var t=0;t<30;t++)this._kernels[t]=Ws(e,t*e,!!this._normalTex)},js.prototype.setNoiseSize=function(e){var t=this._ssaoPass.getUniform("noiseTex");t?(t.data=ks(e),t.width=t.height=e,t.dirty()):(t=Vs(e),this._ssaoPass.setUniform("noiseTex",Vs(e))),this._ssaoPass.setUniform("noiseTexSize",[e,e])},js.prototype.dispose=function(e){this._blurTexture.dispose(e),this._ssaoTexture.dispose(e),this._blurTexture2.dispose(e)},Nr.import("@export ecgl.ssr.main\n\n#define SHADER_NAME SSR\n#define MAX_ITERATION 20;\n#define SAMPLE_PER_FRAME 5;\n#define TOTAL_SAMPLES 128;\n\nuniform sampler2D sourceTexture;\nuniform sampler2D gBufferTexture1;\nuniform sampler2D gBufferTexture2;\nuniform sampler2D gBufferTexture3;\nuniform samplerCube specularCubemap;\nuniform float specularIntensity: 1;\n\nuniform mat4 projection;\nuniform mat4 projectionInv;\nuniform mat4 toViewSpace;\nuniform mat4 toWorldSpace;\n\nuniform float maxRayDistance: 200;\n\nuniform float pixelStride: 16;\nuniform float pixelStrideZCutoff: 50; \nuniform float screenEdgeFadeStart: 0.9; \nuniform float eyeFadeStart : 0.2; uniform float eyeFadeEnd: 0.8; \nuniform float minGlossiness: 0.2; uniform float zThicknessThreshold: 1;\n\nuniform float nearZ;\nuniform vec2 viewportSize : VIEWPORT_SIZE;\n\nuniform float jitterOffset: 0;\n\nvarying vec2 v_Texcoord;\n\n#ifdef DEPTH_DECODE\n@import clay.util.decode_float\n#endif\n\n#ifdef PHYSICALLY_CORRECT\nuniform sampler2D normalDistribution;\nuniform float sampleOffset: 0;\nuniform vec2 normalDistributionSize;\n\nvec3 transformNormal(vec3 H, vec3 N) {\n vec3 upVector = N.y > 0.999 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);\n vec3 tangentX = normalize(cross(N, upVector));\n vec3 tangentZ = cross(N, tangentX);\n return normalize(tangentX * H.x + N * H.y + tangentZ * H.z);\n}\nvec3 importanceSampleNormalGGX(float i, float roughness, vec3 N) {\n float p = fract((i + sampleOffset) / float(TOTAL_SAMPLES));\n vec3 H = texture2D(normalDistribution,vec2(roughness, p)).rgb;\n return transformNormal(H, N);\n}\nfloat G_Smith(float g, float ndv, float ndl) {\n float roughness = 1.0 - g;\n float k = roughness * roughness / 2.0;\n float G1V = ndv / (ndv * (1.0 - k) + k);\n float G1L = ndl / (ndl * (1.0 - k) + k);\n return G1L * G1V;\n}\nvec3 F_Schlick(float ndv, vec3 spec) {\n return spec + (1.0 - spec) * pow(1.0 - ndv, 5.0);\n}\n#endif\n\nfloat fetchDepth(sampler2D depthTexture, vec2 uv)\n{\n vec4 depthTexel = texture2D(depthTexture, uv);\n return depthTexel.r * 2.0 - 1.0;\n}\n\nfloat linearDepth(float depth)\n{\n if (projection[3][3] == 0.0) {\n return projection[3][2] / (depth * projection[2][3] - projection[2][2]);\n }\n else {\n return (depth - projection[3][2]) / projection[2][2];\n }\n}\n\nbool rayIntersectDepth(float rayZNear, float rayZFar, vec2 hitPixel)\n{\n if (rayZFar > rayZNear)\n {\n float t = rayZFar; rayZFar = rayZNear; rayZNear = t;\n }\n float cameraZ = linearDepth(fetchDepth(gBufferTexture2, hitPixel));\n return rayZFar <= cameraZ && rayZNear >= cameraZ - zThicknessThreshold;\n}\n\n\nbool traceScreenSpaceRay(\n vec3 rayOrigin, vec3 rayDir, float jitter,\n out vec2 hitPixel, out vec3 hitPoint, out float iterationCount\n)\n{\n float rayLength = ((rayOrigin.z + rayDir.z * maxRayDistance) > -nearZ)\n ? (-nearZ - rayOrigin.z) / rayDir.z : maxRayDistance;\n\n vec3 rayEnd = rayOrigin + rayDir * rayLength;\n\n vec4 H0 = projection * vec4(rayOrigin, 1.0);\n vec4 H1 = projection * vec4(rayEnd, 1.0);\n\n float k0 = 1.0 / H0.w, k1 = 1.0 / H1.w;\n\n vec3 Q0 = rayOrigin * k0, Q1 = rayEnd * k1;\n\n vec2 P0 = (H0.xy * k0 * 0.5 + 0.5) * viewportSize;\n vec2 P1 = (H1.xy * k1 * 0.5 + 0.5) * viewportSize;\n\n P1 += dot(P1 - P0, P1 - P0) < 0.0001 ? 0.01 : 0.0;\n vec2 delta = P1 - P0;\n\n bool permute = false;\n if (abs(delta.x) < abs(delta.y)) {\n permute = true;\n delta = delta.yx;\n P0 = P0.yx;\n P1 = P1.yx;\n }\n float stepDir = sign(delta.x);\n float invdx = stepDir / delta.x;\n\n vec3 dQ = (Q1 - Q0) * invdx;\n float dk = (k1 - k0) * invdx;\n\n vec2 dP = vec2(stepDir, delta.y * invdx);\n\n float strideScaler = 1.0 - min(1.0, -rayOrigin.z / pixelStrideZCutoff);\n float pixStride = 1.0 + strideScaler * pixelStride;\n\n dP *= pixStride; dQ *= pixStride; dk *= pixStride;\n\n vec4 pqk = vec4(P0, Q0.z, k0);\n vec4 dPQK = vec4(dP, dQ.z, dk);\n\n pqk += dPQK * jitter;\n float rayZFar = (dPQK.z * 0.5 + pqk.z) / (dPQK.w * 0.5 + pqk.w);\n float rayZNear;\n\n bool intersect = false;\n\n vec2 texelSize = 1.0 / viewportSize;\n\n iterationCount = 0.0;\n\n for (int i = 0; i < MAX_ITERATION; i++)\n {\n pqk += dPQK;\n\n rayZNear = rayZFar;\n rayZFar = (dPQK.z * 0.5 + pqk.z) / (dPQK.w * 0.5 + pqk.w);\n\n hitPixel = permute ? pqk.yx : pqk.xy;\n hitPixel *= texelSize;\n\n intersect = rayIntersectDepth(rayZNear, rayZFar, hitPixel);\n\n iterationCount += 1.0;\n\n dPQK *= 1.2;\n\n if (intersect) {\n break;\n }\n }\n\n Q0.xy += dQ.xy * iterationCount;\n Q0.z = pqk.z;\n hitPoint = Q0 / pqk.w;\n\n return intersect;\n}\n\nfloat calculateAlpha(\n float iterationCount, float reflectivity,\n vec2 hitPixel, vec3 hitPoint, float dist, vec3 rayDir\n)\n{\n float alpha = clamp(reflectivity, 0.0, 1.0);\n alpha *= 1.0 - (iterationCount / float(MAX_ITERATION));\n vec2 hitPixelNDC = hitPixel * 2.0 - 1.0;\n float maxDimension = min(1.0, max(abs(hitPixelNDC.x), abs(hitPixelNDC.y)));\n alpha *= 1.0 - max(0.0, maxDimension - screenEdgeFadeStart) / (1.0 - screenEdgeFadeStart);\n\n float _eyeFadeStart = eyeFadeStart;\n float _eyeFadeEnd = eyeFadeEnd;\n if (_eyeFadeStart > _eyeFadeEnd) {\n float tmp = _eyeFadeEnd;\n _eyeFadeEnd = _eyeFadeStart;\n _eyeFadeStart = tmp;\n }\n\n float eyeDir = clamp(rayDir.z, _eyeFadeStart, _eyeFadeEnd);\n alpha *= 1.0 - (eyeDir - _eyeFadeStart) / (_eyeFadeEnd - _eyeFadeStart);\n\n alpha *= 1.0 - clamp(dist / maxRayDistance, 0.0, 1.0);\n\n return alpha;\n}\n\n@import clay.util.rand\n\n@import clay.util.rgbm\n\nvoid main()\n{\n vec4 normalAndGloss = texture2D(gBufferTexture1, v_Texcoord);\n\n if (dot(normalAndGloss.rgb, vec3(1.0)) == 0.0) {\n discard;\n }\n\n float g = normalAndGloss.a;\n#if !defined(PHYSICALLY_CORRECT)\n if (g <= minGlossiness) {\n discard;\n }\n#endif\n\n float reflectivity = (g - minGlossiness) / (1.0 - minGlossiness);\n\n vec3 N = normalize(normalAndGloss.rgb * 2.0 - 1.0);\n N = normalize((toViewSpace * vec4(N, 0.0)).xyz);\n\n vec4 projectedPos = vec4(v_Texcoord * 2.0 - 1.0, fetchDepth(gBufferTexture2, v_Texcoord), 1.0);\n vec4 pos = projectionInv * projectedPos;\n vec3 rayOrigin = pos.xyz / pos.w;\n vec3 V = -normalize(rayOrigin);\n\n float ndv = clamp(dot(N, V), 0.0, 1.0);\n float iterationCount;\n float jitter = rand(fract(v_Texcoord + jitterOffset));\n\n#ifdef PHYSICALLY_CORRECT\n vec4 color = vec4(vec3(0.0), 1.0);\n vec4 albedoMetalness = texture2D(gBufferTexture3, v_Texcoord);\n vec3 albedo = albedoMetalness.rgb;\n float m = albedoMetalness.a;\n vec3 diffuseColor = albedo * (1.0 - m);\n vec3 spec = mix(vec3(0.04), albedo, m);\n\n float jitter2 = rand(fract(v_Texcoord)) * float(TOTAL_SAMPLES);\n\n for (int i = 0; i < SAMPLE_PER_FRAME; i++) {\n vec3 H = importanceSampleNormalGGX(float(i) + jitter2, 1.0 - g, N);\n vec3 rayDir = normalize(reflect(-V, H));\n#else\n vec3 rayDir = normalize(reflect(-V, N));\n#endif\n vec2 hitPixel;\n vec3 hitPoint;\n\n bool intersect = traceScreenSpaceRay(rayOrigin, rayDir, jitter, hitPixel, hitPoint, iterationCount);\n\n float dist = distance(rayOrigin, hitPoint);\n\n vec3 hitNormal = texture2D(gBufferTexture1, hitPixel).rgb * 2.0 - 1.0;\n hitNormal = normalize((toViewSpace * vec4(hitNormal, 0.0)).xyz);\n#ifdef PHYSICALLY_CORRECT\n float ndl = clamp(dot(N, rayDir), 0.0, 1.0);\n float vdh = clamp(dot(V, H), 0.0, 1.0);\n float ndh = clamp(dot(N, H), 0.0, 1.0);\n vec3 litTexel = vec3(0.0);\n if (dot(hitNormal, rayDir) < 0.0 && intersect) {\n litTexel = texture2D(sourceTexture, hitPixel).rgb;\n litTexel *= pow(clamp(1.0 - dist / 200.0, 0.0, 1.0), 3.0);\n\n }\n else {\n #ifdef SPECULARCUBEMAP_ENABLED\n vec3 rayDirW = normalize(toWorldSpace * vec4(rayDir, 0.0)).rgb;\n litTexel = RGBMDecode(textureCubeLodEXT(specularCubemap, rayDirW, 0.0), 8.12).rgb * specularIntensity;\n#endif\n }\n color.rgb += ndl * litTexel * (\n F_Schlick(ndl, spec) * G_Smith(g, ndv, ndl) * vdh / (ndh * ndv + 0.001)\n );\n }\n color.rgb /= float(SAMPLE_PER_FRAME);\n#else\n #if !defined(SPECULARCUBEMAP_ENABLED)\n if (dot(hitNormal, rayDir) >= 0.0) {\n discard;\n }\n if (!intersect) {\n discard;\n }\n#endif\n float alpha = clamp(calculateAlpha(iterationCount, reflectivity, hitPixel, hitPoint, dist, rayDir), 0.0, 1.0);\n vec4 color = texture2D(sourceTexture, hitPixel);\n color.rgb *= alpha;\n\n#ifdef SPECULARCUBEMAP_ENABLED\n vec3 rayDirW = normalize(toWorldSpace * vec4(rayDir, 0.0)).rgb;\n alpha = alpha * (intersect ? 1.0 : 0.0);\n float bias = (1.0 -g) * 5.0;\n color.rgb += (1.0 - alpha)\n * RGBMDecode(textureCubeLodEXT(specularCubemap, rayDirW, bias), 8.12).rgb\n * specularIntensity;\n#endif\n\n#endif\n\n gl_FragColor = encodeHDR(color);\n}\n@end\n\n@export ecgl.ssr.blur\n\nuniform sampler2D texture;\nuniform sampler2D gBufferTexture1;\nuniform sampler2D gBufferTexture2;\nuniform mat4 projection;\nuniform float depthRange : 0.05;\n\nvarying vec2 v_Texcoord;\n\nuniform vec2 textureSize;\nuniform float blurSize : 1.0;\n\n#ifdef BLEND\n #ifdef SSAOTEX_ENABLED\nuniform sampler2D ssaoTex;\n #endif\nuniform sampler2D sourceTexture;\n#endif\n\nfloat getLinearDepth(vec2 coord)\n{\n float depth = texture2D(gBufferTexture2, coord).r * 2.0 - 1.0;\n return projection[3][2] / (depth * projection[2][3] - projection[2][2]);\n}\n\n@import clay.util.rgbm\n\n\nvoid main()\n{\n @import clay.compositor.kernel.gaussian_9\n\n vec4 centerNTexel = texture2D(gBufferTexture1, v_Texcoord);\n float g = centerNTexel.a;\n float maxBlurSize = clamp(1.0 - g, 0.0, 1.0) * blurSize;\n#ifdef VERTICAL\n vec2 off = vec2(0.0, maxBlurSize / textureSize.y);\n#else\n vec2 off = vec2(maxBlurSize / textureSize.x, 0.0);\n#endif\n\n vec2 coord = v_Texcoord;\n\n vec4 sum = vec4(0.0);\n float weightAll = 0.0;\n\n vec3 cN = centerNTexel.rgb * 2.0 - 1.0;\n float cD = getLinearDepth(v_Texcoord);\n for (int i = 0; i < 9; i++) {\n vec2 coord = clamp((float(i) - 4.0) * off + v_Texcoord, vec2(0.0), vec2(1.0));\n float w = gaussianKernel[i]\n * clamp(dot(cN, texture2D(gBufferTexture1, coord).rgb * 2.0 - 1.0), 0.0, 1.0);\n float d = getLinearDepth(coord);\n w *= (1.0 - smoothstep(abs(cD - d) / depthRange, 0.0, 1.0));\n\n weightAll += w;\n sum += decodeHDR(texture2D(texture, coord)) * w;\n }\n\n#ifdef BLEND\n float aoFactor = 1.0;\n #ifdef SSAOTEX_ENABLED\n aoFactor = texture2D(ssaoTex, v_Texcoord).r;\n #endif\n gl_FragColor = encodeHDR(\n sum / weightAll * aoFactor + decodeHDR(texture2D(sourceTexture, v_Texcoord))\n );\n#else\n gl_FragColor = encodeHDR(sum / weightAll);\n#endif\n}\n\n@end"),Xs.prototype.setAmbientCubemap=function(e,t){this._ssrPass.material.set("specularCubemap",e),this._ssrPass.material.set("specularIntensity",t);var r=e&&t;this._ssrPass.material[r?"enableTexture":"disableTexture"]("specularCubemap")},Xs.prototype.update=function(e,t,r,i){var n=e.getWidth(),a=e.getHeight(),o=this._ssrTexture,s=this._texture2,l=this._texture3;o.width=this._prevTexture.width=this._currentTexture.width=n/this._downScale,o.height=this._prevTexture.height=this._currentTexture.height=a/this._downScale,s.width=l.width=n,s.height=l.height=a;var h=this._frameBuffer,u=this._ssrPass,c=this._blurPass1,d=this._blurPass2,f=this._blendPass,p=new Ti,m=new Ti;Ti.transpose(p,t.worldTransform),Ti.transpose(m,t.viewMatrix),u.setUniform("sourceTexture",r),u.setUniform("projection",t.projectionMatrix.array),u.setUniform("projectionInv",t.invProjectionMatrix.array),u.setUniform("toViewSpace",p.array),u.setUniform("toWorldSpace",m.array),u.setUniform("nearZ",t.near);var g=i/this._totalSamples*this._samplePerFrame;if(u.setUniform("jitterOffset",g),u.setUniform("sampleOffset",i*this._samplePerFrame),c.setUniform("textureSize",[o.width,o.height]),d.setUniform("textureSize",[n,a]),d.setUniform("sourceTexture",r),c.setUniform("projection",t.projectionMatrix.array),d.setUniform("projection",t.projectionMatrix.array),h.attach(o),h.bind(e),u.render(e),this._physicallyCorrect&&(h.attach(this._currentTexture),f.setUniform("texture1",this._prevTexture),f.setUniform("texture2",o),f.material.set({weight1:i>=1?.95:0,weight2:i>=1?.05:1}),f.render(e)),h.attach(s),c.setUniform("texture",this._physicallyCorrect?this._currentTexture:o),c.render(e),h.attach(l),d.setUniform("texture",s),d.render(e),h.unbind(e),this._physicallyCorrect){var _=this._prevTexture;this._prevTexture=this._currentTexture,this._currentTexture=_}},Xs.prototype.getTargetTexture=function(){return this._texture3},Xs.prototype.setParameter=function(e,t){"maxIteration"===e?this._ssrPass.material.define("fragment","MAX_ITERATION",t):this._ssrPass.setUniform(e,t)},Xs.prototype.setPhysicallyCorrect=function(e){e?(this._normalDistribution||(this._normalDistribution=Na.generateNormalDistribution(64,this._totalSamples)),this._ssrPass.material.define("fragment","PHYSICALLY_CORRECT"),this._ssrPass.material.set("normalDistribution",this._normalDistribution),this._ssrPass.material.set("normalDistributionSize",[64,this._totalSamples])):this._ssrPass.material.undefine("fragment","PHYSICALLY_CORRECT"),this._physicallyCorrect=e},Xs.prototype.setSSAOTexture=function(e){var t=this._blurPass2;e?(t.material.enableTexture("ssaoTex"),t.material.set("ssaoTex",e)):t.material.disableTexture("ssaoTex")},Xs.prototype.isFinished=function(e){return!this._physicallyCorrect||e>this._totalSamples/this._samplePerFrame},Xs.prototype.dispose=function(e){this._ssrTexture.dispose(e),this._texture2.dispose(e),this._texture3.dispose(e),this._prevTexture.dispose(e),this._currentTexture.dispose(e),this._frameBuffer.dispose(e)};const qs=[0,0,-.321585265978,-.154972575841,.458126042375,.188473391593,.842080129861,.527766490688,.147304551086,-.659453822776,-.331943915203,-.940619700594,.0479226680259,.54812163202,.701581552186,-.709825561388,-.295436780218,.940589268233,-.901489676764,.237713156085,.973570876096,-.109899459384,-.866792314779,-.451805525005,.330975007087,.800048655954,-.344275183665,.381779221166,-.386139432542,-.437418421534,-.576478634965,-.0148463392551,.385798197415,-.262426961053,-.666302061145,.682427250835,-.628010632582,-.732836215494,.10163141741,-.987658134403,.711995289051,-.320024291314,.0296005138058,.950296523438,.0130612307608,-.351024443122,-.879596633704,-.10478487883,.435712737232,.504254490347,.779203817497,.206477676721,.388264289969,-.896736162545,-.153106280781,-.629203242522,-.245517550697,.657969239148,.126830499058,.26862328493,-.634888119007,-.302301223431,.617074219636,.779817204925];function Zs(e,t,r,i,n){var a=e.gl;t.setUniform(a,"1i",r,n),a.activeTexture(a.TEXTURE0+n),i.isRenderable()?i.bind(e):i.unbind(e)}function Ys(e,t,r,i,n){var a,o,s,l,h=e.gl;return function(n,u,c){if(!l||l.material!==n.material){var d=n.material,f=n.__program,p=d.get("roughness");null==p&&(p=1);var m=d.get("normalMap")||t,g=d.get("roughnessMap"),_=d.get("bumpMap"),v=d.get("uvRepeat"),y=d.get("uvOffset"),x=d.get("detailUvRepeat"),b=d.get("detailUvOffset"),T=!!_&&d.isTextureEnabled("bumpMap"),w=!!g&&d.isTextureEnabled("roughnessMap"),S=d.isDefined("fragment","DOUBLE_SIDED");_=_||r,g=g||i,c!==u?(u.set("normalMap",m),u.set("bumpMap",_),u.set("roughnessMap",g),u.set("useBumpMap",T),u.set("useRoughnessMap",w),u.set("doubleSide",S),null!=v&&u.set("uvRepeat",v),null!=y&&u.set("uvOffset",y),null!=x&&u.set("detailUvRepeat",x),null!=b&&u.set("detailUvOffset",b),u.set("roughness",p)):(f.setUniform(h,"1f","roughness",p),a!==m&&Zs(e,f,"normalMap",m,0),o!==_&&_&&Zs(e,f,"bumpMap",_,1),s!==g&&g&&Zs(e,f,"roughnessMap",g,2),null!=v&&f.setUniform(h,"2f","uvRepeat",v),null!=y&&f.setUniform(h,"2f","uvOffset",y),null!=x&&f.setUniform(h,"2f","detailUvRepeat",x),null!=b&&f.setUniform(h,"2f","detailUvOffset",b),f.setUniform(h,"1i","useBumpMap",+T),f.setUniform(h,"1i","useRoughnessMap",+w),f.setUniform(h,"1i","doubleSide",+S)),a=m,o=_,s=g,l=n}}}function Ks(e){this._depthTex=new rn({format:Qi.DEPTH_COMPONENT,type:Qi.UNSIGNED_INT}),this._normalTex=new rn({type:Qi.HALF_FLOAT}),this._framebuffer=new oa,this._framebuffer.attach(this._normalTex),this._framebuffer.attach(this._depthTex,oa.DEPTH_ATTACHMENT),this._normalMaterial=new rr({shader:new Nr(Nr.source("ecgl.normal.vertex"),Nr.source("ecgl.normal.fragment"))}),this._normalMaterial.enableTexture(["normalMap","bumpMap","roughnessMap"]),this._defaultNormalMap=Sa.createBlank("#000"),this._defaultBumpMap=Sa.createBlank("#000"),this._defaultRoughessMap=Sa.createBlank("#000"),this._debugPass=new Oa({fragment:Nr.source("clay.compositor.output")}),this._debugPass.setUniform("texture",this._normalTex),this._debugPass.material.undefine("fragment","OUTPUT_ALPHA")}function Qs(e){e=e||{},this._edgePass=new Oa({fragment:Nr.source("ecgl.edge")}),this._edgePass.setUniform("normalTexture",e.normalTexture),this._edgePass.setUniform("depthTexture",e.depthTexture),this._targetTexture=new rn({type:Qi.HALF_FLOAT}),this._frameBuffer=new oa,this._frameBuffer.attach(this._targetTexture)}Nr.import("@export ecgl.normal.vertex\n\n@import ecgl.common.transformUniforms\n\n@import ecgl.common.uv.header\n\n@import ecgl.common.attributes\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\n@import ecgl.common.normalMap.vertexHeader\n\n@import ecgl.common.vertexAnimation.header\n\nvoid main()\n{\n\n @import ecgl.common.vertexAnimation.main\n\n @import ecgl.common.uv.main\n\n v_Normal = normalize((worldInverseTranspose * vec4(normal, 0.0)).xyz);\n v_WorldPosition = (world * vec4(pos, 1.0)).xyz;\n\n @import ecgl.common.normalMap.vertexMain\n\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n\n}\n\n\n@end\n\n\n@export ecgl.normal.fragment\n\n#define ROUGHNESS_CHANEL 0\n\nuniform bool useBumpMap;\nuniform bool useRoughnessMap;\nuniform bool doubleSide;\nuniform float roughness;\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform mat4 viewInverse : VIEWINVERSE;\n\n@import ecgl.common.normalMap.fragmentHeader\n@import ecgl.common.bumpMap.header\n\nuniform sampler2D roughnessMap;\n\nvoid main()\n{\n vec3 N = v_Normal;\n \n bool flipNormal = false;\n if (doubleSide) {\n vec3 eyePos = viewInverse[3].xyz;\n vec3 V = normalize(eyePos - v_WorldPosition);\n\n if (dot(N, V) < 0.0) {\n flipNormal = true;\n }\n }\n\n @import ecgl.common.normalMap.fragmentMain\n\n if (useBumpMap) {\n N = bumpNormal(v_WorldPosition, v_Normal, N);\n }\n\n float g = 1.0 - roughness;\n\n if (useRoughnessMap) {\n float g2 = 1.0 - texture2D(roughnessMap, v_DetailTexcoord)[ROUGHNESS_CHANEL];\n g = clamp(g2 + (g - 0.5) * 2.0, 0.0, 1.0);\n }\n\n if (flipNormal) {\n N = -N;\n }\n\n gl_FragColor.rgb = (N.xyz + 1.0) * 0.5;\n gl_FragColor.a = g;\n}\n@end"),Ks.prototype.getDepthTexture=function(){return this._depthTex},Ks.prototype.getNormalTexture=function(){return this._normalTex},Ks.prototype.update=function(e,t,r){var i=e.getWidth(),n=e.getHeight(),a=this._depthTex,o=this._normalTex,s=this._normalMaterial;a.width=i,a.height=n,o.width=i,o.height=n;var l=t.getRenderList(r).opaque;this._framebuffer.bind(e),e.gl.clearColor(0,0,0,0),e.gl.clear(e.gl.COLOR_BUFFER_BIT|e.gl.DEPTH_BUFFER_BIT),e.gl.disable(e.gl.BLEND),e.renderPass(l,r,{getMaterial:function(){return s},ifRender:function(e){return e.renderNormal},beforeRender:Ys(e,this._defaultNormalMap,this._defaultBumpMap,this._defaultRoughessMap,this._normalMaterial),sort:e.opaqueSortCompare}),this._framebuffer.unbind(e)},Ks.prototype.renderDebug=function(e){this._debugPass.render(e)},Ks.prototype.dispose=function(e){this._depthTex.dispose(e),this._normalTex.dispose(e)},Qs.prototype.update=function(e,t,r,i){var n=e.getWidth(),a=e.getHeight(),o=this._targetTexture;o.width=n,o.height=a;var s=this._frameBuffer;s.bind(e),this._edgePass.setUniform("projectionInv",t.invProjectionMatrix.array),this._edgePass.setUniform("textureSize",[n,a]),this._edgePass.setUniform("texture",r),this._edgePass.render(e),s.unbind(e)},Qs.prototype.getTargetTexture=function(){return this._targetTexture},Qs.prototype.setParameter=function(e,t){this._edgePass.setUniform(e,t)},Qs.prototype.dispose=function(e){this._targetTexture.dispose(e),this._frameBuffer.dispose(e)};const Js={nodes:[{name:"source",type:"texture",outputs:{color:{}}},{name:"source_half",shader:"#source(clay.compositor.downsample)",inputs:{texture:"source"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"bright",shader:"#source(clay.compositor.bright)",inputs:{texture:"source_half"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{threshold:2,scale:4,textureSize:"expr([width * 1.0 / 2, height / 2])"}},{name:"bright_downsample_4",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 2, height / 2] )"}},{name:"bright_downsample_8",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_4"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 4, height / 4] )"}},{name:"bright_downsample_16",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_8"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 8, height / 8] )"}},{name:"bright_downsample_32",shader:"#source(clay.compositor.downsample)",inputs:{texture:"bright_downsample_16"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 32)",height:"expr(height * 1.0 / 32)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0 / 16, height / 16] )"}},{name:"bright_upsample_16_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_32"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 32, height / 32] )"}},{name:"bright_upsample_16_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_16_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 16)",height:"expr(height * 1.0 / 16)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 16, height * 1.0 / 16] )"}},{name:"bright_upsample_8_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_16"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 16, height * 1.0 / 16] )"}},{name:"bright_upsample_8_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_8_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 8, height * 1.0 / 8] )"}},{name:"bright_upsample_8_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_8_blur_v",texture2:"bright_upsample_16_blur_v"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 8)",height:"expr(height * 1.0 / 8)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_4_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_8"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 8, height * 1.0 / 8] )"}},{name:"bright_upsample_4_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_4_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 4, height * 1.0 / 4] )"}},{name:"bright_upsample_4_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_4_blur_v",texture2:"bright_upsample_8_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 4)",height:"expr(height * 1.0 / 4)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_2_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_downsample_4"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 4, height * 1.0 / 4] )"}},{name:"bright_upsample_2_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_2_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0 / 2, height * 1.0 / 2] )"}},{name:"bright_upsample_2_blend",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_2_blur_v",texture2:"bright_upsample_4_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0 / 2)",height:"expr(height * 1.0 / 2)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"bright_upsample_full_blur_h",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:0,textureSize:"expr( [width * 1.0 / 2, height * 1.0 / 2] )"}},{name:"bright_upsample_full_blur_v",shader:"#source(clay.compositor.gaussian_blur)",inputs:{texture:"bright_upsample_full_blur_h"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{blurSize:1,blurDir:1,textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"bloom_composite",shader:"#source(clay.compositor.blend)",inputs:{texture1:"bright_upsample_full_blur_v",texture2:"bright_upsample_2_blend"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{weight1:.3,weight2:.7}},{name:"coc",shader:"#source(ecgl.dof.coc)",outputs:{color:{parameters:{minFilter:"NEAREST",magFilter:"NEAREST",width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},parameters:{focalDist:50,focalRange:30}},{name:"dof_far_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"source",coc:"coc"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"}},{name:"dof_near_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"source",coc:"coc"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"},defines:{BLUR_NEARFIELD:null}},{name:"dof_coc_blur",shader:"#source(ecgl.dof.diskBlur)",inputs:{texture:"coc"},outputs:{color:{parameters:{minFilter:"NEAREST",magFilter:"NEAREST",width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},parameters:{textureSize:"expr( [width * 1.0, height * 1.0] )"},defines:{BLUR_COC:null}},{name:"dof_composite",shader:"#source(ecgl.dof.composite)",inputs:{original:"source",blurred:"dof_far_blur",nearfield:"dof_near_blur",coc:"coc",nearcoc:"dof_coc_blur"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)",type:"HALF_FLOAT"}}}},{name:"composite",shader:"#source(clay.compositor.hdr.composite)",inputs:{texture:"source",bloom:"bloom_composite"},outputs:{color:{parameters:{width:"expr(width * 1.0)",height:"expr(height * 1.0)"}}},defines:{}},{name:"FXAA",shader:"#source(clay.compositor.fxaa)",inputs:{texture:"composite"}}]};function $s(e,t){return{color:{parameters:{width:e,height:t}}}}Nr.import(Ss),Nr.import(Ms),Nr.import(As),Nr.import(Es),Nr.import(Cs),Nr.import(Ds),Nr.import(Ls),Nr.import(Ps),Nr.import(Os),Nr.import("@export ecgl.dof.coc\n\nuniform sampler2D depth;\n\nuniform float zNear: 0.1;\nuniform float zFar: 2000;\n\nuniform float focalDistance: 3;\nuniform float focalRange: 1;\nuniform float focalLength: 30;\nuniform float fstop: 2.8;\n\nvarying vec2 v_Texcoord;\n\n@import clay.util.encode_float\n\nvoid main()\n{\n float z = texture2D(depth, v_Texcoord).r * 2.0 - 1.0;\n\n float dist = 2.0 * zNear * zFar / (zFar + zNear - z * (zFar - zNear));\n\n float aperture = focalLength / fstop;\n\n float coc;\n\n float uppper = focalDistance + focalRange;\n float lower = focalDistance - focalRange;\n if (dist <= uppper && dist >= lower) {\n coc = 0.5;\n }\n else {\n float focalAdjusted = dist > uppper ? uppper : lower;\n\n coc = abs(aperture * (focalLength * (dist - focalAdjusted)) / (dist * (focalAdjusted - focalLength)));\n coc = clamp(coc, 0.0, 2.0) / 2.00001;\n\n if (dist < lower) {\n coc = -coc;\n }\n coc = coc * 0.5 + 0.5;\n }\n\n gl_FragColor = encodeFloat(coc);\n}\n@end\n\n\n@export ecgl.dof.composite\n\n#define DEBUG 0\n\nuniform sampler2D original;\nuniform sampler2D blurred;\nuniform sampler2D nearfield;\nuniform sampler2D coc;\nuniform sampler2D nearcoc;\nvarying vec2 v_Texcoord;\n\n@import clay.util.rgbm\n@import clay.util.float\n\nvoid main()\n{\n vec4 blurredColor = texture2D(blurred, v_Texcoord);\n vec4 originalColor = texture2D(original, v_Texcoord);\n\n float fCoc = decodeFloat(texture2D(coc, v_Texcoord));\n\n fCoc = abs(fCoc * 2.0 - 1.0);\n\n float weight = smoothstep(0.0, 1.0, fCoc);\n \n#ifdef NEARFIELD_ENABLED\n vec4 nearfieldColor = texture2D(nearfield, v_Texcoord);\n float fNearCoc = decodeFloat(texture2D(nearcoc, v_Texcoord));\n fNearCoc = abs(fNearCoc * 2.0 - 1.0);\n\n gl_FragColor = encodeHDR(\n mix(\n nearfieldColor, mix(originalColor, blurredColor, weight),\n pow(1.0 - fNearCoc, 4.0)\n )\n );\n#else\n gl_FragColor = encodeHDR(mix(originalColor, blurredColor, weight));\n#endif\n\n}\n\n@end\n\n\n\n@export ecgl.dof.diskBlur\n\n#define POISSON_KERNEL_SIZE 16;\n\nuniform sampler2D texture;\nuniform sampler2D coc;\nvarying vec2 v_Texcoord;\n\nuniform float blurRadius : 10.0;\nuniform vec2 textureSize : [512.0, 512.0];\n\nuniform vec2 poissonKernel[POISSON_KERNEL_SIZE];\n\nuniform float percent;\n\nfloat nrand(const in vec2 n) {\n return fract(sin(dot(n.xy ,vec2(12.9898,78.233))) * 43758.5453);\n}\n\n@import clay.util.rgbm\n@import clay.util.float\n\n\nvoid main()\n{\n vec2 offset = blurRadius / textureSize;\n\n float rnd = 6.28318 * nrand(v_Texcoord + 0.07 * percent );\n float cosa = cos(rnd);\n float sina = sin(rnd);\n vec4 basis = vec4(cosa, -sina, sina, cosa);\n\n#if !defined(BLUR_NEARFIELD) && !defined(BLUR_COC)\n offset *= abs(decodeFloat(texture2D(coc, v_Texcoord)) * 2.0 - 1.0);\n#endif\n\n#ifdef BLUR_COC\n float cocSum = 0.0;\n#else\n vec4 color = vec4(0.0);\n#endif\n\n\n float weightSum = 0.0;\n\n for (int i = 0; i < POISSON_KERNEL_SIZE; i++) {\n vec2 ofs = poissonKernel[i];\n\n ofs = vec2(dot(ofs, basis.xy), dot(ofs, basis.zw));\n\n vec2 uv = v_Texcoord + ofs * offset;\n vec4 texel = texture2D(texture, uv);\n\n float w = 1.0;\n#ifdef BLUR_COC\n float fCoc = decodeFloat(texel) * 2.0 - 1.0;\n cocSum += clamp(fCoc, -1.0, 0.0) * w;\n#else\n texel = texel;\n #if !defined(BLUR_NEARFIELD)\n float fCoc = decodeFloat(texture2D(coc, uv)) * 2.0 - 1.0;\n w *= abs(fCoc);\n #endif\n texel.rgb *= texel.a;\n color += texel * w;\n#endif\n\n weightSum += w;\n }\n\n#ifdef BLUR_COC\n gl_FragColor = encodeFloat(clamp(cocSum / weightSum, -1.0, 0.0) * 0.5 + 0.5);\n#else\n color /= weightSum;\n color.rgb /= (color.a + 0.0001);\n gl_FragColor = color;\n#endif\n}\n\n@end"),Nr.import("@export ecgl.edge\n\nuniform sampler2D texture;\n\nuniform sampler2D normalTexture;\nuniform sampler2D depthTexture;\n\nuniform mat4 projectionInv;\n\nuniform vec2 textureSize;\n\nuniform vec4 edgeColor: [0,0,0,0.8];\n\nvarying vec2 v_Texcoord;\n\nvec3 packColor(vec2 coord) {\n float z = texture2D(depthTexture, coord).r * 2.0 - 1.0;\n vec4 p = vec4(v_Texcoord * 2.0 - 1.0, z, 1.0);\n vec4 p4 = projectionInv * p;\n\n return vec3(\n texture2D(normalTexture, coord).rg,\n -p4.z / p4.w / 5.0\n );\n}\n\nvoid main() {\n vec2 cc = v_Texcoord;\n vec3 center = packColor(cc);\n\n float size = clamp(1.0 - (center.z - 10.0) / 100.0, 0.0, 1.0) * 0.5;\n float dx = size / textureSize.x;\n float dy = size / textureSize.y;\n\n vec2 coord;\n vec3 topLeft = packColor(cc+vec2(-dx, -dy));\n vec3 top = packColor(cc+vec2(0.0, -dy));\n vec3 topRight = packColor(cc+vec2(dx, -dy));\n vec3 left = packColor(cc+vec2(-dx, 0.0));\n vec3 right = packColor(cc+vec2(dx, 0.0));\n vec3 bottomLeft = packColor(cc+vec2(-dx, dy));\n vec3 bottom = packColor(cc+vec2(0.0, dy));\n vec3 bottomRight = packColor(cc+vec2(dx, dy));\n\n vec3 v = -topLeft-2.0*top-topRight+bottomLeft+2.0*bottom+bottomRight;\n vec3 h = -bottomLeft-2.0*left-topLeft+bottomRight+2.0*right+topRight;\n\n float edge = sqrt(dot(h, h) + dot(v, v));\n\n edge = smoothstep(0.8, 1.0, edge);\n\n gl_FragColor = mix(texture2D(texture, v_Texcoord), vec4(edgeColor.rgb, 1.0), edgeColor.a * edge);\n}\n@end");var el=["composite","FXAA"];function tl(){this._width,this._height,this._dpr,this._sourceTexture=new rn({type:Qi.HALF_FLOAT}),this._depthTexture=new rn({format:Qi.DEPTH_COMPONENT,type:Qi.UNSIGNED_INT}),this._framebuffer=new oa,this._framebuffer.attach(this._sourceTexture),this._framebuffer.attach(this._depthTexture,oa.DEPTH_ATTACHMENT),this._normalPass=new Ks,this._compositor=Rs(Js);var e=this._compositor.getNodeByName("source");e.texture=this._sourceTexture;var t=this._compositor.getNodeByName("coc");this._sourceNode=e,this._cocNode=t,this._compositeNode=this._compositor.getNodeByName("composite"),this._fxaaNode=this._compositor.getNodeByName("FXAA"),this._dofBlurNodes=["dof_far_blur","dof_near_blur","dof_coc_blur"].map((function(e){return this._compositor.getNodeByName(e)}),this),this._dofBlurKernel=0,this._dofBlurKernelSize=new Float32Array(0),this._finalNodesChain=el.map((function(e){return this._compositor.getNodeByName(e)}),this);var r={normalTexture:this._normalPass.getNormalTexture(),depthTexture:this._normalPass.getDepthTexture()};this._ssaoPass=new js(r),this._ssrPass=new Xs(r),this._edgePass=new Qs(r)}function rl(e){for(var t=[],r=0;r<30;r++)t.push([Hs(r,2),Hs(r,3)]);this._haltonSequence=t,this._frame=0,this._sourceTex=new rn,this._sourceFb=new oa,this._sourceFb.attach(this._sourceTex),this._prevFrameTex=new rn,this._outputTex=new rn;var i=this._blendPass=new Oa({fragment:Nr.source("clay.compositor.blend")});i.material.disableTexturesAll(),i.material.enableTexture(["texture1","texture2"]),this._blendFb=new oa({depthBuffer:!1}),this._outputPass=new Oa({fragment:Nr.source("clay.compositor.output"),blendWithPrevious:!0}),this._outputPass.material.define("fragment","OUTPUT_ALPHA"),this._outputPass.material.blend=function(e){e.blendEquationSeparate(e.FUNC_ADD,e.FUNC_ADD),e.blendFuncSeparate(e.ONE,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA)}}function il(e){e=e||"perspective",this.layer=null,this.scene=new Vn,this.rootNode=this.scene,this.viewport={x:0,y:0,width:0,height:0},this.setProjection(e),this._compositor=new tl,this._temporalSS=new rl,this._shadowMapPass=new _s;for(var t=[],r=0,i=0;i<30;i++){for(var n=[],a=0;a<6;a++)n.push(4*Hs(r,2)-2),n.push(4*Hs(r,3)-2),r++;t.push(n)}this._pcfKernels=t,this.scene.on("beforerender",(function(e,t,r){this.needsTemporalSS()&&this._temporalSS.jitterProjection(e,r)}),this)}tl.prototype.resize=function(e,t,r){e*=r=r||1,t*=r;var i=this._sourceTexture,n=this._depthTexture;i.width=e,i.height=t,n.width=e,n.height=t;var a={getWidth:function(){return e},getHeight:function(){return t},getDevicePixelRatio:function(){return r}};function o(e,t){if("function"==typeof e[t]){var r=e[t].__original||e[t];e[t]=function(e){return r.call(this,a)},e[t].__original=r}}this._compositor.nodes.forEach((function(e){for(var t in e.outputs){var r=e.outputs[t].parameters;r&&(o(r,"width"),o(r,"height"))}for(var i in e.parameters)o(e.parameters,i)})),this._width=e,this._height=t,this._dpr=r},tl.prototype.getWidth=function(){return this._width},tl.prototype.getHeight=function(){return this._height},tl.prototype._ifRenderNormalPass=function(){return this._enableSSAO||this._enableEdge||this._enableSSR},tl.prototype._getPrevNode=function(e){for(var t=el.indexOf(e.name)-1,r=this._finalNodesChain[t];r&&!this._compositor.getNodeByName(r.name);)t-=1,r=this._finalNodesChain[t];return r},tl.prototype._getNextNode=function(e){for(var t=el.indexOf(e.name)+1,r=this._finalNodesChain[t];r&&!this._compositor.getNodeByName(r.name);)t+=1,r=this._finalNodesChain[t];return r},tl.prototype._addChainNode=function(e){var t=this._getPrevNode(e),r=this._getNextNode(e);t&&(e.inputs.texture=t.name,r?(e.outputs=$s(this.getWidth.bind(this),this.getHeight.bind(this)),r.inputs.texture=e.name):e.outputs=null,this._compositor.addNode(e))},tl.prototype._removeChainNode=function(e){var t=this._getPrevNode(e),r=this._getNextNode(e);t&&(r?(t.outputs=$s(this.getWidth.bind(this),this.getHeight.bind(this)),r.inputs.texture=t.name):t.outputs=null,this._compositor.removeNode(e))},tl.prototype.updateNormal=function(e,t,r,i){this._ifRenderNormalPass()&&this._normalPass.update(e,t,r)},tl.prototype.updateSSAO=function(e,t,r,i){this._ssaoPass.update(e,r,i)},tl.prototype.enableSSAO=function(){this._enableSSAO=!0},tl.prototype.disableSSAO=function(){this._enableSSAO=!1},tl.prototype.enableSSR=function(){this._enableSSR=!0},tl.prototype.disableSSR=function(){this._enableSSR=!1},tl.prototype.getSSAOTexture=function(){return this._ssaoPass.getTargetTexture()},tl.prototype.getSourceFrameBuffer=function(){return this._framebuffer},tl.prototype.getSourceTexture=function(){return this._sourceTexture},tl.prototype.disableFXAA=function(){this._removeChainNode(this._fxaaNode)},tl.prototype.enableFXAA=function(){this._addChainNode(this._fxaaNode)},tl.prototype.enableBloom=function(){this._compositeNode.inputs.bloom="bloom_composite",this._compositor.dirty()},tl.prototype.disableBloom=function(){this._compositeNode.inputs.bloom=null,this._compositor.dirty()},tl.prototype.enableDOF=function(){this._compositeNode.inputs.texture="dof_composite",this._compositor.dirty()},tl.prototype.disableDOF=function(){this._compositeNode.inputs.texture="source",this._compositor.dirty()},tl.prototype.enableColorCorrection=function(){this._compositeNode.define("COLOR_CORRECTION"),this._enableColorCorrection=!0},tl.prototype.disableColorCorrection=function(){this._compositeNode.undefine("COLOR_CORRECTION"),this._enableColorCorrection=!1},tl.prototype.enableEdge=function(){this._enableEdge=!0},tl.prototype.disableEdge=function(){this._enableEdge=!1},tl.prototype.setBloomIntensity=function(e){this._compositeNode.setParameter("bloomIntensity",e)},tl.prototype.setSSAOParameter=function(e,t){switch(e){case"quality":var r={low:6,medium:12,high:32,ultra:62}[t]||12;this._ssaoPass.setParameter("kernelSize",r);break;case"radius":this._ssaoPass.setParameter(e,t),this._ssaoPass.setParameter("bias",t/200);break;case"intensity":this._ssaoPass.setParameter(e,t)}},tl.prototype.setDOFParameter=function(e,t){switch(e){case"focalDistance":case"focalRange":case"fstop":this._cocNode.setParameter(e,t);break;case"blurRadius":for(var r=0;r<this._dofBlurNodes.length;r++)this._dofBlurNodes[r].setParameter("blurRadius",t);break;case"quality":var i={low:4,medium:8,high:16,ultra:32}[t]||8;for(this._dofBlurKernelSize=i,r=0;r<this._dofBlurNodes.length;r++)this._dofBlurNodes[r].pass.material.define("POISSON_KERNEL_SIZE",i);this._dofBlurKernel=new Float32Array(2*i)}},tl.prototype.setSSRParameter=function(e,t){if(null!=t)switch(e){case"quality":var r={low:10,medium:15,high:30,ultra:80}[t]||20,i={low:32,medium:16,high:8,ultra:4}[t]||16;this._ssrPass.setParameter("maxIteration",r),this._ssrPass.setParameter("pixelStride",i);break;case"maxRoughness":this._ssrPass.setParameter("minGlossiness",Math.max(Math.min(1-t,1),0));break;case"physical":this.setPhysicallyCorrectSSR(t);break;default:console.warn("Unkown SSR parameter "+e)}},tl.prototype.setPhysicallyCorrectSSR=function(e){this._ssrPass.setPhysicallyCorrect(e)},tl.prototype.setEdgeColor=function(e){var t=so.parseColor(e);this._edgePass.setParameter("edgeColor",t)},tl.prototype.setExposure=function(e){this._compositeNode.setParameter("exposure",Math.pow(2,e))},tl.prototype.setColorLookupTexture=function(e,t){this._compositeNode.pass.material.setTextureImage("lut",this._enableColorCorrection?e:"none",t,{minFilter:so.Texture.NEAREST,magFilter:so.Texture.NEAREST,flipY:!1})},tl.prototype.setColorCorrection=function(e,t){this._compositeNode.setParameter(e,t)},tl.prototype.isSSREnabled=function(){return this._enableSSR},tl.prototype.composite=function(e,t,r,i,n){var a=this._sourceTexture,o=a;this._enableEdge&&(this._edgePass.update(e,r,a,n),a=o=this._edgePass.getTargetTexture()),this._enableSSR&&(this._ssrPass.update(e,r,a,n),o=this._ssrPass.getTargetTexture(),this._ssrPass.setSSAOTexture(this._enableSSAO?this._ssaoPass.getTargetTexture():null)),this._sourceNode.texture=o,this._cocNode.setParameter("depth",this._depthTexture);for(var s=this._dofBlurKernel,l=this._dofBlurKernelSize,h=n%Math.floor(qs.length/2/l),u=0;u<2*l;u++)s[u]=qs[u+h*l*2];for(u=0;u<this._dofBlurNodes.length;u++)this._dofBlurNodes[u].setParameter("percent",n/30),this._dofBlurNodes[u].setParameter("poissonKernel",s);this._cocNode.setParameter("zNear",r.near),this._cocNode.setParameter("zFar",r.far),this._compositor.render(e,i)},tl.prototype.dispose=function(e){this._sourceTexture.dispose(e),this._depthTexture.dispose(e),this._framebuffer.dispose(e),this._compositor.dispose(e),this._normalPass.dispose(e),this._ssaoPass.dispose(e)},rl.prototype={constructor:rl,jitterProjection:function(e,t){var r=e.viewport,i=r.devicePixelRatio||e.getDevicePixelRatio(),n=r.width*i,a=r.height*i,o=this._haltonSequence[this._frame%this._haltonSequence.length],s=new Ti;s.array[12]=(2*o[0]-1)/n,s.array[13]=(2*o[1]-1)/a,Ti.mul(t.projectionMatrix,s,t.projectionMatrix),Ti.invert(t.invProjectionMatrix,t.projectionMatrix)},resetFrame:function(){this._frame=0},getFrame:function(){return this._frame},getSourceFrameBuffer:function(){return this._sourceFb},getOutputTexture:function(){return this._outputTex},resize:function(e,t){this._prevFrameTex.width=e,this._prevFrameTex.height=t,this._outputTex.width=e,this._outputTex.height=t,this._sourceTex.width=e,this._sourceTex.height=t,this._prevFrameTex.dirty(),this._outputTex.dirty(),this._sourceTex.dirty()},isFinished:function(){return this._frame>=this._haltonSequence.length},render:function(e,t,r){var i=this._blendPass;0===this._frame?(i.setUniform("weight1",0),i.setUniform("weight2",1)):(i.setUniform("weight1",.9),i.setUniform("weight2",.1)),i.setUniform("texture1",this._prevFrameTex),i.setUniform("texture2",t||this._sourceTex),this._blendFb.attach(this._outputTex),this._blendFb.bind(e),i.render(e),this._blendFb.unbind(e),r||(this._outputPass.setUniform("texture",this._outputTex),this._outputPass.render(e));var n=this._prevFrameTex;this._prevFrameTex=this._outputTex,this._outputTex=n,this._frame++},dispose:function(e){this._sourceFb.dispose(e),this._blendFb.dispose(e),this._prevFrameTex.dispose(e),this._outputTex.dispose(e),this._sourceTex.dispose(e),this._outputPass.dispose(e),this._blendPass.dispose(e)}},il.prototype.setProjection=function(e){var t=this.camera;t&&t.update(),"perspective"===e?this.camera instanceof Yn||(this.camera=new Yn,t&&this.camera.setLocalTransform(t.localTransform)):this.camera instanceof Ca||(this.camera=new Ca,t&&this.camera.setLocalTransform(t.localTransform)),this.camera.near=.1,this.camera.far=2e3},il.prototype.setViewport=function(e,t,r,i,n){this.camera instanceof Yn&&(this.camera.aspect=r/i),n=n||1,this.viewport.x=e,this.viewport.y=t,this.viewport.width=r,this.viewport.height=i,this.viewport.devicePixelRatio=n,this._compositor.resize(r*n,i*n),this._temporalSS.resize(r*n,i*n)},il.prototype.containPoint=function(e,t){var r=this.viewport;return t=this.layer.renderer.getHeight()-t,e>=r.x&&t>=r.y&&e<=r.x+r.width&&t<=r.y+r.height};var nl=new sr;function al(e,t){var r=e.getBoxLayoutParams(),i=D(r,{width:t.getWidth(),height:t.getHeight()});i.y=t.getHeight()-i.y-i.height,this.viewGL.setViewport(i.x,i.y,i.width,i.height,t.getDevicePixelRatio());var n=e.get("boxWidth"),a=e.get("boxHeight"),o=e.get("boxDepth");this.getAxis("x").setExtent(-n/2,n/2),this.getAxis("y").setExtent(o/2,-o/2),this.getAxis("z").setExtent(-a/2,a/2),this.size=[n,a,o]}function ol(e,t){var r={};e.eachSeries((function(e){if(e.coordinateSystem===this){var t=e.getData();["x","y","z"].forEach((function(e){t.mapDimensionsAll(e,!0).forEach((function(i){var n,a;n=e,a=t.getDataExtent(i,!0),r[n]=r[n]||[1/0,-1/0],r[n][0]=Math.min(a[0],r[n][0]),r[n][1]=Math.max(a[1],r[n][1])}))}))}}),this),["xAxis3D","yAxis3D","zAxis3D"].forEach((function(t){e.eachComponent(t,(function(e){var i=t.charAt(0),n=e.getReferringComponents("grid3D").models[0],a=n.coordinateSystem;if(a===this){var o=a.getAxis(i);if(!o){(o=new rs(i,L(r[i]||[1/0,-1/0],e))).type=e.get("type");var s="category"===o.type;o.onBand=s&&e.get("boundaryGap"),o.inverse=e.get("inverse"),e.axis=o,o.model=e,o.getLabelModel=function(){return e.getModel("axisLabel",n.getModel("axisLabel"))},o.getTickModel=function(){return e.getModel("axisTick",n.getModel("axisTick"))},a.addAxis(o)}}}),this)}),this),this.resize(this.model,t)}il.prototype.castRay=function(e,t,r){var i=this.layer.renderer,n=i.viewport;return i.viewport=this.viewport,i.screenToNDC(e,t,nl),this.camera.castRay(nl,r),i.viewport=n,r},il.prototype.prepareRender=function(){this.scene.update(),this.camera.update(),this.scene.updateLights();var e=this.scene.updateRenderList(this.camera);this._needsSortProgressively=!1;for(var t=0;t<e.transparent.length;t++){var r=e.transparent[t].geometry;r.needsSortVerticesProgressively&&r.needsSortVerticesProgressively()&&(this._needsSortProgressively=!0),r.needsSortTrianglesProgressively&&r.needsSortTrianglesProgressively()&&(this._needsSortProgressively=!0)}this._frame=0,this._temporalSS.resetFrame()},il.prototype.render=function(e,t){this._doRender(e,t,this._frame),this._frame++},il.prototype.needsAccumulate=function(){return this.needsTemporalSS()||this._needsSortProgressively},il.prototype.needsTemporalSS=function(){var e=this._enableTemporalSS;return"auto"===e&&(e=this._enablePostEffect),e},il.prototype.hasDOF=function(){return this._enableDOF},il.prototype.isAccumulateFinished=function(){return this.needsTemporalSS()?this._temporalSS.isFinished():this._frame>30},il.prototype._doRender=function(e,t,r){var i=this.scene,n=this.camera;r=r||0,this._updateTransparent(e,i,n,r),t||(this._shadowMapPass.kernelPCF=this._pcfKernels[0],this._shadowMapPass.render(e,i,n,!0)),this._updateShadowPCFKernel(r);var a,o=e.clearColor;e.gl.clearColor(o[0],o[1],o[2],o[3]),this._enablePostEffect&&(this.needsTemporalSS()&&this._temporalSS.jitterProjection(e,n),this._compositor.updateNormal(e,i,n,this._temporalSS.getFrame())),this._updateSSAO(e,i,n,this._temporalSS.getFrame()),this._enablePostEffect?((a=this._compositor.getSourceFrameBuffer()).bind(e),e.gl.clear(e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT),e.render(i,n,!0,!0),a.unbind(e),this.needsTemporalSS()&&t?(this._compositor.composite(e,i,n,this._temporalSS.getSourceFrameBuffer(),this._temporalSS.getFrame()),e.setViewport(this.viewport),this._temporalSS.render(e)):(e.setViewport(this.viewport),this._compositor.composite(e,i,n,null,0))):this.needsTemporalSS()&&t?((a=this._temporalSS.getSourceFrameBuffer()).bind(e),e.saveClear(),e.clearBit=e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT,e.render(i,n,!0,!0),e.restoreClear(),a.unbind(e),e.setViewport(this.viewport),this._temporalSS.render(e)):(e.setViewport(this.viewport),e.render(i,n,!0,!0))},il.prototype._updateTransparent=function(e,t,r,i){for(var n=new Qr,a=new Ti,o=r.getWorldPosition(),s=t.getRenderList(r).transparent,l=0;l<s.length;l++){var h=s[l],u=h.geometry;Ti.invert(a,h.worldTransform),Qr.transformMat4(n,o,a),u.needsSortTriangles&&u.needsSortTriangles()&&u.doSortTriangles(n,i),u.needsSortVertices&&u.needsSortVertices()&&u.doSortVertices(n,i)}},il.prototype._updateSSAO=function(e,t,r){var i=this._enableSSAO&&this._enablePostEffect;i&&this._compositor.updateSSAO(e,t,r,this._temporalSS.getFrame());for(var n=t.getRenderList(r),a=0;a<n.opaque.length;a++){var o=n.opaque[a];o.renderNormal&&o.material[i?"enableTexture":"disableTexture"]("ssaoMap"),i&&o.material.set("ssaoMap",this._compositor.getSSAOTexture())}},il.prototype._updateShadowPCFKernel=function(e){for(var t=this._pcfKernels[e%this._pcfKernels.length],r=this.scene.getRenderList(this.camera).opaque,i=0;i<r.length;i++)r[i].receiveShadow&&(r[i].material.set("pcfKernel",t),r[i].material.define("fragment","PCF_KERNEL_SIZE",t.length/2))},il.prototype.dispose=function(e){this._compositor.dispose(e.gl),this._temporalSS.dispose(e.gl),this._shadowMapPass.dispose(e)},il.prototype.setPostEffect=function(e,t){var r=this._compositor;this._enablePostEffect=e.get("enable");var i=e.getModel("bloom"),n=e.getModel("edge"),a=e.getModel("DOF",e.getModel("depthOfField")),o=e.getModel("SSAO",e.getModel("screenSpaceAmbientOcclusion")),s=e.getModel("SSR",e.getModel("screenSpaceReflection")),l=e.getModel("FXAA"),h=e.getModel("colorCorrection");i.get("enable")?r.enableBloom():r.disableBloom(),a.get("enable")?r.enableDOF():r.disableDOF(),s.get("enable")?r.enableSSR():r.disableSSR(),h.get("enable")?r.enableColorCorrection():r.disableColorCorrection(),n.get("enable")?r.enableEdge():r.disableEdge(),l.get("enable")?r.enableFXAA():r.disableFXAA(),this._enableDOF=a.get("enable"),this._enableSSAO=o.get("enable"),this._enableSSAO?r.enableSSAO():r.disableSSAO(),r.setBloomIntensity(i.get("intensity")),r.setEdgeColor(n.get("color")),r.setColorLookupTexture(h.get("lookupTexture"),t),r.setExposure(h.get("exposure")),["radius","quality","intensity"].forEach((function(e){r.setSSAOParameter(e,o.get(e))})),["quality","maxRoughness","physical"].forEach((function(e){r.setSSRParameter(e,s.get(e))})),["quality","focalDistance","focalRange","blurRadius","fstop"].forEach((function(e){r.setDOFParameter(e,a.get(e))})),["brightness","contrast","saturation"].forEach((function(e){r.setColorCorrection(e,h.get(e))}))},il.prototype.setDOFFocusOnPoint=function(e){if(this._enablePostEffect){if(e>this.camera.far||e<this.camera.near)return;return this._compositor.setDOFParameter("focalDistance",e),!0}},il.prototype.setTemporalSuperSampling=function(e){this._enableTemporalSS=e.get("enable")},il.prototype.isLinearSpace=function(){return this._enablePostEffect},il.prototype.setRootNode=function(e){if(this.rootNode!==e){for(var t=this.rootNode.children(),r=0;r<t.length;r++)e.add(t[r]);e!==this.scene&&this.scene.add(e),this.rootNode=e}},il.prototype.add=function(e){this.rootNode.add(e)},il.prototype.remove=function(e){this.rootNode.remove(e)},il.prototype.removeAll=function(e){this.rootNode.removeAll(e)},Object.assign(il.prototype,De);var sl={dimensions:ts.prototype.dimensions,create:function(e,t){var r=[];e.eachComponent("grid3D",(function(e){e.__viewGL=e.__viewGL||new il;var t=new ts;t.model=e,t.viewGL=e.__viewGL,e.coordinateSystem=t,r.push(t),t.resize=al,t.update=ol}));var i=["xAxis3D","yAxis3D","zAxis3D"];return e.eachSeries((function(t){if("cartesian3D"===t.get("coordinateSystem")){if(null==(n=t.getReferringComponents("grid3D").models[0])){var r=function(e,t){return i.map((function(r){var i=e.getReferringComponents(r).models[0];return null==i&&(i=t.getComponent(r)),i}))}(t,e),n=r[0].getCoordSysModel();r.forEach((function(e){e.getCoordSysModel()}))}var a=n.coordinateSystem;t.coordinateSystem=a}})),r}},ll=g.extend({type:"cartesian3DAxis",axis:null,getCoordSysModel:function(){return this.ecModel.queryComponents({mainType:"grid3D",index:this.option.gridIndex,id:this.option.gridId})[0]}});P(ll);var hl={show:!0,grid3DIndex:0,inverse:!1,name:"",nameLocation:"middle",nameTextStyle:{fontSize:16},nameGap:20,axisPointer:{},axisLine:{},axisTick:{},axisLabel:{},splitArea:{}},ul=_({boundaryGap:!0,axisTick:{alignWithLabel:!1,interval:"auto"},axisLabel:{interval:"auto"},axisPointer:{label:{show:!1}}},hl),cl=_({boundaryGap:[0,0],splitNumber:5,axisPointer:{label:{}}},hl),dl=v({scale:!0,min:"dataMin",max:"dataMax"},cl),fl=v({logBase:10},cl);fl.scale=!0;const pl={categoryAxis3D:ul,valueAxis3D:cl,timeAxis3D:dl,logAxis3D:fl};var ml=["value","category","time","log"];function gl(e,t){return t.type||(t.data?"category":"value")}I((function(e){e.registerComponentModel(Ao),e.registerComponentView(es),e.registerCoordinateSystem("grid3D",sl),["x","y","z"].forEach((function(t){!function(e,t,r,i,n){ml.forEach((function(a){var o=r.extend({type:t+"Axis3D."+a,__ordinalMeta:null,mergeDefaultAndTheme:function(e,r){var 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u=a.length-1-this._currentSortPartIdx;if(jl(e,t,a[u].left,a[u].right),this._currentSortPartIdx++,this._currentSortPartIdx===a.length)return this._sorted=!0,!0}return!1}},Xl.sort=jl;var ql=Oo.vec3,Zl=ql.create(),Yl=ql.create(),Kl=ql.create();const Ql={needsSortTriangles:function(){return this.indices&&this.sortTriangles},needsSortTrianglesProgressively:function(){return this.needsSortTriangles()&&this.triangleCount>=2e4},doSortTriangles:function(e,t){var r=this.indices;if(0===t){var i=this.attributes.position;e=e.array,this._triangleZList&&this._triangleZList.length===this.triangleCount||(this._triangleZList=new Float32Array(this.triangleCount),this._sortedTriangleIndices=new Uint32Array(this.triangleCount),this._indicesTmp=new r.constructor(r.length),this._triangleZListTmp=new Float32Array(this.triangleCount));for(var n,a=0,o=0;o<r.length;){i.get(r[o++],Zl),i.get(r[o++],Yl),i.get(r[o++],Kl);var s=ql.sqrDist(Zl,e),l=ql.sqrDist(Yl,e),h=ql.sqrDist(Kl,e),u=Math.min(s,l);u=Math.min(u,h),3===o?(n=u,u=0):u-=n,this._triangleZList[a++]=u}}var c=this._sortedTriangleIndices;for(o=0;o<c.length;o++)c[o]=o;if(this.triangleCount<2e4)0===t&&this._simpleSort(!0);else for(o=0;o<3;o++)this._progressiveQuickSort(3*t+o);var d=this._indicesTmp,f=this._triangleZListTmp,p=this._triangleZList;for(o=0;o<this.triangleCount;o++){var m=3*c[o],g=3*o;d[g++]=r[m++],d[g++]=r[m++],d[g]=r[m],f[o]=p[c[o]]}var _=this._indicesTmp;this._indicesTmp=this.indices,this.indices=_,_=this._triangleZListTmp,this._triangleZListTmp=this._triangleZList,this._triangleZList=_,this.dirtyIndices()},_simpleSort:function(e){var t=this._triangleZList,r=this._sortedTriangleIndices;function i(e,r){return t[r]-t[e]}e?Array.prototype.sort.call(r,i):Xl.sort(r,i,0,r.length-1)},_progressiveQuickSort:function(e){var t=this._triangleZList,r=this._sortedTriangleIndices;this._quickSort=this._quickSort||new Xl,this._quickSort.step(r,(function(e,r){return t[r]-t[e]}),e)}};function Jl(e,t){const r=e.getItemVisual(t,"style");if(r)return r[e.getVisual("drawType")]}function $l(e,t){const r=e.getItemVisual(t,"style");return r&&r.opacity}function eh(e,t,r){this._labelsMesh=new Xo,this._labelTextureSurface=new zo({width:512,height:512,devicePixelRatio:r.getDevicePixelRatio(),onupdate:function(){r.getZr().refresh()}}),this._api=r,this._labelsMesh.material.set("textureAtlas",this._labelTextureSurface.getTexture())}eh.prototype.getLabelPosition=function(e,t,r){return[0,0,0]},eh.prototype.getLabelDistance=function(e,t,r){return 0},eh.prototype.getMesh=function(){return this._labelsMesh},eh.prototype.updateData=function(e,t,r){null==t&&(t=0),null==r&&(r=e.count()),this._labelsVisibilitiesBits&&this._labelsVisibilitiesBits.length===r-t||(this._labelsVisibilitiesBits=new Uint8Array(r-t));for(var i=["label","show"],n=["emphasis","label","show"],a=t;a<r;a++){var o=e.getItemModel(a),s=o.get(i),l=o.get(n);null==l&&(l=s);var h=(s?1:0)|(l?2:0);this._labelsVisibilitiesBits[a-t]=h}this._start=t,this._end=r,this._data=e},eh.prototype.updateLabels=function(e){if(this._data){for(var t=(e=e||[]).length>0,r={},i=0;i<e.length;i++)r[e[i]]=!0;this._labelsMesh.geometry.convertToDynamicArray(!0),this._labelTextureSurface.clear();for(var n=["label"],a=["emphasis","label"],o=this._data.hostModel,s=this._data,l=o.getModel(n),h=o.getModel(a,l),u={left:"right",right:"left",top:"center",bottom:"center"},c={left:"middle",right:"middle",top:"bottom",bottom:"top"},d=this._start;d<this._end;d++){var f=!1;if(t&&r[d]&&(f=!0),this._labelsVisibilitiesBits[d-this._start]&(f?2:1)){var p=s.getItemModel(d).getModel(f?a:n,f?h:l),m=p.get("distance")||0,g=p.get("position"),_=this._api.getDevicePixelRatio(),v=o.getFormattedLabel(d,f?"emphasis":"normal");if(null==v||""===v)return;var y=new T({style:w(p,{text:v,fill:p.get("color")||Jl(s,d)||"#000",align:"left",verticalAlign:"top",opacity:Ha(p.get("opacity"),$l(s,d),1)})}),x=y.getBoundingRect();x.height*=1.2;var b=this._labelTextureSurface.add(y),S=u[g]||"center",M=c[g]||"bottom";this._labelsMesh.geometry.addSprite(this.getLabelPosition(d,g,m),[x.width*_,x.height*_],b,S,M,this.getLabelDistance(d,g,m)*_)}}this._labelsMesh.material.set("uvScale",this._labelTextureSurface.getCoordsScale()),this._labelTextureSurface.getZr().refreshImmediately(),this._labelsMesh.geometry.convertToTypedArray(),this._labelsMesh.geometry.dirty()}},eh.prototype.dispose=function(){this._labelTextureSurface.dispose()};var th=Oo.vec3;function rh(e){this.rootNode=new so.Node,this._triangulationResults={},this._shadersMap=so.COMMON_SHADERS.filter((function(e){return"shadow"!==e})).reduce((function(e,t){return e[t]=so.createShader("ecgl."+t),e}),{}),this._linesShader=so.createShader("ecgl.meshLines3D");var t={};so.COMMON_SHADERS.forEach((function(e){t[e]=new so.Material({shader:so.createShader("ecgl."+e)})})),this._groundMaterials=t,this._groundMesh=new so.Mesh({geometry:new so.PlaneGeometry({dynamic:!0}),castShadow:!1,renderNormal:!0,$ignorePicking:!0}),this._groundMesh.rotation.rotateX(-Math.PI/2),this._labelsBuilder=new eh(512,512,e),this._labelsBuilder.getMesh().renderOrder=100,this._labelsBuilder.getMesh().material.depthTest=!1,this.rootNode.add(this._labelsBuilder.getMesh()),this._initMeshes(),this._api=e}so.Shader.import(Qo),rh.prototype={constructor:rh,extrudeY:!0,update:function(e,t,r,i,n){var a=e.getData();null==i&&(i=0),null==n&&(n=a.count()),this._startIndex=i,this._endIndex=n-1,this._triangulation(e,i,n);var o=this._getShader(e.get("shading"));this._prepareMesh(e,o,r,i,n),this.rootNode.updateWorldTransform(),this._updateRegionMesh(e,r,i,n);var s=e.coordinateSystem;"geo3D"===s.type&&this._updateGroundPlane(e,s,r);var l=this;this._labelsBuilder.updateData(a,i,n),this._labelsBuilder.getLabelPosition=function(e,t,r){var i=a.getName(e),n=r;if("geo3D"===s.type){var o=s.getRegion(i);return o?(u=o.getCenter(),s.dataToPoint([u[0],u[1],n])):[NaN,NaN,NaN]}var h=l._triangulationResults[e-l._startIndex],u=l.extrudeY?[(h.max[0]+h.min[0])/2,h.max[1]+n,(h.max[2]+h.min[2])/2]:[(h.max[0]+h.min[0])/2,(h.max[1]+h.min[1])/2,h.max[2]+n]},this._data=a,this._labelsBuilder.updateLabels(),this._updateDebugWireframe(e),this._lastHoverDataIndex=0},_initMeshes:function(){var e=this,t=function(){var t=new so.Mesh({name:"Polygon",material:new so.Material({shader:e._shadersMap.lambert}),geometry:new so.Geometry({sortTriangles:!0,dynamic:!0}),culling:!1,ignorePicking:!0,renderNormal:!0});return Object.assign(t.geometry,Ql),t}(),r=new so.Mesh({material:new so.Material({shader:this._linesShader}),castShadow:!1,ignorePicking:!0,$ignorePicking:!0,geometry:new Io({useNativeLine:!1})});this.rootNode.add(t),this.rootNode.add(r),t.material.define("both","VERTEX_COLOR"),t.material.define("fragment","DOUBLE_SIDED"),this._polygonMesh=t,this._linesMesh=r,this.rootNode.add(this._groundMesh)},_getShader:function(e){var t=this._shadersMap[e];return t||(t=this._shadersMap.lambert),t.__shading=e,t},_prepareMesh:function(e,t,r,i,n){for(var a=0,o=0,s=0,l=0,h=i;h<n;h++){var u=this._getRegionPolygonInfo(h),c=this._getRegionLinesInfo(h,e,this._linesMesh.geometry);a+=u.vertexCount,o+=u.triangleCount,s+=c.vertexCount,l+=c.triangleCount}var d=this._polygonMesh,f=d.geometry;["position","normal","texcoord0","color"].forEach((function(e){f.attributes[e].init(a)})),f.indices=a>65535?new Uint32Array(3*o):new Uint16Array(3*o),d.material.shader!==t&&d.material.attachShader(t,!0),so.setMaterialFromModel(t.__shading,d.material,e,r),s>0&&(this._linesMesh.geometry.resetOffset(),this._linesMesh.geometry.setVertexCount(s),this._linesMesh.geometry.setTriangleCount(l)),this._dataIndexOfVertex=new Uint32Array(a),this._vertexRangeOfDataIndex=new Uint32Array(2*(n-i))},_updateRegionMesh:function(e,t,r,i){for(var n=e.getData(),a=0,o=0,s=!1,l=this._polygonMesh,h=this._linesMesh,u=r;u<i;u++){var c=e.getRegionModel(u),d=c.getModel("itemStyle"),f=Ha(Jl(n,u),d.get("color"),"#fff"),p=Ha($l(n,u),d.get("opacity"),1),m=so.parseColor(f),g=so.parseColor(d.get("borderColor"));m[3]*=p,g[3]*=p;var _=m[3]<.99;l.material.set("color",[1,1,1,1]),s=s||_;for(var v=Ha(c.get("height",!0),e.get("regionHeight")),y=this._updatePolygonGeometry(e,l.geometry,u,v,a,o,m),x=a;x<y.vertexOffset;x++)this._dataIndexOfVertex[x]=u;this._vertexRangeOfDataIndex[2*(u-r)]=a,this._vertexRangeOfDataIndex[2*(u-r)+1]=y.vertexOffset,a=y.vertexOffset,o=y.triangleOffset;var b=d.get("borderWidth"),T=b>0;T&&(b*=t.getDevicePixelRatio(),this._updateLinesGeometry(h.geometry,e,u,v,b,e.coordinateSystem.transform)),h.invisible=!T,h.material.set({color:g})}(l=this._polygonMesh).material.transparent=s,l.material.depthMask=!s,l.geometry.updateBoundingBox(),l.frontFace=this.extrudeY?so.Mesh.CCW:so.Mesh.CW,l.material.get("normalMap")&&l.geometry.generateTangents(),l.seriesIndex=e.seriesIndex,l.on("mousemove",this._onmousemove,this),l.on("mouseout",this._onmouseout,this)},_updateDebugWireframe:function(e){var t=e.getModel("debug.wireframe");if(t.get("show")){var r=so.parseColor(t.get("lineStyle.color")||"rgba(0,0,0,0.5)"),i=Ha(t.get("lineStyle.width"),1),n=this._polygonMesh;n.geometry.generateBarycentric(),n.material.define("both","WIREFRAME_TRIANGLE"),n.material.set("wireframeLineColor",r),n.material.set("wireframeLineWidth",i)}},_onmousemove:function(e){var t=this._dataIndexOfVertex[e.triangle[0]];null==t&&(t=-1),t!==this._lastHoverDataIndex&&(this.downplay(this._lastHoverDataIndex),this.highlight(t),this._labelsBuilder.updateLabels([t])),this._lastHoverDataIndex=t,this._polygonMesh.dataIndex=t},_onmouseout:function(e){e.target&&(this.downplay(this._lastHoverDataIndex),this._lastHoverDataIndex=-1,this._polygonMesh.dataIndex=-1),this._labelsBuilder.updateLabels([])},_updateGroundPlane:function(e,t,r){var i=e.getModel("groundPlane",e);if(this._groundMesh.invisible=!i.get("show",!0),!this._groundMesh.invisible){var n=e.get("shading"),a=this._groundMaterials[n];a||(a=this._groundMaterials.lambert),so.setMaterialFromModel(n,a,i,r),a.get("normalMap")&&this._groundMesh.geometry.generateTangents(),this._groundMesh.material=a,this._groundMesh.material.set("color",so.parseColor(i.get("color"))),this._groundMesh.scale.set(t.size[0],t.size[2],1)}},_triangulation:function(e,t,r){this._triangulationResults=[];for(var i=[1/0,1/0,1/0],n=[-1/0,-1/0,-1/0],a=e.coordinateSystem,o=t;o<r;o++){for(var s=[],l=e.getRegionPolygonCoords(o),h=0;h<l.length;h++){var u=l[h].exterior,c=l[h].interiors,d=[],f=[];if(!(u.length<3)){for(var p=0,m=0;m<u.length;m++){var g=u[m];d[p++]=g[0],d[p++]=g[1]}for(m=0;m<c.length;m++)if(!(c[m].length<3)){for(var _=d.length/2,v=0;v<c[m].length;v++)g=c[m][v],d.push(g[0]),d.push(g[1]);f.push(_)}var y=xl(d,f),x=new Float64Array(d.length/2*3),b=[],T=[1/0,1/0,1/0],w=[-1/0,-1/0,-1/0],S=0;for(m=0;m<d.length;)th.set(b,d[m++],0,d[m++]),a&&a.transform&&th.transformMat4(b,b,a.transform),th.min(T,T,b),th.max(w,w,b),x[S++]=b[0],x[S++]=b[1],x[S++]=b[2];th.min(i,i,T),th.max(n,n,w),s.push({points:x,indices:y,min:T,max:w})}}this._triangulationResults.push(s)}this._geoBoundingBox=[i,n]},_getRegionPolygonInfo:function(e){for(var t=this._triangulationResults[e-this._startIndex],r=0,i=0,n=0;n<t.length;n++)r+=t[n].points.length/3,i+=t[n].indices.length/3;return{vertexCount:2*r+4*r,triangleCount:2*i+2*r}},_updatePolygonGeometry:function(e,t,r,i,n,a,o){var s=e.get("projectUVOnGround"),l=t.attributes.position,h=t.attributes.normal,u=t.attributes.texcoord0,c=t.attributes.color,d=this._triangulationResults[r-this._startIndex],f=c.value&&o,p=t.indices,m=this.extrudeY?1:2,g=this.extrudeY?2:1,_=[this.rootNode.worldTransform.x.len(),this.rootNode.worldTransform.y.len(),this.rootNode.worldTransform.z.len()],v=th.mul([],this._geoBoundingBox[0],_),y=th.mul([],this._geoBoundingBox[1],_),x=Math.max(y[0]-v[0],y[2]-v[2]);function b(e,t,r){var i=n;!function(e,t){for(var r=e.points,i=r.length,a=[],s=[],h=0;h<i;h+=3)a[0]=r[h],a[m]=t,a[g]=r[h+2],s[0]=(r[h]*_[0]-v[0])/x,s[1]=(r[h+2]*_[g]-v[2])/x,l.set(n,a),f&&c.set(n,o),u.set(n++,s)}(e,t);for(var s=e.indices.length,h=0;h<s;h++)p[3*a+h]=e.indices[h]+i;a+=e.indices.length/3}for(var T=this.extrudeY?[0,1,0]:[0,0,1],w=th.negate([],T),S=0;S<d.length;S++){var M=n,A=d[S];b(A,0),b(A,i);for(var E=A.points.length/3,C=0;C<E;C++)h.set(M+C,w),h.set(M+C+E,T);var D=[0,3,1,1,3,2],L=[[],[],[],[]],P=[],O=[],N=[],R=[],I=0;for(C=0;C<E;C++){for(var B=(C+1)%E,z=(A.points[3*B]-A.points[3*C])*_[0],F=(A.points[3*B+2]-A.points[3*C+2])*_[g],G=Math.sqrt(z*z+F*F),U=0;U<4;U++){var H=0===U||3===U,k=3*(H?C:B);L[U][0]=A.points[k],L[U][m]=U>1?i:0,L[U][g]=A.points[k+2],l.set(n+U,L[U]),s?(R[0]=(A.points[k]*_[0]-v[0])/x,R[1]=(A.points[k+2]*_[g]-v[g])/x):(R[0]=(H?I:I+G)/x,R[1]=(L[U][m]*_[m]-v[m])/x),u.set(n+U,R)}for(th.sub(P,L[1],L[0]),th.sub(O,L[3],L[0]),th.cross(N,P,O),th.normalize(N,N),U=0;U<4;U++)h.set(n+U,N),f&&c.set(n+U,o);for(U=0;U<6;U++)p[3*a+U]=D[U]+n;n+=4,a+=2,I+=G}}return t.dirty(),{vertexOffset:n,triangleOffset:a}},_getRegionLinesInfo:function(e,t,r){var i=0,n=0;return t.getRegionModel(e).getModel("itemStyle").get("borderWidth")>0&&t.getRegionPolygonCoords(e).forEach((function(e){var t=e.exterior,a=e.interiors;i+=r.getPolylineVertexCount(t),n+=r.getPolylineTriangleCount(t);for(var o=0;o<a.length;o++)i+=r.getPolylineVertexCount(a[o]),n+=r.getPolylineTriangleCount(a[o])}),this),{vertexCount:i,triangleCount:n}},_updateLinesGeometry:function(e,t,r,i,n,a){function o(e){for(var t=new Float64Array(3*e.length),r=0,n=[],o=0;o<e.length;o++)n[0]=e[o][0],n[1]=i+.1,n[2]=e[o][1],a&&th.transformMat4(n,n,a),t[r++]=n[0],t[r++]=n[1],t[r++]=n[2];return t}var s=[1,1,1,1];t.getRegionPolygonCoords(r).forEach((function(t){var r=t.exterior,i=t.interiors;e.addPolyline(o(r),s,n);for(var a=0;a<i.length;a++)e.addPolyline(o(i[a]),s,n)}))},highlight:function(e){var t=this._data;if(t){var r=t.getItemModel(e).getModel(["emphasis","itemStyle"]),i=r.get("color"),n=Ha(r.get("opacity"),$l(t,e),1);if(null==i){var a=Jl(t,e);i=G(a,-.4)}null==n&&(n=$l(t,e));var o=so.parseColor(i);o[3]*=n,this._setColorOfDataIndex(t,e,o)}},downplay:function(e){var t=this._data;if(t){var r=t.getItemModel(e),i=Ha(Jl(t,e),r.get(["itemStyle","color"]),"#fff"),n=Ha($l(t,e),r.get(["itemStyle","opacity"]),1),a=so.parseColor(i);a[3]*=n,this._setColorOfDataIndex(t,e,a)}},dispose:function(){this._labelsBuilder.dispose()},_setColorOfDataIndex:function(e,t,r){if(!(t<this._startIndex&&t>this._endIndex)){t-=this._startIndex;for(var i=this._vertexRangeOfDataIndex[2*t];i<this._vertexRangeOfDataIndex[2*t+1];i++)this._polygonMesh.geometry.attributes.color.set(i,r);this._polygonMesh.geometry.dirty(),this._api.getZr().refresh()}}};const ih=S.extend({type:"geo3D",__ecgl__:!0,init:function(e,t){this._geo3DBuilder=new rh(t),this.groupGL=new so.Node,this._lightRoot=new so.Node,this._sceneHelper=new Fo(this._lightRoot),this._sceneHelper.initLight(this._lightRoot),this._control=new Lo({zr:t.getZr()}),this._control.init()},render:function(e,t,r){this.groupGL.add(this._geo3DBuilder.rootNode);var i=e.coordinateSystem;if(i&&i.viewGL){i.viewGL.add(this._lightRoot),e.get("show")?i.viewGL.add(this.groupGL):i.viewGL.remove(this.groupGL);var n=this._control;n.setViewGL(i.viewGL);var a=e.getModel("viewControl");n.setFromViewControlModel(a,0),this._sceneHelper.setScene(i.viewGL.scene),this._sceneHelper.updateLight(e),i.viewGL.setPostEffect(e.getModel("postEffect"),r),i.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling")),this._geo3DBuilder.update(e,t,r,0,e.getData().count());var o=i.viewGL.isLinearSpace()?"define":"undefine";this._geo3DBuilder.rootNode.traverse((function(e){e.material&&e.material[o]("fragment","SRGB_DECODE")})),n.off("update"),n.on("update",(function(){r.dispatchAction({type:"geo3DChangeCamera",alpha:n.getAlpha(),beta:n.getBeta(),distance:n.getDistance(),center:n.getCenter(),from:this.uid,geo3DId:e.id})})),n.update()}},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r)},dispose:function(){this._control.dispose(),this._geo3DBuilder.dispose()}});var nh=Oo.vec3,ah=Oo.mat4,oh=[k,V];function sh(e,t,r,i,n){this.name=e,this.map=t,this.regionHeight=0,this.regions=[],this._nameCoordMap={},this.loadGeoJson(r,i,n),this.transform=ah.identity(new Float64Array(16)),this.invTransform=ah.identity(new Float64Array(16)),this.extrudeY=!0,this.altitudeAxis}function lh(e,t){var r=e.getBoxLayoutParams(),i=D(r,{width:t.getWidth(),height:t.getHeight()});i.y=t.getHeight()-i.y-i.height,this.viewGL.setViewport(i.x,i.y,i.width,i.height,t.getDevicePixelRatio());var n=this.getGeoBoundingRect(),a=n.width/n.height*(e.get("aspectScale")||.75),o=e.get("boxWidth"),s=e.get("boxDepth"),l=e.get("boxHeight");null==l&&(l=5),isNaN(o)&&isNaN(s)&&(o=100),isNaN(s)?s=o/a:isNaN(o)&&(o=s/a),this.setSize(o,l,s),this.regionHeight=e.get("regionHeight"),this.altitudeAxis&&this.altitudeAxis.setExtent(0,Math.max(l-this.regionHeight,0))}function hh(e,t){var r=[1/0,-1/0];if(e.eachSeries((function(e){if(e.coordinateSystem===this&&"series.map3D"!==e.type){var t=e.getData(),i=e.coordDimToDataDim("alt"),n=i&&i[0];if(n){var a=t.getDataExtent(n,!0);r[0]=Math.min(r[0],a[0]),r[1]=Math.max(r[1],a[1])}}}),this),r&&isFinite(r[1]-r[0])){var i=L(r,{type:"value",min:"dataMin",max:"dataMax"});this.altitudeAxis=new C("altitude",i),this.resize(this.model,t)}}sh.prototype={constructor:sh,type:"geo3D",dimensions:["lng","lat","alt"],containPoint:function(){},loadGeoJson:function(e,t,r){var i=H||H;try{this.regions=e?i(e):[]}catch(Th){throw"Invalid geoJson format\n"+Th}t=t||{},r=r||{};for(var n=this.regions,a={},o=0;o<n.length;o++){var s=n[o].name;s=r[s]||s,n[o].name=s,a[s]=n[o],this.addGeoCoord(s,n[o].getCenter());var l=t[s];l&&n[o].transformTo(l.left,l.top,l.width,l.height)}this._regionsMap=a,this._geoRect=null,oh.forEach((function(e){e(this)}),this)},getGeoBoundingRect:function(){if(this._geoRect)return this._geoRect;for(var e,t=this.regions,r=0;r<t.length;r++){var i=t[r].getBoundingRect();(e=e||i.clone()).union(i)}return this._geoRect=e||new U(0,0,0,0)},addGeoCoord:function(e,t){this._nameCoordMap[e]=t},getRegion:function(e){return this._regionsMap[e]},getRegionByCoord:function(e){for(var t=this.regions,r=0;r<t.length;r++)if(t[r].contain(e))return t[r]},setSize:function(e,t,r){this.size=[e,t,r];var i=this.getGeoBoundingRect(),n=e/i.width,a=-r/i.height,o=-e/2-i.x*n,s=r/2-i.y*a,l=this.extrudeY?[o,0,s]:[o,s,0],h=this.extrudeY?[n,1,a]:[n,a,1],u=this.transform;ah.identity(u),ah.translate(u,u,l),ah.scale(u,u,h),ah.invert(this.invTransform,u)},dataToPoint:function(e,t){t=t||[];var r=this.extrudeY?1:2,i=this.extrudeY?2:1,n=e[2];return isNaN(n)&&(n=0),t[0]=e[0],t[i]=e[1],this.altitudeAxis?t[r]=this.altitudeAxis.dataToCoord(n):t[r]=0,t[r]+=this.regionHeight,nh.transformMat4(t,t,this.transform),t},pointToData:function(e,t){}};var uh=0,ch={dimensions:sh.prototype.dimensions,create:function(e,t){var r=[];if(!B)throw new Error("geo3D component depends on geo component");function i(e,i){var n=ch.createGeo3D(e);e.__viewGL=e.__viewGL||new il,n.viewGL=e.__viewGL,e.coordinateSystem=n,n.model=e,r.push(n),n.resize=lh,n.resize(e,t),n.update=hh}return e.eachComponent("geo3D",(function(e,t){i(e)})),e.eachSeriesByType("map3D",(function(e,t){var r=e.get("coordinateSystem");null==r&&(r="geo3D"),"geo3D"===r&&i(e)})),e.eachSeries((function(t){if("geo3D"===t.get("coordinateSystem")){if("series.map3D"===t.type)return;var r=t.getReferringComponents("geo3D").models[0];if(r||(r=e.getComponent("geo3D")),!r)throw new Error('geo "'+Ha(t.get("geo3DIndex"),t.get("geo3DId"),0)+'" not found');t.coordinateSystem=r.coordinateSystem}})),r},createGeo3D:function(e){var t,r=e.get("map");return"string"==typeof r?(t=r,r=B(r)):r&&r.features&&(r={geoJson:r}),null==t&&(t="GEO_ANONYMOUS_"+uh++),new sh(t+uh++,t,r&&r.geoJson,r&&r.specialAreas,e.get("nameMap"))}};function dh(e){e.registerComponentModel(yl),e.registerComponentView(ih),e.registerAction({type:"geo3DChangeCamera",event:"geo3dcamerachanged",update:"series:updateCamera"},(function(e,t){t.eachComponent({mainType:"geo3D",query:e},(function(t){t.setView(e)}))})),e.registerCoordinateSystem("geo3D",ch)}function fh(e,t){e.id=e.id||e.name||t+""}I(dh);var ph=g.extend({type:"globe",layoutMode:"box",coordinateSystem:null,init:function(){ph.superApply(this,"init",arguments),u(this.option.layers,(function(e,t){_(e,this.defaultLayerOption),fh(e,t)}),this)},mergeOption:function(e){var t=this.option.layers;function r(e){return W(e,(function(e,t,r){return fh(t,r),e[t.id]=t,e}),{})}if(this.option.layers=null,ph.superApply(this,"mergeOption",arguments),t&&t.length){var i=r(e.layers),n=r(t);for(var a in i)n[a]?_(n[a],i[a],!0):t.push(e.layers[a]);this.option.layers=t}u(this.option.layers,(function(e){_(e,this.defaultLayerOption)}),this)},optionUpdated:function(){this.updateDisplacementHash()},defaultLayerOption:{show:!0,type:"overlay"},defaultOption:{show:!0,zlevel:-10,left:0,top:0,width:"100%",height:"100%",environment:"auto",baseColor:"#fff",baseTexture:"",heightTexture:"",displacementTexture:"",displacementScale:0,displacementQuality:"medium",globeRadius:100,globeOuterRadius:150,shading:"lambert",light:{main:{time:""}},atmosphere:{show:!1,offset:5,color:"#ffffff",glowPower:6,innerGlowPower:2},viewControl:{autoRotate:!0,panSensitivity:0,targetCoord:null},layers:[]},setDisplacementData:function(e,t,r){this.displacementData=e,this.displacementWidth=t,this.displacementHeight=r},getDisplacementTexture:function(){return this.get("displacementTexture")||this.get("heightTexture")},getDisplacemenScale:function(){var e=this.getDisplacementTexture(),t=this.get("displacementScale");return e&&"none"!==e||(t=0),t},hasDisplacement:function(){return this.getDisplacemenScale()>0},_displacementChanged:!0,_displacementScale:0,updateDisplacementHash:function(){var e=this.getDisplacementTexture(),t=this.getDisplacemenScale();this._displacementChanged=this._displacementTexture!==e||this._displacementScale!==t,this._displacementTexture=e,this._displacementScale=t},isDisplacementChanged:function(){return this._displacementChanged}});_(ph.prototype,wo),_(ph.prototype,So),_(ph.prototype,Mo),_(ph.prototype,_l);var mh=Math.PI,gh=Math.sin,_h=Math.cos,vh=Math.tan,yh=Math.asin,xh=Math.atan2,bh=mh/180,Th=23.4397*bh;function wh(e,t){return xh(gh(e)*_h(Th)-vh(t)*gh(Th),_h(e))}function Sh(e,t,r){return xh(gh(e),_h(e)*gh(t)-vh(r)*_h(t))}function Mh(e,t,r){return yh(gh(t)*gh(r)+_h(t)*_h(r)*_h(e))}function Ah(e){var t,r,i=function(e){return bh*(357.5291+.98560028*e)}(e),n=function(e){return e+bh*(1.9148*gh(e)+.02*gh(2*e)+3e-4*gh(3*e))+102.9372*bh+mh}(i);return{dec:(t=n,r=0,yh(gh(r)*_h(Th)+_h(r)*gh(Th)*gh(t))),ra:wh(n,0)}}var Eh={getPosition:function(e,t,r){var i=bh*-r,n=bh*t,a=function(e){return function(e){return e.valueOf()/864e5-.5+2440588}(e)-2451545}(e),o=Ah(a),s=function(e,t){return bh*(280.16+360.9856235*e)-t}(a,i)-o.ra;return{azimuth:Sh(s,n,o.dec),altitude:Mh(s,n,o.dec)}}};so.Shader.import(io),so.Shader.import("@export ecgl.atmosphere.vertex\nattribute vec3 position: POSITION;\nattribute vec3 normal : NORMAL;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform mat4 normalMatrix : WORLDINVERSETRANSPOSE;\n\nvarying vec3 v_Normal;\n\nvoid main() {\n v_Normal = normalize((normalMatrix * vec4(normal, 0.0)).xyz);\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n@end\n\n\n@export ecgl.atmosphere.fragment\nuniform mat4 viewTranspose: VIEWTRANSPOSE;\nuniform float glowPower;\nuniform vec3 glowColor;\n\nvarying vec3 v_Normal;\n\nvoid main() {\n float intensity = pow(1.0 - dot(v_Normal, (viewTranspose * vec4(0.0, 0.0, 1.0, 0.0)).xyz), glowPower);\n gl_FragColor = vec4(glowColor, intensity * intensity);\n}\n@end");const Ch=S.extend({type:"globe",__ecgl__:!0,_displacementScale:0,init:function(e,t){this.groupGL=new so.Node,this._sphereGeometry=new so.SphereGeometry({widthSegments:200,heightSegments:100,dynamic:!0}),this._overlayGeometry=new so.SphereGeometry({widthSegments:80,heightSegments:40}),this._planeGeometry=new so.PlaneGeometry,this._earthMesh=new so.Mesh({renderNormal:!0}),this._atmosphereMesh=new so.Mesh,this._atmosphereGeometry=new so.SphereGeometry({widthSegments:80,heightSegments:40}),this._atmosphereMaterial=new so.Material({shader:new so.Shader(so.Shader.source("ecgl.atmosphere.vertex"),so.Shader.source("ecgl.atmosphere.fragment")),transparent:!0}),this._atmosphereMesh.geometry=this._atmosphereGeometry,this._atmosphereMesh.material=this._atmosphereMaterial,this._atmosphereMesh.frontFace=so.Mesh.CW,this._lightRoot=new so.Node,this._sceneHelper=new Fo,this._sceneHelper.initLight(this._lightRoot),this.groupGL.add(this._atmosphereMesh),this.groupGL.add(this._earthMesh),this._control=new Lo({zr:t.getZr()}),this._control.init(),this._layerMeshes={}},render:function(e,t,r){var i=e.coordinateSystem,n=e.get("shading");i.viewGL.add(this._lightRoot),e.get("show")?i.viewGL.add(this.groupGL):i.viewGL.remove(this.groupGL),this._sceneHelper.setScene(i.viewGL.scene),i.viewGL.setPostEffect(e.getModel("postEffect"),r),i.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling"));var a=this._earthMesh;a.geometry=this._sphereGeometry;var o="ecgl."+n;a.material&&a.material.shader.name===o||(a.material=so.createMaterial(o)),so.setMaterialFromModel(n,a.material,e,r),["roughnessMap","metalnessMap","detailMap","normalMap"].forEach((function(e){var t=a.material.get(e);t&&(t.flipY=!1)})),a.material.set("color",so.parseColor(e.get("baseColor")));var s=.99*i.radius;if(a.scale.set(s,s,s),e.get("atmosphere.show")){a.material.define("both","ATMOSPHERE_ENABLED"),this._atmosphereMesh.invisible=!1,this._atmosphereMaterial.setUniforms({glowPower:e.get("atmosphere.glowPower")||6,glowColor:e.get("atmosphere.color")||"#ffffff"}),a.material.setUniforms({glowPower:e.get("atmosphere.innerGlowPower")||2,glowColor:e.get("atmosphere.color")||"#ffffff"});var l=e.get("atmosphere.offset")||5;this._atmosphereMesh.scale.set(s+l,s+l,s+l)}else a.material.undefine("both","ATMOSPHERE_ENABLED"),this._atmosphereMesh.invisible=!0;var h=a.material.setTextureImage("diffuseMap",e.get("baseTexture"),r,{flipY:!1,anisotropic:8});h&&h.surface&&h.surface.attachToMesh(a);var u=a.material.setTextureImage("bumpMap",e.get("heightTexture"),r,{flipY:!1,anisotropic:8});u&&u.surface&&u.surface.attachToMesh(a),a.material[e.get("postEffect.enable")?"define":"undefine"]("fragment","SRGB_DECODE"),this._updateLight(e,r),this._displaceVertices(e,r),this._updateViewControl(e,r),this._updateLayers(e,r)},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r)},_updateLayers:function(e,t){var r=e.coordinateSystem,i=e.get("layers"),n=r.radius,a=[],o=[],s=[],l=[];u(i,(function(e){var i=new b(e),h=i.get("type"),u=so.loadTexture(i.get("texture"),t,{flipY:!1,anisotropic:8});if(u.surface&&u.surface.attachToMesh(this._earthMesh),"blend"===h){var c=i.get("blendTo"),d=Ha(i.get("intensity"),1);"emission"===c?(s.push(u),l.push(d)):(a.push(u),o.push(d))}else{var f=i.get("id"),p=this._layerMeshes[f];p||(p=this._layerMeshes[f]=new so.Mesh({geometry:this._overlayGeometry,castShadow:!1,ignorePicking:!0})),"lambert"===i.get("shading")?(p.material=p.__lambertMaterial||new so.Material({autoUpdateTextureStatus:!1,shader:so.createShader("ecgl.lambert"),transparent:!0,depthMask:!1}),p.__lambertMaterial=p.material):(p.material=p.__colorMaterial||new so.Material({autoUpdateTextureStatus:!1,shader:so.createShader("ecgl.color"),transparent:!0,depthMask:!1}),p.__colorMaterial=p.material),p.material.enableTexture("diffuseMap");var m=i.get("distance"),g=n+(null==m?r.radius/100:m);p.scale.set(g,g,g),n=g;var _=this._blankTexture||(this._blankTexture=so.createBlankTexture("rgba(255, 255, 255, 0)"));p.material.set("diffuseMap",_),so.loadTexture(i.get("texture"),t,{flipY:!1,anisotropic:8},(function(e){e.surface&&e.surface.attachToMesh(p),p.material.set("diffuseMap",e),t.getZr().refresh()})),i.get("show")?this.groupGL.add(p):this.groupGL.remove(p)}}),this);var h=this._earthMesh.material;h.define("fragment","LAYER_DIFFUSEMAP_COUNT",a.length),h.define("fragment","LAYER_EMISSIVEMAP_COUNT",s.length),h.set("layerDiffuseMap",a),h.set("layerDiffuseIntensity",o),h.set("layerEmissiveMap",s),h.set("layerEmissionIntensity",l);var c=e.getModel("debug.wireframe");if(c.get("show")){h.define("both","WIREFRAME_TRIANGLE");var d=so.parseColor(c.get("lineStyle.color")||"rgba(0,0,0,0.5)"),f=Ha(c.get("lineStyle.width"),1);h.set("wireframeLineWidth",f),h.set("wireframeLineColor",d)}else h.undefine("both","WIREFRAME_TRIANGLE")},_updateViewControl:function(e,t){var r=e.coordinateSystem,i=e.getModel("viewControl");r.viewGL.camera;var n=this,a=this._control;a.setViewGL(r.viewGL);var o,s,l=i.get("targetCoord");null!=l&&(s=l[0]+90,o=l[1]),a.setFromViewControlModel(i,{baseDistance:r.radius,alpha:o,beta:s}),a.off("update"),a.on("update",(function(){t.dispatchAction({type:"globeChangeCamera",alpha:a.getAlpha(),beta:a.getBeta(),distance:a.getDistance()-r.radius,center:a.getCenter(),from:n.uid,globeId:e.id})}))},_displaceVertices:function(e,t){var r=e.get("displacementQuality"),i=e.get("debug.wireframe.show"),n=e.coordinateSystem;if(e.isDisplacementChanged()||r!==this._displacementQuality||i!==this._showDebugWireframe){this._displacementQuality=r,this._showDebugWireframe=i;var a=this._sphereGeometry,o={low:100,medium:200,high:400,ultra:800}[r]||200,s=o/2;(a.widthSegments!==o||i)&&(a.widthSegments=o,a.heightSegments=s,a.build()),this._doDisplaceVertices(a,n),i&&a.generateBarycentric()}},_doDisplaceVertices:function(e,t){var r=e.attributes.position.value,i=e.attributes.texcoord0.value,n=e.__originalPosition;n&&n.length===r.length||((n=new Float32Array(r.length)).set(r),e.__originalPosition=n);for(var a=t.displacementWidth,o=t.displacementHeight,s=t.displacementData,l=0;l<e.vertexCount;l++){var h=3*l,u=2*l,c=n[h+1],d=n[h+2],f=n[h+3],p=i[u++],m=i[u++],g=Math.round(p*(a-1)),_=Math.round(m*(o-1)),v=s?s[_*a+g]:0;r[h+1]=c+c*v,r[h+2]=d+d*v,r[h+3]=f+f*v}e.generateVertexNormals(),e.dirty(),e.updateBoundingBox()},_updateLight:function(e,t){var r=this._earthMesh;this._sceneHelper.updateLight(e);var i=this._sceneHelper.mainLight,n=e.get("light.main.time")||new Date,a=Eh.getPosition(j(n),0,0),o=Math.cos(a.altitude);i.position.y=-o*Math.cos(a.azimuth),i.position.x=Math.sin(a.altitude),i.position.z=o*Math.sin(a.azimuth),i.lookAt(r.getWorldPosition())},dispose:function(e,t){this.groupGL.removeAll(),this._control.dispose()}});var Dh=Oo.vec3;function Lh(e){this.radius=e,this.viewGL=null,this.altitudeAxis,this.displacementData=null,this.displacementWidth,this.displacementHeight}function Ph(e,t){var r=e.getBoxLayoutParams(),i=D(r,{width:t.getWidth(),height:t.getHeight()});i.y=t.getHeight()-i.y-i.height,this.viewGL.setViewport(i.x,i.y,i.width,i.height,t.getDevicePixelRatio()),this.radius=e.get("globeRadius");var n=e.get("globeOuterRadius");this.altitudeAxis&&this.altitudeAxis.setExtent(0,n-this.radius)}function Oh(e,t){var r=[1/0,-1/0];if(e.eachSeries((function(e){if(e.coordinateSystem===this){var t=e.getData(),i=e.coordDimToDataDim("alt"),n=i&&i[0];if(n){var a=t.getDataExtent(n,!0);r[0]=Math.min(r[0],a[0]),r[1]=Math.max(r[1],a[1])}}}),this),r&&isFinite(r[1]-r[0])){var i=L(r,{type:"value",min:"dataMin",max:"dataMax"});this.altitudeAxis=new C("altitude",i),this.resize(this.model,t)}}Lh.prototype={constructor:Lh,dimensions:["lng","lat","alt"],type:"globe",containPoint:function(){},setDisplacementData:function(e,t,r){this.displacementData=e,this.displacementWidth=t,this.displacementHeight=r},_getDisplacementScale:function(e,t){var r=(e+180)/360*(this.displacementWidth-1),i=(90-t)/180*(this.displacementHeight-1),n=Math.round(r)+Math.round(i)*this.displacementWidth;return this.displacementData[n]},dataToPoint:function(e,t){var r=e[0],i=e[1],n=e[2]||0,a=this.radius;this.displacementData&&(a*=1+this._getDisplacementScale(r,i)),this.altitudeAxis&&(a+=this.altitudeAxis.dataToCoord(n)),r=r*Math.PI/180,i=i*Math.PI/180;var o=Math.cos(i)*a;return(t=t||[])[0]=-o*Math.cos(r+Math.PI),t[1]=Math.sin(i)*a,t[2]=o*Math.sin(r+Math.PI),t},pointToData:function(e,t){var r=e[0],i=e[1],n=e[2],a=Dh.len(e);r/=a,i/=a,n/=a;var o=Math.asin(i),s=Math.atan2(n,-r);s<0&&(s=2*Math.PI+s);var l=180*o/Math.PI,h=180*s/Math.PI-180;return(t=t||[])[0]=h,t[1]=l,t[2]=a-this.radius,this.altitudeAxis&&(t[2]=this.altitudeAxis.coordToData(t[2])),t}};var Nh={dimensions:Lh.prototype.dimensions,create:function(e,t){var r=[];return e.eachComponent("globe",(function(e){e.__viewGL=e.__viewGL||new il;var i=new Lh;i.viewGL=e.__viewGL,e.coordinateSystem=i,i.model=e,r.push(i),i.resize=Ph,i.resize(e,t),i.update=Oh})),e.eachSeries((function(t){if("globe"===t.get("coordinateSystem")){var r=t.getReferringComponents("globe").models[0];if(r||(r=e.getComponent("globe")),!r)throw new Error('globe "'+Ha(t.get("globe3DIndex"),t.get("globe3DId"),0)+'" not found');var i=r.coordinateSystem;t.coordinateSystem=i}})),e.eachComponent("globe",(function(e,r){var i=e.coordinateSystem,n=e.getDisplacementTexture(),a=e.getDisplacemenScale();if(e.isDisplacementChanged()){if(e.hasDisplacement()){var o=!0;so.loadTexture(n,t,(function(r){var i=function(e,t){var r=document.createElement("canvas"),i=r.getContext("2d"),n=e.width,a=e.height;r.width=n,r.height=a,i.drawImage(e,0,0,n,a);for(var o=i.getImageData(0,0,n,a).data,s=new Float32Array(o.length/4),l=0;l<o.length/4;l++){var h=o[4*l];s[l]=h/255*t}return{data:s,width:n,height:a}}(r.image,a);e.setDisplacementData(i.data,i.width,i.height),o||t.dispatchAction({type:"globeUpdateDisplacment"})})),o=!1}else i.setDisplacementData(null,0,0);i.setDisplacementData(e.displacementData,e.displacementWidth,e.displacementHeight)}})),r}};I((function(e){e.registerComponentModel(ph),e.registerComponentView(Ch),e.registerCoordinateSystem("globe",Nh),e.registerAction({type:"globeChangeCamera",event:"globecamerachanged",update:"series:updateCamera"},(function(e,t){t.eachComponent({mainType:"globe",query:e},(function(t){t.setView(e)}))})),e.registerAction({type:"globeUpdateDisplacment",event:"globedisplacementupdated",update:"update"},(function(e,t){}))}));var Rh=["zoom","center","pitch","bearing"],Ih=g.extend({type:"mapbox3D",layoutMode:"box",coordinateSystem:null,defaultOption:{zlevel:-10,style:"mapbox://styles/mapbox/light-v9",center:[0,0],zoom:0,pitch:0,bearing:0,light:{main:{alpha:20,beta:30}},altitudeScale:1,boxHeight:"auto"},getMapboxCameraOption:function(){var e=this;return Rh.reduce((function(t,r){return t[r]=e.get(r),t}),{})},setMapboxCameraOption:function(e){null!=e&&Rh.forEach((function(t){null!=e[t]&&(this.option[t]=e[t])}),this)},getMapbox:function(){return this._mapbox},setMapbox:function(e){this._mapbox=e}});function Bh(e,t){if(this.id=e,this.zr=t,this.dom=document.createElement("div"),this.dom.style.cssText="position:absolute;left:0;right:0;top:0;bottom:0;",!mapboxgl)throw new Error("Mapbox GL library must be included. See https://www.mapbox.com/mapbox-gl-js/api/");this._mapbox=new mapboxgl.Map({container:this.dom}),this._initEvents()}_(Ih.prototype,So),_(Ih.prototype,Mo),Bh.prototype.setUnpainted=function(){},Bh.prototype.resize=function(){this._mapbox.resize()},Bh.prototype.getMapbox=function(){return this._mapbox},Bh.prototype.clear=function(){},Bh.prototype.refresh=function(){this._mapbox.resize()};var zh=["mousedown","mouseup","click","dblclick","mousemove","mousewheel","wheel","touchstart","touchend","touchmove","touchcancel"];Bh.prototype._initEvents=function(){var e=this._mapbox.getCanvasContainer();this._handlers=this._handlers||{contextmenu:function(e){return e.preventDefault(),!1}},zh.forEach((function(t){this._handlers[t]=function(t){var r={};for(var i in t)r[i]=t[i];r.bubbles=!1;var n=new t.constructor(t.type,r);e.dispatchEvent(n)},this.zr.dom.addEventListener(t,this._handlers[t])}),this),this.zr.dom.addEventListener("contextmenu",this._handlers.contextmenu)},Bh.prototype.dispose=function(){zh.forEach((function(e){this.zr.dom.removeEventListener(e,this._handlers[e])}),this)};const Fh="\n@export ecgl.displayShadow.vertex\n\n@import ecgl.common.transformUniforms\n\n@import ecgl.common.uv.header\n\n@import ecgl.common.attributes\n\nvarying vec3 v_WorldPosition;\n\nvarying vec3 v_Normal;\n\nvoid main()\n{\n @import ecgl.common.uv.main\n v_Normal = normalize((worldInverseTranspose * vec4(normal, 0.0)).xyz);\n\n v_WorldPosition = (world * vec4(position, 1.0)).xyz;\n gl_Position = worldViewProjection * vec4(position, 1.0);\n}\n\n@end\n\n\n@export ecgl.displayShadow.fragment\n\n@import ecgl.common.uv.fragmentHeader\n\nvarying vec3 v_Normal;\nvarying vec3 v_WorldPosition;\n\nuniform float roughness: 0.2;\n\n#ifdef DIRECTIONAL_LIGHT_COUNT\n@import clay.header.directional_light\n#endif\n\n@import ecgl.common.ssaoMap.header\n\n@import clay.plugin.compute_shadow_map\n\nvoid main()\n{\n float shadow = 1.0;\n\n @import ecgl.common.ssaoMap.main\n\n#if defined(DIRECTIONAL_LIGHT_COUNT) && defined(DIRECTIONAL_LIGHT_SHADOWMAP_COUNT)\n float shadowContribsDir[DIRECTIONAL_LIGHT_COUNT];\n if(shadowEnabled)\n {\n computeShadowOfDirectionalLights(v_WorldPosition, shadowContribsDir);\n }\n for (int i = 0; i < DIRECTIONAL_LIGHT_COUNT; i++) {\n shadow = min(shadow, shadowContribsDir[i] * 0.5 + 0.5);\n }\n#endif\n\n shadow *= 0.5 + ao * 0.5;\n shadow = clamp(shadow, 0.0, 1.0);\n\n gl_FragColor = vec4(vec3(0.0), 1.0 - shadow);\n}\n\n@end";so.Shader.import(Fh);const Gh=S.extend({type:"mapbox3D",__ecgl__:!0,init:function(e,t){var r=t.getZr();this._zrLayer=new Bh("mapbox3D",r),r.painter.insertLayer(-1e3,this._zrLayer),this._lightRoot=new so.Node,this._sceneHelper=new Fo(this._lightRoot),this._sceneHelper.initLight(this._lightRoot);var i=this._zrLayer.getMapbox(),n=this._dispatchInteractAction.bind(this,t,i);["zoom","rotate","drag","pitch","rotate","move"].forEach((function(e){i.on(e,n)})),this._groundMesh=new so.Mesh({geometry:new so.PlaneGeometry,material:new so.Material({shader:new so.Shader({vertex:so.Shader.source("ecgl.displayShadow.vertex"),fragment:so.Shader.source("ecgl.displayShadow.fragment")}),depthMask:!1}),renderOrder:-100,culling:!1,castShadow:!1,$ignorePicking:!0,renderNormal:!0})},render:function(e,t,r){var i=this._zrLayer.getMapbox(),n=e.get("style"),a=JSON.stringify(n);a!==this._oldStyleStr&&n&&i.setStyle(n),this._oldStyleStr=a,i.setCenter(e.get("center")),i.setZoom(e.get("zoom")),i.setPitch(e.get("pitch")),i.setBearing(e.get("bearing")),e.setMapbox(i);var o=e.coordinateSystem;o.viewGL.scene.add(this._lightRoot),o.viewGL.add(this._groundMesh),this._updateGroundMesh(),this._sceneHelper.setScene(o.viewGL.scene),this._sceneHelper.updateLight(e),o.viewGL.setPostEffect(e.getModel("postEffect"),r),o.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling")),this._mapbox3DModel=e},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r),e.coordinateSystem.viewGL.scene.traverse((function(e){e.material&&(e.material.define("fragment","NORMAL_UP_AXIS",2),e.material.define("fragment","NORMAL_FRONT_AXIS",1))}))},updateCamera:function(e,t,r,i){e.coordinateSystem.setCameraOption(i),this._updateGroundMesh(),r.getZr().refresh()},_dispatchInteractAction:function(e,t,r){e.dispatchAction({type:"mapbox3DChangeCamera",pitch:t.getPitch(),zoom:t.getZoom(),center:t.getCenter().toArray(),bearing:t.getBearing(),mapbox3DId:this._mapbox3DModel&&this._mapbox3DModel.id})},_updateGroundMesh:function(){if(this._mapbox3DModel){var e=this._mapbox3DModel.coordinateSystem,t=e.dataToPoint(e.center);this._groundMesh.position.set(t[0],t[1],-.001);var r=new so.Plane(new so.Vector3(0,0,1),0),i=e.viewGL.camera.castRay(new so.Vector2(-1,-1)),n=e.viewGL.camera.castRay(new so.Vector2(1,1)),a=i.intersectPlane(r),o=n.intersectPlane(r),s=a.dist(o)/e.viewGL.rootNode.scale.x;this._groundMesh.scale.set(s,s,1)}},dispose:function(e,t){this._zrLayer&&this._zrLayer.dispose(),t.getZr().painter.delLayer(-1e3)}});var Uh=Oo.mat4,Hh=512,kh=.6435011087932844,Vh=Math.PI,Wh=.1;function jh(){this.width=0,this.height=0,this.altitudeScale=1,this.boxHeight="auto",this.altitudeExtent,this.bearing=0,this.pitch=0,this.center=[0,0],this._origin,this.zoom=0,this._initialZoom,this.maxPitch=60,this.zoomOffset=0}function Xh(){jh.apply(this,arguments)}function qh(e,t,r){function i(e,t){var r=t.getWidth(),i=t.getHeight(),n=t.getDevicePixelRatio();this.viewGL.setViewport(0,0,r,i,n),this.width=r,this.height=i,this.altitudeScale=e.get("altitudeScale"),this.boxHeight=e.get("boxHeight")}function n(e,t){if("auto"!==this.model.get("boxHeight")){var r=[1/0,-1/0];e.eachSeries((function(e){if(e.coordinateSystem===this){var t=e.getData(),i=e.coordDimToDataDim("alt")[0];if(i){var n=t.getDataExtent(i,!0);r[0]=Math.min(r[0],n[0]),r[1]=Math.max(r[1],n[1])}}}),this),r&&isFinite(r[1]-r[0])&&(this.altitudeExtent=r)}}return{dimensions:t.prototype.dimensions,create:function(a,o){var s=[];return a.eachComponent(e,(function(e){var r=e.__viewGL;r||(r=e.__viewGL=new il).setRootNode(new so.Node);var a=new t;a.viewGL=e.__viewGL,a.resize=i,a.resize(e,o),s.push(a),e.coordinateSystem=a,a.model=e,a.update=n})),a.eachSeries((function(t){if(t.get("coordinateSystem")===e){var r=t.getReferringComponents(e).models[0];if(r||(r=a.getComponent(e)),!r)throw new Error(e+' "'+Ha(t.get(e+"Index"),t.get(e+"Id"),0)+'" not found');t.coordinateSystem=r.coordinateSystem}})),r&&r(s,a,o),s}}}jh.prototype={constructor:jh,dimensions:["lng","lat","alt"],containPoint:function(){},setCameraOption:function(e){this.bearing=e.bearing,this.pitch=e.pitch,this.center=e.center,this.zoom=e.zoom,this._origin||(this._origin=this.projectOnTileWithScale(this.center,Hh)),null==this._initialZoom&&(this._initialZoom=this.zoom),this.updateTransform()},updateTransform:function(){if(this.height){var e=.5/Math.tan(kh/2)*this.height*Wh,t=Math.max(Math.min(this.pitch,this.maxPitch),0)/180*Math.PI,r=kh/2,i=Math.PI/2+t,n=Math.sin(r)*e/Math.sin(Math.PI-i-r),a=1.1*(Math.cos(Math.PI/2-t)*n+e);this.pitch>50&&(a=1e3);var o=[];Uh.perspective(o,kh,this.width/this.height,1,a),this.viewGL.camera.projectionMatrix.setArray(o),this.viewGL.camera.decomposeProjectionMatrix(),o=Uh.identity([]);var s=this.dataToPoint(this.center);Uh.scale(o,o,[1,-1,1]),Uh.translate(o,o,[0,0,-e]),Uh.rotateX(o,o,t),Uh.rotateZ(o,o,-this.bearing/180*Math.PI),Uh.translate(o,o,[-s[0]*this.getScale()*Wh,-s[1]*this.getScale()*Wh,0]),this.viewGL.camera.viewMatrix.array=o;var l=[];Uh.invert(l,o),this.viewGL.camera.worldTransform.array=l,this.viewGL.camera.decomposeWorldTransform();var h,u=Hh*this.getScale();if(this.altitudeExtent&&!isNaN(this.boxHeight)){var c=this.altitudeExtent[1]-this.altitudeExtent[0];h=this.boxHeight/c*this.getScale()/Math.pow(2,this._initialZoom-this.zoomOffset)}else h=u/(2*Math.PI*6378e3*Math.abs(Math.cos(this.center[1]*(Math.PI/180))))*this.altitudeScale*Wh;this.viewGL.rootNode.scale.set(this.getScale()*Wh,this.getScale()*Wh,h)}},getScale:function(){return Math.pow(2,this.zoom-this.zoomOffset)},projectOnTile:function(e,t){return this.projectOnTileWithScale(e,this.getScale()*Hh,t)},projectOnTileWithScale:function(e,t,r){var i=e[0],n=e[1]*Vh/180,a=t*(i*Vh/180+Vh)/(2*Vh),o=t*(Vh-Math.log(Math.tan(Vh/4+.5*n)))/(2*Vh);return(r=r||[])[0]=a,r[1]=o,r},unprojectFromTile:function(e,t){return this.unprojectOnTileWithScale(e,this.getScale()*Hh,t)},unprojectOnTileWithScale:function(e,t,r){var i=e[0],n=e[1],a=i/t*(2*Vh)-Vh,o=2*(Math.atan(Math.exp(Vh-n/t*(2*Vh)))-Vh/4);return(r=r||[])[0]=180*a/Vh,r[1]=180*o/Vh,r},dataToPoint:function(e,t){return(t=this.projectOnTileWithScale(e,Hh,t))[0]-=this._origin[0],t[1]-=this._origin[1],t[2]=isNaN(e[2])?0:e[2],isNaN(e[2])||(t[2]=e[2],this.altitudeExtent&&(t[2]-=this.altitudeExtent[0])),t}},Xh.prototype=new jh,Xh.prototype.constructor=Xh,Xh.prototype.type="mapbox3D";var Zh=qh("mapbox3D",Xh,(function(e){e.forEach((function(e){e.setCameraOption(e.model.getMapboxCameraOption())}))}));I((function(e){e.registerComponentModel(Ih),e.registerComponentView(Gh),e.registerCoordinateSystem("mapbox3D",Zh),e.registerAction({type:"mapbox3DChangeCamera",event:"mapbox3dcamerachanged",update:"mapbox3D:updateCamera"},(function(e,t){t.eachComponent({mainType:"mapbox3D",query:e},(function(t){t.setMapboxCameraOption(e)}))}))}));var Yh=["zoom","center","pitch","bearing"],Kh=g.extend({type:"maptalks3D",layoutMode:"box",coordinateSystem:null,defaultOption:{zlevel:-10,urlTemplate:"http://{s}.basemaps.cartocdn.com/light_all/{z}/{x}/{y}.png",attribution:'&copy; <a href="http://osm.org">OpenStreetMap</a> contributors, &copy; <a href="https://carto.com/">CARTO</a>',center:[0,0],zoom:0,pitch:0,bearing:0,light:{main:{alpha:20,beta:30}},altitudeScale:1,boxHeight:"auto"},getMaptalksCameraOption:function(){var e=this;return Yh.reduce((function(t,r){return t[r]=e.get(r),t}),{})},setMaptalksCameraOption:function(e){null!=e&&Yh.forEach((function(t){null!=e[t]&&(this.option[t]=e[t])}),this)},getMaptalks:function(){return this._maptalks},setMaptalks:function(e){this._maptalks=e}});function Qh(e,t,r,i){if(this.id=e,this.zr=t,this.dom=document.createElement("div"),this.dom.style.cssText="position:absolute;left:0;right:0;top:0;bottom:0;",!maptalks)throw new Error("Maptalks library must be included. See https://maptalks.org");this._maptalks=new maptalks.Map(this.dom,{center:r,zoom:i,doubleClickZoom:!1,fog:!1}),this._initEvents()}_(Kh.prototype,So),_(Kh.prototype,Mo),Qh.prototype.setUnpainted=function(){},Qh.prototype.resize=function(){this._maptalks.checkSize()},Qh.prototype.getMaptalks=function(){return this._maptalks},Qh.prototype.clear=function(){},Qh.prototype.refresh=function(){this._maptalks.checkSize()};var Jh=["mousedown","mouseup","click","dblclick","mousemove","mousewheel","DOMMouseScroll","touchstart","touchend","touchmove","touchcancel"];Qh.prototype._initEvents=function(){var e=this.dom;this._handlers=this._handlers||{contextmenu:function(e){return e.preventDefault(),!1}},Jh.forEach((function(t){this._handlers[t]=function(r){var i={};for(var n in r)i[n]=r[n];i.bubbles=!1;var a=new r.constructor(r.type,i);"mousewheel"===t||"DOMMouseScroll"===t?e.dispatchEvent(a):e.firstElementChild.dispatchEvent(a)},this.zr.dom.addEventListener(t,this._handlers[t])}),this),this.zr.dom.addEventListener("contextmenu",this._handlers.contextmenu)},Qh.prototype.dispose=function(){Jh.forEach((function(e){this.zr.dom.removeEventListener(e,this._handlers[e])}),this),this._maptalks.remove()},so.Shader.import(Fh);const $h=S.extend({type:"maptalks3D",__ecgl__:!0,init:function(e,t){this._groundMesh=new so.Mesh({geometry:new so.PlaneGeometry,material:new so.Material({shader:new so.Shader({vertex:so.Shader.source("ecgl.displayShadow.vertex"),fragment:so.Shader.source("ecgl.displayShadow.fragment")}),depthMask:!1}),renderOrder:-100,culling:!1,castShadow:!1,$ignorePicking:!0,renderNormal:!0})},_initMaptalksLayer:function(e,t){var r=t.getZr();this._zrLayer=new Qh("maptalks3D",r,e.get("center"),e.get("zoom")),r.painter.insertLayer(-1e3,this._zrLayer),this._lightRoot=new so.Node,this._sceneHelper=new Fo(this._lightRoot),this._sceneHelper.initLight(this._lightRoot);var i=this._zrLayer.getMaptalks(),n=this._dispatchInteractAction.bind(this,t,i);["zoomend","zooming","zoomstart","dragrotating","pitch","pitchend","movestart","moving","moveend","resize","touchstart","touchmove","touchend","animating"].forEach((function(e){i.on(e,n)}))},render:function(e,t,r){this._zrLayer||this._initMaptalksLayer(e,r);var i=this._zrLayer.getMaptalks(),n=e.get("urlTemplate"),a=i.getBaseLayer();n!==this._oldUrlTemplate&&(a?a.setOptions({urlTemplate:n,attribution:e.get("attribution")}):(a=new maptalks.TileLayer("maptalks-echarts-gl-baselayer",{urlTemplate:n,subdomains:["a","b","c"],attribution:e.get("attribution")}),i.setBaseLayer(a))),this._oldUrlTemplate=n,i.setCenter(e.get("center")),i.setZoom(e.get("zoom"),{animation:!1}),i.setPitch(e.get("pitch")),i.setBearing(e.get("bearing")),e.setMaptalks(i);var o=e.coordinateSystem;o.viewGL.scene.add(this._lightRoot),o.viewGL.add(this._groundMesh),this._updateGroundMesh(),this._sceneHelper.setScene(o.viewGL.scene),this._sceneHelper.updateLight(e),o.viewGL.setPostEffect(e.getModel("postEffect"),r),o.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling")),this._maptalks3DModel=e},afterRender:function(e,t,r,i){var n=i.renderer;this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r),e.coordinateSystem.viewGL.scene.traverse((function(e){e.material&&(e.material.define("fragment","NORMAL_UP_AXIS",2),e.material.define("fragment","NORMAL_FRONT_AXIS",1))}))},updateCamera:function(e,t,r,i){e.coordinateSystem.setCameraOption(i),this._updateGroundMesh(),r.getZr().refresh()},_dispatchInteractAction:function(e,t,r){var i;e.dispatchAction({type:"maptalks3DChangeCamera",pitch:t.getPitch(),zoom:(i=t.getResolution(),19-Math.log(i/eu)/Math.LN2+1),center:t.getCenter().toArray(),bearing:t.getBearing(),maptalks3DId:this._maptalks3DModel&&this._maptalks3DModel.id})},_updateGroundMesh:function(){if(this._maptalks3DModel){var e=this._maptalks3DModel.coordinateSystem,t=e.dataToPoint(e.center);this._groundMesh.position.set(t[0],t[1],-.001);var r=new so.Plane(new so.Vector3(0,0,1),0),i=e.viewGL.camera.castRay(new so.Vector2(-1,-1)),n=e.viewGL.camera.castRay(new so.Vector2(1,1)),a=i.intersectPlane(r),o=n.intersectPlane(r),s=a.dist(o)/e.viewGL.rootNode.scale.x;this._groundMesh.scale.set(s,s,1)}},dispose:function(e,t){this._zrLayer&&this._zrLayer.dispose(),t.getZr().painter.delLayer(-1e3)}}),eu=12756274*Math.PI/(256*Math.pow(2,20));function tu(){jh.apply(this,arguments),this.maxPitch=85,this.zoomOffset=1}tu.prototype=new jh,tu.prototype.constructor=tu,tu.prototype.type="maptalks3D";var ru=qh("maptalks3D",tu,(function(e){e.forEach((function(e){e.setCameraOption(e.model.getMaptalksCameraOption())}))}));I((function(e){e.registerComponentModel(Kh),e.registerComponentView($h),e.registerCoordinateSystem("maptalks3D",ru),e.registerAction({type:"maptalks3DChangeCamera",event:"maptalks3dcamerachanged",update:"maptalks3D:updateCamera"},(function(e,t){t.eachComponent({mainType:"maptalks3D",query:e},(function(t){t.setMaptalksCameraOption(e)}))}))}));var iu=Oo.vec3,nu=X.isDimensionStacked;function au(e,t,r){for(var i=e.getDataExtent(t),n=e.getDataExtent(r),a=i[1]-i[0]||i[0],o=n[1]-n[0]||n[0],s=new Uint8Array(2500),l=0;l<e.count();l++){var h=e.get(t,l),u=e.get(r,l),c=Math.floor((h-i[0])/a*49),d=50*Math.floor((u-n[0])/o*49)+c;s[d]=s[d]||1}var f=0;for(l=0;l<s.length;l++)s[l]&&f++;return f/s.length}var ou=Oo.vec3,su=X.isDimensionStacked;function lu(e,t){var r=su(e,t[2]);return{dimension:r?e.getCalculationInfo("stackResultDimension"):t[2],isStacked:r}}function hu(e){e.registerLayout((function(e,t){e.eachSeriesByType("bar3D",(function(e){var t=e.coordinateSystem,i=t&&t.type;"globe"===i?function(e,t){var i=e.getData(),n=e.get("minHeight")||0,a=e.get("barSize"),o=["lng","lat","alt"].map((function(t){return e.coordDimToDataDim(t)[0]}));if(null==a){var s=t.radius*Math.PI,l=au(i,o[0],o[1]);a=[s/Math.sqrt(i.count()/l),s/Math.sqrt(i.count()/l)]}else r(a)||(a=[a,a]);var h=lu(i,o);i.each(o,(function(e,r,o,s){var l=i.get(h.dimension,s),u=h.isStacked?l-o:t.altitudeAxis.scale.getExtent()[0],c=Math.max(t.altitudeAxis.dataToCoord(o),n),d=t.dataToPoint([e,r,u]),f=t.dataToPoint([e,r,l]),p=ou.sub([],f,d);ou.normalize(p,p);var m=[a[0],c,a[1]];i.setItemLayout(s,[d,p,m])})),i.setLayout("orient",Qr.UP.array)}(e,t):"cartesian3D"===i?function(e,t){var i=e.getData(),n=e.get("barSize");if(null==n){var a,o,s=t.size,l=t.getAxis("x"),h=t.getAxis("y");a="category"===l.type?.7*l.getBandWidth():.6*Math.round(s[0]/Math.sqrt(i.count())),o="category"===h.type?.7*h.getBandWidth():.6*Math.round(s[1]/Math.sqrt(i.count())),n=[a,o]}else r(n)||(n=[n,n]);var u,c,d,f=t.getAxis("z").scale.getExtent(),p=(c=(u=f)[0],d=u[1],!(c>0&&d>0||c<0&&d<0)),m=["x","y","z"].map((function(t){return e.coordDimToDataDim(t)[0]})),g=nu(i,m[2]),_=g?i.getCalculationInfo("stackResultDimension"):m[2];i.each(m,(function(e,r,a,o){var s=i.get(_,o),l=g?s-a:p?0:f[0],h=t.dataToPoint([e,r,l]),u=t.dataToPoint([e,r,s]),c=iu.dist(h,u),d=[0,u[1]<h[1]?-1:1,0];0===Math.abs(c)&&(c=.1);var m=[n[0],c,n[1]];i.setItemLayout(o,[h,d,m])})),i.setLayout("orient",[1,0,0])}(e,t):"geo3D"===i?function(e,t){var i=e.getData(),n=e.get("barSize"),a=e.get("minHeight")||0,o=["lng","lat","alt"].map((function(t){return e.coordDimToDataDim(t)[0]}));if(null==n){var s=Math.min(t.size[0],t.size[2]),l=au(i,o[0],o[1]);n=[s/Math.sqrt(i.count()/l),s/Math.sqrt(i.count()/l)]}else r(n)||(n=[n,n]);var h=[0,1,0],u=lu(i,o);i.each(o,(function(e,r,o,s){var l=i.get(u.dimension,s),c=u.isStacked?l-o:t.altitudeAxis.scale.getExtent()[0],d=Math.max(t.altitudeAxis.dataToCoord(o),a),f=t.dataToPoint([e,r,c]),p=[n[0],d,n[1]];i.setItemLayout(s,[f,h,p])})),i.setLayout("orient",[1,0,0])}(e,t):"mapbox3D"!==i&&"maptalks3D"!==i||function(e,t){var i=e.getData(),n=e.coordDimToDataDim("lng")[0],a=e.coordDimToDataDim("lat")[0],o=e.coordDimToDataDim("alt")[0],s=e.get("barSize"),l=e.get("minHeight")||0;if(null==s){var h=i.getDataExtent(n),u=i.getDataExtent(a),c=t.dataToPoint([h[0],u[0]]),d=t.dataToPoint([h[1],u[1]]),f=Math.min(Math.abs(c[0]-d[0]),Math.abs(c[1]-d[1]))||1,p=au(i,n,a);s=[f/Math.sqrt(i.count()/p),f/Math.sqrt(i.count()/p)]}else r(s)||(s=[s,s]),s[0]/=t.getScale()/16,s[1]/=t.getScale()/16;var m=[0,0,1],g=[n,a,o],_=lu(i,g);i.each(g,(function(e,r,n,a){var o=i.get(_.dimension,a),h=_.isStacked?o-n:0,u=t.dataToPoint([e,r,h]),c=t.dataToPoint([e,r,o]),d=Math.max(c[2]-u[2],l),f=[s[0],d,s[1]];i.setItemLayout(a,[u,m,f])})),i.setLayout("orient",[1,0,0])}(e,t)}))}))}var uu={};function cu(e,t,i){var n=e.getData(),a=e.getRawValue(t),o=r(a)?function(e){var r=[],i=function(e,t){var r=[];return u(e.dimensions,(function(i){var n=e.getDimensionInfo(i),a=n.otherDims[t];null!=a&&!1!==a&&(r[a]=n.name)})),r}(n,"tooltip");function a(e,t){var i=n.getDimensionInfo(t);if(i&&!1!==i.otherDims.tooltip){var a=i.type,o="- "+(i.tooltipName||i.name)+": "+("ordinal"===a?e+"":"time"===a?J("yyyy/MM/dd hh:mm:ss",e):Y(e));o&&r.push(Z(o))}}return i.length?u(i,(function(e){a(n.get(e,t),e)})):u(e,a),"<br/>"+r.join("<br/>")}(a):Z(Y(a)),s=n.getName(t),l=Jl(n,t);K(l)&&l.colorStops&&(l=(l.colorStops[0]||{}).color);var h=Q(l=l||"transparent"),c=e.name;return"\0-"===c&&(c=""),(c=c?Z(c)+"<br/>":"")+h+(s?Z(s)+": "+o:o)}function du(e,t,r){r=r||e.getSource();var i=t||$(e.get("coordinateSystem"))||["x","y","z"],n=z(r,{dimensionsDefine:r.dimensionsDefine||e.get("dimensions"),encodeDefine:r.encodeDefine||e.get("encode"),coordDimensions:i.map((function(t){var r=e.getReferringComponents(t+"Axis3D").models[0];return{type:r&&"category"===r.get("type")?"ordinal":"float",name:t}}))});"cartesian3D"===e.get("coordinateSystem")&&n.forEach((function(t){if(i.indexOf(t.coordDim)>=0){var r=e.getReferringComponents(t.coordDim+"Axis3D").models[0];r&&"category"===r.get("type")&&(t.ordinalMeta=r.getOrdinalMeta())}}));var a=X.enableDataStack(e,n,{byIndex:!0,stackedCoordDimension:"z"}),o=new F(n,e);return o.setCalculationInfo(a),o.initData(r),o}uu.getFormattedLabel=function(e,t,r,i,n){r=r||"normal";var a=e.getData(i).getItemModel(t),o=e.getDataParams(t,i);null!=n&&o.value instanceof Array&&(o.value=o.value[n]);var s,l=a.get("normal"===r?["label","formatter"]:["emphasis","label","formatter"]);return null==l&&(l=a.get(["label","formatter"])),"function"==typeof l?(o.status=r,s=l(o)):"string"==typeof l&&(s=q(l,o)),s},uu.normalizeToArray=function(e){return e instanceof Array?e:null==e?[]:[e]};var fu=ee.extend({type:"series.bar3D",dependencies:["globe"],visualStyleAccessPathvisu:"itemStyle",getInitialData:function(e,t){return du(this)},getFormattedLabel:function(e,t,r,i){var n=uu.getFormattedLabel(this,e,t,r,i);return null==n&&(n=this.getData().get("z",e)),n},formatTooltip:function(e){return cu(this,e)},defaultOption:{coordinateSystem:"cartesian3D",globeIndex:0,grid3DIndex:0,zlevel:-10,bevelSize:0,bevelSmoothness:2,onGridPlane:"xy",shading:"color",minHeight:0,itemStyle:{opacity:1},label:{show:!1,distance:2,textStyle:{fontSize:14,color:"#000",backgroundColor:"rgba(255,255,255,0.7)",padding:3,borderRadius:3}},emphasis:{label:{show:!0}},animationDurationUpdate:500}});_(fu.prototype,_l);var pu,mu,gu,_u,vu,yu,xu,bu,Tu=Oo.vec3,wu=Oo.mat3,Su=pn.extend((function(){return{attributes:{position:new pn.Attribute("position","float",3,"POSITION"),normal:new pn.Attribute("normal","float",3,"NORMAL"),color:new pn.Attribute("color","float",4,"COLOR"),prevPosition:new pn.Attribute("prevPosition","float",3),prevNormal:new pn.Attribute("prevNormal","float",3)},dynamic:!0,enableNormal:!1,bevelSize:1,bevelSegments:0,_dataIndices:null,_vertexOffset:0,_triangleOffset:0}}),{resetOffset:function(){this._vertexOffset=0,this._triangleOffset=0},setBarCount:function(e){var t=this.enableNormal,r=this.getBarVertexCount()*e,i=this.getBarTriangleCount()*e;this.vertexCount!==r&&(this.attributes.position.init(r),t?this.attributes.normal.init(r):this.attributes.normal.value=null,this.attributes.color.init(r)),this.triangleCount!==i&&(this.indices=r>65535?new Uint32Array(3*i):new Uint16Array(3*i),this._dataIndices=new Uint32Array(r))},getBarVertexCount:function(){var e=this.bevelSize>0?this.bevelSegments:0;return e>0?this._getBevelBarVertexCount(e):this.enableNormal?24:8},getBarTriangleCount:function(){var e=this.bevelSize>0?this.bevelSegments:0;return e>0?this._getBevelBarTriangleCount(e):12},_getBevelBarVertexCount:function(e){return 4*(e+1)*(e+1)*2},_getBevelBarTriangleCount:function(e){return(4*e+3+1)*(2*e+1)*2+4},setColor:function(e,t){for(var r=this.getBarVertexCount(),i=r*(e+1),n=r*e;n<i;n++)this.attributes.color.set(n,t);this.dirtyAttribute("color")},getDataIndexOfVertex:function(e){return this._dataIndices?this._dataIndices[e]:null},addBar:function(){for(var e=Tu.create,t=Tu.scaleAndAdd,r=e(),i=e(),n=e(),a=e(),o=e(),s=e(),l=e(),h=[],u=[],c=0;c<8;c++)h[c]=e();var d=[[0,1,5,4],[2,3,7,6],[4,5,6,7],[3,2,1,0],[0,4,7,3],[1,2,6,5]],f=[0,1,2,0,2,3],p=[];for(c=0;c<d.length;c++)for(var m=d[c],g=0;g<2;g++){for(var _=[],v=0;v<3;v++)_.push(m[f[3*g+v]]);p.push(_)}return function(e,c,m,g,_,v){var y=this._vertexOffset;if(this.bevelSize>0&&this.bevelSegments>0)this._addBevelBar(e,c,m,g,this.bevelSize,this.bevelSegments,_);else{Tu.copy(n,c),Tu.normalize(n,n),Tu.cross(a,m,n),Tu.normalize(a,a),Tu.cross(i,n,a),Tu.normalize(a,a),Tu.negate(o,i),Tu.negate(s,n),Tu.negate(l,a),t(h[0],e,i,g[0]/2),t(h[0],h[0],a,g[2]/2),t(h[1],e,i,g[0]/2),t(h[1],h[1],l,g[2]/2),t(h[2],e,o,g[0]/2),t(h[2],h[2],l,g[2]/2),t(h[3],e,o,g[0]/2),t(h[3],h[3],a,g[2]/2),t(r,e,n,g[1]),t(h[4],r,i,g[0]/2),t(h[4],h[4],a,g[2]/2),t(h[5],r,i,g[0]/2),t(h[5],h[5],l,g[2]/2),t(h[6],r,o,g[0]/2),t(h[6],h[6],l,g[2]/2),t(h[7],r,o,g[0]/2),t(h[7],h[7],a,g[2]/2);var x=this.attributes;if(this.enableNormal){u[0]=i,u[1]=o,u[2]=n,u[3]=s,u[4]=a,u[5]=l;for(var b=this._vertexOffset,T=0;T<d.length;T++){for(var w=3*this._triangleOffset,S=0;S<6;S++)this.indices[w++]=b+f[S];b+=4,this._triangleOffset+=2}for(T=0;T<d.length;T++){var M=u[T];for(S=0;S<4;S++){var A=d[T][S];x.position.set(this._vertexOffset,h[A]),x.normal.set(this._vertexOffset,M),x.color.set(this._vertexOffset++,_)}}}else{for(T=0;T<p.length;T++){for(w=3*this._triangleOffset,S=0;S<3;S++)this.indices[w+S]=p[T][S]+this._vertexOffset;this._triangleOffset++}for(T=0;T<h.length;T++)x.position.set(this._vertexOffset,h[T]),x.color.set(this._vertexOffset++,_)}}var E=this._vertexOffset;for(T=y;T<E;T++)this._dataIndices[T]=v}}(),_addBevelBar:(pu=Tu.create(),mu=Tu.create(),gu=Tu.create(),_u=wu.create(),vu=[],yu=[1,-1,-1,1],xu=[1,1,-1,-1],bu=[2,0],function(e,t,r,i,n,a,o){Tu.copy(mu,t),Tu.normalize(mu,mu),Tu.cross(gu,r,mu),Tu.normalize(gu,gu),Tu.cross(pu,mu,gu),Tu.normalize(gu,gu),_u[0]=pu[0],_u[1]=pu[1],_u[2]=pu[2],_u[3]=mu[0],_u[4]=mu[1],_u[5]=mu[2],_u[6]=gu[0],_u[7]=gu[1],_u[8]=gu[2],n=Math.min(i[0],i[2])/2*n;for(var s=0;s<3;s++)vu[s]=Math.max(i[s]-2*n,0);var l=(i[0]-vu[0])/2,h=(i[1]-vu[1])/2,u=(i[2]-vu[2])/2,c=[],d=[],f=this._vertexOffset,p=[];for(s=0;s<2;s++){p[s]=p[s]=[];for(var m=0;m<=a;m++)for(var g=0;g<4;g++){(0===m&&0===s||1===s&&m===a)&&p[s].push(f);for(var _=0;_<=a;_++){var v=_/a*Math.PI/2+Math.PI/2*g,y=m/a*Math.PI/2+Math.PI/2*s;d[0]=l*Math.cos(v)*Math.sin(y),d[1]=h*Math.cos(y),d[2]=u*Math.sin(v)*Math.sin(y),c[0]=d[0]+yu[g]*vu[0]/2,c[1]=d[1]+h+bu[s]*vu[1]/2,c[2]=d[2]+xu[g]*vu[2]/2,Math.abs(l-h)<1e-6&&Math.abs(h-u)<1e-6||(d[0]/=l*l,d[1]/=h*h,d[2]/=u*u),Tu.normalize(d,d),Tu.transformMat3(c,c,_u),Tu.transformMat3(d,d,_u),Tu.add(c,c,e),this.attributes.position.set(f,c),this.enableNormal&&this.attributes.normal.set(f,d),this.attributes.color.set(f,o),f++}}}var x=4*a+3,b=2*a+1,T=x+1;for(g=0;g<b;g++)for(s=0;s<=x;s++){var w=g*T+s+this._vertexOffset,S=g*T+(s+1)%T+this._vertexOffset,M=(g+1)*T+(s+1)%T+this._vertexOffset,A=(g+1)*T+s+this._vertexOffset;this.setTriangleIndices(this._triangleOffset++,[M,w,S]),this.setTriangleIndices(this._triangleOffset++,[M,A,w])}this.setTriangleIndices(this._triangleOffset++,[p[0][0],p[0][2],p[0][1]]),this.setTriangleIndices(this._triangleOffset++,[p[0][0],p[0][3],p[0][2]]),this.setTriangleIndices(this._triangleOffset++,[p[1][0],p[1][1],p[1][2]]),this.setTriangleIndices(this._triangleOffset++,[p[1][0],p[1][2],p[1][3]]),this._vertexOffset=f})});v(Su.prototype,Po),v(Su.prototype,Ql);var Mu=Oo.vec3;const Au=te.extend({type:"bar3D",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this._api=t,this._labelsBuilder=new eh(256,256,t);var r=this;this._labelsBuilder.getLabelPosition=function(e,t,i){if(r._data){var n=r._data.getItemLayout(e),a=n[0],o=n[1],s=n[2][1];return Mu.scaleAndAdd([],a,o,i+s)}return[0,0]},this._labelsBuilder.getMesh().renderOrder=100},render:function(e,t,r){var i=this._prevBarMesh;this._prevBarMesh=this._barMesh,this._barMesh=i,this._barMesh||(this._barMesh=new so.Mesh({geometry:new Su,shadowDepthMaterial:new so.Material({shader:new so.Shader(so.Shader.source("ecgl.sm.depth.vertex"),so.Shader.source("ecgl.sm.depth.fragment"))}),culling:"cartesian3D"===e.coordinateSystem.type,renderOrder:10,renderNormal:!0})),this.groupGL.remove(this._prevBarMesh),this.groupGL.add(this._barMesh),this.groupGL.add(this._labelsBuilder.getMesh());var n=e.coordinateSystem;if(this._doRender(e,r),n&&n.viewGL){n.viewGL.add(this.groupGL);var a=n.viewGL.isLinearSpace()?"define":"undefine";this._barMesh.material[a]("fragment","SRGB_DECODE")}this._data=e.getData(),this._labelsBuilder.updateData(this._data),this._labelsBuilder.updateLabels(),this._updateAnimation(e)},_updateAnimation:function(e){so.updateVertexAnimation([["prevPosition","position"],["prevNormal","normal"]],this._prevBarMesh,this._barMesh,e)},_doRender:function(e,t){var r=e.getData(),i=e.get("shading"),n="color"!==i,a=this,o=this._barMesh,s="ecgl."+i;o.material&&o.material.shader.name===s||(o.material=so.createMaterial(s,["VERTEX_COLOR"])),so.setMaterialFromModel(i,o.material,e,t),o.geometry.enableNormal=n,o.geometry.resetOffset();var l=e.get("bevelSize"),h=e.get("bevelSmoothness");o.geometry.bevelSegments=h,o.geometry.bevelSize=l;var u=[],c=new Float32Array(4*r.count()),d=0,f=0,p=!1;r.each((function(e){if(r.hasValue(e)){var t=Jl(r,e),i=$l(r,e);null==i&&(i=1),so.parseColor(t,u),u[3]*=i,c[d++]=u[0],c[d++]=u[1],c[d++]=u[2],c[d++]=u[3],u[3]>0&&(f++,u[3]<.99&&(p=!0))}})),o.geometry.setBarCount(f);var m=r.getLayout("orient"),g=this._barIndexOfData=new Int32Array(r.count());f=0,r.each((function(e){if(r.hasValue(e)){var t=r.getItemLayout(e),i=t[0],n=t[1],o=t[2],s=4*e;u[0]=c[s++],u[1]=c[s++],u[2]=c[s++],u[3]=c[s++],u[3]>0&&(a._barMesh.geometry.addBar(i,n,m,o,u,e),g[e]=f++)}else g[e]=-1})),o.geometry.dirty(),o.geometry.updateBoundingBox();var _=o.material;_.transparent=p,_.depthMask=!p,o.geometry.sortTriangles=p,this._initHandler(e,t)},_initHandler:function(e,t){var r=e.getData(),i=this._barMesh,n="cartesian3D"===e.coordinateSystem.type;i.seriesIndex=e.seriesIndex;var a=-1;i.off("mousemove"),i.off("mouseout"),i.on("mousemove",(function(e){var o=i.geometry.getDataIndexOfVertex(e.triangle[0]);o!==a&&(this._downplay(a),this._highlight(o),this._labelsBuilder.updateLabels([o]),n&&t.dispatchAction({type:"grid3DShowAxisPointer",value:[r.get("x",o),r.get("y",o),r.get("z",o,!0)]})),a=o,i.dataIndex=o}),this),i.on("mouseout",(function(e){this._downplay(a),this._labelsBuilder.updateLabels(),a=-1,i.dataIndex=-1,n&&t.dispatchAction({type:"grid3DHideAxisPointer"})}),this)},_highlight:function(e){var t=this._data;if(t){var r=this._barIndexOfData[e];if(!(r<0)){var i=t.getItemModel(e).getModel("emphasis.itemStyle"),n=i.get("color"),a=i.get("opacity");if(null==n){var o=Jl(t,e);n=G(o,-.4)}null==a&&(a=$l(t,e));var s=so.parseColor(n);s[3]*=a,this._barMesh.geometry.setColor(r,s),this._api.getZr().refresh()}}},_downplay:function(e){var t=this._data;if(t){var r=this._barIndexOfData[e];if(!(r<0)){var i=Jl(t,e),n=$l(t,e),a=so.parseColor(i);a[3]*=n,this._barMesh.geometry.setColor(r,a),this._api.getZr().refresh()}}},highlight:function(e,t,r,i){this._toggleStatus("highlight",e,t,r,i)},downplay:function(e,t,r,i){this._toggleStatus("downplay",e,t,r,i)},_toggleStatus:function(e,t,r,i,n){var a=t.getData(),o=ka(a,n),s=this;null!=o?u(uu.normalizeToArray(o),(function(t){"highlight"===e?this._highlight(t):this._downplay(t)}),this):a.each((function(t){"highlight"===e?s._highlight(t):s._downplay(t)}))},remove:function(){this.groupGL.removeAll()},dispose:function(){this._labelsBuilder.dispose(),this.groupGL.removeAll()}});I((function(e){e.registerChartView(Au),e.registerSeriesModel(fu),hu(e),e.registerProcessor((function(e,t){e.eachSeriesByType("bar3d",(function(e){var t=e.getData();t.filterSelf((function(e){return t.hasValue(e)}))}))}))}));var Eu=ee.extend({type:"series.line3D",dependencies:["grid3D"],visualStyleAccessPath:"lineStyle",visualDrawType:"stroke",getInitialData:function(e,t){return du(this)},formatTooltip:function(e){return cu(this,e)},defaultOption:{coordinateSystem:"cartesian3D",zlevel:-10,grid3DIndex:0,lineStyle:{width:2},animationDurationUpdate:500}}),Cu=Oo.vec3;so.Shader.import(Qo);const Du=te.extend({type:"line3D",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this._api=t},render:function(e,t,r){var i=this._prevLine3DMesh;this._prevLine3DMesh=this._line3DMesh,this._line3DMesh=i,this._line3DMesh||(this._line3DMesh=new so.Mesh({geometry:new Io({useNativeLine:!1,sortTriangles:!0}),material:new so.Material({shader:so.createShader("ecgl.meshLines3D")}),renderOrder:10}),this._line3DMesh.geometry.pick=this._pick.bind(this)),this.groupGL.remove(this._prevLine3DMesh),this.groupGL.add(this._line3DMesh);var n=e.coordinateSystem;if(n&&n.viewGL){n.viewGL.add(this.groupGL);var a=n.viewGL.isLinearSpace()?"define":"undefine";this._line3DMesh.material[a]("fragment","SRGB_DECODE")}this._doRender(e,r),this._data=e.getData(),this._camera=n.viewGL.camera,this.updateCamera(),this._updateAnimation(e)},updateCamera:function(){this._updateNDCPosition()},_doRender:function(e,t){var r=e.getData(),i=this._line3DMesh;i.geometry.resetOffset();var n=r.getLayout("points"),a=[],o=new Float32Array(n.length/3*4),s=0,l=!1;r.each((function(e){var t=Jl(r,e),i=$l(r,e);null==i&&(i=1),so.parseColor(t,a),a[3]*=i,o[s++]=a[0],o[s++]=a[1],o[s++]=a[2],o[s++]=a[3],a[3]<.99&&(l=!0)})),i.geometry.setVertexCount(i.geometry.getPolylineVertexCount(n)),i.geometry.setTriangleCount(i.geometry.getPolylineTriangleCount(n)),i.geometry.addPolyline(n,o,Ha(e.get("lineStyle.width"),1)),i.geometry.dirty(),i.geometry.updateBoundingBox();var h=i.material;h.transparent=l,h.depthMask=!l;var u=e.getModel("debug.wireframe");u.get("show")?(i.geometry.createAttribute("barycentric","float",3),i.geometry.generateBarycentric(),i.material.set("both","WIREFRAME_TRIANGLE"),i.material.set("wireframeLineColor",so.parseColor(u.get("lineStyle.color")||"rgba(0,0,0,0.5)")),i.material.set("wireframeLineWidth",Ha(u.get("lineStyle.width"),1))):i.material.set("both","WIREFRAME_TRIANGLE"),this._points=n,this._initHandler(e,t)},_updateAnimation:function(e){so.updateVertexAnimation([["prevPosition","position"],["prevPositionPrev","positionPrev"],["prevPositionNext","positionNext"]],this._prevLine3DMesh,this._line3DMesh,e)},_initHandler:function(e,t){var r=e.getData(),i=e.coordinateSystem,n=this._line3DMesh,a=-1;n.seriesIndex=e.seriesIndex,n.off("mousemove"),n.off("mouseout"),n.on("mousemove",(function(e){var o=i.pointToData(e.point.array),s=r.indicesOfNearest("x",o[0])[0];s!==a&&(t.dispatchAction({type:"grid3DShowAxisPointer",value:[r.get("x",s),r.get("y",s),r.get("z",s)]}),n.dataIndex=s),a=s}),this),n.on("mouseout",(function(e){a=-1,n.dataIndex=-1,t.dispatchAction({type:"grid3DHideAxisPointer"})}),this)},_updateNDCPosition:function(){var e=new Ti,t=this._camera;Ti.multiply(e,t.projectionMatrix,t.viewMatrix);var r=this._positionNDC,i=this._points,n=i.length/3;r&&r.length/2===n||(r=this._positionNDC=new Float32Array(2*n));for(var a=[],o=0;o<n;o++){var s=3*o,l=2*o;a[0]=i[s],a[1]=i[s+1],a[2]=i[s+2],a[3]=1,Cu.transformMat4(a,a,e.array),r[l]=a[0]/a[3],r[l+1]=a[1]/a[3]}},_pick:function(e,t,r,i,n,a){var o=this._positionNDC,s=this._data.hostModel.get("lineStyle.width"),l=-1,h=.5*r.viewport.width,u=.5*r.viewport.height;e=(e+1)*h,t=(t+1)*u;for(var c=1;c<o.length/2;c++){var d=(o[2*(c-1)]+1)*h,f=(o[2*(c-1)+1]+1)*u,p=(o[2*c]+1)*h,m=(o[2*c+1]+1)*u;re(d,f,p,m,s,e,t)&&(l=(d-e)*(d-e)+(f-t)*(f-t)<(p-e)*(p-e)+(m-t)*(m-t)?c-1:c)}if(l>=0){var g=3*l,_=new Qr(this._points[g],this._points[g+1],this._points[g+2]);a.push({dataIndex:l,point:_,pointWorld:_.clone(),target:this._line3DMesh,distance:this._camera.getWorldPosition().dist(_)})}},remove:function(){this.groupGL.removeAll()},dispose:function(){this.groupGL.removeAll()}});I((function(e){e.registerChartView(Du),e.registerSeriesModel(Eu),e.registerLayout((function(e,t){e.eachSeriesByType("line3D",(function(e){var t=e.getData(),r=e.coordinateSystem;if(r){if("cartesian3D"!==r.type)return;var i=new Float32Array(3*t.count()),n=[],a=[],o=r.dimensions.map((function(t){return e.coordDimToDataDim(t)[0]}));r&&t.each(o,(function(e,t,o,s){n[0]=e,n[1]=t,n[2]=o,r.dataToPoint(n,a),i[3*s]=a[0],i[3*s+1]=a[1],i[3*s+2]=a[2]})),t.setLayout("points",i)}}))}))}));const Lu=ee.extend({type:"series.scatter3D",dependencies:["globe","grid3D","geo3D"],visualStyleAccessPath:"itemStyle",hasSymbolVisual:!0,getInitialData:function(e,t){return du(this)},getFormattedLabel:function(e,t,r,i){var n=uu.getFormattedLabel(this,e,t,r,i);if(null==n){var a=this.getData(),o=a.dimensions[a.dimensions.length-1];n=a.get(o,e)}return n},formatTooltip:function(e){return cu(this,e)},defaultOption:{coordinateSystem:"cartesian3D",zlevel:-10,progressive:1e5,progressiveThreshold:1e5,grid3DIndex:0,globeIndex:0,symbol:"circle",symbolSize:10,blendMode:"source-over",label:{show:!1,position:"right",distance:5,textStyle:{fontSize:14,color:"#000",backgroundColor:"rgba(255,255,255,0.7)",padding:3,borderRadius:3}},itemStyle:{opacity:.8},emphasis:{label:{show:!0}},animationDurationUpdate:500}});function Pu(e,t,r){(t=t||document.createElement("canvas")).width=e,t.height=e;var i=t.getContext("2d");return r&&r(i),t}var Ou={getMarginByStyle:function(e){var t=e.minMargin||0,r=0;e.stroke&&"none"!==e.stroke&&(r=null==e.lineWidth?1:e.lineWidth);var i=e.shadowBlur||0,n=e.shadowOffsetX||0,a=e.shadowOffsetY||0,o={};return o.left=Math.max(r/2,-n+i,t),o.right=Math.max(r/2,n+i,t),o.top=Math.max(r/2,-a+i,t),o.bottom=Math.max(r/2,a+i,t),o},createSymbolSprite:function(e,t,i,n){var a=function(e,t,i,n){r(t)||(t=[t,t]);var a=Ou.getMarginByStyle(i,n),o=t[0]+a.left+a.right,s=t[1]+a.top+a.bottom,l=ie(e,0,0,t[0],t[1]),h=Math.max(o,s);l.x=a.left,l.y=a.top,o>s?l.y+=(h-s)/2:l.x+=(h-o)/2;var u=l.getBoundingRect();return l.x-=u.x,l.y-=u.y,l.setStyle(i),l.update(),l.__size=h,l}(e,t,i),o=Ou.getMarginByStyle(i);return{image:Pu(a.__size,n,(function(e){x(e,a)})),margin:o}},createSDFFromCanvas:function(e,t,r,i){return Pu(t,i,(function(t){var i=e.getContext("2d").getImageData(0,0,e.width,e.height);t.putImageData(function(e,t,r){var i=t.width,n=t.height,a=e.canvas.width,o=e.canvas.height,s=i/a,l=n/o;function h(e){return e<128?1:-1}function u(e,a){var o=1/0;e=Math.floor(e*s);for(var u=(a=Math.floor(a*l))*i+e,c=h(t.data[4*u]),d=Math.max(a-r,0);d<Math.min(a+r,n);d++)for(var f=Math.max(e-r,0);f<Math.min(e+r,i);f++){u=d*i+f;var p=f-e,m=d-a;if(c!==h(t.data[4*u])){var g=p*p+m*m;g<o&&(o=g)}}return c*Math.sqrt(o)}for(var c=e.createImageData(a,o),d=0;d<o;d++)for(var f=0;f<a;f++){var p=u(f,d)/r*.5+.5,m=4*(d*a+f);c.data[m++]=255*(1-p),c.data[m++]=255*(1-p),c.data[m++]=255*(1-p),c.data[m++]=255}return c}(t,i,r),0,0)}))},createSimpleSprite:function(e,t){return Pu(e,t,(function(t){var r=e/2;t.beginPath(),t.arc(r,r,60,0,2*Math.PI,!1),t.closePath();var i=t.createRadialGradient(r,r,0,r,r,r);i.addColorStop(0,"rgba(255, 255, 255, 1)"),i.addColorStop(.5,"rgba(255, 255, 255, 0.5)"),i.addColorStop(1,"rgba(255, 255, 255, 0)"),t.fillStyle=i,t.fill()}))}},Nu=Oo.vec3;const Ru={needsSortVertices:function(){return this.sortVertices},needsSortVerticesProgressively:function(){return this.needsSortVertices()&&this.vertexCount>=2e4},doSortVertices:function(e,t){var r=this.indices,i=Nu.create();if(!r){r=this.indices=this.vertexCount>65535?new Uint32Array(this.vertexCount):new Uint16Array(this.vertexCount);for(var n=0;n<r.length;n++)r[n]=n}if(0===t){var a,o=this.attributes.position,s=(e=e.array,0);for(this._zList&&this._zList.length===this.vertexCount||(this._zList=new Float32Array(this.vertexCount)),n=0;n<this.vertexCount;n++){o.get(n,i);var l=Nu.sqrDist(i,e);isNaN(l)&&(l=1e7,s++),0===n?(a=l,l=0):l-=a,this._zList[n]=l}this._noneCount=s}if(this.vertexCount<2e4)0===t&&this._simpleSort(this._noneCount/this.vertexCount>.05);else for(n=0;n<3;n++)this._progressiveQuickSort(3*t+n);this.dirtyIndices()},_simpleSort:function(e){var t=this._zList,r=this.indices;function i(e,r){return t[r]-t[e]}e?Array.prototype.sort.call(r,i):Xl.sort(r,i,0,r.length-1)},_progressiveQuickSort:function(e){var t=this._zList,r=this.indices;this._quickSort=this._quickSort||new Xl,this._quickSort.step(r,(function(e,r){return t[r]-t[e]}),e)}};var Iu=Oo.vec4;so.Shader.import("@export ecgl.sdfSprite.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform float elapsedTime : 0;\n\nattribute vec3 position : POSITION;\n\n#ifdef VERTEX_SIZE\nattribute float size;\n#else\nuniform float u_Size;\n#endif\n\n#ifdef VERTEX_COLOR\nattribute vec4 a_FillColor: COLOR;\nvarying vec4 v_Color;\n#endif\n\n#ifdef VERTEX_ANIMATION\nattribute vec3 prevPosition;\nattribute float prevSize;\nuniform float percent : 1.0;\n#endif\n\n\n#ifdef POSITIONTEXTURE_ENABLED\nuniform sampler2D positionTexture;\n#endif\n\nvarying float v_Size;\n\nvoid main()\n{\n\n#ifdef POSITIONTEXTURE_ENABLED\n gl_Position = worldViewProjection * vec4(texture2D(positionTexture, position.xy).xy, -10.0, 1.0);\n#else\n\n #ifdef VERTEX_ANIMATION\n vec3 pos = mix(prevPosition, position, percent);\n #else\n vec3 pos = position;\n #endif\n gl_Position = worldViewProjection * vec4(pos, 1.0);\n#endif\n\n#ifdef VERTEX_SIZE\n#ifdef VERTEX_ANIMATION\n v_Size = mix(prevSize, size, percent);\n#else\n v_Size = size;\n#endif\n#else\n v_Size = u_Size;\n#endif\n\n#ifdef VERTEX_COLOR\n v_Color = a_FillColor;\n #endif\n\n gl_PointSize = v_Size;\n}\n\n@end\n\n@export ecgl.sdfSprite.fragment\n\nuniform vec4 color: [1, 1, 1, 1];\nuniform vec4 strokeColor: [1, 1, 1, 1];\nuniform float smoothing: 0.07;\n\nuniform float lineWidth: 0.0;\n\n#ifdef VERTEX_COLOR\nvarying vec4 v_Color;\n#endif\n\nvarying float v_Size;\n\nuniform sampler2D sprite;\n\n@import clay.util.srgb\n\nvoid main()\n{\n gl_FragColor = color;\n\n vec4 _strokeColor = strokeColor;\n\n#ifdef VERTEX_COLOR\n gl_FragColor *= v_Color;\n #endif\n\n#ifdef SPRITE_ENABLED\n float d = texture2D(sprite, gl_PointCoord).r;\n gl_FragColor.a *= smoothstep(0.5 - smoothing, 0.5 + smoothing, d);\n\n if (lineWidth > 0.0) {\n float sLineWidth = lineWidth / 2.0;\n\n float outlineMaxValue0 = 0.5 + sLineWidth;\n float outlineMaxValue1 = 0.5 + sLineWidth + smoothing;\n float outlineMinValue0 = 0.5 - sLineWidth - smoothing;\n float outlineMinValue1 = 0.5 - sLineWidth;\n\n if (d <= outlineMaxValue1 && d >= outlineMinValue0) {\n float a = _strokeColor.a;\n if (d <= outlineMinValue1) {\n a = a * smoothstep(outlineMinValue0, outlineMinValue1, d);\n }\n else {\n a = a * smoothstep(outlineMaxValue1, outlineMaxValue0, d);\n }\n gl_FragColor.rgb = mix(gl_FragColor.rgb * gl_FragColor.a, _strokeColor.rgb, a);\n gl_FragColor.a = gl_FragColor.a * (1.0 - a) + a;\n }\n }\n#endif\n\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(gl_FragColor);\n#endif\n}\n@end");var Bu=so.Mesh.extend((function(){var e=new so.Geometry({dynamic:!0,attributes:{color:new so.Geometry.Attribute("color","float",4,"COLOR"),position:new so.Geometry.Attribute("position","float",3,"POSITION"),size:new so.Geometry.Attribute("size","float",1),prevPosition:new so.Geometry.Attribute("prevPosition","float",3),prevSize:new so.Geometry.Attribute("prevSize","float",1)}});Object.assign(e,Ru);var t=new so.Material({shader:so.createShader("ecgl.sdfSprite"),transparent:!0,depthMask:!1});t.enableTexture("sprite"),t.define("both","VERTEX_COLOR"),t.define("both","VERTEX_SIZE");var r=new so.Texture2D({image:document.createElement("canvas"),flipY:!1});return t.set("sprite",r),e.pick=this._pick.bind(this),{geometry:e,material:t,mode:so.Mesh.POINTS,sizeScale:1}}),{_pick:function(e,t,r,i,n,a){var o=this._positionNDC;if(o)for(var s=r.viewport,l=2/s.width,h=2/s.height,u=this.geometry.vertexCount-1;u>=0;u--){var c,d=o[2*(c=this.geometry.indices?this.geometry.indices[u]:u)],f=o[2*c+1],p=this.geometry.attributes.size.get(c)/this.sizeScale/2;if(e>d-p*l&&e<d+p*l&&t>f-p*h&&t<f+p*h){var m=new so.Vector3,g=new so.Vector3;this.geometry.attributes.position.get(c,m.array),so.Vector3.transformMat4(g,m,this.worldTransform),a.push({vertexIndex:c,point:m,pointWorld:g,target:this,distance:g.distance(i.getWorldPosition())})}}},updateNDCPosition:function(e,t,r){var i=this._positionNDC,n=this.geometry;i&&i.length/2===n.vertexCount||(i=this._positionNDC=new Float32Array(2*n.vertexCount));for(var a=Iu.create(),o=0;o<n.vertexCount;o++)n.attributes.position.get(o,a),a[3]=1,Iu.transformMat4(a,a,e.array),Iu.scale(a,a,1/a[3]),i[2*o]=a[0],i[2*o+1]=a[1]}});function zu(e,t){this.rootNode=new so.Node,this.is2D=e,this._labelsBuilder=new eh(256,256,t),this._labelsBuilder.getMesh().renderOrder=100,this.rootNode.add(this._labelsBuilder.getMesh()),this._api=t,this._spriteImageCanvas=document.createElement("canvas"),this._startDataIndex=0,this._endDataIndex=0,this._sizeScale=1}zu.prototype={constructor:zu,highlightOnMouseover:!0,update:function(e,t,r,i,n){var a=this._prevMesh;this._prevMesh=this._mesh,this._mesh=a;var o=e.getData();if(null==i&&(i=0),null==n&&(n=o.count()),this._startDataIndex=i,this._endDataIndex=n-1,!this._mesh){var s=this._prevMesh&&this._prevMesh.material;this._mesh=new Bu({renderOrder:10,frustumCulling:!1}),s&&(this._mesh.material=s)}s=this._mesh.material;var l=this._mesh.geometry,h=l.attributes;this.rootNode.remove(this._prevMesh),this.rootNode.add(this._mesh),this._setPositionTextureToMesh(this._mesh,this._positionTexture);var u=this._getSymbolInfo(e,i,n),c=r.getDevicePixelRatio(),d=e.getModel("itemStyle").getItemStyle(),f=e.get("large"),p=1;u.maxSize>2?(p=this._updateSymbolSprite(e,d,u,c),s.enableTexture("sprite")):s.disableTexture("sprite"),h.position.init(n-i);var m=[];if(f){s.undefine("VERTEX_SIZE"),s.undefine("VERTEX_COLOR");var g=function(e){const t=e.getVisual("style");if(t)return t[e.getVisual("drawType")]}(o),_=function(e){return e.getVisual("style").opacity}(o);so.parseColor(g,m),m[3]*=_,s.set({color:m,u_Size:u.maxSize*this._sizeScale})}else s.set({color:[1,1,1,1]}),s.define("VERTEX_SIZE"),s.define("VERTEX_COLOR"),h.size.init(n-i),h.color.init(n-i),this._originalOpacity=new Float32Array(n-i);for(var v=o.getLayout("points"),y=h.position.value,x=0;x<n-i;x++){var b=3*x,T=2*x;if(this.is2D?(y[b]=v[T],y[b+1]=v[T+1],y[b+2]=-10):(y[b]=v[b],y[b+1]=v[b+1],y[b+2]=v[b+2]),!f){g=Jl(o,x),_=$l(o,x),so.parseColor(g,m),m[3]*=_,h.color.set(x,m),m[3];var w=o.getItemVisual(x,"symbolSize");w=w instanceof Array?Math.max(w[0],w[1]):w,isNaN(w)&&(w=0),h.size.value[x]=w*p*this._sizeScale,this._originalOpacity[x]=m[3]}}this._mesh.sizeScale=p,l.updateBoundingBox(),l.dirty(),this._updateMaterial(e,d);var S=e.coordinateSystem;S&&S.viewGL&&s[S.viewGL.isLinearSpace()?"define":"undefine"]("fragment","SRGB_DECODE"),f||this._updateLabelBuilder(e,i,n),this._updateHandler(e,t,r),this._updateAnimation(e),this._api=r},getPointsMesh:function(){return this._mesh},updateLabels:function(e){this._labelsBuilder.updateLabels(e)},hideLabels:function(){this.rootNode.remove(this._labelsBuilder.getMesh())},showLabels:function(){this.rootNode.add(this._labelsBuilder.getMesh())},dispose:function(){this._labelsBuilder.dispose()},_updateSymbolSprite:function(e,t,r,i){r.maxSize=Math.min(2*r.maxSize,200);var n,a,o=[];return r.aspect>1?(o[0]=r.maxSize,o[1]=r.maxSize/r.aspect):(o[1]=r.maxSize,o[0]=r.maxSize*r.aspect),o[0]=o[0]||1,o[1]=o[1]||1,this._symbolType===r.type&&(n=this._symbolSize,a=o,n&&a&&n[0]===a[0]&&n[1]===a[1])&&this._lineWidth===t.lineWidth||(Ou.createSymbolSprite(r.type,o,{fill:"#fff",lineWidth:t.lineWidth,stroke:"transparent",shadowColor:"transparent",minMargin:Math.min(o[0]/2,10)},this._spriteImageCanvas),Ou.createSDFFromCanvas(this._spriteImageCanvas,Math.min(this._spriteImageCanvas.width,32),20,this._mesh.material.get("sprite").image),this._symbolType=r.type,this._symbolSize=o,this._lineWidth=t.lineWidth),this._spriteImageCanvas.width/r.maxSize*i},_updateMaterial:function(e,t){var r="lighter"===e.get("blendMode")?so.additiveBlend:null,i=this._mesh.material;i.blend=r,i.set("lineWidth",t.lineWidth/20);var n=so.parseColor(t.stroke);i.set("strokeColor",n),i.transparent=!0,i.depthMask=!1,i.depthTest=!this.is2D,i.sortVertices=!this.is2D},_updateLabelBuilder:function(e,t,r){var i=e.getData(),n=this._mesh.geometry,a=n.attributes.position.value,o=(t=this._startDataIndex,this._mesh.sizeScale);this._labelsBuilder.updateData(i,t,r),this._labelsBuilder.getLabelPosition=function(e,r,i){var n=3*(e-t);return[a[n],a[n+1],a[n+2]]},this._labelsBuilder.getLabelDistance=function(e,r,i){return n.attributes.size.get(e-t)/o/2+i},this._labelsBuilder.updateLabels()},_updateAnimation:function(e){so.updateVertexAnimation([["prevPosition","position"],["prevSize","size"]],this._prevMesh,this._mesh,e)},_updateHandler:function(e,t,r){var i,n=e.getData(),a=this._mesh,o=this,s=-1,l=e.coordinateSystem&&"cartesian3D"===e.coordinateSystem.type;l&&(i=e.coordinateSystem.model),a.seriesIndex=e.seriesIndex,a.off("mousemove"),a.off("mouseout"),a.on("mousemove",(function(t){var h=t.vertexIndex+o._startDataIndex;h!==s&&(this.highlightOnMouseover&&(this.downplay(n,s),this.highlight(n,h),this._labelsBuilder.updateLabels([h])),l&&r.dispatchAction({type:"grid3DShowAxisPointer",value:[n.get(e.coordDimToDataDim("x")[0],h),n.get(e.coordDimToDataDim("y")[0],h),n.get(e.coordDimToDataDim("z")[0],h)],grid3DIndex:i.componentIndex})),a.dataIndex=h,s=h}),this),a.on("mouseout",(function(e){var t=e.vertexIndex+o._startDataIndex;this.highlightOnMouseover&&(this.downplay(n,t),this._labelsBuilder.updateLabels()),s=-1,a.dataIndex=-1,l&&r.dispatchAction({type:"grid3DHideAxisPointer",grid3DIndex:i.componentIndex})}),this)},updateLayout:function(e,t,r){var i=e.getData();if(this._mesh){var n=this._mesh.geometry.attributes.position.value,a=i.getLayout("points");if(this.is2D)for(var o=0;o<a.length/2;o++){var s=3*o,l=2*o;n[s]=a[l],n[s+1]=a[l+1],n[s+2]=-10}else for(o=0;o<a.length;o++)n[o]=a[o];this._mesh.geometry.dirty(),r.getZr().refresh()}},updateView:function(e){if(this._mesh){var t=new Ti;Ti.mul(t,e.viewMatrix,this._mesh.worldTransform),Ti.mul(t,e.projectionMatrix,t),this._mesh.updateNDCPosition(t,this.is2D,this._api)}},highlight:function(e,t){if(!(t>this._endDataIndex||t<this._startDataIndex)){var r=e.getItemModel(t).getModel("emphasis.itemStyle"),i=r.get("color"),n=r.get("opacity");if(null==i){var a=Jl(e,t);i=G(a,-.4)}null==n&&(n=$l(e,t));var o=so.parseColor(i);o[3]*=n,this._mesh.geometry.attributes.color.set(t-this._startDataIndex,o),this._mesh.geometry.dirtyAttribute("color"),this._api.getZr().refresh()}},downplay:function(e,t){if(!(t>this._endDataIndex||t<this._startDataIndex)){var r=Jl(e,t),i=$l(e,t),n=so.parseColor(r);n[3]*=i,this._mesh.geometry.attributes.color.set(t-this._startDataIndex,n),this._mesh.geometry.dirtyAttribute("color"),this._api.getZr().refresh()}},fadeOutAll:function(e){if(this._originalOpacity){for(var t=this._mesh.geometry,r=0;r<t.vertexCount;r++){var i=this._originalOpacity[r]*e;t.attributes.color.value[4*r+3]=i}t.dirtyAttribute("color"),this._api.getZr().refresh()}},fadeInAll:function(){this.fadeOutAll(1)},setPositionTexture:function(e){this._mesh&&this._setPositionTextureToMesh(this._mesh,e),this._positionTexture=e},removePositionTexture:function(){this._positionTexture=null,this._mesh&&this._setPositionTextureToMesh(this._mesh,null)},setSizeScale:function(e){if(e!==this._sizeScale){if(this._mesh){var t=this._mesh.material.get("u_Size");this._mesh.material.set("u_Size",t/this._sizeScale*e);var r=this._mesh.geometry.attributes;if(r.size.value)for(var i=0;i<r.size.value.length;i++)r.size.value[i]=r.size.value[i]/this._sizeScale*e}this._sizeScale=e}},_setPositionTextureToMesh:function(e,t){t&&e.material.set("positionTexture",t),e.material[t?"enableTexture":"disableTexture"]("positionTexture")},_getSymbolInfo:function(e,t,r){if(e.get("large"))return(h=Ha(e.get("symbolSize"),1))instanceof Array?(o=Math.max(h[0],h[1]),i=h[0]/h[1]):(o=h,i=1),{maxSize:h,type:e.get("symbol"),aspect:i};for(var i,n=e.getData(),a=n.getItemVisual(0,"symbol")||"circle",o=0,s=t;s<r;s++){var l,h=n.getItemVisual(s,"symbolSize"),u=n.getItemVisual(s,"symbol");if(h instanceof Array)l=h[0]/h[1],o=Math.max(Math.max(h[0],h[1]),o);else{if(isNaN(h))continue;l=1,o=Math.max(h,o)}a=u,i=l}return{maxSize:o,type:a,aspect:i}}};const Fu=te.extend({type:"scatter3D",hasSymbolVisual:!0,__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this._pointsBuilderList=[],this._currentStep=0},render:function(e,t,r){if(this.groupGL.removeAll(),e.getData().count()){var i=e.coordinateSystem;if(i&&i.viewGL){i.viewGL.add(this.groupGL),this._camera=i.viewGL.camera;var n=this._pointsBuilderList[0];n||(n=this._pointsBuilderList[0]=new zu(!1,r)),this._pointsBuilderList.length=1,this.groupGL.add(n.rootNode),n.update(e,t,r),n.updateView(i.viewGL.camera)}}},incrementalPrepareRender:function(e,t,r){var i=e.coordinateSystem;i&&i.viewGL&&(i.viewGL.add(this.groupGL),this._camera=i.viewGL.camera),this.groupGL.removeAll(),this._currentStep=0},incrementalRender:function(e,t,r,i){if(!(e.end<=e.start)){var n=this._pointsBuilderList[this._currentStep];n||(n=new zu(!1,i),this._pointsBuilderList[this._currentStep]=n),this.groupGL.add(n.rootNode),n.update(t,r,i,e.start,e.end),n.updateView(t.coordinateSystem.viewGL.camera),this._currentStep++}},updateCamera:function(){this._pointsBuilderList.forEach((function(e){e.updateView(this._camera)}),this)},highlight:function(e,t,r,i){this._toggleStatus("highlight",e,t,r,i)},downplay:function(e,t,r,i){this._toggleStatus("downplay",e,t,r,i)},_toggleStatus:function(e,t,r,i,n){var a=t.getData(),o=ka(a,n),s="highlight"===e;null!=o?u(uu.normalizeToArray(o),(function(e){for(var t=0;t<this._pointsBuilderList.length;t++){var r=this._pointsBuilderList[t];s?r.highlight(a,e):r.downplay(a,e)}}),this):a.each((function(e){for(var t=0;t<this._pointsBuilderList.length;t++){var r=this._pointsBuilderList[t];s?r.highlight(a,e):r.downplay(a,e)}}))},dispose:function(){this._pointsBuilderList.forEach((function(e){e.dispose()})),this.groupGL.removeAll()},remove:function(){this.groupGL.removeAll()}});I((function(e){e.registerChartView(Fu),e.registerSeriesModel(Lu),e.registerLayout({seriesType:"scatter3D",reset:function(e){var t=e.coordinateSystem;if(t){var r=t.dimensions;if(r.length<3)return;var i=r.map((function(t){return e.coordDimToDataDim(t)[0]})),n=[],a=[];return{progress:function(e,r){for(var o=new Float32Array(3*(e.end-e.start)),s=e.start;s<e.end;s++){var l=3*(s-e.start);n[0]=r.get(i[0],s),n[1]=r.get(i[1],s),n[2]=r.get(i[2],s),t.dataToPoint(n,a),o[l]=a[0],o[l+1]=a[1],o[l+2]=a[2]}r.setLayout("points",o)}}}}})}));var Gu=Oo.vec3,Uu=Oo.vec2,Hu=Gu.normalize,ku=Gu.cross,Vu=Gu.sub,Wu=Gu.add,ju=Gu.create,Xu=ju(),qu=ju(),Zu=ju(),Yu=ju(),Ku=[],Qu=[];function Ju(e,t){Uu.copy(Ku,e[0]),Uu.copy(Qu,e[1]);var r=[],i=r[0]=ju(),n=r[1]=ju(),a=r[2]=ju(),o=r[3]=ju();t.dataToPoint(Ku,i),t.dataToPoint(Qu,o),Hu(Xu,i),Vu(qu,o,i),Hu(qu,qu),ku(Zu,qu,Xu),Hu(Zu,Zu),ku(qu,Xu,Zu),Wu(n,Xu,qu),Hu(n,n),Hu(Xu,o),Vu(qu,i,o),Hu(qu,qu),ku(Zu,qu,Xu),Hu(Zu,Zu),ku(qu,Xu,Zu),Wu(a,Xu,qu),Hu(a,a),Wu(Yu,i,o),Hu(Yu,Yu);var s=Gu.dot(i,Yu),l=Gu.dot(Yu,n),h=(Math.max(Gu.len(i),Gu.len(o))-s)/l*2;return Gu.scaleAndAdd(n,i,n,h),Gu.scaleAndAdd(a,o,a,h),r}function $u(e,t){for(var r=new Float32Array(3*e.length),i=0,n=[],a=0;a<e.length;a++)t.dataToPoint(e[a],n),r[i++]=n[0],r[i++]=n[1],r[i++]=n[2];return r}function ec(e){var t=[];return e.each((function(r){var i=e.getItemModel(r),n=i.option instanceof Array?i.option:i.getShallow("coords",!0);t.push(n)})),{coordsList:t}}function tc(e,t,r){var i=e.getData(),n=e.get("polyline"),a=ec(i);i.setLayout("lineType",n?"polyline":"cubicBezier"),i.each((function(e){var o=a.coordsList[e],s=n?$u(o,t):function(e,t,r){var i=[],n=i[0]=Gu.create(),a=i[1]=Gu.create(),o=i[2]=Gu.create(),s=i[3]=Gu.create();t.dataToPoint(e[0],n),t.dataToPoint(e[1],s);var l=Gu.dist(n,s);return Gu.lerp(a,n,s,.3),Gu.lerp(o,n,s,.3),Gu.scaleAndAdd(a,a,r,Math.min(.1*l,10)),Gu.scaleAndAdd(o,o,r,Math.min(.1*l,10)),i}(o,t,r);i.setItemLayout(e,s)}))}function rc(e,t){e.eachSeriesByType("lines3D",(function(e){var t=e.coordinateSystem;"globe"===t.type?function(e,t){var r=e.getData(),i=e.get("polyline");r.setLayout("lineType",i?"polyline":"cubicBezier");var n=ec(r);r.each((function(e){var a=n.coordsList[e],o=i?$u:Ju;r.setItemLayout(e,o(a,t))}))}(e,t):"geo3D"===t.type?tc(e,t,[0,1,0]):"mapbox3D"!==t.type&&"maptalks3D"!==t.type||tc(e,t,[0,0,1])}))}const ic=ee.extend({type:"series.lines3D",dependencies:["globe"],visualStyleAccessPath:"lineStyle",visualDrawType:"stroke",getInitialData:function(e,t){var r=new F(["value"],this);return r.hasItemOption=!1,r.initData(e.data,[],(function(e,t,i,n){if(e instanceof Array)return NaN;r.hasItemOption=!0;var a=e.value;return null!=a?a instanceof Array?a[n]:a:void 0})),r},defaultOption:{coordinateSystem:"globe",globeIndex:0,geo3DIndex:0,zlevel:-10,polyline:!1,effect:{show:!1,period:4,trailWidth:4,trailLength:.2,spotIntensity:6},silent:!0,blendMode:"source-over",lineStyle:{width:1,opacity:.5}}});var nc=Oo.vec3;so.Shader.import("@export ecgl.trail2.vertex\nattribute vec3 position: POSITION;\nattribute vec3 positionPrev;\nattribute vec3 positionNext;\nattribute float offset;\nattribute float dist;\nattribute float distAll;\nattribute float start;\n\nattribute vec4 a_Color : COLOR;\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform vec4 viewport : VIEWPORT;\nuniform float near : NEAR;\n\nuniform float speed : 0;\nuniform float trailLength: 0.3;\nuniform float time;\nuniform float period: 1000;\n\nuniform float spotSize: 1;\n\nvarying vec4 v_Color;\nvarying float v_Percent;\nvarying float v_SpotPercent;\n\n@import ecgl.common.wireframe.vertexHeader\n\n@import ecgl.lines3D.clipNear\n\nvoid main()\n{\n @import ecgl.lines3D.expandLine\n\n gl_Position = currProj;\n\n v_Color = a_Color;\n\n @import ecgl.common.wireframe.vertexMain\n\n#ifdef CONSTANT_SPEED\n float t = mod((speed * time + start) / distAll, 1. + trailLength) - trailLength;\n#else\n float t = mod((time + start) / period, 1. + trailLength) - trailLength;\n#endif\n\n float trailLen = distAll * trailLength;\n\n v_Percent = (dist - t * distAll) / trailLen;\n\n v_SpotPercent = spotSize / distAll;\n\n }\n@end\n\n\n@export ecgl.trail2.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nuniform float spotIntensity: 5;\n\nvarying vec4 v_Color;\nvarying float v_Percent;\nvarying float v_SpotPercent;\n\n@import ecgl.common.wireframe.fragmentHeader\n\n@import clay.util.srgb\n\nvoid main()\n{\n if (v_Percent > 1.0 || v_Percent < 0.0) {\n discard;\n }\n\n float fade = v_Percent;\n\n#ifdef SRGB_DECODE\n gl_FragColor = sRGBToLinear(color * v_Color);\n#else\n gl_FragColor = color * v_Color;\n#endif\n\n @import ecgl.common.wireframe.fragmentMain\n\n if (v_Percent > (1.0 - v_SpotPercent)) {\n gl_FragColor.rgb *= spotIntensity;\n }\n\n gl_FragColor.a *= fade;\n}\n\n@end");const ac=so.Mesh.extend((function(){var e=new so.Material({shader:new so.Shader(so.Shader.source("ecgl.trail2.vertex"),so.Shader.source("ecgl.trail2.fragment")),transparent:!0,depthMask:!1}),t=new Io({dynamic:!0});return t.createAttribute("dist","float",1),t.createAttribute("distAll","float",1),t.createAttribute("start","float",1),{geometry:t,material:e,culling:!1,$ignorePicking:!0}}),{updateData:function(e,t,r){var i=e.hostModel,n=this.geometry,a=i.getModel("effect"),o=a.get("trailWidth")*t.getDevicePixelRatio(),s=a.get("trailLength"),l=i.get("effect.constantSpeed"),h=1e3*i.get("effect.period"),u=null!=l;u?this.material.set("speed",l/1e3):this.material.set("period",h),this.material[u?"define":"undefine"]("vertex","CONSTANT_SPEED");var c=i.get("polyline");n.trailLength=s,this.material.set("trailLength",s),n.resetOffset(),["position","positionPrev","positionNext"].forEach((function(e){n.attributes[e].value=r.attributes[e].value})),["dist","distAll","start","offset","color"].forEach((function(e){n.attributes[e].init(n.vertexCount)})),n.indices=r.indices;var d=[],f=a.get("trailColor"),p=a.get("trailOpacity"),m=null!=f,g=null!=p;this.updateWorldTransform();var _=this.worldTransform.x.len(),v=this.worldTransform.y.len(),y=this.worldTransform.z.len(),x=0,b=0;e.each((function(t){var i=e.getItemLayout(t),a=g?p:$l(e,t),s=Jl(e,t);null==a&&(a=1),(d=so.parseColor(m?f:s,d))[3]*=a;for(var l=c?r.getPolylineVertexCount(i):r.getCubicCurveVertexCount(i[0],i[1],i[2],i[3]),T=0,w=[],S=[],M=x;M<x+l;M++)n.attributes.position.get(M,w),w[0]*=_,w[1]*=v,w[2]*=y,M>x&&(T+=nc.dist(w,S)),n.attributes.dist.set(M,T),nc.copy(S,w);b=Math.max(b,T);var A=Math.random()*(u?T:h);for(M=x;M<x+l;M++)n.attributes.distAll.set(M,T),n.attributes.start.set(M,A),n.attributes.offset.set(M,(r.attributes.offset.get(M)>0?1:-1)*o/2),n.attributes.color.set(M,d);x+=l})),this.material.set("spotSize",.1*b*s),this.material.set("spotIntensity",a.get("spotIntensity")),n.dirty()},setAnimationTime:function(e){this.material.set("time",e)}});so.Shader.import(Qo);const oc=te.extend({type:"lines3D",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this._meshLinesMaterial=new so.Material({shader:so.createShader("ecgl.meshLines3D"),transparent:!0,depthMask:!1}),this._linesMesh=new so.Mesh({geometry:new Io,material:this._meshLinesMaterial,$ignorePicking:!0}),this._trailMesh=new ac},render:function(e,t,r){this.groupGL.add(this._linesMesh);var i=e.coordinateSystem,n=e.getData();if(i&&i.viewGL){i.viewGL.add(this.groupGL),this._updateLines(e,t,r);var a=i.viewGL.isLinearSpace()?"define":"undefine";this._linesMesh.material[a]("fragment","SRGB_DECODE"),this._trailMesh.material[a]("fragment","SRGB_DECODE")}var o=this._trailMesh;if(o.stopAnimation(),e.get("effect.show")){this.groupGL.add(o),o.updateData(n,r,this._linesMesh.geometry),o.__time=o.__time||0;var s=36e5;this._curveEffectsAnimator=o.animate("",{loop:!0}).when(s,{__time:s}).during((function(){o.setAnimationTime(o.__time)})).start()}else this.groupGL.remove(o),this._curveEffectsAnimator=null;this._linesMesh.material.blend=this._trailMesh.material.blend="lighter"===e.get("blendMode")?so.additiveBlend:null},pauseEffect:function(){this._curveEffectsAnimator&&this._curveEffectsAnimator.pause()},resumeEffect:function(){this._curveEffectsAnimator&&this._curveEffectsAnimator.resume()},toggleEffect:function(){var e=this._curveEffectsAnimator;e&&(e.isPaused()?e.resume():e.pause())},_updateLines:function(e,t,r){var i=e.getData(),n=e.coordinateSystem,a=this._linesMesh.geometry,o=e.get("polyline");a.expandLine=!0;var s=function(e){return null!=e.radius?e.radius:null!=e.size?Math.max(e.size[0],e.size[1],e.size[2]):100}(n);a.segmentScale=s/20;var l="lineStyle.width".split("."),h=r.getDevicePixelRatio();i.each((function(e){var t=i.getItemModel(e).get(l);null==t&&(t=1),i.setItemVisual(e,"lineWidth",t)})),a.useNativeLine=!1;var u=0,c=0;i.each((function(e){var t=i.getItemLayout(e);o?(u+=a.getPolylineVertexCount(t),c+=a.getPolylineTriangleCount(t)):(u+=a.getCubicCurveVertexCount(t[0],t[1],t[2],t[3]),c+=a.getCubicCurveTriangleCount(t[0],t[1],t[2],t[3]))})),a.setVertexCount(u),a.setTriangleCount(c),a.resetOffset();var d=[];i.each((function(e){var t=i.getItemLayout(e),r=Jl(i,e),n=$l(i,e),s=i.getItemVisual(e,"lineWidth")*h;null==n&&(n=1),(d=so.parseColor(r,d))[3]*=n,o?a.addPolyline(t,d,s):a.addCubicCurve(t[0],t[1],t[2],t[3],d,s)})),a.dirty()},remove:function(){this.groupGL.removeAll()},dispose:function(){this.groupGL.removeAll()}});function sc(e,t){for(var r=[],i=0;i<t.length;i++)r.push(e.dataToPoint(t[i]));return r}I((function(e){e.registerChartView(oc),e.registerSeriesModel(ic),e.registerLayout(rc),e.registerAction({type:"lines3DPauseEffect",event:"lines3deffectpaused",update:"series.lines3D:pauseEffect"},(function(){})),e.registerAction({type:"lines3DResumeEffect",event:"lines3deffectresumed",update:"series.lines3D:resumeEffect"},(function(){})),e.registerAction({type:"lines3DToggleEffect",event:"lines3deffectchanged",update:"series.lines3D:toggleEffect"},(function(){}))}));var lc=ee.extend({type:"series.polygons3D",getRegionModel:function(e){return this.getData().getItemModel(e)},getRegionPolygonCoords:function(e){var t=this.coordinateSystem,r=this.getData().getItemModel(e),i=r.option instanceof Array?r.option:r.getShallow("coords");r.get("multiPolygon")||(i=[i]);for(var n=[],a=0;a<i.length;a++){for(var o=[],s=1;s<i[a].length;s++)o.push(sc(t,i[a][s]));n.push({exterior:sc(t,i[a][0]),interiors:o})}return n},getInitialData:function(e){var t=new F(["value"],this);return t.hasItemOption=!1,t.initData(e.data,[],(function(e,r,i,n){if(e instanceof Array)return NaN;t.hasItemOption=!0;var a=e.value;return null!=a?a instanceof Array?a[n]:a:void 0})),t},defaultOption:{show:!0,data:null,multiPolygon:!1,progressiveThreshold:1e3,progressive:1e3,zlevel:-10,label:{show:!1,distance:2,textStyle:{fontSize:20,color:"#000",backgroundColor:"rgba(255,255,255,0.7)",padding:3,borderRadius:4}},itemStyle:{color:"#fff",borderWidth:0,borderColor:"#333"},emphasis:{itemStyle:{color:"#639fc0"},label:{show:!0}}}});_(lc.prototype,_l);const hc=te.extend({type:"polygons3D",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this._geo3DBuilderList=[],this._currentStep=0},render:function(e,t,r){this.groupGL.removeAll();var i=e.coordinateSystem;i&&i.viewGL&&i.viewGL.add(this.groupGL);var n=this._geo3DBuilderList[0];n||((n=new rh(r)).extrudeY="mapbox3D"!==i.type&&"maptalks3D"!==i.type,this._geo3DBuilderList[0]=n),this._updateShaderDefines(i,n),n.update(e,t,r),this._geo3DBuilderList.length=1,this.groupGL.add(n.rootNode)},incrementalPrepareRender:function(e,t,r){this.groupGL.removeAll();var i=e.coordinateSystem;i&&i.viewGL&&i.viewGL.add(this.groupGL),this._currentStep=0},incrementalRender:function(e,t,r,i){var n=this._geo3DBuilderList[this._currentStep],a=t.coordinateSystem;n||((n=new rh(i)).extrudeY="mapbox3D"!==a.type&&"maptalks3D"!==a.type,this._geo3DBuilderList[this._currentStep]=n),n.update(t,r,i,e.start,e.end),this.groupGL.add(n.rootNode),this._updateShaderDefines(a,n),this._currentStep++},_updateShaderDefines:function(e,t){var r=e.viewGL.isLinearSpace()?"define":"undefine";t.rootNode.traverse((function(t){t.material&&(t.material[r]("fragment","SRGB_DECODE"),"mapbox3D"!==e.type&&"maptalks3D"!==e.type||(t.material.define("fragment","NORMAL_UP_AXIS",2),t.material.define("fragment","NORMAL_FRONT_AXIS",1)))}))},remove:function(){this.groupGL.removeAll()},dispose:function(){this.groupGL.removeAll(),this._geo3DBuilderList.forEach((function(e){e.dispose()}))}});I((function(e){e.registerChartView(hc),e.registerSeriesModel(lc)}));var uc=ee.extend({type:"series.surface",dependencies:["globe","grid3D","geo3D"],visualStyleAccessPath:"itemStyle",formatTooltip:function(e){return cu(this,e)},getInitialData:function(e,t){var r=e.data;function i(e){return!(isNaN(e.min)||isNaN(e.max)||isNaN(e.step))}function n(e){var t=M;return Math.max(t(e.min),t(e.max),t(e.step))+1}if(!r)if(e.parametric){var a=e.parametricEquation||{},o=a.u||{},s=a.v||{};["u","v"].forEach((function(e){i(a[e])})),["x","y","z"].forEach((function(e){a[e]}));var l=Math.floor((o.max+o.step-o.min)/o.step),h=Math.floor((s.max+s.step-s.min)/s.step);r=new Float32Array(l*h*5);var u=n(o),c=n(s);for(w=0,S=0;S<h;S++)for(A=0;A<l;A++){var d=A*o.step+o.min,f=S*s.step+s.min,p=ne(Math.min(d,o.max),u),m=ne(Math.min(f,s.max),c);E=a.x(p,m),C=a.y(p,m),P=a.z(p,m),r[w++]=E,r[w++]=C,r[w++]=P,r[w++]=p,r[w++]=m}}else{var g=e.equation||{},_=g.x||{},v=g.y||{};if(["x","y"].forEach((function(e){i(g[e])})),"function"!=typeof g.z)return;var y=Math.floor((_.max+_.step-_.min)/_.step),x=Math.floor((v.max+v.step-v.min)/v.step);r=new Float32Array(y*x*3);for(var b=n(_),T=n(v),w=0,S=0;S<x;S++)for(var A=0;A<y;A++){var E=A*_.step+_.min,C=S*v.step+v.min,D=ne(Math.min(E,_.max),b),L=ne(Math.min(C,v.max),T),P=g.z(D,L);r[w++]=D,r[w++]=L,r[w++]=P}}var O=["x","y","z"];return e.parametric&&O.push("u","v"),du(this,O,r)},defaultOption:{coordinateSystem:"cartesian3D",zlevel:-10,grid3DIndex:0,shading:"lambert",parametric:!1,wireframe:{show:!0,lineStyle:{color:"rgba(0,0,0,0.5)",width:1}},equation:{x:{min:-1,max:1,step:.1},y:{min:-1,max:1,step:.1},z:null},parametricEquation:{u:{min:-1,max:1,step:.1},v:{min:-1,max:1,step:.1},x:null,y:null,z:null},dataShape:null,itemStyle:{},animationDurationUpdate:500}});_(uc.prototype,_l);var cc=Oo.vec3;const dc=te.extend({type:"surface",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node},render:function(e,t,r){var i=this._prevSurfaceMesh;this._prevSurfaceMesh=this._surfaceMesh,this._surfaceMesh=i,this._surfaceMesh||(this._surfaceMesh=this._createSurfaceMesh()),this.groupGL.remove(this._prevSurfaceMesh),this.groupGL.add(this._surfaceMesh);var n=e.coordinateSystem,a=e.get("shading"),o=e.getData(),s="ecgl."+a;if(this._surfaceMesh.material&&this._surfaceMesh.material.shader.name===s||(this._surfaceMesh.material=so.createMaterial(s,["VERTEX_COLOR","DOUBLE_SIDED"])),so.setMaterialFromModel(a,this._surfaceMesh.material,e,r),n&&n.viewGL){n.viewGL.add(this.groupGL);var l=n.viewGL.isLinearSpace()?"define":"undefine";this._surfaceMesh.material[l]("fragment","SRGB_DECODE")}var h=e.get("parametric"),u=e.get("dataShape");u||(u=this._getDataShape(o,h));var c=e.getModel("wireframe"),d=c.get("lineStyle.width"),f=c.get("show")&&d>0;this._updateSurfaceMesh(this._surfaceMesh,e,u,f);var p=this._surfaceMesh.material;f?(p.define("WIREFRAME_QUAD"),p.set("wireframeLineWidth",d),p.set("wireframeLineColor",so.parseColor(c.get("lineStyle.color")))):p.undefine("WIREFRAME_QUAD"),this._initHandler(e,r),this._updateAnimation(e)},_updateAnimation:function(e){so.updateVertexAnimation([["prevPosition","position"],["prevNormal","normal"]],this._prevSurfaceMesh,this._surfaceMesh,e)},_createSurfaceMesh:function(){var e=new so.Mesh({geometry:new so.Geometry({dynamic:!0,sortTriangles:!0}),shadowDepthMaterial:new so.Material({shader:new so.Shader(so.Shader.source("ecgl.sm.depth.vertex"),so.Shader.source("ecgl.sm.depth.fragment"))}),culling:!1,renderOrder:10,renderNormal:!0});return e.geometry.createAttribute("barycentric","float",4),e.geometry.createAttribute("prevPosition","float",3),e.geometry.createAttribute("prevNormal","float",3),Object.assign(e.geometry,Ql),e},_initHandler:function(e,t){var r=e.getData(),i=this._surfaceMesh,n=e.coordinateSystem;i.seriesIndex=e.seriesIndex;var a=-1;i.off("mousemove"),i.off("mouseout"),i.on("mousemove",(function(e){var o=function(e,t){for(var r=1/0,n=-1,a=[],o=0;o<e.length;o++){i.geometry.attributes.position.get(e[o],a);var s=cc.dist(t.array,a);s<r&&(r=s,n=e[o])}return n}(e.triangle,e.point);if(o>=0){var s=[];i.geometry.attributes.position.get(o,s);for(var l=n.pointToData(s),h=1/0,u=-1,c=[],d=0;d<r.count();d++){c[0]=r.get("x",d),c[1]=r.get("y",d),c[2]=r.get("z",d);var f=cc.squaredDistance(c,l);f<h&&(u=d,h=f)}u!==a&&t.dispatchAction({type:"grid3DShowAxisPointer",value:l}),a=u,i.dataIndex=u}else i.dataIndex=-1}),this),i.on("mouseout",(function(e){a=-1,i.dataIndex=-1,t.dispatchAction({type:"grid3DHideAxisPointer"})}),this)},_updateSurfaceMesh:function(e,t,r,i){var n=e.geometry,a=t.getData(),o=a.getLayout("points"),s=0;a.each((function(e){a.hasValue(e)||s++}));var l=s||i,h=n.attributes.position,u=n.attributes.normal,c=n.attributes.texcoord0,d=n.attributes.barycentric,f=n.attributes.color,p=r[0],m=r[1],g="color"!==t.get("shading");if(l){var _=(p-1)*(m-1)*4;h.init(_),i&&d.init(_)}else h.value=new Float32Array(o);f.init(n.vertexCount),c.init(n.vertexCount);var v,y=[0,3,1,1,3,2],x=[[1,1,0,0],[0,1,0,1],[1,0,0,1],[1,0,1,0]],b=n.indices=new(n.vertexCount>65535?Uint32Array:Uint16Array)((p-1)*(m-1)*6),T=function(e,t,r){r[1]=e*m+t,r[0]=e*m+t+1,r[3]=(e+1)*m+t+1,r[2]=(e+1)*m+t},w=!1;if(l){var S=[],M=[],A=0;g?u.init(n.vertexCount):u.value=null;for(var E=[[],[],[]],C=[],D=[],L=cc.create(),P=function(e,t,r){var i=3*t;return r[0]=e[i],r[1]=e[i+1],r[2]=e[i+2],r},O=new Float32Array(o.length),N=new Float32Array(o.length/3*4),R=0;R<a.count();R++)if(a.hasValue(R)){var I=so.parseColor(Jl(a,R));null!=(X=$l(a,R))&&(I[3]*=X),I[3]<.99&&(w=!0);for(var B=0;B<4;B++)N[4*R+B]=I[B]}var z=[1e7,1e7,1e7];for(R=0;R<p-1;R++)for(var F=0;F<m-1;F++){var G=4*(R*(m-1)+F);T(R,F,S);var U=!1;for(B=0;B<4;B++)P(o,S[B],M),v=M,(isNaN(v[0])||isNaN(v[1])||isNaN(v[2]))&&(U=!0);for(B=0;B<4;B++)U?h.set(G+B,z):(P(o,S[B],M),h.set(G+B,M)),i&&d.set(G+B,x[B]);for(B=0;B<6;B++)b[A++]=y[B]+G;if(g&&!U)for(B=0;B<2;B++){for(var H=3*B,k=0;k<3;k++)P(o,j=S[y[H]+k],E[k]);for(cc.sub(C,E[0],E[1]),cc.sub(D,E[1],E[2]),cc.cross(L,C,D),k=0;k<3;k++){var V=3*S[y[H]+k];O[V]=O[V]+L[0],O[V+1]=O[V+1]+L[1],O[V+2]=O[V+2]+L[2]}}}if(g)for(R=0;R<O.length/3;R++)P(O,R,L),cc.normalize(L,L),O[3*R]=L[0],O[3*R+1]=L[1],O[3*R+2]=L[2];I=[];var W=[];for(R=0;R<p-1;R++)for(F=0;F<m-1;F++)for(G=4*(R*(m-1)+F),T(R,F,S),B=0;B<4;B++){for(k=0;k<4;k++)I[k]=N[4*S[B]+k];f.set(G+B,I),g&&(P(O,S[B],L),u.set(G+B,L));var j=S[B];W[0]=j%m/(m-1),W[1]=Math.floor(j/m)/(p-1),c.set(G+B,W)}}else{for(W=[],R=0;R<a.count();R++){var X;W[0]=R%m/(m-1),W[1]=Math.floor(R/m)/(p-1),I=so.parseColor(Jl(a,R)),null!=(X=$l(a,R))&&(I[3]*=X),I[3]<.99&&(w=!0),f.set(R,I),c.set(R,W)}S=[];var q=0;for(R=0;R<p-1;R++)for(F=0;F<m-1;F++)for(T(R,F,S),B=0;B<6;B++)b[q++]=S[y[B]];g?n.generateVertexNormals():u.value=null}e.material.get("normalMap")&&n.generateTangents(),n.updateBoundingBox(),n.dirty(),e.material.transparent=w,e.material.depthMask=!w},_getDataShape:function(e,t){for(var r=-1/0,i=0,n=0,a=!1,o=t?"u":"x",s=e.count(),l=0;l<s;l++){var h=e.get(o,l);h<r&&(n=0,i++),r=h,n++}if(i&&1!==n||(a=!0),!a)return[i+1,n];for(var u=Math.floor(Math.sqrt(s));u>0;){if(Math.floor(s/u)===s/u)return[u,s/u];u--}return[u=Math.floor(Math.sqrt(s)),u]},dispose:function(){this.groupGL.removeAll()},remove:function(){this.groupGL.removeAll()}});function fc(e,t){for(var r=[],i=0;i<t.length;i++)r.push(e.dataToPoint(t[i]));return r}I((function(e){e.registerChartView(dc),e.registerSeriesModel(uc),e.registerLayout((function(e,t){e.eachSeriesByType("surface",(function(e){var t=e.coordinateSystem;!t||t.type;var r=e.getData(),i=new Float32Array(3*r.count()),n=[NaN,NaN,NaN];if(t&&"cartesian3D"===t.type){var a=t.dimensions.map((function(t){return e.coordDimToDataDim(t)[0]}));r.each(a,(function(e,a,o,s){var l;l=r.hasValue(s)?t.dataToPoint([e,a,o]):n,i[3*s]=l[0],i[3*s+1]=l[1],i[3*s+2]=l[2]}))}r.setLayout("points",i)}))}))}));var pc=ee.extend({type:"series.map3D",layoutMode:"box",coordinateSystem:null,visualStyleAccessPath:"itemStyle",optionUpdated:function(e){var t=this.get("coordinateSystem");null!=t&&"geo3D"!==t&&(this.get("groundPlane.show")&&(this.option.groundPlane.show=!1),this._geo=null)},getInitialData:function(e){e.data=this.getFilledRegions(e.data,e.map);var t=z(e.data,{coordDimensions:["value"]}),r=new F(t,this);r.initData(e.data);var i={};return r.each((function(e){var t=r.getName(e),n=r.getItemModel(e);i[t]=n})),this._regionModelMap=i,r},formatTooltip:function(e){return cu(this,e)},getRegionModel:function(e){var t=this.getData().getName(e);return this._regionModelMap[t]||new b(null,this)},getRegionPolygonCoords:function(e){var t=this.coordinateSystem,r=this.getData().getName(e);if(t.transform)return(i=t.getRegion(r))?i.geometries:[];this._geo||(this._geo=ch.createGeo3D(this));for(var i=this._geo.getRegion(r),n=[],a=0;a<i.geometries.length;a++){var o=i.geometries[a],s=[],l=fc(t,o.exterior);if(s&&s.length)for(var h=0;h<o.interiors.length;h++)s.push(fc(t,s[h]));n.push({interiors:s,exterior:l})}return n},getFormattedLabel:function(e,t){var r=uu.getFormattedLabel(this,e,t);return null==r&&(r=this.getData().getName(e)),r},defaultOption:{coordinateSystem:"geo3D",data:null}});_(pc.prototype,vl),_(pc.prototype,wo),_(pc.prototype,So),_(pc.prototype,Mo),_(pc.prototype,_l);const mc=te.extend({type:"map3D",__ecgl__:!0,init:function(e,t){this._geo3DBuilder=new rh(t),this.groupGL=new so.Node},render:function(e,t,r){var i=e.coordinateSystem;if(i&&i.viewGL){if(this.groupGL.add(this._geo3DBuilder.rootNode),i.viewGL.add(this.groupGL),"geo3D"===i.type){this._sceneHelper||(this._sceneHelper=new Fo,this._sceneHelper.initLight(this.groupGL)),this._sceneHelper.setScene(i.viewGL.scene),this._sceneHelper.updateLight(e),i.viewGL.setPostEffect(e.getModel("postEffect"),r),i.viewGL.setTemporalSuperSampling(e.getModel("temporalSuperSampling"));var n=this._control;n||(n=this._control=new Lo({zr:r.getZr()}),this._control.init());var a=e.getModel("viewControl");n.setViewGL(i.viewGL),n.setFromViewControlModel(a,0),n.off("update"),n.on("update",(function(){r.dispatchAction({type:"map3DChangeCamera",alpha:n.getAlpha(),beta:n.getBeta(),distance:n.getDistance(),from:this.uid,map3DId:e.id})})),this._geo3DBuilder.extrudeY=!0}else this._control&&(this._control.dispose(),this._control=null),this._sceneHelper&&(this._sceneHelper.dispose(),this._sceneHelper=null),e.getData().getLayout("geo3D"),this._geo3DBuilder.extrudeY=!1;this._geo3DBuilder.update(e,t,r,0,e.getData().count());var o=i.viewGL.isLinearSpace()?"define":"undefine";this._geo3DBuilder.rootNode.traverse((function(e){e.material&&e.material[o]("fragment","SRGB_DECODE")}))}},afterRender:function(e,t,r,i){var n=i.renderer,a=e.coordinateSystem;a&&"geo3D"===a.type&&(this._sceneHelper.updateAmbientCubemap(n,e,r),this._sceneHelper.updateSkybox(n,e,r))},dispose:function(){this.groupGL.removeAll(),this._control.dispose(),this._geo3DBuilder.dispose()}});I((function(e){dh(e),e.registerChartView(mc),e.registerSeriesModel(pc),e.registerAction({type:"map3DChangeCamera",event:"map3dcamerachanged",update:"series:updateCamera"},(function(e,t){t.eachComponent({mainType:"series",subType:"map3D",query:e},(function(t){t.setView(e)}))}))}));const gc=ee.extend({type:"series.scatterGL",dependencies:["grid","polar","geo","singleAxis"],visualStyleAccessPath:"itemStyle",hasSymbolVisual:!0,getInitialData:function(){return ae(this)},defaultOption:{coordinateSystem:"cartesian2d",zlevel:10,progressive:1e5,progressiveThreshold:1e5,large:!1,symbol:"circle",symbolSize:10,zoomScale:0,blendMode:"source-over",itemStyle:{opacity:.8},postEffect:{enable:!1,colorCorrection:{exposure:0,brightness:0,contrast:1,saturation:1,enable:!0}}}});function _c(e){this.viewGL=e}_c.prototype.reset=function(e,t){this._updateCamera(t.getWidth(),t.getHeight(),t.getDevicePixelRatio()),this._viewTransform=oe(),this.updateTransform(e,t)},_c.prototype.updateTransform=function(e,t){var r=e.coordinateSystem;r.getRoamTransform&&(se(this._viewTransform,r.getRoamTransform()),this._setCameraTransform(this._viewTransform),t.getZr().refresh())},_c.prototype.dataToPoint=function(e,t,r){r=e.dataToPoint(t,null,r);var i=this._viewTransform;i&&le(r,r,i)},_c.prototype.removeTransformInPoint=function(e){return this._viewTransform&&le(e,e,this._viewTransform),e},_c.prototype.getZoom=function(){if(this._viewTransform){var e=this._viewTransform;return 1/Math.max(Math.sqrt(e[0]*e[0]+e[1]*e[1]),Math.sqrt(e[2]*e[2]+e[3]*e[3]))}return 1},_c.prototype._setCameraTransform=function(e){var t=this.viewGL.camera;t.position.set(e[4],e[5],0),t.scale.set(Math.sqrt(e[0]*e[0]+e[1]*e[1]),Math.sqrt(e[2]*e[2]+e[3]*e[3]),1)},_c.prototype._updateCamera=function(e,t,r){this.viewGL.setViewport(0,0,e,t,r);var i=this.viewGL.camera;i.left=i.top=0,i.bottom=t,i.right=e,i.near=0,i.far=100};const vc=te.extend({type:"scatterGL",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this.viewGL=new il("orthographic"),this.viewGL.add(this.groupGL),this._pointsBuilderList=[],this._currentStep=0,this._sizeScale=1,this._glViewHelper=new _c(this.viewGL)},render:function(e,t,r){if(this.groupGL.removeAll(),this._glViewHelper.reset(e,r),e.getData().count()){var i=this._pointsBuilderList[0];i||(i=this._pointsBuilderList[0]=new zu(!0,r)),this._pointsBuilderList.length=1,this.groupGL.add(i.rootNode),this._removeTransformInPoints(e.getData().getLayout("points")),i.update(e,t,r),this.viewGL.setPostEffect(e.getModel("postEffect"),r)}},incrementalPrepareRender:function(e,t,r){this.groupGL.removeAll(),this._glViewHelper.reset(e,r),this._currentStep=0,this.viewGL.setPostEffect(e.getModel("postEffect"),r)},incrementalRender:function(e,t,r,i){if(!(e.end<=e.start)){var n=this._pointsBuilderList[this._currentStep];n||(n=new zu(!0,i),this._pointsBuilderList[this._currentStep]=n),this.groupGL.add(n.rootNode),this._removeTransformInPoints(t.getData().getLayout("points")),n.setSizeScale(this._sizeScale),n.update(t,r,i,e.start,e.end),i.getZr().refresh(),this._currentStep++}},updateTransform:function(e,t,r){if(e.coordinateSystem.getRoamTransform){this._glViewHelper.updateTransform(e,r);var i=this._glViewHelper.getZoom(),n=Math.max((e.get("zoomScale")||0)*(i-1)+1,0);this._sizeScale=n,this._pointsBuilderList.forEach((function(e){e.setSizeScale(n)}))}},_removeTransformInPoints:function(e){if(e)for(var t=[],r=0;r<e.length;r+=2)t[0]=e[r],t[1]=e[r+1],this._glViewHelper.removeTransformInPoint(t),e[r]=t[0],e[r+1]=t[1]},dispose:function(){this.groupGL.removeAll(),this._pointsBuilderList.forEach((function(e){e.dispose()}))},remove:function(){this.groupGL.removeAll()}});I((function(e){e.registerChartView(vc),e.registerSeriesModel(gc),e.registerLayout({seriesType:"scatterGL",reset:function(e){var t,r=e.coordinateSystem,i=e.getData();if(r){var n=r.dimensions.map((function(e){return i.mapDimension(e)})).slice(0,2),a=[];1===n.length?t=function(e){for(var t=new Float32Array(2*(e.end-e.start)),a=e.start;a<e.end;a++){var o=2*(a-e.start),s=i.get(n[0],a),l=r.dataToPoint(s);t[o]=l[0],t[o+1]=l[1]}i.setLayout("points",t)}:2===n.length&&(t=function(e){for(var t=new Float32Array(2*(e.end-e.start)),o=e.start;o<e.end;o++){var s=2*(o-e.start),l=i.get(n[0],o),h=i.get(n[1],o);a[0]=l,a[1]=h,a=r.dataToPoint(a),t[s]=a[0],t[s+1]=a[1]}i.setLayout("points",t)})}return{progress:t}}})}));var yc=ee.extend({type:"series.graphGL",visualStyleAccessPath:"itemStyle",hasSymbolVisual:!0,init:function(e){yc.superApply(this,"init",arguments),this.legendDataProvider=function(){return this._categoriesData},this._updateCategoriesData()},mergeOption:function(e){yc.superApply(this,"mergeOption",arguments),this._updateCategoriesData()},getFormattedLabel:function(e,t,r,i){var n=uu.getFormattedLabel(this,e,t,r,i);if(null==n){var a=this.getData(),o=a.dimensions[a.dimensions.length-1];n=a.get(o,e)}return n},getInitialData:function(e,t){var r=e.edges||e.links||[],i=e.data||e.nodes||[],n=this;if(i&&r)return function(e,t,r,i,n){for(var a=new he(i),o=0;o<e.length;o++)a.addNode(Ha(e[o].id,e[o].name,o),o);var s,l=[],h=[],u=0;for(o=0;o<t.length;o++){var c=t[o],d=c.source,f=c.target;a.addEdge(d,f,u)&&(h.push(c),l.push(Ha(c.id,d+" > "+f)),u++)}var p=z(e,{coordDimensions:["value"]});(s=new F(p,r)).initData(e);var m=new F(["value"],r);return m.initData(h,l),n&&n(s,m),ue({mainData:s,struct:a,structAttr:"graph",datas:{node:s,edge:m},datasAttr:{node:"data",edge:"edgeData"}}),a.update(),a}(i,r,this,!0,(function(e,r){e.wrapMethod("getItemModel",(function(e){const t=n._categoriesModels[e.getShallow("category")];return t&&(t.parentModel=e.parentModel,e.parentModel=t),e}));const i=t.getModel([]).getModel;function a(e,t){const r=i.call(this,e,t);return r.resolveParentPath=o,r}function o(e){if(e&&("label"===e[0]||"label"===e[1])){const t=e.slice();return"label"===e[0]?t[0]="edgeLabel":"label"===e[1]&&(t[1]="edgeLabel"),t}return e}r.wrapMethod("getItemModel",(function(e){return e.resolveParentPath=o,e.getModel=a,e}))})).data},getGraph:function(){return this.getData().graph},getEdgeData:function(){return this.getGraph().edgeData},getCategoriesData:function(){return this._categoriesData},formatTooltip:function(e,t,r){if("edge"===r){var i=this.getData(),n=this.getDataParams(e,r),a=i.graph.getEdgeByIndex(e),o=i.getName(a.node1.dataIndex),s=i.getName(a.node2.dataIndex),l=[];return null!=o&&l.push(o),null!=s&&l.push(s),l=Z(l.join(" > ")),n.value&&(l+=" : "+Z(n.value)),l}return yc.superApply(this,"formatTooltip",arguments)},_updateCategoriesData:function(){var e=(this.option.categories||[]).map((function(e){return null!=e.value?e:Object.assign({value:0},e)})),t=new F(["value"],this);t.initData(e),this._categoriesData=t,this._categoriesModels=t.mapArray((function(e){return t.getItemModel(e,!0)}))},setView:function(e){null!=e.zoom&&(this.option.zoom=e.zoom),null!=e.offset&&(this.option.offset=e.offset)},setNodePosition:function(e){for(var t=0;t<e.length/2;t++){var r=e[2*t],i=e[2*t+1],n=this.getData().getRawDataItem(t);n.x=r,n.y=i}},isAnimationEnabled:function(){return yc.superCall(this,"isAnimationEnabled")&&!("force"===this.get("layout")&&this.get("force.layoutAnimation"))},defaultOption:{zlevel:10,z:2,legendHoverLink:!0,layout:"forceAtlas2",forceAtlas2:{initLayout:null,GPU:!0,steps:1,maxSteps:1e3,repulsionByDegree:!0,linLogMode:!1,strongGravityMode:!1,gravity:1,edgeWeightInfluence:1,edgeWeight:[1,4],nodeWeight:[1,4],preventOverlap:!1,gravityCenter:null},focusNodeAdjacency:!0,focusNodeAdjacencyOn:"mouseover",left:"center",top:"center",symbol:"circle",symbolSize:5,roam:!1,center:null,zoom:1,label:{show:!1,formatter:"{b}",position:"right",distance:5,textStyle:{fontSize:14}},itemStyle:{},lineStyle:{color:"#aaa",width:1,opacity:.5},emphasis:{label:{show:!0}},animation:!1}}),xc=Oo.vec2,bc=[[0,0],[1,1]],Tc=pn.extend((function(){return{segmentScale:4,dynamic:!0,useNativeLine:!0,attributes:{position:new pn.Attribute("position","float",2,"POSITION"),normal:new pn.Attribute("normal","float",2),offset:new pn.Attribute("offset","float",1),color:new pn.Attribute("color","float",4,"COLOR")}}}),{resetOffset:function(){this._vertexOffset=0,this._faceOffset=0,this._itemVertexOffsets=[]},setVertexCount:function(e){var t=this.attributes;this.vertexCount!==e&&(t.position.init(e),t.color.init(e),this.useNativeLine||(t.offset.init(e),t.normal.init(e)),e>65535?this.indices instanceof Uint16Array&&(this.indices=new Uint32Array(this.indices)):this.indices instanceof Uint32Array&&(this.indices=new Uint16Array(this.indices)))},setTriangleCount:function(e){this.triangleCount!==e&&(this.indices=0===e?null:this.vertexCount>65535?new Uint32Array(3*e):new Uint16Array(3*e))},_getCubicCurveApproxStep:function(e,t,r,i){return 1/(xc.dist(e,t)+xc.dist(r,t)+xc.dist(i,r)+1)*this.segmentScale},getCubicCurveVertexCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?2*a:2*a+2},getCubicCurveTriangleCount:function(e,t,r,i){var n=this._getCubicCurveApproxStep(e,t,r,i),a=Math.ceil(1/n);return this.useNativeLine?0:2*a},getLineVertexCount:function(){return this.getPolylineVertexCount(bc)},getLineTriangleCount:function(){return this.getPolylineTriangleCount(bc)},getPolylineVertexCount:function(e){var t;return t="number"==typeof e?e:"number"!=typeof e[0]?e.length:e.length/2,this.useNativeLine?2*(t-1):2*(t-1)+2},getPolylineTriangleCount:function(e){var t;return t="number"==typeof e?e:"number"!=typeof e[0]?e.length:e.length/2,this.useNativeLine?0:2*(t-1)},addCubicCurve:function(e,t,r,i,n,a){null==a&&(a=1);var o=e[0],s=e[1],l=t[0],h=t[1],u=r[0],c=r[1],d=i[0],f=i[1],p=this._getCubicCurveApproxStep(e,t,r,i),m=p*p,g=m*p,_=3*p,v=3*m,y=6*m,x=6*g,b=o-2*l+u,T=s-2*h+c,w=3*(l-u)-o+d,S=3*(h-c)-s+f,M=o,A=s,E=(l-o)*_+b*v+w*g,C=(h-s)*_+T*v+S*g,D=b*y+w*x,L=T*y+S*x,P=w*x,O=S*x,N=0,R=0,I=Math.ceil(1/p),B=new Float32Array(3*(I+1)),z=(B=[],0);for(R=0;R<I+1;R++)B[z++]=M,B[z++]=A,M+=E,A+=C,E+=D,C+=L,D+=P,L+=O,(N+=p)>1&&(M=E>0?Math.min(M,d):Math.max(M,d),A=C>0?Math.min(A,f):Math.max(A,f));this.addPolyline(B,n,a)},addLine:function(e,t,r,i){this.addPolyline([e,t],r,i)},addPolyline:function(){var e=xc.create(),t=xc.create(),r=xc.create(),i=xc.create(),n=[],a=[],o=[];return function(s,l,h,u,c){if(s.length){var d="number"!=typeof s[0];if(null==c&&(c=d?s.length:s.length/2),!(c<2)){null==u&&(u=0),null==h&&(h=1),this._itemVertexOffsets.push(this._vertexOffset);for(var f,p=d?"number"!=typeof l[0]:l.length/4===c,m=this.attributes.position,g=this.attributes.color,_=this.attributes.offset,v=this.attributes.normal,y=this.indices,x=this._vertexOffset,b=0;b<c;b++){if(d)n=s[b+u],f=p?l[b+u]:l;else{var T=2*b+u;if((n=n||[])[0]=s[T],n[1]=s[T+1],p){var w=4*b+u;(f=f||[])[0]=l[w],f[1]=l[w+1],f[2]=l[w+2],f[3]=l[w+3]}else f=l}if(this.useNativeLine)b>1&&(m.copy(x,x-1),g.copy(x,x-1),x++);else{var S;if(b<c-1)if(d?xc.copy(a,s[b+1]):(T=2*(b+1)+u,(a=a||[])[0]=s[T],a[1]=s[T+1]),b>0){xc.sub(e,n,o),xc.sub(t,a,n),xc.normalize(e,e),xc.normalize(t,t),xc.add(i,e,t),xc.normalize(i,i);var M=h/2*Math.min(1/xc.dot(e,i),2);r[0]=-i[1],r[1]=i[0],S=M}else xc.sub(e,a,n),xc.normalize(e,e),r[0]=-e[1],r[1]=e[0],S=h/2;else xc.sub(e,n,o),xc.normalize(e,e),r[0]=-e[1],r[1]=e[0],S=h/2;v.set(x,r),v.set(x+1,r),_.set(x,S),_.set(x+1,-S),xc.copy(o,n),m.set(x,n),m.set(x+1,n),g.set(x,f),g.set(x+1,f),x+=2}if(this.useNativeLine)g.set(x,f),m.set(x,n),x++;else if(b>0){var A=3*this._faceOffset;(y=this.indices)[A]=x-4,y[A+1]=x-3,y[A+2]=x-2,y[A+3]=x-3,y[A+4]=x-1,y[A+5]=x-2,this._faceOffset+=2}}this._vertexOffset=x}}}}(),setItemColor:function(e,t){for(var r=this._itemVertexOffsets[e],i=e<this._itemVertexOffsets.length-1?this._itemVertexOffsets[e+1]:this._vertexOffset,n=r;n<i;n++)this.attributes.color.set(n,t);this.dirty("color")}});v(Tc.prototype,Po),so.Shader.import("@export ecgl.forceAtlas2.updateNodeRepulsion\n\n#define NODE_COUNT 0\n\nuniform sampler2D positionTex;\n\nuniform vec2 textureSize;\nuniform float gravity;\nuniform float scaling;\nuniform vec2 gravityCenter;\n\nuniform bool strongGravityMode;\nuniform bool preventOverlap;\n\nvarying vec2 v_Texcoord;\n\nvoid main() {\n\n vec4 n0 = texture2D(positionTex, v_Texcoord);\n\n vec2 force = vec2(0.0);\n for (int i = 0; i < NODE_COUNT; i++) {\n vec2 uv = vec2(\n mod(float(i), textureSize.x) / (textureSize.x - 1.0),\n floor(float(i) / textureSize.x) / (textureSize.y - 1.0)\n );\n vec4 n1 = texture2D(positionTex, uv);\n\n vec2 dir = n0.xy - n1.xy;\n float d2 = dot(dir, dir);\n\n if (d2 > 0.0) {\n float factor = 0.0;\n if (preventOverlap) {\n float d = sqrt(d2);\n d = d - n0.w - n1.w;\n if (d > 0.0) {\n factor = scaling * n0.z * n1.z / (d * d);\n }\n else if (d < 0.0) {\n factor = scaling * 100.0 * n0.z * n1.z;\n }\n }\n else {\n factor = scaling * n0.z * n1.z / d2;\n }\n force += dir * factor;\n }\n }\n\n vec2 dir = gravityCenter - n0.xy;\n float d = 1.0;\n if (!strongGravityMode) {\n d = length(dir);\n }\n\n force += dir * n0.z * gravity / (d + 1.0);\n\n gl_FragColor = vec4(force, 0.0, 1.0);\n}\n@end\n\n@export ecgl.forceAtlas2.updateEdgeAttraction.vertex\n\nattribute vec2 node1;\nattribute vec2 node2;\nattribute float weight;\n\nuniform sampler2D positionTex;\nuniform float edgeWeightInfluence;\nuniform bool preventOverlap;\nuniform bool linLogMode;\n\nuniform vec2 windowSize: WINDOW_SIZE;\n\nvarying vec2 v_Force;\n\nvoid main() {\n\n vec4 n0 = texture2D(positionTex, node1);\n vec4 n1 = texture2D(positionTex, node2);\n\n vec2 dir = n1.xy - n0.xy;\n float d = length(dir);\n float w;\n if (edgeWeightInfluence == 0.0) {\n w = 1.0;\n }\n else if (edgeWeightInfluence == 1.0) {\n w = weight;\n }\n else {\n w = pow(weight, edgeWeightInfluence);\n }\n vec2 offset = vec2(1.0 / windowSize.x, 1.0 / windowSize.y);\n vec2 scale = vec2((windowSize.x - 1.0) / windowSize.x, (windowSize.y - 1.0) / windowSize.y);\n vec2 pos = node1 * scale * 2.0 - 1.0;\n gl_Position = vec4(pos + offset, 0.0, 1.0);\n gl_PointSize = 1.0;\n\n float factor;\n if (preventOverlap) {\n d = d - n1.w - n0.w;\n }\n if (d <= 0.0) {\n v_Force = vec2(0.0);\n return;\n }\n\n if (linLogMode) {\n factor = w * log(d) / d;\n }\n else {\n factor = w;\n }\n v_Force = dir * factor;\n}\n@end\n\n@export ecgl.forceAtlas2.updateEdgeAttraction.fragment\n\nvarying vec2 v_Force;\n\nvoid main() {\n gl_FragColor = vec4(v_Force, 0.0, 0.0);\n}\n@end\n\n@export ecgl.forceAtlas2.calcWeightedSum.vertex\n\nattribute vec2 node;\n\nvarying vec2 v_NodeUv;\n\nvoid main() {\n\n v_NodeUv = node;\n gl_Position = vec4(0.0, 0.0, 0.0, 1.0);\n gl_PointSize = 1.0;\n}\n@end\n\n@export ecgl.forceAtlas2.calcWeightedSum.fragment\n\nvarying vec2 v_NodeUv;\n\nuniform sampler2D positionTex;\nuniform sampler2D forceTex;\nuniform sampler2D forcePrevTex;\n\nvoid main() {\n vec2 force = texture2D(forceTex, v_NodeUv).rg;\n vec2 forcePrev = texture2D(forcePrevTex, v_NodeUv).rg;\n\n float mass = texture2D(positionTex, v_NodeUv).z;\n float swing = length(force - forcePrev) * mass;\n float traction = length(force + forcePrev) * 0.5 * mass;\n\n gl_FragColor = vec4(swing, traction, 0.0, 0.0);\n}\n@end\n\n@export ecgl.forceAtlas2.calcGlobalSpeed\n\nuniform sampler2D globalSpeedPrevTex;\nuniform sampler2D weightedSumTex;\nuniform float jitterTolerence;\n\nvoid main() {\n vec2 weightedSum = texture2D(weightedSumTex, vec2(0.5)).xy;\n float prevGlobalSpeed = texture2D(globalSpeedPrevTex, vec2(0.5)).x;\n float globalSpeed = jitterTolerence * jitterTolerence\n * weightedSum.y / weightedSum.x;\n if (prevGlobalSpeed > 0.0) {\n globalSpeed = min(globalSpeed / prevGlobalSpeed, 1.5) * prevGlobalSpeed;\n }\n gl_FragColor = vec4(globalSpeed, 0.0, 0.0, 1.0);\n}\n@end\n\n@export ecgl.forceAtlas2.updatePosition\n\nuniform sampler2D forceTex;\nuniform sampler2D forcePrevTex;\nuniform sampler2D positionTex;\nuniform sampler2D globalSpeedTex;\n\nvarying vec2 v_Texcoord;\n\nvoid main() {\n vec2 force = texture2D(forceTex, v_Texcoord).xy;\n vec2 forcePrev = texture2D(forcePrevTex, v_Texcoord).xy;\n vec4 node = texture2D(positionTex, v_Texcoord);\n\n float globalSpeed = texture2D(globalSpeedTex, vec2(0.5)).r;\n float swing = length(force - forcePrev);\n float speed = 0.1 * globalSpeed / (0.1 + globalSpeed * sqrt(swing));\n\n float df = length(force);\n if (df > 0.0) {\n speed = min(df * speed, 10.0) / df;\n\n gl_FragColor = vec4(node.xy + speed * force, node.zw);\n }\n else {\n gl_FragColor = node;\n }\n}\n@end\n\n@export ecgl.forceAtlas2.edges.vertex\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nattribute vec2 node;\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n\nuniform sampler2D positionTex;\n\nvoid main()\n{\n gl_Position = worldViewProjection * vec4(\n texture2D(positionTex, node).xy, -10.0, 1.0\n );\n v_Color = a_Color;\n}\n@end\n\n@export ecgl.forceAtlas2.edges.fragment\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nvarying vec4 v_Color;\nvoid main() {\n gl_FragColor = color * v_Color;\n}\n@end");var wc={repulsionByDegree:!0,linLogMode:!1,strongGravityMode:!1,gravity:1,scaling:1,edgeWeightInfluence:1,jitterTolerence:.1,preventOverlap:!1,dissuadeHubs:!1,gravityCenter:null};function Sc(e){var t={type:so.Texture.FLOAT,minFilter:so.Texture.NEAREST,magFilter:so.Texture.NEAREST};this._positionSourceTex=new so.Texture2D(t),this._positionSourceTex.flipY=!1,this._positionTex=new so.Texture2D(t),this._positionPrevTex=new so.Texture2D(t),this._forceTex=new so.Texture2D(t),this._forcePrevTex=new so.Texture2D(t),this._weightedSumTex=new so.Texture2D(t),this._weightedSumTex.width=this._weightedSumTex.height=1,this._globalSpeedTex=new so.Texture2D(t),this._globalSpeedPrevTex=new so.Texture2D(t),this._globalSpeedTex.width=this._globalSpeedTex.height=1,this._globalSpeedPrevTex.width=this._globalSpeedPrevTex.height=1,this._nodeRepulsionPass=new Oa({fragment:so.Shader.source("ecgl.forceAtlas2.updateNodeRepulsion")}),this._positionPass=new Oa({fragment:so.Shader.source("ecgl.forceAtlas2.updatePosition")}),this._globalSpeedPass=new Oa({fragment:so.Shader.source("ecgl.forceAtlas2.calcGlobalSpeed")}),this._copyPass=new Oa({fragment:so.Shader.source("clay.compositor.output")});var r=function(e){e.blendEquation(e.FUNC_ADD),e.blendFunc(e.ONE,e.ONE)};this._edgeForceMesh=new so.Mesh({geometry:new so.Geometry({attributes:{node1:new so.Geometry.Attribute("node1","float",2),node2:new so.Geometry.Attribute("node2","float",2),weight:new so.Geometry.Attribute("weight","float",1)},dynamic:!0,mainAttribute:"node1"}),material:new so.Material({transparent:!0,shader:so.createShader("ecgl.forceAtlas2.updateEdgeAttraction"),blend:r,depthMask:!1,depthText:!1}),mode:so.Mesh.POINTS}),this._weightedSumMesh=new so.Mesh({geometry:new so.Geometry({attributes:{node:new so.Geometry.Attribute("node","float",2)},dynamic:!0,mainAttribute:"node"}),material:new so.Material({transparent:!0,shader:so.createShader("ecgl.forceAtlas2.calcWeightedSum"),blend:r,depthMask:!1,depthText:!1}),mode:so.Mesh.POINTS}),this._framebuffer=new oa({depthBuffer:!1}),this._dummyCamera=new so.OrthographicCamera({left:-1,right:1,top:1,bottom:-1,near:0,far:100}),this._globalSpeed=0}Sc.prototype.updateOption=function(e){for(var t in wc)this[t]=wc[t];var r=this._nodes.length;if(this.jitterTolerence=r>5e4?10:r>5e3?1:.1,this.scaling=r>100?2:10,e)for(var t in wc)null!=e[t]&&(this[t]=e[t]);if(this.repulsionByDegree)for(var i=this._positionSourceTex.pixels,n=0;n<this._nodes.length;n++)i[4*n+2]=(this._nodes[n].degree||0)+1},Sc.prototype._updateGravityCenter=function(e){var t=this._nodes,r=this._edges;if(this.gravityCenter)this._gravityCenter=this.gravityCenter;else{for(var i=[1/0,1/0],n=[-1/0,-1/0],a=0;a<t.length;a++)i[0]=Math.min(t[a].x,i[0]),i[1]=Math.min(t[a].y,i[1]),n[0]=Math.max(t[a].x,n[0]),n[1]=Math.max(t[a].y,n[1]);this._gravityCenter=[.5*(i[0]+n[0]),.5*(i[1]+n[1])]}for(a=0;a<r.length;a++){var o=r[a].node1,s=r[a].node2;t[o].degree=(t[o].degree||0)+1,t[s].degree=(t[s].degree||0)+1}},Sc.prototype.initData=function(e,t){this._nodes=e,this._edges=t,this._updateGravityCenter();var r=Math.ceil(Math.sqrt(e.length)),i=r,n=new Float32Array(r*i*4);this._resize(r,i);for(var a=0,o=0;o<e.length;o++){var s=e[o];n[a++]=s.x||0,n[a++]=s.y||0,n[a++]=s.mass||1,n[a++]=s.size||1}this._positionSourceTex.pixels=n;var l=this._edgeForceMesh.geometry,h=t.length;l.attributes.node1.init(2*h),l.attributes.node2.init(2*h),l.attributes.weight.init(2*h);var u=[];for(o=0;o<t.length;o++){var c=l.attributes,d=t[o].weight;null==d&&(d=1),c.node1.set(o,this.getNodeUV(t[o].node1,u)),c.node2.set(o,this.getNodeUV(t[o].node2,u)),c.weight.set(o,d),c.node1.set(o+h,this.getNodeUV(t[o].node2,u)),c.node2.set(o+h,this.getNodeUV(t[o].node1,u)),c.weight.set(o+h,d)}var f=this._weightedSumMesh.geometry;for(f.attributes.node.init(e.length),o=0;o<e.length;o++)f.attributes.node.set(o,this.getNodeUV(o,u));l.dirty(),f.dirty(),this._nodeRepulsionPass.material.define("fragment","NODE_COUNT",e.length),this._nodeRepulsionPass.material.setUniform("textureSize",[r,i]),this._inited=!1,this._frame=0},Sc.prototype.getNodes=function(){return this._nodes},Sc.prototype.getEdges=function(){return this._edges},Sc.prototype.step=function(e){this._inited||(this._initFromSource(e),this._inited=!0),this._frame++,this._framebuffer.attach(this._forceTex),this._framebuffer.bind(e);var t=this._nodeRepulsionPass;t.setUniform("strongGravityMode",this.strongGravityMode),t.setUniform("gravity",this.gravity),t.setUniform("gravityCenter",this._gravityCenter),t.setUniform("scaling",this.scaling),t.setUniform("preventOverlap",this.preventOverlap),t.setUniform("positionTex",this._positionPrevTex),t.render(e);var r=this._edgeForceMesh;r.material.set("linLogMode",this.linLogMode),r.material.set("edgeWeightInfluence",this.edgeWeightInfluence),r.material.set("preventOverlap",this.preventOverlap),r.material.set("positionTex",this._positionPrevTex),e.gl.enable(e.gl.BLEND),e.renderPass([r],this._dummyCamera),this._framebuffer.attach(this._weightedSumTex),e.gl.clearColor(0,0,0,0),e.gl.clear(e.gl.COLOR_BUFFER_BIT),e.gl.enable(e.gl.BLEND);var i=this._weightedSumMesh;i.material.set("positionTex",this._positionPrevTex),i.material.set("forceTex",this._forceTex),i.material.set("forcePrevTex",this._forcePrevTex),e.renderPass([i],this._dummyCamera),this._framebuffer.attach(this._globalSpeedTex);var n=this._globalSpeedPass;n.setUniform("globalSpeedPrevTex",this._globalSpeedPrevTex),n.setUniform("weightedSumTex",this._weightedSumTex),n.setUniform("jitterTolerence",this.jitterTolerence),e.gl.disable(e.gl.BLEND),n.render(e);var a=this._positionPass;this._framebuffer.attach(this._positionTex),a.setUniform("globalSpeedTex",this._globalSpeedTex),a.setUniform("positionTex",this._positionPrevTex),a.setUniform("forceTex",this._forceTex),a.setUniform("forcePrevTex",this._forcePrevTex),a.render(e),this._framebuffer.unbind(e),this._swapTexture()},Sc.prototype.update=function(e,t,r){null==t&&(t=1),t=Math.max(t,1);for(var i=0;i<t;i++)this.step(e);r&&r()},Sc.prototype.getNodePositionTexture=function(){return this._inited?this._positionPrevTex:this._positionSourceTex},Sc.prototype.getNodeUV=function(e,t){t=t||[];var r=this._positionTex.width,i=this._positionTex.height;return t[0]=e%r/(r-1),t[1]=Math.floor(e/r)/(i-1)||0,t},Sc.prototype.getNodePosition=function(e,t){var r=this._positionArr,i=this._positionTex.width,n=this._positionTex.height,a=i*n;r&&r.length===4*a||(r=this._positionArr=new Float32Array(4*a)),this._framebuffer.bind(e),this._framebuffer.attach(this._positionPrevTex),e.gl.readPixels(0,0,i,n,e.gl.RGBA,e.gl.FLOAT,r),this._framebuffer.unbind(e),t||(t=new Float32Array(2*this._nodes.length));for(var o=0;o<this._nodes.length;o++)t[2*o]=r[4*o],t[2*o+1]=r[4*o+1];return t},Sc.prototype.getTextureData=function(e,t){var r=this["_"+t+"Tex"],i=r.width,n=r.height;this._framebuffer.bind(e),this._framebuffer.attach(r);var a=new Float32Array(i*n*4);return e.gl.readPixels(0,0,i,n,e.gl.RGBA,e.gl.FLOAT,a),this._framebuffer.unbind(e),a},Sc.prototype.getTextureSize=function(){return{width:this._positionTex.width,height:this._positionTex.height}},Sc.prototype.isFinished=function(e){return this._frame>e},Sc.prototype._swapTexture=function(){var e=this._positionPrevTex;this._positionPrevTex=this._positionTex,this._positionTex=e,e=this._forcePrevTex,this._forcePrevTex=this._forceTex,this._forceTex=e,e=this._globalSpeedPrevTex,this._globalSpeedPrevTex=this._globalSpeedTex,this._globalSpeedTex=e},Sc.prototype._initFromSource=function(e){this._framebuffer.attach(this._positionPrevTex),this._framebuffer.bind(e),this._copyPass.setUniform("texture",this._positionSourceTex),this._copyPass.render(e),e.gl.clearColor(0,0,0,0),this._framebuffer.attach(this._forcePrevTex),e.gl.clear(e.gl.COLOR_BUFFER_BIT),this._framebuffer.attach(this._globalSpeedPrevTex),e.gl.clear(e.gl.COLOR_BUFFER_BIT),this._framebuffer.unbind(e)},Sc.prototype._resize=function(e,t){["_positionSourceTex","_positionTex","_positionPrevTex","_forceTex","_forcePrevTex"].forEach((function(r){this[r].width=e,this[r].height=t,this[r].dirty()}),this)},Sc.prototype.dispose=function(e){this._framebuffer.dispose(e),this._copyPass.dispose(e),this._nodeRepulsionPass.dispose(e),this._positionPass.dispose(e),this._globalSpeedPass.dispose(e),this._edgeForceMesh.geometry.dispose(e),this._weightedSumMesh.geometry.dispose(e),this._positionSourceTex.dispose(e),this._positionTex.dispose(e),this._positionPrevTex.dispose(e),this._forceTex.dispose(e),this._forcePrevTex.dispose(e),this._weightedSumTex.dispose(e),this._globalSpeedTex.dispose(e),this._globalSpeedPrevTex.dispose(e)};var Mc=function(){var e=function(){return new Float32Array(2)},t=function(e,t){var r=t[0]-e[0],i=t[1]-e[1];return Math.sqrt(r*r+i*i)},r=function(e){var t=e[0],r=e[1];return Math.sqrt(t*t+r*r)},i=function(e,t,r,i){return e[0]=t[0]+r[0]*i,e[1]=t[1]+r[1]*i,e},n=function(e,t,r){return e[0]=t[0]+r[0],e[1]=t[1]+r[1],e},a=function(e,t,r){return e[0]=t[0]-r[0],e[1]=t[1]-r[1],e},o=function(e,t){return e[0]=t[0],e[1]=t[1],e},s=function(e,t,r){return e[0]=t,e[1]=r,e};function l(){this.subRegions=[],this.nSubRegions=0,this.node=null,this.mass=0,this.centerOfMass=null,this.bbox=new Float32Array(4),this.size=0}var h=l.prototype;function u(){this.position=new Float32Array(2),this.force=e(),this.forcePrev=e(),this.mass=1,this.inDegree=0,this.outDegree=0}function c(e,t){this.source=e,this.target=t,this.weight=1}function d(){this.autoSettings=!0,this.barnesHutOptimize=!0,this.barnesHutTheta=1.5,this.repulsionByDegree=!0,this.linLogMode=!1,this.strongGravityMode=!1,this.gravity=1,this.scaling=1,this.edgeWeightInfluence=1,this.jitterTolerence=.1,this.preventOverlap=!1,this.dissuadeHubs=!1,this.rootRegion=new l,this.rootRegion.centerOfMass=e(),this.nodes=[],this.edges=[],this.bbox=new Float32Array(4),this.gravityCenter=null,this._massArr=null,this._swingingArr=null,this._sizeArr=null,this._globalSpeed=0}h.beforeUpdate=function(){for(var e=0;e<this.nSubRegions;e++)this.subRegions[e].beforeUpdate();this.mass=0,this.centerOfMass&&(this.centerOfMass[0]=0,this.centerOfMass[1]=0),this.nSubRegions=0,this.node=null},h.afterUpdate=function(){this.subRegions.length=this.nSubRegions;for(var e=0;e<this.nSubRegions;e++)this.subRegions[e].afterUpdate()},h.addNode=function(e){if(0===this.nSubRegions){if(null==this.node)return void(this.node=e);this._addNodeToSubRegion(this.node),this.node=null}this._addNodeToSubRegion(e),this._updateCenterOfMass(e)},h.findSubRegion=function(e,t){for(var r=0;r<this.nSubRegions;r++){var i=this.subRegions[r];if(i.contain(e,t))return i}},h.contain=function(e,t){return this.bbox[0]<=e&&this.bbox[2]>=e&&this.bbox[1]<=t&&this.bbox[3]>=t},h.setBBox=function(e,t,r,i){this.bbox[0]=e,this.bbox[1]=t,this.bbox[2]=r,this.bbox[3]=i,this.size=(r-e+i-t)/2},h._newSubRegion=function(){var e=this.subRegions[this.nSubRegions];return e||(e=new l,this.subRegions[this.nSubRegions]=e),this.nSubRegions++,e},h._addNodeToSubRegion=function(e){var t=this.findSubRegion(e.position[0],e.position[1]),r=this.bbox;if(!t){var i=(r[0]+r[2])/2,n=(r[1]+r[3])/2,a=(r[2]-r[0])/2,o=(r[3]-r[1])/2,s=e.position[0]>=i?1:0,l=e.position[1]>=n?1:0;(t=this._newSubRegion()).setBBox(s*a+r[0],l*o+r[1],(s+1)*a+r[0],(l+1)*o+r[1])}t.addNode(e)},h._updateCenterOfMass=function(e){null==this.centerOfMass&&(this.centerOfMass=new Float32Array(2));var t=this.centerOfMass[0]*this.mass,r=this.centerOfMass[1]*this.mass;t+=e.position[0]*e.mass,r+=e.position[1]*e.mass,this.mass+=e.mass,this.centerOfMass[0]=t/this.mass,this.centerOfMass[1]=r/this.mass};var f=d.prototype;f.initNodes=function(e,t,r){var i=t.length;this.nodes.length=0;for(var n=void 0!==r,a=0;a<i;a++){var o=new u;o.position[0]=e[2*a],o.position[1]=e[2*a+1],o.mass=t[a],n&&(o.size=r[a]),this.nodes.push(o)}this._massArr=t,this._swingingArr=new Float32Array(i),n&&(this._sizeArr=r)},f.initEdges=function(e,t){var r=e.length/2;this.edges.length=0;for(var i=0;i<r;i++){var n=e[2*i],a=e[2*i+1],o=this.nodes[n],s=this.nodes[a];if(!o||!s)return void console.error("Node not exists, try initNodes before initEdges");o.outDegree++,s.inDegree++;var l=new c(o,s);t&&(l.weight=t[i]),this.edges.push(l)}},f.updateSettings=function(){if(this.repulsionByDegree)for(var e=0;e<this.nodes.length;e++)(t=this.nodes[e]).mass=t.inDegree+t.outDegree+1;else for(e=0;e<this.nodes.length;e++){var t;(t=this.nodes[e]).mass=this._massArr[e]}},f.update=function(){var a=this.nodes.length;if(this.updateSettings(),this.updateBBox(),this.barnesHutOptimize){this.rootRegion.setBBox(this.bbox[0],this.bbox[1],this.bbox[2],this.bbox[3]),this.rootRegion.beforeUpdate();for(var l=0;l<a;l++)this.rootRegion.addNode(this.nodes[l]);this.rootRegion.afterUpdate()}for(l=0;l<a;l++){var h=this.nodes[l];o(h.forcePrev,h.force),s(h.force,0,0)}for(l=0;l<a;l++){var u=this.nodes[l];if(this.barnesHutOptimize)this.applyRegionToNodeRepulsion(this.rootRegion,u);else for(var c=l+1;c<a;c++){var d=this.nodes[c];this.applyNodeToNodeRepulsion(u,d,!1)}this.gravity>0&&(this.strongGravityMode?this.applyNodeStrongGravity(u):this.applyNodeGravity(u))}for(l=0;l<this.edges.length;l++)this.applyEdgeAttraction(this.edges[l]);var f=0,p=0,m=e();for(l=0;l<a;l++)h=this.nodes[l],f+=(_=t(h.force,h.forcePrev))*h.mass,n(m,h.force,h.forcePrev),p+=.5*r(m)*h.mass,this._swingingArr[l]=_;var g=this.jitterTolerence*this.jitterTolerence*p/f;for(this._globalSpeed>0&&(g=Math.min(g/this._globalSpeed,1.5)*this._globalSpeed),this._globalSpeed=g,l=0;l<a;l++){h=this.nodes[l];var _=this._swingingArr[l],v=.1*g/(1+g*Math.sqrt(_)),y=r(h.force);y>0&&(v=Math.min(y*v,10)/y,i(h.position,h.position,h.force,v))}},f.applyRegionToNodeRepulsion=function(){var t=e();return function(e,r){if(e.node)this.applyNodeToNodeRepulsion(e.node,r,!0);else{a(t,r.position,e.centerOfMass);var n=t[0]*t[0]+t[1]*t[1];if(n>this.barnesHutTheta*e.size*e.size){var o=this.scaling*r.mass*e.mass/n;i(r.force,r.force,t,o)}else for(var s=0;s<e.nSubRegions;s++)this.applyRegionToNodeRepulsion(e.subRegions[s],r)}}}(),f.applyNodeToNodeRepulsion=function(){var t=e();return function(e,r,n){if(e!=r){a(t,e.position,r.position);var o=t[0]*t[0]+t[1]*t[1];if(0!==o){var s;if(this.preventOverlap){var l=Math.sqrt(o);if((l=l-e.size-r.size)>0)s=this.scaling*e.mass*r.mass/(l*l);else{if(!(l<0))return;s=100*this.scaling*e.mass*r.mass}}else s=this.scaling*e.mass*r.mass/o;i(e.force,e.force,t,s),i(r.force,r.force,t,-s)}}}}(),f.applyEdgeAttraction=function(){var t=e();return function(e){var n=e.source,o=e.target;a(t,n.position,o.position);var s,l,h=r(t);s=0===this.edgeWeightInfluence?1:1===this.edgeWeightInfluence?e.weight:Math.pow(e.weight,this.edgeWeightInfluence),this.preventOverlap&&(h=h-n.size-o.size)<=0||(l=this.linLogMode?-s*Math.log(h+1)/(h+1):-s,i(n.force,n.force,t,l),i(o.force,o.force,t,-l))}}(),f.applyNodeGravity=function(){var t=e();return function(e){a(t,this.gravityCenter,e.position);var n=r(t);i(e.force,e.force,t,this.gravity*e.mass/(n+1))}}(),f.applyNodeStrongGravity=function(){var t=e();return function(e){a(t,this.gravityCenter,e.position),i(e.force,e.force,t,this.gravity*e.mass)}}(),f.updateBBox=function(){for(var e=1/0,t=1/0,r=-1/0,i=-1/0,n=0;n<this.nodes.length;n++){var a=this.nodes[n].position;e=Math.min(e,a[0]),t=Math.min(t,a[1]),r=Math.max(r,a[0]),i=Math.max(i,a[1])}this.bbox[0]=e,this.bbox[1]=t,this.bbox[2]=r,this.bbox[3]=i},f.getGlobalSpeed=function(){return this._globalSpeed};var p=null;self.onmessage=function(e){switch(e.data.cmd){case"init":(p=new d).initNodes(e.data.nodesPosition,e.data.nodesMass,e.data.nodesSize),p.initEdges(e.data.edges,e.data.edgesWeight);break;case"updateConfig":if(p)for(var t in e.data.config)p[t]=e.data.config[t];break;case"update":var r=e.data.steps;if(p){for(var i=0;i<r;i++)p.update();var n=p.nodes.length,a=new Float32Array(2*n);for(i=0;i<n;i++){var o=p.nodes[i];a[2*i]=o.position[0],a[2*i+1]=o.position[1]}self.postMessage({buffer:a.buffer,globalSpeed:p.getGlobalSpeed()},[a.buffer])}else{var s=new Float32Array;self.postMessage({buffer:s.buffer,globalSpeed:p.getGlobalSpeed()},[s.buffer])}}}}.toString();Mc=Mc.slice(Mc.indexOf("{")+1,Mc.lastIndexOf("}"));var Ac={barnesHutOptimize:!0,barnesHutTheta:1.5,repulsionByDegree:!0,linLogMode:!1,strongGravityMode:!1,gravity:1,scaling:1,edgeWeightInfluence:1,jitterTolerence:.1,preventOverlap:!1,dissuadeHubs:!1,gravityCenter:null},Ec=function(e){for(var t in Ac)this[t]=Ac[t];if(e)for(var t in e)this[t]=e[t];this._nodes=[],this._edges=[],this._disposed=!1,this._positionTex=new rn({type:Qi.FLOAT,flipY:!1,minFilter:Qi.NEAREST,magFilter:Qi.NEAREST})};Ec.prototype.initData=function(e,t){var r=new Blob([Mc]),i=window.URL.createObjectURL(r);this._worker=new Worker(i),this._worker.onmessage=this._$onupdate.bind(this),this._nodes=e,this._edges=t,this._frame=0;for(var n=e.length,a=t.length,o=new Float32Array(2*n),s=new Float32Array(n),l=new Float32Array(n),h=new Float32Array(2*a),u=new Float32Array(a),c=0;c<e.length;c++){var d=e[c];o[2*c]=d.x,o[2*c+1]=d.y,s[c]=null==d.mass?1:d.mass,l[c]=null==d.size?1:d.size}for(c=0;c<t.length;c++){var f=t[c],p=f.node1,m=f.node2;h[2*c]=p,h[2*c+1]=m,u[c]=null==f.weight?1:f.weight}var g=Math.ceil(Math.sqrt(e.length)),_=g,v=new Float32Array(g*_*4),y=this._positionTex;y.width=g,y.height=_,y.pixels=v,this._worker.postMessage({cmd:"init",nodesPosition:o,nodesMass:s,nodesSize:l,edges:h,edgesWeight:u}),this._globalSpeed=1/0},Ec.prototype.updateOption=function(e){var t={};for(var r in Ac)t[r]=Ac[r];var i=this._nodes,n=this._edges,a=i.length;if(t.jitterTolerence=a>5e4?10:a>5e3?1:.1,t.scaling=a>100?2:10,t.barnesHutOptimize=a>1e3,e)for(var r in Ac)null!=e[r]&&(t[r]=e[r]);if(!t.gravityCenter){for(var o=[1/0,1/0],s=[-1/0,-1/0],l=0;l<i.length;l++)o[0]=Math.min(i[l].x,o[0]),o[1]=Math.min(i[l].y,o[1]),s[0]=Math.max(i[l].x,s[0]),s[1]=Math.max(i[l].y,s[1]);t.gravityCenter=[.5*(o[0]+s[0]),.5*(o[1]+s[1])]}for(l=0;l<n.length;l++){var h=n[l].node1,u=n[l].node2;i[h].degree=(i[h].degree||0)+1,i[u].degree=(i[u].degree||0)+1}this._worker&&this._worker.postMessage({cmd:"updateConfig",config:t})},Ec.prototype.update=function(e,t,r){null==t&&(t=1),t=Math.max(t,1),this._frame+=t,this._onupdate=r,this._worker&&this._worker.postMessage({cmd:"update",steps:Math.round(t)})},Ec.prototype._$onupdate=function(e){if(!this._disposed){var t=new Float32Array(e.data.buffer);this._globalSpeed=e.data.globalSpeed,this._positionArr=t,this._updateTexture(t),this._onupdate&&this._onupdate()}},Ec.prototype.getNodePositionTexture=function(){return this._positionTex},Ec.prototype.getNodeUV=function(e,t){t=t||[];var r=this._positionTex.width,i=this._positionTex.height;return t[0]=e%r/(r-1),t[1]=Math.floor(e/r)/(i-1),t},Ec.prototype.getNodes=function(){return this._nodes},Ec.prototype.getEdges=function(){return this._edges},Ec.prototype.isFinished=function(e){return this._frame>e},Ec.prototype.getNodePosition=function(e,t){if(t||(t=new Float32Array(2*this._nodes.length)),this._positionArr)for(var r=0;r<this._positionArr.length;r++)t[r]=this._positionArr[r];return t},Ec.prototype._updateTexture=function(e){for(var t=this._positionTex.pixels,r=0,i=0;i<e.length;)t[r++]=e[i++],t[r++]=e[i++],t[r++]=1,t[r++]=1;this._positionTex.dirty()},Ec.prototype.dispose=function(e){this._disposed=!0,this._worker=null};var Cc=Ne.extend((function(){return{zr:null,viewGL:null,minZoom:.2,maxZoom:5,_needsUpdate:!1,_dx:0,_dy:0,_zoom:1}}),(function(){this._mouseDownHandler=this._mouseDownHandler.bind(this),this._mouseWheelHandler=this._mouseWheelHandler.bind(this),this._mouseMoveHandler=this._mouseMoveHandler.bind(this),this._mouseUpHandler=this._mouseUpHandler.bind(this),this._update=this._update.bind(this)}),{init:function(){var e=this.zr;e.on("mousedown",this._mouseDownHandler),e.on("mousewheel",this._mouseWheelHandler),e.on("globalout",this._mouseUpHandler),e.animation.on("frame",this._update)},setTarget:function(e){this._target=e},setZoom:function(e){this._zoom=Math.max(Math.min(e,this.maxZoom),this.minZoom),this._needsUpdate=!0},setOffset:function(e){this._dx=e[0],this._dy=e[1],this._needsUpdate=!0},getZoom:function(){return this._zoom},getOffset:function(){return[this._dx,this._dy]},_update:function(){if(this._target&&this._needsUpdate){var e=this._target,t=this._zoom;e.position.x=this._dx,e.position.y=this._dy,e.scale.set(t,t,t),this.zr.refresh(),this._needsUpdate=!1,this.trigger("update")}},_mouseDownHandler:function(e){if(!e.target){var t=e.offsetX,r=e.offsetY;if(!this.viewGL||this.viewGL.containPoint(t,r)){this.zr.on("mousemove",this._mouseMoveHandler),this.zr.on("mouseup",this._mouseUpHandler);var i=this._convertPos(t,r);this._x=i.x,this._y=i.y}}},_convertPos:function(e,t){var r=this.viewGL.camera,i=this.viewGL.viewport;return{x:(e-i.x)/i.width*(r.right-r.left)+r.left,y:(t-i.y)/i.height*(r.bottom-r.top)+r.top}},_mouseMoveHandler:function(e){var t=this._convertPos(e.offsetX,e.offsetY);this._dx+=t.x-this._x,this._dy+=t.y-this._y,this._x=t.x,this._y=t.y,this._needsUpdate=!0},_mouseUpHandler:function(e){this.zr.off("mousemove",this._mouseMoveHandler),this.zr.off("mouseup",this._mouseUpHandler)},_mouseWheelHandler:function(e){var t=(e=e.event).wheelDelta||-e.detail;if(0!==t){var r=e.offsetX,i=e.offsetY;if(!this.viewGL||this.viewGL.containPoint(r,i)){var n=t>0?1.1:.9,a=Math.max(Math.min(this._zoom*n,this.maxZoom),this.minZoom);n=a/this._zoom;var o=this._convertPos(r,i),s=(o.x-this._dx)*(n-1),l=(o.y-this._dy)*(n-1);this._dx-=s,this._dy-=l,this._zoom=a,this._needsUpdate=!0}}},dispose:function(){var e=this.zr;e.off("mousedown",this._mouseDownHandler),e.off("mousemove",this._mouseMoveHandler),e.off("mouseup",this._mouseUpHandler),e.off("mousewheel",this._mouseWheelHandler),e.off("globalout",this._mouseUpHandler),e.animation.off("frame",this._update)}}),Dc=Oo.vec2;so.Shader.import("@export ecgl.lines2D.vertex\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nattribute vec2 position: POSITION;\nattribute vec4 a_Color : COLOR;\nvarying vec4 v_Color;\n\n#ifdef POSITIONTEXTURE_ENABLED\nuniform sampler2D positionTexture;\n#endif\n\nvoid main()\n{\n gl_Position = worldViewProjection * vec4(position, -10.0, 1.0);\n\n v_Color = a_Color;\n}\n\n@end\n\n@export ecgl.lines2D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\n\nvoid main()\n{\n gl_FragColor = color * v_Color;\n}\n@end\n\n\n@export ecgl.meshLines2D.vertex\n\nattribute vec2 position: POSITION;\nattribute vec2 normal;\nattribute float offset;\nattribute vec4 a_Color : COLOR;\n\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\nuniform vec4 viewport : VIEWPORT;\n\nvarying vec4 v_Color;\nvarying float v_Miter;\n\nvoid main()\n{\n vec4 p2 = worldViewProjection * vec4(position + normal, -10.0, 1.0);\n gl_Position = worldViewProjection * vec4(position, -10.0, 1.0);\n\n p2.xy /= p2.w;\n gl_Position.xy /= gl_Position.w;\n\n vec2 N = normalize(p2.xy - gl_Position.xy);\n gl_Position.xy += N * offset / viewport.zw * 2.0;\n\n gl_Position.xy *= gl_Position.w;\n\n v_Color = a_Color;\n}\n@end\n\n\n@export ecgl.meshLines2D.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\n\nvarying vec4 v_Color;\nvarying float v_Miter;\n\nvoid main()\n{\n gl_FragColor = color * v_Color;\n}\n\n@end");var Lc=1;const Pc=te.extend({type:"graphGL",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this.viewGL=new il("orthographic"),this.viewGL.camera.left=this.viewGL.camera.right=0,this.viewGL.add(this.groupGL),this._pointsBuilder=new zu(!0,t),this._forceEdgesMesh=new so.Mesh({material:new so.Material({shader:so.createShader("ecgl.forceAtlas2.edges"),transparent:!0,depthMask:!1,depthTest:!1}),$ignorePicking:!0,geometry:new so.Geometry({attributes:{node:new so.Geometry.Attribute("node","float",2),color:new so.Geometry.Attribute("color","float",4,"COLOR")},dynamic:!0,mainAttribute:"node"}),renderOrder:-1,mode:so.Mesh.LINES}),this._edgesMesh=new so.Mesh({material:new so.Material({shader:so.createShader("ecgl.meshLines2D"),transparent:!0,depthMask:!1,depthTest:!1}),$ignorePicking:!0,geometry:new Tc({useNativeLine:!1,dynamic:!0}),renderOrder:-1,culling:!1}),this._layoutId=0,this._control=new Cc({zr:t.getZr(),viewGL:this.viewGL}),this._control.setTarget(this.groupGL),this._control.init(),this._clickHandler=this._clickHandler.bind(this)},render:function(e,t,r){this.groupGL.add(this._pointsBuilder.rootNode),this._model=e,this._api=r,this._initLayout(e,t,r),this._pointsBuilder.update(e,t,r),this._forceLayoutInstance instanceof Sc||this.groupGL.remove(this._forceEdgesMesh),this._updateCamera(e,r),this._control.off("update"),this._control.on("update",(function(){r.dispatchAction({type:"graphGLRoam",seriesId:e.id,zoom:this._control.getZoom(),offset:this._control.getOffset()}),this._pointsBuilder.updateView(this.viewGL.camera)}),this),this._control.setZoom(Ha(e.get("zoom"),1)),this._control.setOffset(e.get("offset")||[0,0]);var i=this._pointsBuilder.getPointsMesh();if(i.off("mousemove",this._mousemoveHandler),i.off("mouseout",this._mouseOutHandler,this),r.getZr().off("click",this._clickHandler),this._pointsBuilder.highlightOnMouseover=!0,e.get("focusNodeAdjacency")){var n=e.get("focusNodeAdjacencyOn");"click"===n?r.getZr().on("click",this._clickHandler):"mouseover"===n&&(i.on("mousemove",this._mousemoveHandler,this),i.on("mouseout",this._mouseOutHandler,this),this._pointsBuilder.highlightOnMouseover=!1)}this._lastMouseOverDataIndex=-1},_clickHandler:function(e){if(!this._layouting){var t=this._pointsBuilder.getPointsMesh().dataIndex;t>=0?this._api.dispatchAction({type:"graphGLFocusNodeAdjacency",seriesId:this._model.id,dataIndex:t}):this._api.dispatchAction({type:"graphGLUnfocusNodeAdjacency",seriesId:this._model.id})}},_mousemoveHandler:function(e){if(!this._layouting){var t=this._pointsBuilder.getPointsMesh().dataIndex;t>=0?t!==this._lastMouseOverDataIndex&&this._api.dispatchAction({type:"graphGLFocusNodeAdjacency",seriesId:this._model.id,dataIndex:t}):this._mouseOutHandler(e),this._lastMouseOverDataIndex=t}},_mouseOutHandler:function(e){this._layouting||(this._api.dispatchAction({type:"graphGLUnfocusNodeAdjacency",seriesId:this._model.id}),this._lastMouseOverDataIndex=-1)},_updateForceEdgesGeometry:function(e,t){var r=this._forceEdgesMesh.geometry,i=t.getEdgeData(),n=0,a=this._forceLayoutInstance,o=2*i.count();r.attributes.node.init(o),r.attributes.color.init(o),i.each((function(t){var o=e[t];r.attributes.node.set(n,a.getNodeUV(o.node1)),r.attributes.node.set(n+1,a.getNodeUV(o.node2));var s=Jl(i,o.dataIndex),l=so.parseColor(s);l[3]*=Ha($l(i,o.dataIndex),1),r.attributes.color.set(n,l),r.attributes.color.set(n+1,l),n+=2})),r.dirty()},_updateMeshLinesGeometry:function(){var e=this._model.getEdgeData(),t=this._edgesMesh.geometry,r=(e=this._model.getEdgeData(),this._model.getData().getLayout("points"));t.resetOffset(),t.setVertexCount(e.count()*t.getLineVertexCount()),t.setTriangleCount(e.count()*t.getLineTriangleCount());var i=[],n=[],a=["lineStyle","width"];this._originalEdgeColors=new Float32Array(4*e.count()),this._edgeIndicesMap=new Float32Array(e.count()),e.each((function(o){var s=e.graph.getEdgeByIndex(o),l=2*s.node1.dataIndex,h=2*s.node2.dataIndex;i[0]=r[l],i[1]=r[l+1],n[0]=r[h],n[1]=r[h+1];var u=Jl(e,s.dataIndex),c=so.parseColor(u);c[3]*=Ha($l(e,s.dataIndex),1);var d=e.getItemModel(s.dataIndex),f=Ha(d.get(a),1)*this._api.getDevicePixelRatio();t.addLine(i,n,c,f);for(var p=0;p<4;p++)this._originalEdgeColors[4*s.dataIndex+p]=c[p];this._edgeIndicesMap[s.dataIndex]=o}),this),t.dirty()},_updateForceNodesGeometry:function(e){for(var t=this._pointsBuilder.getPointsMesh(),r=[],i=0;i<e.count();i++)this._forceLayoutInstance.getNodeUV(i,r),t.geometry.attributes.position.set(i,r);t.geometry.dirty("position")},_initLayout:function(e,t,r){var i=e.get("layout"),n=e.getGraph(),a=e.getBoxLayoutParams(),o=D(a,{width:r.getWidth(),height:r.getHeight()});"force"===i&&(i="forceAtlas2"),this.stopLayout(e,t,r,{beforeLayout:!0});var s=e.getData(),l=e.getData();if("forceAtlas2"===i){var h=e.getModel("forceAtlas2"),u=this._forceLayoutInstance,c=[],d=[],f=s.getDataExtent("value"),p=l.getDataExtent("value"),m=Ha(h.get("edgeWeight"),1),g=Ha(h.get("nodeWeight"),1);"number"==typeof m&&(m=[m,m]),"number"==typeof g&&(g=[g,g]);var _=0,v={},y=new Float32Array(2*s.count());if(n.eachNode((function(e){var t,r,i=e.dataIndex,n=s.get("value",i);if(s.hasItemOption){var a=s.getItemModel(i);t=a.get("x"),r=a.get("y")}null==t&&(t=o.x+Math.random()*o.width,r=o.y+Math.random()*o.height),y[2*_]=t,y[2*_+1]=r,v[e.id]=_++;var l=ce(n,f,g);isNaN(l)&&(l=isNaN(g[0])?1:g[0]),c.push({x:t,y:r,mass:l,size:s.getItemVisual(i,"symbolSize")})})),s.setLayout("points",y),n.eachEdge((function(e){var t=e.dataIndex,r=s.get("value",t),i=ce(r,p,m);isNaN(i)&&(i=isNaN(m[0])?1:m[0]),d.push({node1:v[e.node1.id],node2:v[e.node2.id],weight:i,dataIndex:t})})),!u){var x=h.get("GPU");this._forceLayoutInstance&&((!x||this._forceLayoutInstance instanceof Sc)&&(x||this._forceLayoutInstance instanceof Ec)||(this._forceLayoutInstanceToDispose=this._forceLayoutInstance)),u=this._forceLayoutInstance=x?new Sc:new Ec}u.initData(c,d),u.updateOption(h.option),this._updateForceEdgesGeometry(u.getEdges(),e),this._updatePositionTexture(),r.dispatchAction({type:"graphGLStartLayout",from:this.uid})}else y=new Float32Array(2*s.count()),_=0,n.eachNode((function(e){var t,r,i=e.dataIndex;if(s.hasItemOption){var n=s.getItemModel(i);t=n.get("x"),r=n.get("y")}y[_++]=t,y[_++]=r})),s.setLayout("points",y),this._updateAfterLayout(e,t,r)},_updatePositionTexture:function(){var e=this._forceLayoutInstance.getNodePositionTexture();this._pointsBuilder.setPositionTexture(e),this._forceEdgesMesh.material.set("positionTex",e)},startLayout:function(e,t,r,i){if(!i||null==i.from||i.from===this.uid){var n=this.viewGL,a=(r=this._api,this._forceLayoutInstance),o=this._model.getData(),s=this._model.getModel("forceAtlas2");if(a&&(this.groupGL.remove(this._edgesMesh),this.groupGL.add(this._forceEdgesMesh),this._forceLayoutInstance)){this._updateForceNodesGeometry(e.getData()),this._pointsBuilder.hideLabels();var l=this,u=this._layoutId=Lc++,c=s.getShallow("maxSteps"),d=s.getShallow("steps"),f=0,p=Math.max(2*d,20),m=function(t){if(t===l._layoutId)return a.isFinished(c)?(r.dispatchAction({type:"graphGLStopLayout",from:l.uid}),void r.dispatchAction({type:"graphGLFinishLayout",points:o.getLayout("points"),from:l.uid})):void a.update(n.layer.renderer,d,(function(){l._updatePositionTexture(),(f+=d)>=p&&(l._syncNodePosition(e),f=0),r.getZr().refresh(),h((function(){m(t)}))}))};h((function(){l._forceLayoutInstanceToDispose&&(l._forceLayoutInstanceToDispose.dispose(n.layer.renderer),l._forceLayoutInstanceToDispose=null),m(u)})),this._layouting=!0}}},stopLayout:function(e,t,r,i){i&&null!=i.from&&i.from!==this.uid||(this._layoutId=0,this.groupGL.remove(this._forceEdgesMesh),this.groupGL.add(this._edgesMesh),this._forceLayoutInstance&&this.viewGL.layer&&(i&&i.beforeLayout||(this._syncNodePosition(e),this._updateAfterLayout(e,t,r)),this._api.getZr().refresh(),this._layouting=!1))},_syncNodePosition:function(e){var t=this._forceLayoutInstance.getNodePosition(this.viewGL.layer.renderer);e.getData().setLayout("points",t),e.setNodePosition(t)},_updateAfterLayout:function(e,t,r){this._updateMeshLinesGeometry(),this._pointsBuilder.removePositionTexture(),this._pointsBuilder.updateLayout(e,t,r),this._pointsBuilder.updateView(this.viewGL.camera),this._pointsBuilder.updateLabels(),this._pointsBuilder.showLabels()},focusNodeAdjacency:function(e,t,r,i){var n=this._model.getData();this._downplayAll();var a=i.dataIndex,o=n.graph,s=[],l=o.getNodeByIndex(a);s.push(l),l.edges.forEach((function(e){e.dataIndex<0||(e.node1!==l&&s.push(e.node1),e.node2!==l&&s.push(e.node2))}),this),this._pointsBuilder.fadeOutAll(.05),this._fadeOutEdgesAll(.05),s.forEach((function(e){this._pointsBuilder.highlight(n,e.dataIndex)}),this),this._pointsBuilder.updateLabels(s.map((function(e){return e.dataIndex})));var h=[];l.edges.forEach((function(e){e.dataIndex>=0&&(this._highlightEdge(e.dataIndex),h.push(e))}),this),this._focusNodes=s,this._focusEdges=h},unfocusNodeAdjacency:function(e,t,r,i){this._downplayAll(),this._pointsBuilder.fadeInAll(),this._fadeInEdgesAll(),this._pointsBuilder.updateLabels()},_highlightEdge:function(e){var t=this._model.getEdgeData().getItemModel(e),r=so.parseColor(t.get("emphasis.lineStyle.color")||t.get("lineStyle.color")),i=Ha(t.get("emphasis.lineStyle.opacity"),t.get("lineStyle.opacity"),1);r[3]*=i,this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[e],r)},_downplayAll:function(){this._focusNodes&&this._focusNodes.forEach((function(e){this._pointsBuilder.downplay(this._model.getData(),e.dataIndex)}),this),this._focusEdges&&this._focusEdges.forEach((function(e){this._downplayEdge(e.dataIndex)}),this)},_downplayEdge:function(e){var t=this._getColor(e,[]);this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[e],t)},_setEdgeFade:function(){var e=[];return function(t,r){this._getColor(t,e),e[3]*=r,this._edgesMesh.geometry.setItemColor(this._edgeIndicesMap[t],e)}}(),_getColor:function(e,t){for(var r=0;r<4;r++)t[r]=this._originalEdgeColors[4*e+r];return t},_fadeOutEdgesAll:function(e){this._model.getData().graph.eachEdge((function(t){this._setEdgeFade(t.dataIndex,e)}),this)},_fadeInEdgesAll:function(){this._fadeOutEdgesAll(1)},_updateCamera:function(e,t){this.viewGL.setViewport(0,0,t.getWidth(),t.getHeight(),t.getDevicePixelRatio());for(var r=this.viewGL.camera,i=e.getData().getLayout("points"),n=Dc.create(1/0,1/0),a=Dc.create(-1/0,-1/0),o=[],s=0;s<i.length;)o[0]=i[s++],o[1]=i[s++],Dc.min(n,n,o),Dc.max(a,a,o);var l=(a[1]+n[1])/2,h=(a[0]+n[0])/2;if(!(h>r.left&&h<r.right&&l<r.bottom&&l>r.top)){var u=Math.max(a[0]-n[0],10),c=u/t.getWidth()*t.getHeight();u*=1.4,c*=1.4,n[0]-=.2*u,r.left=n[0],r.top=l-c/2,r.bottom=l+c/2,r.right=u+n[0],r.near=0,r.far=100}},dispose:function(){var e=this.viewGL.layer.renderer;this._forceLayoutInstance&&this._forceLayoutInstance.dispose(e),this.groupGL.removeAll(),this._layoutId=-1,this._pointsBuilder.dispose()},remove:function(){this.groupGL.removeAll(),this._control.dispose()}});function Oc(e){return e instanceof Array||(e=[e,e]),e}I((function(e){function t(){}e.registerChartView(Pc),e.registerSeriesModel(yc),e.registerVisual((function(e){const t={};e.eachSeriesByType("graphGL",(function(e){var r=e.getCategoriesData(),i=e.getData(),n={};r.each((function(i){var a=r.getName(i);n["ec-"+a]=i;var o=r.getItemModel(i),s=o.getModel("itemStyle").getItemStyle();s.fill||(s.fill=e.getColorFromPalette(a,t)),r.setItemVisual(i,"style",s);var l=["symbol","symbolSize","symbolKeepAspect"];for(let e=0;e<l.length;e++){var h=o.getShallow(l[e],!0);null!=h&&r.setItemVisual(i,l[e],h)}})),r.count()&&i.each((function(e){let t=i.getItemModel(e).getShallow("category");if(null!=t){"string"==typeof t&&(t=n["ec-"+t]);var a=r.getItemVisual(t,"style"),o=i.ensureUniqueItemVisual(e,"style");de(o,a);var s=["symbol","symbolSize","symbolKeepAspect"];for(let n=0;n<s.length;n++)i.setItemVisual(e,s[n],r.getItemVisual(t,s[n]))}}))}))})),e.registerVisual((function(e){e.eachSeriesByType("graphGL",(function(e){var t=e.getGraph(),r=e.getEdgeData(),i=Oc(e.get("edgeSymbol")),n=Oc(e.get("edgeSymbolSize"));r.setVisual("drawType","stroke"),r.setVisual("fromSymbol",i&&i[0]),r.setVisual("toSymbol",i&&i[1]),r.setVisual("fromSymbolSize",n&&n[0]),r.setVisual("toSymbolSize",n&&n[1]),r.setVisual("style",e.getModel("lineStyle").getLineStyle()),r.each((function(e){var i=r.getItemModel(e),n=t.getEdgeByIndex(e),a=Oc(i.getShallow("symbol",!0)),o=Oc(i.getShallow("symbolSize",!0)),s=i.getModel("lineStyle").getLineStyle(),l=r.ensureUniqueItemVisual(e,"style");switch(de(l,s),l.stroke){case"source":var h=n.node1.getVisual("style");l.stroke=h&&h.fill;break;case"target":h=n.node2.getVisual("style"),l.stroke=h&&h.fill}a[0]&&n.setVisual("fromSymbol",a[0]),a[1]&&n.setVisual("toSymbol",a[1]),o[0]&&n.setVisual("fromSymbolSize",o[0]),o[1]&&n.setVisual("toSymbolSize",o[1])}))}))})),e.registerAction({type:"graphGLRoam",event:"graphglroam",update:"series.graphGL:roam"},(function(e,t){t.eachComponent({mainType:"series",query:e},(function(t){t.setView(e)}))})),e.registerAction({type:"graphGLStartLayout",event:"graphgllayoutstarted",update:"series.graphGL:startLayout"},t),e.registerAction({type:"graphGLStopLayout",event:"graphgllayoutstopped",update:"series.graphGL:stopLayout"},t),e.registerAction({type:"graphGLFocusNodeAdjacency",event:"graphGLFocusNodeAdjacency",update:"series.graphGL:focusNodeAdjacency"},t),e.registerAction({type:"graphGLUnfocusNodeAdjacency",event:"graphGLUnfocusNodeAdjacency",update:"series.graphGL:unfocusNodeAdjacency"},t)}));const Nc=ee.extend({type:"series.flowGL",dependencies:["geo","grid","bmap"],visualStyleAccessPath:"itemStyle",getInitialData:function(e,t){var r=this.get("coordinateSystem"),i="geo"===r?["lng","lat"]:$(r)||["x","y"];i.push("vx","vy");var n=z(this.getSource(),{coordDimensions:i,encodeDefine:this.get("encode"),dimensionsDefine:this.get("dimensions")}),a=new F(n,this);return a.initData(this.getSource()),a},defaultOption:{coordinateSystem:"cartesian2d",zlevel:10,supersampling:1,particleType:"point",particleDensity:128,particleSize:1,particleSpeed:1,particleTrail:2,colorTexture:null,gridWidth:"auto",gridHeight:"auto",itemStyle:{color:"#fff",opacity:.8}}});var Rc=pn.extend((function(){return{dynamic:!0,attributes:{position:new pn.Attribute("position","float",3,"POSITION")}}}),{resetOffset:function(){this._vertexOffset=0,this._faceOffset=0},setLineCount:function(e){var t=this.attributes,r=4*e,i=2*e;this.vertexCount!==r&&t.position.init(r),this.triangleCount!==i&&(this.indices=0===i?null:this.vertexCount>65535?new Uint32Array(3*i):new Uint16Array(3*i))},addLine:function(e){var t=this._vertexOffset;this.attributes.position.set(t,[e[0],e[1],1]),this.attributes.position.set(t+1,[e[0],e[1],-1]),this.attributes.position.set(t+2,[e[0],e[1],2]),this.attributes.position.set(t+3,[e[0],e[1],-2]),this.setTriangleIndices(this._faceOffset++,[t,t+1,t+2]),this.setTriangleIndices(this._faceOffset++,[t+1,t+2,t+3]),this._vertexOffset+=4}});Nr.import("@export ecgl.vfParticle.particle.fragment\n\nuniform sampler2D particleTexture;\nuniform sampler2D spawnTexture;\nuniform sampler2D velocityTexture;\n\nuniform float deltaTime;\nuniform float elapsedTime;\n\nuniform float speedScaling : 1.0;\n\nuniform vec2 textureSize;\nuniform vec4 region : [0, 0, 1, 1];\nuniform float firstFrameTime;\n\nvarying vec2 v_Texcoord;\n\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, v_Texcoord);\n bool spawn = false;\n if (p.w <= 0.0) {\n p = texture2D(spawnTexture, fract(v_Texcoord + elapsedTime / 10.0));\n p.w -= firstFrameTime;\n spawn = true;\n }\n vec2 v = texture2D(velocityTexture, fract(p.xy * region.zw + region.xy)).xy;\n v = (v - 0.5) * 2.0;\n p.z = length(v);\n p.xy += v * deltaTime / 10.0 * speedScaling;\n p.w -= deltaTime;\n\n if (spawn || p.xy != fract(p.xy)) {\n p.z = 0.0;\n }\n p.xy = fract(p.xy);\n\n gl_FragColor = p;\n}\n@end\n\n@export ecgl.vfParticle.renderPoints.vertex\n\n#define PI 3.1415926\n\nattribute vec2 texcoord : TEXCOORD_0;\n\nuniform sampler2D particleTexture;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nuniform float size : 1.0;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, texcoord);\n\n if (p.w > 0.0 && p.z > 1e-5) {\n gl_Position = worldViewProjection * vec4(p.xy * 2.0 - 1.0, 0.0, 1.0);\n }\n else {\n gl_Position = vec4(100000.0, 100000.0, 100000.0, 1.0);\n }\n\n v_Mag = p.z;\n v_Uv = p.xy;\n\n gl_PointSize = size;\n}\n\n@end\n\n@export ecgl.vfParticle.renderPoints.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nuniform sampler2D gradientTexture;\nuniform sampler2D colorTexture;\nuniform sampler2D spriteTexture;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n gl_FragColor = color;\n#ifdef SPRITETEXTURE_ENABLED\n gl_FragColor *= texture2D(spriteTexture, gl_PointCoord);\n if (color.a == 0.0) {\n discard;\n }\n#endif\n#ifdef GRADIENTTEXTURE_ENABLED\n gl_FragColor *= texture2D(gradientTexture, vec2(v_Mag, 0.5));\n#endif\n#ifdef COLORTEXTURE_ENABLED\n gl_FragColor *= texture2D(colorTexture, v_Uv);\n#endif\n}\n\n@end\n\n@export ecgl.vfParticle.renderLines.vertex\n\n#define PI 3.1415926\n\nattribute vec3 position : POSITION;\n\nuniform sampler2D particleTexture;\nuniform sampler2D prevParticleTexture;\n\nuniform float size : 1.0;\nuniform vec4 vp: VIEWPORT;\nuniform mat4 worldViewProjection : WORLDVIEWPROJECTION;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\n@import clay.util.rand\n\nvoid main()\n{\n vec4 p = texture2D(particleTexture, position.xy);\n vec4 p2 = texture2D(prevParticleTexture, position.xy);\n\n p.xy = p.xy * 2.0 - 1.0;\n p2.xy = p2.xy * 2.0 - 1.0;\n\n if (p.w > 0.0 && p.z > 1e-5) {\n vec2 dir = normalize(p.xy - p2.xy);\n vec2 norm = vec2(dir.y / vp.z, -dir.x / vp.w) * sign(position.z) * size;\n if (abs(position.z) == 2.0) {\n gl_Position = vec4(p.xy + norm, 0.0, 1.0);\n v_Uv = p.xy;\n v_Mag = p.z;\n }\n else {\n gl_Position = vec4(p2.xy + norm, 0.0, 1.0);\n v_Mag = p2.z;\n v_Uv = p2.xy;\n }\n gl_Position = worldViewProjection * gl_Position;\n }\n else {\n gl_Position = vec4(100000.0, 100000.0, 100000.0, 1.0);\n }\n}\n\n@end\n\n@export ecgl.vfParticle.renderLines.fragment\n\nuniform vec4 color : [1.0, 1.0, 1.0, 1.0];\nuniform sampler2D gradientTexture;\nuniform sampler2D colorTexture;\n\nvarying float v_Mag;\nvarying vec2 v_Uv;\n\nvoid main()\n{\n gl_FragColor = color;\n #ifdef GRADIENTTEXTURE_ENABLED\n gl_FragColor *= texture2D(gradientTexture, vec2(v_Mag, 0.5));\n#endif\n#ifdef COLORTEXTURE_ENABLED\n gl_FragColor *= texture2D(colorTexture, v_Uv);\n#endif\n}\n\n@end\n");var Ic=function(){this.motionBlurFactor=.99,this.vectorFieldTexture=new rn({type:Qi.FLOAT,flipY:!1}),this.particleLife=[5,20],this._particleType="point",this._particleSize=1,this.particleColor=[1,1,1,1],this.particleSpeedScaling=1,this._thisFrameTexture=null,this._particlePass=null,this._spawnTexture=null,this._particleTexture0=null,this._particleTexture1=null,this._particlePointsMesh=null,this._surfaceFrameBuffer=null,this._elapsedTime=0,this._scene=null,this._camera=null,this._lastFrameTexture=null,this._supersampling=1,this._downsampleTextures=[],this._width=512,this._height=512,this.init()};Ic.prototype={constructor:Ic,init:function(){var e={type:Qi.FLOAT,minFilter:Qi.NEAREST,magFilter:Qi.NEAREST,useMipmap:!1};this._spawnTexture=new rn(e),this._particleTexture0=new rn(e),this._particleTexture1=new rn(e),this._frameBuffer=new oa({depthBuffer:!1}),this._particlePass=new Oa({fragment:Nr.source("ecgl.vfParticle.particle.fragment")}),this._particlePass.setUniform("velocityTexture",this.vectorFieldTexture),this._particlePass.setUniform("spawnTexture",this._spawnTexture),this._downsamplePass=new Oa({fragment:Nr.source("clay.compositor.downsample")});var t=new Ji({renderOrder:10,material:new rr({shader:new Nr(Nr.source("ecgl.vfParticle.renderPoints.vertex"),Nr.source("ecgl.vfParticle.renderPoints.fragment"))}),mode:Ji.POINTS,geometry:new pn({dynamic:!0,mainAttribute:"texcoord0"})}),r=new Ji({renderOrder:10,material:new rr({shader:new Nr(Nr.source("ecgl.vfParticle.renderLines.vertex"),Nr.source("ecgl.vfParticle.renderLines.fragment"))}),geometry:new Rc,culling:!1}),i=new Ji({material:new rr({shader:new Nr(Nr.source("ecgl.color.vertex"),Nr.source("ecgl.color.fragment"))}),geometry:new ha});i.material.enableTexture("diffuseMap"),this._particlePointsMesh=t,this._particleLinesMesh=r,this._lastFrameFullQuadMesh=i,this._camera=new Ca,this._thisFrameTexture=new rn,this._lastFrameTexture=new rn},setParticleDensity:function(e,t){for(var r=new Float32Array(e*t*4),i=0,n=this.particleLife,a=0;a<e;a++)for(var o=0;o<t;o++,i++){r[4*i]=Math.random(),r[4*i+1]=Math.random(),r[4*i+2]=Math.random();var s=(n[1]-n[0])*Math.random()+n[0];r[4*i+3]=s}"line"===this._particleType?this._setLineGeometry(e,t):this._setPointsGeometry(e,t),this._spawnTexture.width=e,this._spawnTexture.height=t,this._spawnTexture.pixels=r,this._particleTexture0.width=this._particleTexture1.width=e,this._particleTexture0.height=this._particleTexture1.height=t,this._particlePass.setUniform("textureSize",[e,t])},_setPointsGeometry:function(e,t){var r=e*t,i=this._particlePointsMesh.geometry,n=i.attributes;n.texcoord0.init(r);for(var a=0,o=0;o<e;o++)for(var s=0;s<t;s++,a++)n.texcoord0.value[2*a]=o/e,n.texcoord0.value[2*a+1]=s/t;i.dirty()},_setLineGeometry:function(e,t){var r=e*t,i=this._getParticleMesh().geometry;i.setLineCount(r),i.resetOffset();for(var n=0;n<e;n++)for(var a=0;a<t;a++)i.addLine([n/e,a/t]);i.dirty()},_getParticleMesh:function(){return"line"===this._particleType?this._particleLinesMesh:this._particlePointsMesh},update:function(e,t,r,i){var n=this._getParticleMesh(),a=this._frameBuffer,o=this._particlePass;i&&this._updateDownsampleTextures(e,t),n.material.set("size",this._particleSize*this._supersampling),n.material.set("color",this.particleColor),o.setUniform("speedScaling",this.particleSpeedScaling),a.attach(this._particleTexture1),o.setUniform("firstFrameTime",i?(this.particleLife[1]+this.particleLife[0])/2:0),o.setUniform("particleTexture",this._particleTexture0),o.setUniform("deltaTime",r),o.setUniform("elapsedTime",this._elapsedTime),o.render(e,a),n.material.set("particleTexture",this._particleTexture1),n.material.set("prevParticleTexture",this._particleTexture0),a.attach(this._thisFrameTexture),a.bind(e),e.gl.clear(e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT);var s=this._lastFrameFullQuadMesh;s.material.set("diffuseMap",this._lastFrameTexture),s.material.set("color",[1,1,1,this.motionBlurFactor]),this._camera.update(!0),e.renderPass([s,n],this._camera),a.unbind(e),this._downsample(e),this._swapTexture(),this._elapsedTime+=r},_downsample:function(e){var t=this._downsampleTextures;if(0!==t.length)for(var r=0,i=this._thisFrameTexture,n=t[r];n;)this._frameBuffer.attach(n),this._downsamplePass.setUniform("texture",i),this._downsamplePass.setUniform("textureSize",[i.width,i.height]),this._downsamplePass.render(e,this._frameBuffer),i=n,n=t[++r]},getSurfaceTexture:function(){var e=this._downsampleTextures;return e.length>0?e[e.length-1]:this._lastFrameTexture},setRegion:function(e){this._particlePass.setUniform("region",e)},resize:function(e,t){this._lastFrameTexture.width=e*this._supersampling,this._lastFrameTexture.height=t*this._supersampling,this._thisFrameTexture.width=e*this._supersampling,this._thisFrameTexture.height=t*this._supersampling,this._width=e,this._height=t},setParticleSize:function(e){var t=this._getParticleMesh();if(e<=2)return t.material.disableTexture("spriteTexture"),void(t.material.transparent=!1);this._spriteTexture||(this._spriteTexture=new rn),this._spriteTexture.image&&this._spriteTexture.image.width===e||(this._spriteTexture.image=function(e){var t=document.createElement("canvas");t.width=t.height=e;var r=t.getContext("2d");return r.fillStyle="#fff",r.arc(e/2,e/2,e/2,0,2*Math.PI),r.fill(),t}(e),this._spriteTexture.dirty()),t.material.transparent=!0,t.material.enableTexture("spriteTexture"),t.material.set("spriteTexture",this._spriteTexture),this._particleSize=e},setGradientTexture:function(e){var t=this._getParticleMesh().material;t[e?"enableTexture":"disableTexture"]("gradientTexture"),t.setUniform("gradientTexture",e)},setColorTextureImage:function(e,t){this._getParticleMesh().material.setTextureImage("colorTexture",e,t,{flipY:!0})},setParticleType:function(e){this._particleType=e},clearFrame:function(e){var t=this._frameBuffer;t.attach(this._lastFrameTexture),t.bind(e),e.gl.clear(e.gl.DEPTH_BUFFER_BIT|e.gl.COLOR_BUFFER_BIT),t.unbind(e)},setSupersampling:function(e){this._supersampling=e,this.resize(this._width,this._height)},_updateDownsampleTextures:function(e,t){for(var r=this._downsampleTextures,i=Math.max(Math.floor(Math.log(this._supersampling/t.getDevicePixelRatio())/Math.log(2)),0),n=2,a=this._width*this._supersampling,o=this._height*this._supersampling,s=0;s<i;s++)r[s]=r[s]||new rn,r[s].width=a/n,r[s].height=o/n,n*=2;for(;s<r.length;s++)r[s].dispose(e);r.length=i},_swapTexture:function(){var e=this._particleTexture0;this._particleTexture0=this._particleTexture1,this._particleTexture1=e,e=this._thisFrameTexture,this._thisFrameTexture=this._lastFrameTexture,this._lastFrameTexture=e},dispose:function(e){e.disposeFrameBuffer(this._frameBuffer),e.disposeTexture(this.vectorFieldTexture),e.disposeTexture(this._spawnTexture),e.disposeTexture(this._particleTexture0),e.disposeTexture(this._particleTexture1),e.disposeTexture(this._thisFrameTexture),e.disposeTexture(this._lastFrameTexture),e.disposeGeometry(this._particleLinesMesh.geometry),e.disposeGeometry(this._particlePointsMesh.geometry),e.disposeGeometry(this._lastFrameFullQuadMesh.geometry),this._spriteTexture&&e.disposeTexture(this._spriteTexture),this._particlePass.dispose(e),this._downsamplePass.dispose(e),this._downsampleTextures.forEach((function(t){t.dispose(e)}))}};const Bc=te.extend({type:"flowGL",__ecgl__:!0,init:function(e,t){this.viewGL=new il("orthographic"),this.groupGL=new so.Node,this.viewGL.add(this.groupGL),this._particleSurface=new Ic;var r=new so.Mesh({geometry:new so.PlaneGeometry,material:new so.Material({shader:new so.Shader({vertex:so.Shader.source("ecgl.color.vertex"),fragment:so.Shader.source("ecgl.color.fragment")}),transparent:!0})});r.material.enableTexture("diffuseMap"),this.groupGL.add(r),this._planeMesh=r},render:function(e,t,r){var i=this._particleSurface;i.setParticleType(e.get("particleType")),i.setSupersampling(e.get("supersampling")),this._updateData(e,r),this._updateCamera(r.getWidth(),r.getHeight(),r.getDevicePixelRatio());var n=Ha(e.get("particleDensity"),128);i.setParticleDensity(n,n);var a=this._planeMesh,o=+new Date,s=this,l=!0;a.__percent=0,a.stopAnimation(),a.animate("",{loop:!0}).when(1e5,{__percent:1}).during((function(){var e=+new Date,t=Math.min(e-o,20);o+=t,s._renderer&&(i.update(s._renderer,r,t/1e3,l),a.material.set("diffuseMap",i.getSurfaceTexture())),l=!1})).start();var h=e.getModel("itemStyle"),u=so.parseColor(h.get("color"));u[3]*=Ha(h.get("opacity"),1),a.material.set("color",u),i.setColorTextureImage(e.get("colorTexture"),r),i.setParticleSize(e.get("particleSize")),i.particleSpeedScaling=e.get("particleSpeed"),i.motionBlurFactor=1-Math.pow(.1,e.get("particleTrail"))},updateTransform:function(e,t,r){this._updateData(e,r)},afterRender:function(e,t,r,i){var n=i.renderer;this._renderer=n},_updateData:function(e,t){var r=e.coordinateSystem,i=r.dimensions.map((function(t){return e.coordDimToDataDim(t)[0]})),n=e.getData(),a=n.getDataExtent(i[0]),o=n.getDataExtent(i[1]),s=e.get("gridWidth"),l=e.get("gridHeight");if(null==s||"auto"===s){var h=(a[1]-a[0])/(o[1]-o[0]);s=Math.round(Math.sqrt(h*n.count()))}null!=l&&"auto"!==l||(l=Math.ceil(n.count()/s));var u=this._particleSurface.vectorFieldTexture,c=u.pixels;if(c&&c.length===l*s*4)for(var d=0;d<c.length;d++)c[d]=0;else c=u.pixels=new Float32Array(s*l*4);var f=0,p=1/0,m=new Float32Array(2*n.count()),g=0,_=[[1/0,1/0],[-1/0,-1/0]];n.each([i[0],i[1],"vx","vy"],(function(e,t,i,n){var a=r.dataToPoint([e,t]);m[g++]=a[0],m[g++]=a[1],_[0][0]=Math.min(a[0],_[0][0]),_[0][1]=Math.min(a[1],_[0][1]),_[1][0]=Math.max(a[0],_[1][0]),_[1][1]=Math.max(a[1],_[1][1]);var o=Math.sqrt(i*i+n*n);f=Math.max(f,o),p=Math.min(p,o)})),n.each(["vx","vy"],(function(e,t,r){var i=Math.round((m[2*r]-_[0][0])/(_[1][0]-_[0][0])*(s-1)),n=4*((l-1-Math.round((m[2*r+1]-_[0][1])/(_[1][1]-_[0][1])*(l-1)))*s+i);c[n]=e/f*.5+.5,c[n+1]=t/f*.5+.5,c[n+3]=1})),u.width=s,u.height=l,"bmap"===e.get("coordinateSystem")&&this._fillEmptyPixels(u),u.dirty(),this._updatePlanePosition(_[0],_[1],e,t),this._updateGradientTexture(n.getVisual("visualMeta"),[p,f])},_fillEmptyPixels:function(e){var t=e.pixels,r=e.width,i=e.height;function n(e,n,a){e=Math.max(Math.min(e,r-1),0);var o=4*((n=Math.max(Math.min(n,i-1),0))*(r-1)+e);return 0!==t[o+3]&&(a[0]=t[o],a[1]=t[o+1],!0)}function a(e,t,r){r[0]=e[0]+t[0],r[1]=e[1]+t[1]}for(var o=[],s=[],l=[],h=[],u=[],c=0,d=0;d<i;d++)for(var f=0;f<r;f++){var p=4*(d*(r-1)+f);0===t[p+3]&&(c=o[0]=o[1]=0,n(f-1,d,s)&&(c++,a(s,o,o)),n(f+1,d,l)&&(c++,a(l,o,o)),n(f,d-1,h)&&(c++,a(h,o,o)),n(f,d+1,u)&&(c++,a(u,o,o)),o[0]/=c,o[1]/=c,t[p]=o[0],t[p+1]=o[1]),t[p+3]=1}},_updateGradientTexture:function(e,t){if(e&&e.length){this._gradientTexture=this._gradientTexture||new so.Texture2D({image:document.createElement("canvas")});var r=this._gradientTexture,i=r.image;i.width=200,i.height=1;var n=i.getContext("2d"),a=n.createLinearGradient(0,.5,i.width,.5);e[0].stops.forEach((function(e){var r;t[1]===t[0]?r=0:(r=e.value/t[1],r=Math.min(Math.max(r,0),1)),a.addColorStop(r,e.color)})),n.fillStyle=a,n.fillRect(0,0,i.width,i.height),r.dirty(),this._particleSurface.setGradientTexture(this._gradientTexture)}else this._particleSurface.setGradientTexture(null)},_updatePlanePosition:function(e,t,r,i){var n=this._limitInViewportAndFullFill(e,t,r,i);e=n.leftTop,t=n.rightBottom,this._particleSurface.setRegion(n.region),this._planeMesh.position.set((e[0]+t[0])/2,i.getHeight()-(e[1]+t[1])/2,0);var a=t[0]-e[0],o=t[1]-e[1];this._planeMesh.scale.set(a/2,o/2,1),this._particleSurface.resize(Math.max(Math.min(a,2048),1),Math.max(Math.min(o,2048),1)),this._renderer&&this._particleSurface.clearFrame(this._renderer)},_limitInViewportAndFullFill:function(e,t,r,i){var n=[Math.max(e[0],0),Math.max(e[1],0)],a=[Math.min(t[0],i.getWidth()),Math.min(t[1],i.getHeight())];if("bmap"===r.get("coordinateSystem")){var o=r.getData().getDataExtent(r.coordDimToDataDim("lng")[0]);Math.floor(o[1]-o[0])>=359&&(n[0]>0&&(n[0]=0),a[0]<i.getWidth()&&(a[0]=i.getWidth()))}var s=t[0]-e[0],l=t[1]-e[1],h=a[0]-n[0],u=a[1]-n[1];return{leftTop:n,rightBottom:a,region:[(n[0]-e[0])/s,1-u/l-(n[1]-e[1])/l,h/s,u/l]}},_updateCamera:function(e,t,r){this.viewGL.setViewport(0,0,e,t,r);var i=this.viewGL.camera;i.left=i.bottom=0,i.top=t,i.right=e,i.near=0,i.far=100,i.position.z=10},remove:function(){this._planeMesh.stopAnimation(),this.groupGL.removeAll()},dispose:function(){this._renderer&&this._particleSurface.dispose(this._renderer),this.groupGL.removeAll()}});I((function(e){e.registerChartView(Bc),e.registerSeriesModel(Nc)}));var zc=ee.extend({type:"series.linesGL",dependencies:["grid","geo"],visualStyleAccessPath:"lineStyle",visualDrawType:"stroke",streamEnabled:!0,init:function(e){var t=this._processFlatCoordsArray(e.data);this._flatCoords=t.flatCoords,this._flatCoordsOffset=t.flatCoordsOffset,t.flatCoords&&(e.data=new Float32Array(t.count)),zc.superApply(this,"init",arguments)},mergeOption:function(e){var t=this._processFlatCoordsArray(e.data);this._flatCoords=t.flatCoords,this._flatCoordsOffset=t.flatCoordsOffset,t.flatCoords&&(e.data=new Float32Array(t.count)),zc.superApply(this,"mergeOption",arguments)},appendData:function(e){var t=this._processFlatCoordsArray(e.data);t.flatCoords&&(this._flatCoords?(this._flatCoords=fe(this._flatCoords,t.flatCoords),this._flatCoordsOffset=fe(this._flatCoordsOffset,t.flatCoordsOffset)):(this._flatCoords=t.flatCoords,this._flatCoordsOffset=t.flatCoordsOffset),e.data=new Float32Array(t.count)),this.getRawData().appendData(e.data)},_getCoordsFromItemModel:function(e){var t=this.getData().getItemModel(e);return t.option instanceof Array?t.option:t.getShallow("coords")},getLineCoordsCount:function(e){return this._flatCoordsOffset?this._flatCoordsOffset[2*e+1]:this._getCoordsFromItemModel(e).length},getLineCoords:function(e,t){if(this._flatCoordsOffset){for(var r=this._flatCoordsOffset[2*e],i=this._flatCoordsOffset[2*e+1],n=0;n<i;n++)t[n]=t[n]||[],t[n][0]=this._flatCoords[r+2*n],t[n][1]=this._flatCoords[r+2*n+1];return i}var a=this._getCoordsFromItemModel(e);for(n=0;n<a.length;n++)t[n]=t[n]||[],t[n][0]=a[n][0],t[n][1]=a[n][1];return a.length},_processFlatCoordsArray:function(e){var t=0;if(this._flatCoords&&(t=this._flatCoords.length),"number"==typeof e[0]){for(var r=e.length,i=new Uint32Array(r),n=new Float64Array(r),a=0,o=0,s=0,l=0;l<r;){s++;var h=e[l++];i[o++]=a+t,i[o++]=h;for(var u=0;u<h;u++){var c=e[l++],d=e[l++];n[a++]=c,n[a++]=d}}return{flatCoordsOffset:new Uint32Array(i.buffer,0,o),flatCoords:n,count:s}}return{flatCoordsOffset:null,flatCoords:null,count:e.length}},getInitialData:function(e,t){var r=new F(["value"],this);return r.hasItemOption=!1,r.initData(e.data,[],(function(e,t,i,n){if(e instanceof Array)return NaN;r.hasItemOption=!0;var a=e.value;return null!=a?a instanceof Array?a[n]:a:void 0})),r},defaultOption:{coordinateSystem:"geo",zlevel:10,progressive:1e4,progressiveThreshold:5e4,blendMode:"source-over",lineStyle:{opacity:.8},postEffect:{enable:!1,colorCorrection:{exposure:0,brightness:0,contrast:1,saturation:1,enable:!0}}}});const Fc=te.extend({type:"linesGL",__ecgl__:!0,init:function(e,t){this.groupGL=new so.Node,this.viewGL=new il("orthographic"),this.viewGL.add(this.groupGL),this._glViewHelper=new _c(this.viewGL),this._nativeLinesShader=so.createShader("ecgl.lines3D"),this._meshLinesShader=so.createShader("ecgl.meshLines3D"),this._linesMeshes=[],this._currentStep=0},render:function(e,t,r){this.groupGL.removeAll(),this._glViewHelper.reset(e,r);var i=this._linesMeshes[0];i||(i=this._linesMeshes[0]=this._createLinesMesh(e)),this._linesMeshes.length=1,this.groupGL.add(i),this._updateLinesMesh(e,i,0,e.getData().count()),this.viewGL.setPostEffect(e.getModel("postEffect"),r)},incrementalPrepareRender:function(e,t,r){this.groupGL.removeAll(),this._glViewHelper.reset(e,r),this._currentStep=0,this.viewGL.setPostEffect(e.getModel("postEffect"),r)},incrementalRender:function(e,t,r,i){var n=this._linesMeshes[this._currentStep];n||(n=this._createLinesMesh(t),this._linesMeshes[this._currentStep]=n),this._updateLinesMesh(t,n,e.start,e.end),this.groupGL.add(n),i.getZr().refresh(),this._currentStep++},updateTransform:function(e,t,r){e.coordinateSystem.getRoamTransform&&this._glViewHelper.updateTransform(e,r)},_createLinesMesh:function(e){return new so.Mesh({$ignorePicking:!0,material:new so.Material({shader:so.createShader("ecgl.lines3D"),transparent:!0,depthMask:!1,depthTest:!1}),geometry:new Tc({segmentScale:10,useNativeLine:!0,dynamic:!1}),mode:so.Mesh.LINES,culling:!1})},_updateLinesMesh:function(e,t,r,i){var n=e.getData();t.material.blend="lighter"===e.get("blendMode")?so.additiveBlend:null;var a=e.get("lineStyle.curveness")||0,o=e.get("polyline"),s=t.geometry,l=e.coordinateSystem,h=Ha(e.get("lineStyle.width"),1);h>1?(t.material.shader!==this._meshLinesShader&&t.material.attachShader(this._meshLinesShader),t.mode=so.Mesh.TRIANGLES):(t.material.shader!==this._nativeLinesShader&&t.material.attachShader(this._nativeLinesShader),t.mode=so.Mesh.LINES),r=r||0,i=i||n.count(),s.resetOffset();var u=0,c=0,d=[],f=[],p=[],m=[],g=[],_=.3,v=.7;function y(){f[0]=d[0]*v+m[0]*_-(d[1]-m[1])*a,f[1]=d[1]*v+m[1]*_-(m[0]-d[0])*a,p[0]=d[0]*_+m[0]*v-(d[1]-m[1])*a,p[1]=d[1]*_+m[1]*v-(m[0]-d[0])*a}if(o||0!==a)for(var x=r;x<i;x++)if(o){var b=e.getLineCoordsCount(x);u+=s.getPolylineVertexCount(b),c+=s.getPolylineTriangleCount(b)}else e.getLineCoords(x,g),this._glViewHelper.dataToPoint(l,g[0],d),this._glViewHelper.dataToPoint(l,g[1],m),y(),u+=s.getCubicCurveVertexCount(d,f,p,m),c+=s.getCubicCurveTriangleCount(d,f,p,m);else{var T=i-r;u+=T*s.getLineVertexCount(),c+=T*s.getLineVertexCount()}s.setVertexCount(u),s.setTriangleCount(c);var w=r,S=[];for(x=r;x<i;x++){so.parseColor(Jl(n,w),S);var M=Ha($l(n,w),1);S[3]*=M,b=e.getLineCoords(x,g);for(var A=0;A<b;A++)this._glViewHelper.dataToPoint(l,g[A],g[A]);o?s.addPolyline(g,S,h,0,b):0!==a?(d=g[0],m=g[1],y(),s.addCubicCurve(d,f,p,m,S,h)):s.addPolyline(g,S,h,0,2),w++}},dispose:function(){this.groupGL.removeAll()},remove:function(){this.groupGL.removeAll()}});I((function(e){e.registerChartView(Fc),e.registerSeriesModel(zc)})),e("default",ve({__name:"map3d",setup(e){const t=ye("mapRef");let r=null;const i=xe(0),n=xe(0),a=xe([]),o=()=>{const e=document.createElement("canvas"),t=pe.init(e,null,{width:4096,height:2048});return t.setOption({backgroundColor:{type:"linear",x:0,y:0,x2:0,y2:1,global:!1,colorStops:[{offset:0,color:"#9ed6ff"},{offset:.7,color:"#fafcfa"},{offset:1,color:"#9ed6ff"}]},series:[{type:"map",map:"world",left:0,top:0,right:0,bottom:0,boundingCoords:[[-180,90],[180,-90]],label:{show:!1,color:"#fff",fontSize:20},itemStyle:{areaColor:"#44b359",borderColor:"#fff",borderWidth:1}}]}),t},s=async()=>{if(!t.value)return;const{message:e}=await _e();me(e)&&(i.value=e.load_ip.latitude,n.value=e.load_ip.longitude,a.value=e.attack_ip.map((t=>({coords:[[t.ip_longitude,t.ip_latitude],[e.load_ip.longitude,e.load_ip.latitude]],value:1})))),r=pe.init(t.value);const s={tooltip:{show:!0},globe:{silent:!0,shading:"color",baseTexture:o(),viewControl:{distance:240,targetCoord:[n.value,i.value],maxDistance:240,minDistance:240,rotateSensitivity:2,autoRotateSpeed:10}},series:[{type:"bar3D",coordinateSystem:"globe",shading:"lambert",opacity:1,bevelSize:.2,itemStyle:{color:"#EBE806"},label:{show:!1,formatter:"{b}"},data:[]},{name:"lines3D",type:"lines3D",coordinateSystem:"globe",effect:{show:!0,period:2,trailWidth:4,trailLength:.5,trailOpacity:1,trailColor:"red"},blendMode:"lighter",lineStyle:{width:1,color:"red",opacity:0},data:a.value,silent:!1},{type:"lines3D",coordinateSystem:"globe",effect:{show:!0,trailWidth:5,trailOpacity:1,trailLength:.2,constantSpeed:5},blendMode:"lighter",lineStyle:{color:"#EBE806",width:1,opacity:1},data:[]}]};r.setOption(s)},l=()=>{r?.resize()};return be((async()=>{await(async()=>{const{data:e}=await ge.get("/static/vite/data/world.json");pe.registerMap("world",e)})(),s(),window.addEventListener("resize",l)})),Te((()=>{r?.dispose(),r=null,window.removeEventListener("resize",l)})),(e,r)=>(we(),Se("div",{ref_key:"mapRef",ref:t,class:"attack-map"},null,512))}}))}}}));